<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="esprit 98" el:subtitle="esprit 98" el:id="ss_esp98"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Sven Siggelkow" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Sven Siggelkow</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 49
create_world(levelw, levelh)
oxyd_default_flavor = "a"
set_actor("ac-blackball", 10,6.5)
fill_floor("fl-leaves",0,0,levelw,levelh)

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
      local c = strsub( pattern, i, i)
      if c ==   "#" then
         set_stone("st-greenbrown", i-1,line)
      elseif c=="c" then
         set_item("it-coin1", i-1,line)
      elseif c=="h" then
     hammer(i-1,line)
     set_stone("st-greenbrown_move", i-1,line)
      elseif c=="g" then
     set_stone("st-grate2", i-1,line)
      elseif c =="1" then                                                               
         set_item("it-wormhole",i-1,line, {targetx="16.5",targety="18.5",strength=0})
         set_stone("st-greenbrown_move", i-1,line)
      elseif c =="2" then 
         set_stone("st-greenbrown_hole", i-1,line)
         set_item("it-wormhole",i-1,line, {targetx="10",targety="30.5",strength=0})
      elseif c =="3" then                                                               
         set_item("it-wormhole",i-1,line, {targetx="16.5",targety="6.5",strength=0})
      elseif c =="4" then                                                               
         set_stone("st-greenbrown_hole", i-1,line) 
         set_item("it-wormhole",i-1,line, {targetx="10",targety="6.5",strength=0})
      elseif c =="5" then                                                               
         set_item("it-wormhole",i-1,line, {targetx="10",targety="18.5",strength=0})
      elseif c =="6" then 
         set_stone("st-greenbrown_hole", i-1,line)                                                              
         set_item("it-wormhole",i-1,line, {targetx="16.5",targety="42.5",strength=0})
      elseif c =="7" then                                                               
         set_item("it-wormhole",i-1,line, {targetx="10",targety="42.5",strength=0})
      elseif c =="8" then                                                               
         set_stone("st-greenbrown_hole", i-1,line) 
         set_item("it-wormhole",i-1,line, {targetx="16.5",targety="30.5",strength=0})
      elseif c=="C" then
     set_stone("st-coinslot",i-1,line)
      elseif c=="O" then
     oxyd(i-1,line)         
        end
    end  
end
--               01234567890123456789
renderLine(00 , "####################")
renderLine(01 , "C                  #")
renderLine(02 , "# O              O #")
renderLine(03 , "#    gggggggggg    #")
renderLine(04 , "#    g        g    #")  
renderLine(05 , "#ccc g        g    #")
renderLine(06 , "#hcc g        g   12")
renderLine(07 , "#ccc g        g    #")
renderLine(08 , "#    g        g    #")
renderLine(09 , "#    gggggggggg    #")
renderLine(10 , "# O              O #")
renderLine(11 , "#                  #")
renderLine(12 , "####################") 
renderLine(13 , "#                  #")
renderLine(14 , "# O              O #")
renderLine(15 , "#                  #")
renderLine(16 , "#                  #")
renderLine(17 , "#                  #")  
renderLine(18 , "#                 34")
renderLine(19 , "#                  #")
renderLine(20 , "#                  #")
renderLine(21 , "#                  #")
renderLine(22 , "# O              O #")
renderLine(23 , "#                  #")
renderLine(24 , "####################")
renderLine(25 , "#                  #")
renderLine(26 , "# O              O #")
renderLine(27 , "#                  #")
renderLine(28 , "#                  #")
renderLine(29 , "#                  #")
renderLine(30 , "#                 56")
renderLine(31 , "#                  #")
renderLine(32 , "#                  #")
renderLine(33 , "#                  #")
renderLine(34 , "# O              O #")
renderLine(35 , "#                  #")
renderLine(36 , "####################")
renderLine(37 , "#                  #")
renderLine(38 , "# O              O #")
renderLine(39 , "#                  #")
renderLine(40 , "#                  #")
renderLine(41 , "#                  #")
renderLine(42 , "#                 78")  
renderLine(43 , "#                  #")
renderLine(44 , "#                  #")
renderLine(45 , "#                  #")
renderLine(46 , "# O              O #")
renderLine(47 , "#                  #")
renderLine(48 , "####################")
--               01234567890123456789

oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
