# Microsoft Developer Studio Project File - Name="arch" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=arch - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "arch.mak".
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!MESSAGE "arch - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "arch - Win32 Debug" (based on "Win32 (x86) Static Library")
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CPP=cl.exe
RSC=rc.exe

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# Begin Target

# Name "arch - Win32 Release"
# Name "arch - Win32 Debug"
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SOURCE=.\archdep.c
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SOURCE=.\blockdev.c
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SOURCE=.\c128ui.c
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SOURCE=.\c64dtvui.c
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SOURCE=.\plus4ui.c
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# PROP Ignore_Default_Tool 1
USERDEP__RES_T="res.txt"	"resdialogs.txt"	"resmenu.txt"	"resstrings.txt"	
# Begin Custom Build - Generating res.h
InputDir=.
InputPath=.\res.txt

"$(InputDir)\res.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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# End Custom Build

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# PROP Ignore_Default_Tool 1
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# Begin Custom Build - Generating res.h
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# End Source File
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SOURCE=.\uimmc64.c
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SOURCE=.\uipetreu.c
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SOURCE=.\video-dx9.c
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SOURCE=.\vsyncarch.c
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SOURCE=.\winmain.c
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