# translation of it.po to
# translation of enigma-new.po to
# translation of enigma.po to
# Copyright (C) 2005, 2007 Free Software Foundation, Inc.
# This file is distributed under the same license as the PACKAGE package.
#
# Samuele Kaplun <kaplun@aliceposta.it>, 2005.
# Samuele Kaplun <Samuele.Kaplun@cern.ch>, 2007.
msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2008-07-01 15:29+0200\n"
"PO-Revision-Date: 2007-05-23 15:19+0200\n"
"Last-Translator: Samuele Kaplun <Samuele.Kaplun@cern.ch>\n"
"Language-Team:  <it@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"
"Plural-Forms:  nplurals=2; plural=(n != 1);\n"

#: src/server.cc:157 src/server.cc:171 src/gui/LevelInspector.cc:201
msgid "Server Error: could not load level '"
msgstr "Errore Server: impossibile caricare il livello "

#: src/client.cc:68
#, c-format
msgid "Mouse speed: %d"
msgstr "Velocità mouse: %d"

#: src/client.cc:79
msgid "Another nameless level"
msgstr "Un altro livello senza nome"

#: src/client.cc:83
msgid " by "
msgstr " di "

#: src/client.cc:484
msgid "Left mouse button:"
msgstr "Pulsante sinistro del mouse:"

#: src/client.cc:484
msgid "Activate/drop leftmost inventory item"
msgstr "Attiva/rilascia elemento d'inventario più a sinistra"

#: src/client.cc:485
msgid "Right mouse button:"
msgstr "Pulsante destro del mouse:"

#: src/client.cc:485
msgid "Rotate inventory items"
msgstr "Ruota elementi d'inventario"

#: src/client.cc:486 src/gui/LevelMenu.cc:193 src/gui/ScreenshotViewer.cc:34
msgid "Escape:"
msgstr "Esci:"

#: src/client.cc:486
msgid "Show game menu"
msgstr "Visualizza menu del gioco"

#: src/client.cc:487
#, fuzzy
msgid "Shift+Escape:"
msgstr "Esci:"

#: src/client.cc:487
msgid "Quit game immediately"
msgstr ""

#: src/client.cc:488
msgid "F1:"
msgstr "F1:"

#: src/client.cc:488 src/gui/LevelMenu.cc:194 src/gui/ScreenshotViewer.cc:35
msgid "Show this help"
msgstr "Mostra questa guida"

#: src/client.cc:489
msgid "F3:"
msgstr "F3:"

#: src/client.cc:489
msgid "Kill current marble"
msgstr "Uccidi il marmo corrente"

#: src/client.cc:490
msgid "Shift+F3:"
msgstr "Shift+F3:"

#: src/client.cc:490
msgid "Restart the current level"
msgstr "Riavvia il livello attuale"

#: src/client.cc:491
msgid "F4:"
msgstr "F4:"

#: src/client.cc:491
msgid "Skip to next level"
msgstr "Salta al prossimo livello"

#: src/client.cc:492 src/gui/LevelPackComposer.cc:48
msgid "F5:"
msgstr "F5:"

#: src/client.cc:493
#, fuzzy
msgid "F6:"
msgstr "F9:"

#: src/client.cc:493
msgid "Jump back to last level"
msgstr ""

#: src/client.cc:494
msgid "F10:"
msgstr "F10:"

#: src/client.cc:494
msgid "Make screenshot"
msgstr "Crea uno screenshot"

#: src/client.cc:495
msgid "Left/right arrow:"
msgstr "Freccia sinistra/destra:"

#: src/client.cc:495
msgid "Change mouse speed"
msgstr "Cambia velocità del mouse"

#: src/client.cc:496
msgid "Alt+x:"
msgstr "Alt+x:"

#: src/client.cc:496
msgid "Return to level menu"
msgstr "Ritorna al menu dei livelli"

#: src/client.cc:507
msgid "Skip to next level for best score hunt"
msgstr "Salta al prossimo livello per la caccia al miglior punteggio"

#: src/client.cc:508
msgid "Skip to next unsolved level"
msgstr "Salta al prossimo livello non risolto"

#: src/client.cc:661
msgid "Too slow for "
msgstr "Troppo lento per "

#: src/client.cc:666
msgid "You are slow today.. [Ctrl-A]"
msgstr "Sei lento oggi.. [Ctrl-A]"

#: src/client.cc:740
msgid "Exactly the world record of "
msgstr "Esattamente il record mondiale di "

#: src/client.cc:742
msgid "Great! A new world record!"
msgstr "Grande! Un nuovo record mondiale!"

#: src/client.cc:747
msgid "Again your personal record..."
msgstr "Di nuovo il tuo record personale..."

#: src/client.cc:753
msgid "New personal record - better than par!"
msgstr "Nuovo record personale - meglio del par!"

#: src/client.cc:755
msgid "New personal record, but over par!"
msgstr "Nuovo record personale, ma oltre al par!"

#: src/client.cc:757
msgid "New personal record!"
msgstr "Nuovo record personale!"

#: src/client.cc:768
msgid "Your record, "
msgstr "Il tuo record, "

#: src/client.cc:775
msgid "behind world record."
msgstr "dietro al record mondiale."

#: src/client.cc:777
msgid "behind your record."
msgstr "dietro al tuo record."

#: src/client.cc:785
msgid "Level finished - better than par!"
msgstr "Livello terminato - meglio del par!"

#: src/client.cc:787
msgid "Level finished, but over par!"
msgstr "Livello terminato, ma oltre al par!"

#: src/client.cc:789
msgid "Level finished!"
msgstr "Livello terminato!"

#: src/client.cc:792
msgid " Cheater!"
msgstr " Imbroglione!"

#: src/client.cc:821
#, c-format
msgid "Enigma pack %s - level #%d: %s"
msgstr "Pacchetto Enigma %s - livello #%d: %s"

#: src/client.cc:831
msgid "Your record: "
msgstr "Il tuo record:"

#: src/client.cc:833
msgid "World record to beat: "
msgstr "Record mondiale da battere: "

#: src/main.cc:285
#, c-format
msgid "Error in configuration file.\n"
msgstr "Errore nel file di configurazione.\n"

#: src/main.cc:527 src/main.cc:550
#, c-format
msgid "Error Home directory does not exist.\n"
msgstr "Errore la cartella Home non esiste.\n"

#: src/main.cc:542
#, c-format
msgid "Error Application Data directory does not exist.\n"
msgstr "Errore la cartella Application Data non esiste.\n"

#: src/main.cc:570 src/main.cc:619
#, c-format
msgid "Error in XML initialization.\n"
msgstr "Errore nell'inizializzazione XML.\n"

#: src/main.cc:695
#, c-format
msgid ""
"Mac OS X upgrade from Enigma 1.00\n"
"\n"
"The default user data path has changed from\n"
"  %s \n"
"\n"
"to the visible data path\n"
"  %s \n"
"\n"
"If ok Enigma will move your data to this new location.\n"
"Note that you have to restart Enigma once for completion of this update."
msgstr ""

#: src/main.cc:696
msgid "OK"
msgstr ""

#: src/main.cc:696 src/gui/OptionsMenu.cc:139
msgid "Never"
msgstr "Mai"

#: src/main.cc:696
msgid "Remind"
msgstr ""

#: src/main.cc:840
msgid ""
"Fatal Error that causes the application to quit:\n"
"\n"
msgstr ""
"Errore Fatale che causa la chiusura dell'applicazione:\n"
"\n"

#: src/main.cc:842 src/gui/MainMenu.cc:229
msgid "Quit"
msgstr "Esci"

#: src/gui/MainMenu.cc:68 src/gui/MainMenu.cc:221 src/gui/LevelPackMenu.cc:66
msgid "Start Game"
msgstr "Inizia partita"

#: src/gui/MainMenu.cc:69
msgid "Join Game"
msgstr "Unisciti al Gioco"

#: src/gui/MainMenu.cc:70 src/gui/ScreenshotViewer.cc:34
msgid "Back"
msgstr "Indietro"

#: src/gui/MainMenu.cc:107
msgid "Main developers of the 1.0 release:"
msgstr "Sviluppatori principali della release 1.0:"

#: src/gui/MainMenu.cc:108
msgid "  RONALD LAMPRECHT (lead)"
msgstr "  RONALD LAMPRECHT (capo)"

#: src/gui/MainMenu.cc:112
msgid "Special Thanks To:"
msgstr "Un Grazie Particolare va a:"

#: src/gui/MainMenu.cc:113
msgid "  DANIEL HECK (project founder)"
msgstr "  DANIEL HECK (fondatore del progetto)"

#: src/gui/MainMenu.cc:114
msgid "  MEINOLF SCHNEIDER (game idea, level design)"
msgstr "  MEINOLF SCHNEIDER (idea del gioco, progettazione livelli)"

#: src/gui/MainMenu.cc:116
msgid "Please refer to the manual or the next pages for full credits."
msgstr ""
"Per favore, fai riferimento al manuale o alle pagine che seguono per i "
"ringraziamenti completi."

#: src/gui/MainMenu.cc:118
msgid "Home Page: http://www.nongnu.org/enigma"
msgstr "Home Page: http://www.nongnu.org/enigma"

#: src/gui/MainMenu.cc:119
msgid "Contact: enigma-devel@nongnu.org"
msgstr "Contatta: enigma-devel@nongnu.org"

#: src/gui/MainMenu.cc:121
msgid "Enigma is free software and may be distributed under the"
msgstr "Enigma è un software libero e può essere distribuito sotto ai"

#: src/gui/MainMenu.cc:122
msgid "terms of the GNU General Public License, version 2."
msgstr "termini della GNU General Public License, versione 2."

#: src/gui/MainMenu.cc:124
#, fuzzy
msgid "Copyright (C) 2002-2007 Daniel Heck and contributors."
msgstr "Copyright (C) 2002-2006 Daniel Heck ed collaboratori."

#: src/gui/MainMenu.cc:126
msgid "Main developer of all releases:"
msgstr "Sviluppatori principali di tutte le release:"

#: src/gui/MainMenu.cc:140
msgid "Special Thanks:"
msgstr "Un Grazie Particolare va a:"

#: src/gui/MainMenu.cc:153
msgid "Contributors:"
msgstr "Collaboratori:"

#: src/gui/MainMenu.cc:222 src/gui/LevelMenu.cc:48
msgid "Level Pack"
msgstr "Pacchetto di livelli"

#: src/gui/MainMenu.cc:224
msgid "Network Game"
msgstr "Gioco in Rete"

#: src/gui/MainMenu.cc:225
msgid "Editor"
msgstr "Editor"

#: src/gui/MainMenu.cc:227 src/gui/GameMenu.cc:48
msgid "Options"
msgstr "Opzioni"

#: src/gui/MainMenu.cc:228
msgid "Credits"
msgstr "Riconoscimenti"

#: src/gui/MainMenu.cc:338
msgid "Preferences Path:"
msgstr "Percorso delle Preferenze:"

#: src/gui/MainMenu.cc:348
msgid "User Path:"
msgstr "Percorso dell'Utente:"

#: src/gui/MainMenu.cc:358
msgid "User Image Path:"
msgstr "Percorso Immagini dell'Utente:"

#: src/gui/MainMenu.cc:368
msgid "System Path:"
msgstr "Percorso di Sistema:"

#: src/gui/MainMenu.cc:378
msgid "Resource Paths:"
msgstr "Percorso delle Risorse:"

#: src/gui/MainMenu.cc:388
msgid "L10n Path:"
msgstr "Percorso L10n:"

#: src/gui/OptionsMenu.cc:92 src/gui/OptionsMenu.cc:113
msgid "muted"
msgstr "muto"

#: src/gui/OptionsMenu.cc:126
msgid "Music in game"
msgstr "Musica durante il gioco"

#: src/gui/OptionsMenu.cc:126
msgid "No music in game"
msgstr "Nessuna musica durante il gioco"

#: src/gui/OptionsMenu.cc:131 src/gui/OptionsMenu.cc:135
#: src/gui/OptionsMenu.cc:261
msgid "Yes"
msgstr "Sì"

#: src/gui/OptionsMenu.cc:131 src/gui/OptionsMenu.cc:135
#: src/gui/OptionsMenu.cc:261
msgid "No"
msgstr "No"

#: src/gui/OptionsMenu.cc:139
msgid "Auto"
msgstr "Auto"

#: src/gui/OptionsMenu.cc:249
msgid "reversed"
msgstr "invertito"

#: src/gui/OptionsMenu.cc:250
msgid "mono"
msgstr "mono"

#: src/gui/OptionsMenu.cc:251
msgid "normal"
msgstr "normale"

#: src/gui/OptionsMenu.cc:294 src/gui/LevelInspector.cc:337
#: src/gui/LevelInspector.cc:353 src/gui/LevelInspector.cc:366
msgid "unknown"
msgstr "sconosciuto"

#: src/gui/OptionsMenu.cc:408
#, fuzzy
msgid "Main"
msgstr "Menu Principale"

#: src/gui/OptionsMenu.cc:410
msgid "Video"
msgstr ""

#: src/gui/OptionsMenu.cc:412
#, fuzzy
msgid "Audio"
msgstr "Auto"

#: src/gui/OptionsMenu.cc:414
msgid "Config"
msgstr ""

#: src/gui/OptionsMenu.cc:416
msgid "Paths"
msgstr ""

#: src/gui/OptionsMenu.cc:435 src/gui/LevelPackComposer.cc:119
#: src/gui/LevelPackConfig.cc:321 src/gui/LPGroupConfig.cc:102
#: src/gui/LevelInspector.cc:178 src/gui/HelpMenu.cc:36
msgid "Ok"
msgstr "Ok"

#: src/gui/OptionsMenu.cc:488 src/gui/OptionsMenu.cc:516
msgid "Language: "
msgstr "Lingua: "

#: src/gui/OptionsMenu.cc:489 src/gui/OptionsMenu.cc:502
msgid "Fullscreen: "
msgstr "Schermo pieno: "

#: src/gui/OptionsMenu.cc:490 src/gui/OptionsMenu.cc:504
msgid "Video mode: "
msgstr "Modalità video: "

#: src/gui/OptionsMenu.cc:491 src/gui/OptionsMenu.cc:517
msgid "Mouse speed: "
msgstr "Velocità mouse: "

#: src/gui/OptionsMenu.cc:492 src/gui/OptionsMenu.cc:510
msgid "Sound volume: "
msgstr "Volume del suono: "

#: src/gui/OptionsMenu.cc:493 src/gui/OptionsMenu.cc:511
msgid "Music volume: "
msgstr "Volume della musica: "

#: src/gui/OptionsMenu.cc:494 src/gui/OptionsMenu.cc:519
msgid "Ratings update: "
msgstr "Aggiorna valutazioni: "

#: src/gui/OptionsMenu.cc:498 src/gui/OptionsMenu.cc:523
msgid "User name: "
msgstr "Nome utente: "

#: src/gui/OptionsMenu.cc:505
msgid "Gamma correction: "
msgstr "Correzione gamma: "

#: src/gui/OptionsMenu.cc:508
msgid "Sound set: "
msgstr "Insieme di suoni: "

#: src/gui/OptionsMenu.cc:509
msgid "Menu music: "
msgstr ""

#: src/gui/OptionsMenu.cc:512
msgid "Stereo: "
msgstr "Stereo: "

#: src/gui/OptionsMenu.cc:518
#, fuzzy
msgid "Text speed: "
msgstr "Velocità mouse: "

#: src/gui/OptionsMenu.cc:528
msgid "User path: "
msgstr "Percorso dell'utente: "

#: src/gui/OptionsMenu.cc:531
msgid "User image path: "
msgstr "Percorso immagini dell'utente: "

#: src/gui/LevelMenu.cc:46 src/gui/LevelPackMenu.cc:67
msgid "Main Menu"
msgstr "Menu Principale"

#: src/gui/LevelMenu.cc:193
msgid "Skip to main menu"
msgstr "Salta al menu principale"

#: src/gui/LevelMenu.cc:196
msgid "Arrows:"
msgstr "Frecce:"

#: src/gui/LevelMenu.cc:196
msgid "Select level"
msgstr "Seleziona livello"

#: src/gui/LevelMenu.cc:197
msgid "Return:"
msgstr "Ritorna:"

#: src/gui/LevelMenu.cc:197 src/gui/LevelMenu.cc:202
msgid "Play selected level"
msgstr "Gioca livello selezionato"

#: src/gui/LevelMenu.cc:198
msgid "Back/Space:"
msgstr "Back/Space:"

#: src/gui/LevelMenu.cc:198
msgid "Previous/next levelpack"
msgstr "Precedente/prossimo pacchetto di livelli"

#: src/gui/LevelMenu.cc:199
msgid "Mark current level as Unsolved"
msgstr "Segna livello corrente come Irrisolto"

#: src/gui/LevelMenu.cc:201
msgid "Alt+Return:"
msgstr "Alt+Return:"

#: src/gui/LevelMenu.cc:201
msgid "Switch between fullscreen and window"
msgstr "Alterna finestra a modalità tutto schermo"

#: src/gui/LevelMenu.cc:202 src/gui/LevelPackMenu.cc:48
msgid "Left click:"
msgstr "Clic sinistro:"

#: src/gui/LevelMenu.cc:203 src/gui/LevelPackMenu.cc:49
msgid "Right or control click:"
msgstr "Clic destro o control clic:"

#: src/gui/LevelMenu.cc:203
msgid "Inspect selected level"
msgstr "Analizza livello selezionato"

#: src/gui/LevelMenu.cc:220
msgid "Select next level for world record hunt"
msgstr "Seleziona il prossimo livello per la caccia al record mondiale"

#: src/gui/LevelMenu.cc:222
msgid "Select next unsolved level"
msgstr "Seleziona prossimo livello irrisolto"

#: src/gui/LevelMenu.cc:271
msgid "You are not allowed to play this level yet."
msgstr "Non puoi ancora giocare questo livello."

#: src/gui/LevelMenu.cc:307 src/gui/LevelPackComposer.cc:348
#, c-format
msgid "%s: %d levels"
msgstr "%s: %d livelli"

#: src/gui/LevelMenu.cc:323
#, c-format
msgid "%d%% best"
msgstr "%d%% migliore"

#: src/gui/LevelMenu.cc:328
#, c-format
msgid "%d%% par, hcp %.1f"
msgstr "%d%% par, hcp %.1f"

#: src/gui/LevelMenu.cc:332
#, c-format
msgid "%d%% solved"
msgstr "%d%% risolto"

#: src/gui/LevelMenu.cc:367
#, c-format
msgid "Your time: %d:%02d"
msgstr "Il tuo tempo: %d:%02d"

#: src/gui/LevelMenu.cc:373
msgid "That's world record."
msgstr "Questo è il record mondiale."

#: src/gui/LevelMenu.cc:375
#, c-format
msgid "That's %d:%02d below world record."
msgstr "Questo è %d:%02d al di sotto del record mondiale."

#: src/gui/LevelMenu.cc:385
#, c-format
msgid "World record: %d:%02d"
msgstr "Record mondiale: %d:%02d"

#: src/gui/LevelMenu.cc:387
#, c-format
msgid "Par: %d:%02d World record: %d:%02d"
msgstr "Par: %d:%02d record mondiale: %d:%02d"

#: src/gui/LevelMenu.cc:401
#, c-format
msgid "World record by %s: %d:%02d"
msgstr "Record mondiale di %s: %d:%02d"

#: src/gui/LevelMenu.cc:404
#, c-format
msgid "Par: %d:%02d World record by %s: %d:%02d"
msgstr "Par: %d:%02d record mondiale di %s: %d:%02d"

#: src/gui/LevelMenu.cc:436
msgid "No further unsolved level available!"
msgstr "Nessun altro livello irrisolto disponibile!"

#: src/gui/LevelPackComposer.cc:40
msgid "Shift click:"
msgstr "Maiusc clic:"

#: src/gui/LevelPackComposer.cc:40
msgid "Add to clipboard"
msgstr "Aggiungi agli appunti"

#: src/gui/LevelPackComposer.cc:41
msgid "Shift delete:"
msgstr "Maiusc canc:"

#: src/gui/LevelPackComposer.cc:41
msgid "Clear clipboard"
msgstr "Cancella appunti"

#: src/gui/LevelPackComposer.cc:42
msgid "F8:"
msgstr "F8:"

#: src/gui/LevelPackComposer.cc:42
msgid "Insert clipboard as reference"
msgstr "Inserisci appunti come riferimento"

#: src/gui/LevelPackComposer.cc:43
msgid "F9:"
msgstr "F9:"

#: src/gui/LevelPackComposer.cc:43
msgid "Insert clipboard as copy"
msgstr "Inserisci appunti come copia"

#: src/gui/LevelPackComposer.cc:45
msgid "Alt left arrow:"
msgstr "Alt freccia sinistra:"

#: src/gui/LevelPackComposer.cc:45
msgid "Exchange level with predecessor"
msgstr "Scambia livello col precedente"

#: src/gui/LevelPackComposer.cc:46
msgid "Alt right arrow:"
msgstr "Alt freccia destra:"

#: src/gui/LevelPackComposer.cc:46
msgid "Exchange level with successor"
msgstr "Scambia livello col successivo"

#: src/gui/LevelPackComposer.cc:47
msgid "Delete:"
msgstr "Canc:"

#: src/gui/LevelPackComposer.cc:47
msgid "Delete level"
msgstr "Cancella livello"

#: src/gui/LevelPackComposer.cc:48
msgid "Update index from levels"
msgstr "Aggiorna l'indice dai livelli"

#: src/gui/LevelPackComposer.cc:53
msgid "F10"
msgstr "F10"

#: src/gui/LevelPackComposer.cc:54
msgid "Move clipboard levels"
msgstr "Sposta livelli contenuti negli appunti"

#: src/gui/LevelPackComposer.cc:118 src/gui/LevelPackConfig.cc:320
#: src/gui/LPGroupConfig.cc:101 src/gui/SearchMenu.cc:59
msgid "Undo"
msgstr "Annulla"

#: src/gui/LevelPackComposer.cc:362
#, c-format
msgid "Clipboard: %d levels"
msgstr "Appunti: %d livelli"

#: src/gui/LevelPackConfig.cc:155
msgid "Levelpack:"
msgstr "Pacchetto di livelli:"

#: src/gui/LevelPackConfig.cc:156
msgid "Owner:"
msgstr "Proprietario:"

#: src/gui/LevelPackConfig.cc:157 src/gui/LPGroupConfig.cc:57
msgid "Group:"
msgstr "Gruppo:"

#: src/gui/LevelPackConfig.cc:158
msgid "Location"
msgstr "Posizione"

#: src/gui/LevelPackConfig.cc:159
msgid "in [All Packs]:"
msgstr "in [Tutti i Pacchetti]:"

#: src/gui/LevelPackConfig.cc:216
msgid "Edit Metadata"
msgstr "Modifica Metadati"

#: src/gui/LevelPackConfig.cc:219
msgid "Release:"
msgstr "Release:"

#: src/gui/LevelPackConfig.cc:220
msgid "Revision:"
msgstr "Revisione:"

#: src/gui/LevelPackConfig.cc:221
msgid "Compatibility:"
msgstr "Compatibilità:"

#: src/gui/LevelPackConfig.cc:222
msgid "Default Location:"
msgstr "Posizione predefinita:"

#: src/gui/LevelPackConfig.cc:223
msgid "Level types:"
msgstr "Tipo di livelli:"

#: src/gui/LevelPackConfig.cc:311
msgid "Please reasign levelpack to another group for group deletion"
msgstr ""
"Per favore, riassegna il pacchetto di livello ad un altro gruppo per la "
"cancellazione del gruppo"

#: src/gui/LevelPackConfig.cc:314
msgid "Compose Pack"
msgstr "Componi Pacchetto"

#: src/gui/LevelPackConfig.cc:316
msgid "Update Pack"
msgstr "Aggiorna Pacchetto"

#: src/gui/LevelPackConfig.cc:395
msgid ""
"Error: empty title not allowed - press \"Undo\" to exit without modifications"
msgstr ""
"Errore: titolo vuoto non ammesso - premi \"Annulla\" per uscire senza "
"modifiche"

#: src/gui/LevelPackConfig.cc:407
msgid "Error: use only \"a-zA-Z0-9 _-#\" for levelpack title"
msgstr ""
"Errore: utilizza solo \"a-zA-Z0-9 _-#\" per il titolo del pacchetto di "
"livelli"

#: src/gui/LevelPackConfig.cc:416
msgid "Error: title already in use - choose another title"
msgstr "Errore: titolo già in uso - scegli un altro titolo"

#: src/gui/LevelPackMenu.cc:46
msgid "Left column:"
msgstr "Colonna sinistra:"

#: src/gui/LevelPackMenu.cc:46
msgid "Levelpack groups"
msgstr "Gruppi di pacchetti di livelli"

#: src/gui/LevelPackMenu.cc:47
msgid "Right columns:"
msgstr "Colonne a destra:"

#: src/gui/LevelPackMenu.cc:47
msgid "Levelpacks of selected group"
msgstr "Pacchetti di livelli del gruppo selezionato"

#: src/gui/LevelPackMenu.cc:48
msgid "Select group or levelpack"
msgstr "Seleziona gruppo o pacchetto di livelli"

#: src/gui/LevelPackMenu.cc:49
msgid "Configure group or levelpack"
msgstr "Configura gruppo o pacchetto di livelli"

#: src/gui/LevelPackMenu.cc:64
msgid "New Group"
msgstr "Nuovo Gruppo"

#: src/gui/LevelPackMenu.cc:65 src/gui/SearchMenu.cc:60
msgid "Search"
msgstr "Cerca"

#: src/gui/LPGroupConfig.cc:65
msgid "Position:"
msgstr "Posizione:"

#: src/gui/LPGroupConfig.cc:99
msgid "New Pack"
msgstr "Nuovo Pacchetto"

#: src/gui/LPGroupConfig.cc:100
msgid "Delete Group"
msgstr "Rimuovi Gruppo"

#: src/gui/LPGroupConfig.cc:130
msgid ""
"Error: empty group name not allowed - press \"Undo\" to exit without "
"modifications"
msgstr ""
"Errore: nome vuoto del gruppo non ammesso - premi \"Annulla\" per uscire "
"senza modifiche"

#: src/gui/LPGroupConfig.cc:141
msgid "Error: group name is a duplicate of an existing group"
msgstr "Errore: il nome del gruppo è identico a quello di un gruppo esistente"

#: src/gui/LPGroupConfig.cc:146
msgid "Error: \"Every group\" is a reserved group name"
msgstr "Errore: \"Ogni gruppo\" è un nome di gruppo riservato"

#: src/gui/LPGroupConfig.cc:151
msgid "Error: group name must not be enclosed in square brackets"
msgstr ""
"Errore: il nome del gruppo non deve essere racchiuso fra parentesi quadre"

#: src/gui/LPGroupConfig.cc:207
msgid "Error: group not empty"
msgstr "Errore: gruppo non vuoto"

#: src/gui/ScreenshotViewer.cc:36
msgid "Page Up:"
msgstr "Pag Su:"

#: src/gui/ScreenshotViewer.cc:36
msgid "Show previous screenshot"
msgstr "Visualizza schermata precedente"

#: src/gui/ScreenshotViewer.cc:37
msgid "Page Down:"
msgstr "Pag Giù:"

#: src/gui/ScreenshotViewer.cc:37
msgid "Show next screenshot"
msgstr "Visualizza schermata successiva"

#: src/gui/ScreenshotViewer.cc:107
msgid "No screenshot available:"
msgstr "Nessuna schermata disponibile:"

#: src/gui/SearchMenu.cc:41
msgid "Shallow Search:"
msgstr "Ricerca non approfondita:"

#. TRANSLATORS: the translation can have double size of the english text
#: src/gui/SearchMenu.cc:43
msgid "case independent search in title, author, filename"
msgstr ""
"ricerca indipendente da maiuscole/minuscole in titolo, autore, nome del file"

#: src/gui/LevelInspector.cc:179
msgid "Screenshot"
msgstr "Schermata"

#: src/gui/LevelInspector.cc:229
msgid "Level: "
msgstr "Livello: "

#: src/gui/LevelInspector.cc:231 src/gui/LevelInspector.cc:289
msgid "Author: "
msgstr "Autore: "

#: src/gui/LevelInspector.cc:232
msgid "Contact: "
msgstr "Contatto: "

#: src/gui/LevelInspector.cc:233
msgid "Homepage: "
msgstr "Sito web: "

#: src/gui/LevelInspector.cc:254
msgid "Public Ratings"
msgstr "Punteggio pubblico"

#: src/gui/LevelInspector.cc:256
msgid "Intelligence: "
msgstr "Intelligenza: "

#: src/gui/LevelInspector.cc:257
msgid "Dexterity: "
msgstr "Destrezza: "

#: src/gui/LevelInspector.cc:258
msgid "Patience: "
msgstr "Pazienza: "

#: src/gui/LevelInspector.cc:259
msgid "Knowledge: "
msgstr "Conoscenza: "

#: src/gui/LevelInspector.cc:260
msgid "Speed: "
msgstr "Rapidità: "

#: src/gui/LevelInspector.cc:261
msgid "Difficulty: "
msgstr "Difficoltà: "

#: src/gui/LevelInspector.cc:282
msgid "Scores"
msgstr "Punti"

#: src/gui/LevelInspector.cc:285
msgid "You: "
msgstr "Tu: "

#: src/gui/LevelInspector.cc:286
msgid "World: "
msgstr "Mondo: "

#. TRANSLATORS: PAR = professional average rate - an expression used by golfers
#: src/gui/LevelInspector.cc:288
msgid "PAR: "
msgstr "PAR: "

#: src/gui/LevelInspector.cc:290
msgid "Solved %: "
msgstr "Risolto %: "

#: src/gui/LevelInspector.cc:291
msgid "Solved #: "
msgstr "Risolto #: "

#: src/gui/LevelInspector.cc:313
msgid "Version"
msgstr "Versione"

#: src/gui/LevelInspector.cc:316
msgid "Score: "
msgstr "Punti: "

#: src/gui/LevelInspector.cc:318 src/gui/LevelInspector.cc:322
msgid "Status: "
msgstr "Stato: "

#: src/gui/LevelInspector.cc:319
msgid "Release: "
msgstr "Release: "

#: src/gui/LevelInspector.cc:320
msgid "Revision: "
msgstr "Revisione: "

#: src/gui/LevelInspector.cc:323
msgid "Control: "
msgstr "Controllo: "

#: src/gui/LevelInspector.cc:324
msgid "Target: "
msgstr "Obiettivo: "

#: src/gui/LevelInspector.cc:331 src/gui/LevelInspector.cc:347
msgid "stable"
msgstr "stabile"

#: src/gui/LevelInspector.cc:333 src/gui/LevelInspector.cc:349
msgid "test"
msgstr "test"

#: src/gui/LevelInspector.cc:335 src/gui/LevelInspector.cc:351
msgid "experimental"
msgstr "sperimentale"

#: src/gui/LevelInspector.cc:345
msgid "released"
msgstr "rilasciato"

#: src/gui/LevelInspector.cc:357
msgid "force"
msgstr "forza"

#: src/gui/LevelInspector.cc:360
msgid "balance"
msgstr "equilibrio"

#: src/gui/LevelInspector.cc:363
msgid "key"
msgstr "chiave"

#: src/gui/LevelInspector.cc:371
msgid "time"
msgstr "tempo"

#: src/gui/LevelInspector.cc:372
msgid "pushes"
msgstr "spinte"

#: src/gui/LevelInspector.cc:373
msgid "moves"
msgstr "spostamenti"

#: src/gui/LevelInspector.cc:390
msgid "World Record Holders: "
msgstr "Detentori record mondiale: "

#: src/gui/LevelInspector.cc:451
msgid "Credits: "
msgstr "Riconoscimenti: "

#: src/gui/LevelInspector.cc:462
msgid "Dedication: "
msgstr "Dedica: "

#: src/gui/LevelInspector.cc:473
msgid "Level Path: "
msgstr "Percorso Livello: "

#: src/gui/LevelInspector.cc:493
msgid "Id: "
msgstr ""

#: src/gui/LevelInspector.cc:498
msgid "Compatibility: "
msgstr "Compatibilità: "

#: src/gui/LevelInspector.cc:506
msgid "Annotation: "
msgstr "Annotazione: "

#: src/gui/LevelInspector.cc:511
msgid "Rating: "
msgstr "Valutazione: "

#: src/gui/LevelInspector.cc:513
msgid "Average: "
msgstr "Media: "

#: src/gui/GameMenu.cc:46
msgid "Resume Level"
msgstr "Ripristina Livello"

#: src/gui/GameMenu.cc:47
msgid "Restart Level"
msgstr "Ricomincia Livello"

#: src/gui/GameMenu.cc:49
msgid "Level Info"
msgstr "Informazioni livello"

#: src/gui/GameMenu.cc:50
msgid "Abort Level"
msgstr "Annulla Livello"

#: src/lev/Proxy.cc:163
msgid "Error on auto registration of levelfile: "
msgstr "Errore nell'auto-registrazione del file del livello: "

#: src/lev/Proxy.cc:165
msgid ""
"Note: the level will not show up in the \"Auto Folder\" levelpack!\n"
"\n"
msgstr ""
"Nota: il livello non sarà visibile nel pacchetto di livello \"Cartella Auto"
"\"\n"
"\n"

#: src/lev/Proxy.cc:167 src/lev/PersistentIndex.cc:372 src/d_models.cc:234
#: src/d_models.cc:247 src/PreferenceManager.cc:181 src/StateManager.cc:177
msgid "Continue"
msgstr "Continua"

#: src/lev/PersistentIndex.cc:358
#, fuzzy
msgid "Error on  update of levelpack index: \n"
msgstr "Errore nella registrazione dell'indice del pacchetto di livello: \n"

#: src/lev/PersistentIndex.cc:360
msgid ""
"Note: the current version will be reloaded!\n"
"\n"
msgstr ""

#: src/lev/PersistentIndex.cc:367
msgid "Error on  registration of levelpack index: \n"
msgstr "Errore nella registrazione dell'indice del pacchetto di livello: \n"

#: src/lev/PersistentIndex.cc:369
msgid ""
"Note: the levelpack will not show up!\n"
"\n"
msgstr ""
"Nota: il pacchetto di livello non sarà visibile!\n"
"\n"

#: src/lua.cc:2952
#, c-format
msgid "Cannot find '%s'.\n"
msgstr "Impossibile trovare '%s'.\n"

#: src/lua.cc:2953 src/lua.cc:2960
#, c-format
msgid "Your installation may be incomplete or invalid.\n"
msgstr "La tua installazione potrebbe essere incompleta o non valida.\n"

#: src/lua.cc:2959
#, c-format
msgid "There was an error loading '%s'.\n"
msgstr "C'è stato un errore nel caricamento di '%s'.\n"

#: src/lua.cc:2961
#, c-format
msgid "Error: '%s'\n"
msgstr "Errore: '%s'\n"

#: src/d_models.cc:233 src/d_models.cc:246
msgid ""
"\n"
"\n"
"This error may cause the application to behave strange!"
msgstr ""
"\n"
"\n"
"Questo errore può causare un comportamento anomalo dell'applicazione!"

#  level: "Bye!"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:4
msgid ""
"But before this, take a look at the final tutorial level Jacob devised for "
"you.   See it as an exam, if you want to.   It's quite difficult, so don't "
"despair if you don't get through it at the first time.   Bye!"
msgstr ""

#  level: "Bye!"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:5
msgid ""
"Well, I hope you enjoyed this tutorial-pack.   You will see most of these "
"levels a second time in the Enigma packs, together with many new and much "
"more difficult ones.   Just don't give up on them!"
msgstr ""

#  level: "Chess Stones"
#  author: "Raoul Bourquin, ShadowPhrogg32642342, Andreas Lochmann" email ""
#: po/level_i18n.cc:9
msgid ""
"The stone with the horse's head is called ''chess stone''. Watch how the "
"other marble hits one of them to move it. The angle is important."
msgstr ""

#  level: "Chess Stones"
#  author: "Raoul Bourquin, ShadowPhrogg32642342, Andreas Lochmann" email ""
#: po/level_i18n.cc:10
msgid ""
"Now try to move these chess stones onto the triggers. They always move two "
"steps plus one step."
msgstr ""

#  level: "Floors 2"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:14
msgid "Don't drown in the swamp."
msgstr ""

#  level: "Timers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:18
msgid ""
"This oscillating stone is a timer-stone. You cannot interact with it, but "
"nevertheless be aware when you see one: After some time-period anything "
"might happen ..."
msgstr ""

#  level: "Timers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:19
msgid ""
"The stones with arrows are one-way-stones. As you might have guessed, you "
"can only pass them in one direction.                Mazes are cherished "
"elements of Enigma - you will see lots of them."
msgstr ""

#  level: "Timers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:20
msgid ""
"Well done!     When you have finished this level, let's play some example "
"levels from the actual Enigma packs!"
msgstr ""

#  level: "Movement 4"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:24
msgid "Don't touch everything!"
msgstr ""

#  level: "Items"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:28
msgid ""
"Use the right mouse-button to rotate your inventory,  it's the bar at the "
"bottom of the screen.   And guess what these three items down there can be "
"used to."
msgstr ""

#  level: "Items"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:29
msgid ""
"There are lots of different items to use in Enigma, as well as special "
"floors and stones.   Let's explore some more of the actual Enigma levels!   "
"And if you have problems with a level - take a look at the manual:   For "
"some levels, there are hints."
msgstr ""

#  level: "Doors and Triggers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:33
msgid ""
"Those doors on the right block your way to the oxyds ... on the left you see "
"some triggers. Maybe they are somehow connected?"
msgstr ""

#  level: "Floors 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:37
msgid "Friction and acceleration depend on the floor type."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:41
msgid ""
"Welcome to Enigma!  This tutorial I (Jacob Scott) made will help you learn "
"how to play."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:42
msgid ""
"You control the black ball.  To pick up an object, just roll over it.  You "
"can bounce off most walls (try it), but avoid the blue floor near the bottom "
"of the room (actually, try falling into it and then restarting the level "
"with the 'Esc' key).  While these messages are being displayed, don't click "
"any buttons or push any keys or the message will stop."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:43
msgid "This is pretty self-explanatory."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:44
msgid ""
"Enigma is full of puzzles of various types.  In the next room, you will "
"encounter your first one."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:45
msgid ""
"You can't walk on water!  Try pushing the blocks into the water to get to "
"the other side."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:46
msgid ""
"Notice that you can't push a row of two or more blocks.  Also, blocks can't "
"be on the same squares as grates but you can."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:47
msgid ""
"There are different types of blocks here.  Those black blocks sink when they "
"fall into water.  The tan blocks don't sink but don't form bridges either."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:48
msgid ""
"That thing is a top -- it will destroy your ball if they touch.  Also, as "
"long as you are close enough to it, the top will chase you.  If you die, you "
"will restart at the beginning of the level (if you have any balls left).  "
"Try to find a way to get past and into the next room (you can use the blocks "
"in the center of the room as barricades)."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:49
msgid ""
"Good job!  Notice that the top can't go beneath that block with a black "
"outline -- you're safe."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:50
msgid "Those are different types of floors.  Try going over them."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:51
msgid ""
"The grayish floors are slopes.  The white floor is inverse-floor (you will "
"see)."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:52
msgid ""
"Watch what happens when you go over those triggers.  See if you can get the "
"extra ball."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:53
msgid ""
"That's dynamite.  Try dropping some next to that yellowish wall (and moving "
"out of the way)."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:54
msgid "Try using the spade on the holes caused by the dynamite."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:55
msgid ""
"Those things are bolders -- try moving one of the tan blocks.  Don't fall "
"into the water or abyss (the black floor)."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:56
msgid ""
"Take the magic wand and hit a bolder.  Try to let the row of three bolders "
"pass the large column."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:57
msgid "Hit it hard enough!"
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:58
msgid ""
"It appears to be a simple room, but you're getting an extra ball anyway.  "
"Maybe there is a reason ..."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:59
msgid ""
"Try to get the laser beam to hit that black stone, but don't get hit by it!  "
"Use the mirrors to direct the beam."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:60
msgid ""
"Many objects change when hit with a laser beam.  Try hitting some of the "
"coins with the laser beam.  Also, try hitting a block over a coin.  Those "
"stones to your right are knights -- you need to fight (hit) them with a "
"sword (in the front of your inventory) to get past."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:61
msgid ""
"Do you have any umbrellas?  Each one will give you approximately ten seconds "
"of protection from danger (such as falling)."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:62
msgid ""
"Those black stones are fart stones -- they reset all progress made with the "
"oxyd stones.  The other stones are the oxyd stones.  Match them up to win!"
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:63
msgid ""
"This area at the bottom of the screen is your inventory -- when you pick "
"things up, they go here (there is a maximum of twelve).  To scroll through "
"the inventory, use the right mouse button or the 'tab' key.  To drop or use "
"an object, click the left mouse button.  Some objects, such as documents "
"(like this one), can't be dropped but are instead used.  Those two balls in "
"your inventory are your extra lives -- if you die in this level, you will "
"restart at the beginning of the level if you have any balls left (and you "
"will lose one of the balls)."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:64
msgid ""
"Naturally, you're supposed to go through those closed gates at the top of "
"the screen.                         Try going down that slope near the "
"bottom of the room to see what's to the "
"left.                                                         Don't bother "
"with that trigger below the abyss yet.                                 If "
"you could hit that small white ball through the one-way blocks (with the "
"arrows), it might roll down and stop on that trigger.                  You "
"will need to go in with it but you can't go through the white one-way "
"block.                            Take the spoon and use it once the white "
"ball is through (hit it hard)."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:65
msgid ""
"The stone in the top-right of the room is a switch.  Hit it -- it is "
"probably useful.  In this case the switch opens and closes a door (Do you "
"remember a door that you weren't able to open?).  The bluish line is a "
"window -- bridge the water before you do anything with it."
msgstr ""

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:66
msgid ""
"That was a rotor (similar to a top).  Some levels have many rotors and tops "
"to make them difficult.                            However, maybe this rotor "
"has a purpose; maybe you could get it on that trigger near where the spoon "
"was.                      It might be convenient to close the gate."
msgstr ""

#  level: "Oxyd Stones 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:70
msgid "Some stones look exactly like the Oxyd stones!"
msgstr ""

#  level: "Meditation 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:74
msgid ""
"Move all small marbles into the holes. Only one marble per hole is allowed."
msgstr ""

#  level: "Movement 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:78 po/level_i18n.cc:4212
msgid "Take your time ..."
msgstr ""

#  level: "Movement 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:82
msgid "Learn to move your black ball properly."
msgstr ""

#  level: "Lasers and Mirrors"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:86
msgid ""
"The bright light beam is a laser beam.   Don't get to close to it!   But it "
"has its uses ...    You can use the mirrors to direct the laser to its "
"targets.   From these, only the light-gray ones are movable, just try it!"
msgstr ""

#  level: "Movement 5"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:90
msgid "Levels can be larger than one screen."
msgstr ""

#  level: "Movement 2"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:97
msgid "Prepare for even more mouse gymnastics in the next levels."
msgstr ""

#  level: "Floors 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:101
msgid "Careful - you can not swim in the water."
msgstr ""

#  level: "Blocks and Slopes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:105
msgid ""
"This wooden block is movable and heavy enough to hold down the trigger on "
"the right.   Try to push it there!"
msgstr ""

#  level: "Blocks and Slopes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:106
msgid ""
"Remember?  There are different kinds of floors.  And these are steep ..."
msgstr ""

#  level: "Blocks and Slopes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:107
msgid ""
"Is there more one can do with wooden blocks?   Yes!  Just explore the next "
"levels."
msgstr ""

#  level: "Oxyd Stones 2"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:111
msgid "Remember the colors."
msgstr ""

#  level: "Oxyd Stones 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:115
msgid ""
"The blue stones are Oxyd stones. Open them by touching them with your black "
"marble."
msgstr ""

#  level: "Minor Obstacle"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:131
msgid "Let there be light!"
msgstr ""

#  level: "More Speed"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:150
msgid "You need to be fast!"
msgstr ""

#  level: "Oxyd Link 68"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:155
msgid "It's a ring!"
msgstr ""

#  level: "Letter Bomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:171 po/level_i18n.cc:2729
msgid "Everything's been counted carefully!"
msgstr ""

#  level: "Letter Bomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:172 po/level_i18n.cc:2730
msgid "Parts of the tubes disappear during detonation!"
msgstr ""

#  level: "Twin Rooms"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:182
msgid "Don't believe all that you see!"
msgstr ""

#  level: "Moonwalking"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:202
msgid "Free fall with fatal consequences!"
msgstr ""

#  level: "Scrooge"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:221
msgid "You really will need every penny!"
msgstr ""

#  level: "ATARI Nostalgia"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:225
msgid "Umbrellas prevent free fall!"
msgstr ""

#  level: "Oxyd 31"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:254
msgid "Rotaryrotaryrot..."
msgstr ""

#  level: "Soaring High"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:258
msgid "No problem! Piece of cake!"
msgstr ""

#  level: "Soaring High"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:259
msgid "It was easy, wasn't it!"
msgstr ""

#  level: "Oxyd 28"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:264
msgid "For heaven's sake ... don't drown!"
msgstr ""

#  level: "Take a Break"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:268
msgid "Forget the laser, try using force!"
msgstr ""

#  level: "The Amazing Maze"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:284
msgid "Business hours from 8am to 4pm"
msgstr ""

#  level: "Oxyd 15"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:295 po/level_i18n.cc:2671
msgid "It's easier with spikes!"
msgstr ""

#  level: "Oxyd 17"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:300
msgid "Nothing but thieves!! Try the mailbox."
msgstr ""

#  level: "Is It Easy?"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:478
msgid " . . . There are more than two . . ."
msgstr ""

#  level: "Flying"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:500
msgid "You can fly for a short time if you use the umbrella."
msgstr ""

#  level: "Welcome"
#  author: "Daniel Heck" email ""
#: po/level_i18n.cc:511 po/level_i18n.cc:925 po/level_i18n.cc:1568
#: po/level_i18n.cc:2040 po/level_i18n.cc:3114 po/level_i18n.cc:3277
#: po/level_i18n.cc:3828 po/level_i18n.cc:4229
msgid "Welcome"
msgstr "Benvenuto"

#  level: "Mirror Room II"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:524
msgid "Same room, new mirrors ..."
msgstr ""

#  level: "Welcome to the Machine"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:531
msgid ""
"Sections which have the same color always turn at the same time and in the "
"same way."
msgstr ""

#  level: "Welcome to the Machine"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:532
msgid ""
"Maintenance code: metal-stone-stone-stone-red-yellow-yellow-red-red-stone-"
"stone."
msgstr ""

#  level: "The Grim Reaper"
#  author: "Daniel Heck" email ""
#: po/level_i18n.cc:537
msgid "The Grim Reaper"
msgstr ""

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#  comment: "wordplay between 'enigma' and the 'hanoi towers' solitary game"
#: po/level_i18n.cc:606
msgid "The Enigmhanoi Towers"
msgstr ""

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:608
msgid "Who speaks, does not know (Lao Tse)"
msgstr ""

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:610
msgid "The wise man laughs (Lao Tse)"
msgstr ""

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:612
msgid "Who knows, does not speak (Lao Tse)"
msgstr ""

#  level: "Jump!"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:664 po/level_i18n.cc:1467
msgid "It's a race!"
msgstr "È una gara!"

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  comment: "because there is a 'w' letter in 'awale' as many 'w' letters have been used in these texts; it is not necessary to translate this feature"
#: po/level_i18n.cc:715
msgid "The witch of this switch waits for your wish."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:717
msgid "The witch of this switch resets the awale game."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:719
msgid ""
"A turn consists in taking the walnuts of a row behind the windowy walls and "
"sowing them 1 by 1 in the following rows."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:721
msgid ""
"Warning: What awaits the wailing warrior at the end of a turn? If there are "
"2 or 3 walnuts in a row, they are a warm award for the warrior, as are the "
"walnuts in the rows which are in the way to this row, if they are 2 or 3 per "
"row."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:723
msgid "Warning: If one warrior's walls are empty, this awesome warrior wins."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:725
msgid ""
"When a warrior has awarded more than half the walnuts, he wins. What does he "
"win? The way to the waiting oxyds he wants."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:727
msgid "Congratulations! You are the most aware awale player of the valley ..."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:729
msgid ""
"Lost in the savannah? Don't wait and walk on the way to the reset switch on "
"the far left ..."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:731
msgid "Validate your choice here."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:733
msgid "Reset the game."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:735
msgid ""
"A turn consists in taking the stones of a row and sowing them 1 by 1 in "
"one's other rows, counterclockwise, coming back to the beginning."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:737
msgid ""
"At the end of a turn, if the last stone falls in a nonempty row, one takes "
"the stones of the facing row if there is any, and repeats a turn."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:739
msgid "A turn begins in one of the leftmost rows, unless impossible."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:741
msgid ""
"At the end of the game (if one player cannot move anymore), the player who "
"has the most stones wins."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:743
msgid "A yellow stone stands for 10 blue stones (then for 2 brown stones)."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:745
msgid "A brown stone stands for 5 blue stones."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:747
msgid ""
"This katro game comes from Madagascar; in Easy mode there is an african "
"Awale."
msgstr ""

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:749
msgid "Only reset or 'Shift+F3' can make things evolve ..."
msgstr ""

#  level: "Turn Around"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:804
msgid "Just a hint: Try the easy-mode first ..."
msgstr "Solo un consiglio: Prova la modalità semplificata prima ..."

#  level: "Turn Around"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:805
msgid "Don't think too long ... it's easy!"
msgstr "Non pensarci troppo a lungo ... è semplice!"

#  level: "Black Holes"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:809
msgid "Beware! Black holes!"
msgstr "Attento! Buchi neri!"

#  level: "Enigmastermind"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:814
msgid "This switch is to validate your guess."
msgstr "Questo interruttore è per verificare la tua ipotesi."

#  level: "Enigmastermind"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:816
msgid "This switch is to reset the game."
msgstr "Questo interruttore è per ricominciare il gioco."

#  level: "Enigmastermind"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:818
msgid ""
"Each color appears once. Each correct color produces whites in the wrong "
"place, blacks in the right one."
msgstr ""
"Ogni colore appare una volta sola; ogni colore corretto dà bianco se non si "
"trova nella giusta posizione, nero se è anche ben posizionato."

#  level: "Pentomino III"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:825
msgid "Simply 5*12 ..."
msgstr "Semplicemente 5*12 ..."

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:853
msgid "You'd need a portable box!"
msgstr "Avresti bisogno di una scatola portatile!"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:854
msgid ""
"Congratulations! You found a seed! Try to use it behind the grate (and move "
"away quickly)"
msgstr ""
"Congratulazioni! Hai trovato un seme! Prova ad utilizzarlo dietro ad una "
"grata (e a rimuoverlo rapidamente)"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:855
msgid ""
"Remember that you can't fill a closed bridge with a "
"box ...                                           but maybe you can use the "
"3rd seed differently!"
msgstr ""
"Ricordati che non puoi riempire un ponte chiuso con una "
"scatola ...                                           ma forse puoi "
"utilizzare il terzo seme differentemente!"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:856
msgid "There are different kinds of seeds ... Try to use them!"
msgstr "Ci sono differente tipi di semi ... Prova ad utilizzarli!"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#  comment: "read from the right"
#: po/level_i18n.cc:858
msgid "Noitcerid etisoppo eht yrt! Tuo syaw owt? Rorrim, rorrim ..."
msgstr "Atsoppo enoizerid al avorp! Aticsu id eiv eud? Oihcceps, oihcceps ..."

#  level: "Robin's Wood"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:872
msgid ""
"A Stone, a Tree, and Trees be Three,   --   For to Defeat the Enemy,   --   "
"Between Might Lay   --   A Secret Way!   --   (If this you see, press Shift-"
"F3.)"
msgstr ""
"A Stone, a Tree, and Trees be Three,   --   For to Defeat the Enemy,   --   "
"Between Might Lay   --   A Secret Way!   --   (If this you see, press Shift-"
"F3.)"

#  level: "Do It Yourself"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:888
msgid "Take some money and build yourself the tools you need."
msgstr ""
"Procurati un po' di denaro e costruisciti gli strumenti di cui hai bisogno."

#  level: "Buridan"
#  author: "Alain Busser" email ""
#  comment: "wordplay between 'right' (converse of left) and 'right' (true); not necessary to translate."
#: po/level_i18n.cc:897
msgid "The other document lies and the left wormhole is the right one."
msgstr "L'altro documento mente e il passaggio di sinistra è quello corretto."

#  level: "Buridan"
#  author: "Alain Busser" email ""
#  comment: "wordplay between 'left (converse of right) and 'been left' (abandonned); not necessary to translate."
#: po/level_i18n.cc:900
msgid ""
"The other document tells the truth and the other wormhole has been left on "
"the right side."
msgstr ""
"L'altro documento dice la verità e l'altro passaggio è stato lasciato sul "
"lato destro."

#  level: "Easy Shifting.."
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:916
msgid "Dedicated to my friend Frank."
msgstr "Dedicato al mio amico Frank."

#  level: "Easy Shifting.."
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:917
msgid "This level is quite straightforward, isn't it? Just continue .. ;-)"
msgstr "Questo livello è piuttosto diretto, o no? Continua pure .. ;-)"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:926
msgid "Welcome to Enigma II"
msgstr "Benvenuto ad Enigma II"

#  level: "Road to Eden"
#  author: "Alain Busser" email ""
#  comment: "this level has been inspired by the labyrinth of Chartres cathedral, which represents the difficult road that leads to wisdom"
#: po/level_i18n.cc:950
msgid "Road to Eden"
msgstr "Strada per il Paradiso"

#  level: "The Fuse"
#  author: "capkoh" email ""
#: po/level_i18n.cc:963
msgid "Dead end!"
msgstr "Non si passa!"

#  level: "The Fuse"
#  author: "capkoh" email ""
#: po/level_i18n.cc:964
msgid "There are two HIDDEN items!"
msgstr "Ci sono due elementi NASCOSTI!"

#  level: "The Fuse"
#  author: "capkoh" email ""
#: po/level_i18n.cc:965
msgid "Third stone from the rock is the hole!"
msgstr "La terza pietra dalla roccia è il buco!"

#  level: "Knight Moves"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:978
msgid "So,  where  are  the  knights?  -  you'll  be  sorry  you  asked!"
msgstr ""
"Perciò,  dove  sono  i  cavalieri?  -  ti  pentirai  di  averlo  domandato!"

#  level: "Pentomino I"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:988
msgid "Five form twelve!"
msgstr "Cinque formano dodici!"

#  level: "Khun Phan"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:995
msgid ""
"One of the puzzle stones needs to be placed onto the trigger "
"field.                       Guess which ... :)"
msgstr ""
"Una delle pietre puzzle deve essere posta su un terreno ad "
"innesco                       Indovia quale ... :)"

#  level: "Khun Phan"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:996
msgid "The level preview might help ..."
msgstr "L'anteprima del livello potrebbe aiutare ..."

#  level: "Laser Paradise"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1000
msgid "...  now  go  back  and  get  the  hammer!"
msgstr "...  adesso  torna  indietro  e  prendi  il  martello!"

#  level: "Laser Magic"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1016
msgid "Give it another try ..."
msgstr "Tenta ancora ..."

#  level: "- Meditation -"
#  author: "Edward" email ""
#: po/level_i18n.cc:1032
msgid "- Meditation -"
msgstr "- Meditazione -"

#  level: "Pentomino V"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:1060
msgid "And last not least: 3*20 = 60"
msgstr "Infine ma non per importanza: 3*20 = 60"

#  level: "Enignimm"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1065
msgid ""
"You play against Big Brother; each player in turn deletes 1, 2 or 3 stones; "
"the one who deletes the last stone LOOSES!!!"
msgstr ""
"Giochi contro il Grande Fratello; ogni giocatore a turno cancella 1, 2 o 3 "
"pietre; l'ultimo che cancella l'ultima pietra PERDE!!!"

#  level: "Enignimm"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1067
msgid "Now you begin this game."
msgstr "Adesso inizi questo gioco."

#  level: "Enignimm"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1069
msgid "Poor little blackball ... 'SHIFT+F3'!!!"
msgstr "Povera piccola palla nera ... 'MAIUSC+F3'!!!"

#  level: "Moure-Switches"
#  author: "Andreas Lochmann" email ""
#  comment: "The sequence of the four elements is important, as they are connected to the colors of the floor."
#: po/level_i18n.cc:1081
msgid "Our full attention this is worth:           Air and Fire, Water, Earth."
msgstr ""
"Merita la nostra completa attenzione:           Aria e Fuoco, Acqua, Terra."

#  level: "Moure-Switches"
#  author: "Andreas Lochmann" email ""
#  comment: "Just a hint to regard the floor."
#: po/level_i18n.cc:1084
msgid ""
"And if your answer can’t be found           then shame on you, eyes to the "
"ground!"
msgstr ""
"E se non riesci a trovare la risposta,            Vergogna, occhi sul "
"pavimento!"

#  level: "Pharaoh's Tomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1103
msgid "Some stones are movable."
msgstr "Alcune pietre possono essere spostate."

#  level: "Pharaoh's Tomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1104
msgid "You lost!"
msgstr "Hai perso!"

#  level: "Tool Time"
#  author: "Barry & Lori Mead" email "bmead15@cox.net"
#: po/level_i18n.cc:1135
msgid "Make a Sword, & Umbrella."
msgstr "Fai una Spada, & un Ombrello."

#  level: "It's Magic"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:1139
msgid "Do not use too much magic!"
msgstr "Non utilizzare troppa magia!"

#  level: "Domain of Mysteries"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1152
msgid "Press F3 or finish."
msgstr "Premi F3 per terminare."

#  level: "Disk Royal"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1162
msgid "is  black  always  beautiful?"
msgstr "il  nero  è  sempre  bello?"

#  level: "Running Stone"
#  author: "Christoph & Anita" email ""
#: po/level_i18n.cc:1364
msgid "A hammer destroys some black stones."
msgstr "Un martello distrugge alcune pietre nere."

#  level: "Running Stone"
#  author: "Christoph & Anita" email ""
#: po/level_i18n.cc:1365
msgid "Watch out for a disappearing stone."
msgstr "Fai attenzione ad una pietra che scompare."

#  level: "What's the Problem?"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:1384
msgid "Alfred Nobel says: This is definitely a meditation landscape!"
msgstr "Alfred Nobel dice: Questo è decisamente un paesaggio meditativo!"

#  level: "Bizarro World"
#  author: "Jacob Scott" email ""
#  comment: "read from the right"
#: po/level_i18n.cc:1395
msgid ".moor txen eht ot teg ot syaw owt era erehT"
msgstr ".aznats amissorp al eregnuiggar rep idom eud onos iC"

#  level: "How solid?"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1414
msgid ""
"That wasn't fast enough; try "
"F3.                                                                              "
"(Or search for non-solid stones, if you "
"want.)                                                                                                        "
"(But you won't find "
"any.)                                                                                                                  "
"(Really!)"
msgstr ""
"Non sei stato abbastanza rapido; "
"provaF3.                                                                              "
"(O ricerca delle pietre non-solide, se "
"vuoi.)                                                                                                        "
"(Ma non ne "
"troverai.)                                                                                                                  "
"(Sul serio!)"

#  level: "How solid?"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1415
msgid ""
"You can believe me: All stones you see in this level are "
"solid!                                                                                      "
"You can really believe "
"me!                                                                               "
"Really!"
msgstr ""
"Puoi credermi: tutte le pietre che vedi in questo livello sono "
"solide!                                                                                      "
"Puoi veramente "
"credermi!                                                                               "
"Sul serio!"

#  level: "NO Trespassing"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:1419
msgid "! -  DANGER  -  NO TRESPASSING  -  DANGER  - !"
msgstr "! -  PERICOLO  -  VIETATO OLTREPASSARE  -  PERICOLO  - !"

#  level: "The Flagstone Reaper"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1439
msgid "The Flagstone Reaper"
msgstr "Il Mietitore di Bandiere"

#  level: "The Flagstone Reaper"
#  author: "Andreas Lochmann" email ""
#  comment: "Difficult to translate. If you have no idea, just say: Why on this side does this message sit? The Reaper has a use for it"
#: po/level_i18n.cc:1442
msgid ""
"No hint today ...    Those flagstones pass away ...    The docu stands "
"alone ...    Why is it so alone?    --    This hint today ...    Why is it "
"on this side ...    The reaper passing by ...    Could know the reason "
"why!     (orig. by Herman's Hermits)   "
msgstr ""

#  level: "Little Puzzles"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1477
msgid "Oops ... you're stuck ...     Try again ..."
msgstr "Oops ... sei bloccato ...     Prova ancora ..."

#  level: "Little Puzzles"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1478
msgid ""
"Congratulations, you reached this side ...      but can you get to the "
"oxyds? "
msgstr ""
"Congratulazioni, hai raggiunto questo lato ...      ma puoi arrivare alle "
"pietre oxyd?"

#  level: "Little Puzzles"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1479
msgid "Well done!"
msgstr "Ben fatto!"

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  comment: "The persons and objects are from the Agatha-Christie-like game 'Cluedo'; their names tend to change from country to country; Mr. White has been changed to 'Whiteball' to make it more 'enigma'."
#: po/level_i18n.cc:1503
msgid ""
"Your uncle Sir Blackball has been murdered last night in his manor, in one "
"of his 6 rooms, by one of the weapons which are in the cellar; the suspects "
"are the shy Mrs Peacock, the secret Colonel Mustard, the absent-minded "
"Professor Plum, the mysterious Rev. Green, the nurse Mrs Whiteball, who "
"discovered the corpse, and Miss Scarlett whose beauty might be fatal ... you "
"must find who killed your uncle, where and how."
msgstr ""
"Tuo zio Sir Pallanera è stato assassinato la sera passata nella suo "
"castello, in una delle sue 6 stanze, da una delle armi che si trovano in "
"cantina; i sospettati sono la timida Sig.ra Pavone, il Colonnello segreto "
"Mostarda, lo svanito Professor Prugna, il misterioso Reverendo Verde, "
"l'infermiera Sig.ra Pallabianca, che ha scoperto il cadavere e la Sig.na "
"Scarlatta la cui bellezza potrebbe essere fatale ... devi trovare chi ha "
"ucciso tuo zio, dove e come."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1505
msgid "This room is not the crime scene."
msgstr "Questa non è la scena del crimine."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1507
msgid "The murderer is not Mrs Peacock."
msgstr "L'assassino non è la Sig.ra Pavone"

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1509
msgid "The murderer is not Colonel Mustard."
msgstr "L'assassino non è il Colonnello Mostarda"

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1511
msgid "The murderer is not Professor Plum."
msgstr "L'assassino non è il Professor Prugna."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1513
msgid "The murderer is not Reverend Green."
msgstr "L'assassino non è il Reverendo Verde."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1515
msgid "The murderer is not Mrs Whiteball."
msgstr "L'assassino non è la Sig.ra Pallabianca."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1517
msgid "The murderer is not Miss Scarlett."
msgstr "L'assassino non è la Sig.na Scarlatta."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1519
msgid "Sir Blackball has not been killed with the bomb."
msgstr "Sir. Pallanera non è stato uscciso con la bomba."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1521
msgid "Sir Blackball has not been killed with the dagger."
msgstr "Sir Pallanera non è stato ucciso con il pugnale."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1523
msgid "Sir Blackball has not been killed with poison."
msgstr "Sir Pallanera non è stato ucciso dal veleno."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1525
msgid "Sir Blackball has not been killed with the wrench."
msgstr "Sir Pallanera non è stato ucciso con la chiave inglese."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1527
msgid "Sir Blackball has not been killed with the candlestick."
msgstr "Sir Pallanera non è stato ucciso con il candelabro."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1529
msgid "Sir Blackball has not been killed with the hammer."
msgstr "Sir Pallanera non è stato ucciso con il martello."

#  level: "Where is it?"
#  author: "Barry & Lori Mead" email "bmead15@cox.net"
#: po/level_i18n.cc:1551
msgid "Paint Ahead!"
msgstr "Dipingi avanti!"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:1569
msgid "Welcome to Enigma IV"
msgstr "Benvenuto ad Enigma IV"

#  level: "The Dark Outside"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1588
msgid "What a pity, and there's so much paint left ..."
msgstr "Che peccato, ed è rimasto ancora così tanto da dipingere ..."

#  level: "Light Switches"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1610
msgid "Danger ... laser beams!"
msgstr "Pericolo ... raggi laser!"

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1629
msgid "Too many wooden blocks!  Try the other way ..."
msgstr "Troppi blocchi di legno!  Prova in un altro modo ..."

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1630
msgid ""
"Greetings, adventurer!    The road ahead is long and dangerous, so be "
"careful!"
msgstr ""
"Saluti, avventuriero!    La strada che ti si para davanti e lunga e "
"pericolosa, perciò sii prudente!"

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1631
msgid "Well done, adventurer!    Good luck!"
msgstr "Ben fatto, avventuriero!    Buona fortuna!"

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1632
msgid "Congratulations, adventurer!  You did it!"
msgstr "Congratulazioni, avventuriero!  Ce l'hai fatta!"

#  level: "Sleeping Serpent"
#  author: "Raoul Bourquin" email "raoul@users.berlios.de"
#: po/level_i18n.cc:1642
msgid "Don't wake it up!"
msgstr "Non svegliarlo!"

#  level: "Run Like Hell"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:1664
msgid "Calm down!"
msgstr "Calmati!"

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1675
msgid "The Life Game"
msgstr "Il Gioco della Vita"

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1677
msgid "The nine switches in square serve to configure the initial population."
msgstr ""
"I nove interruttori formanti il quadrato servono per configurare la "
"popolazione iniziale."

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1679
msgid "START"
msgstr "INIZIO"

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1681
msgid "CLEAR"
msgstr "CANCELLA"

#  level: "Wood robbing"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1689
msgid "Wood robbing"
msgstr "Furto di legna"

#  level: "Patterns of Impulse"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1693
msgid ""
"As long as there is motion around the oxyd-stones, you won't reach them.   "
"So: Don't lose control of the level! It's possible."
msgstr ""
"Fintanto che c'è movimento attorno alle pietre-oxyd, non le raggiungerai.   "
"Perciò: Non perdere il controllo del livello! È possibile."

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1731
msgid "when  you've  been  particular  places"
msgstr "quando  sei  stato  in  posti  particolari"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1733
msgid "that  you  know  you've  never  seen  before"
msgstr "di  non  averlo  mai  visto  prima"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1735
msgid "can  you  be  sure?"
msgstr "puoi  esserne  certo?"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1737
msgid "feel  like  I've  been  here  before"
msgstr "mi  sembra  di essere  già  stato  qui"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1739
msgid "quote:  Iron  Maiden   -   Deja-Vu"
msgstr ""

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1741
msgid "for  illmind's  deja  vu  try  the  top  left  corner  ..."
msgstr ""

#  level: "The Safe"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1760
msgid "It's a long way ..."
msgstr "È una lunga strada..."

#  level: "Control Panel"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:1770
msgid "The left-most room is important!"
msgstr "La stanza più a sinistra è importante!"

#  level: "Control Panel"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:1771
msgid "This is the control panel."
msgstr "Questo è il pannello di controllo."

#  level: "Emergency Exit"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:1778
msgid "Flood Control Dam #3 seems rather unstable. Be quick or be dead."
msgstr ""
"La diga per il controllo del flusso #3 sembra piuttosto instabile. Sii "
"veloce o sarai morto."

#  level: "Waterworld"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1791
msgid ""
"Remember  to  only  move  enough  stones  to  just  look  into  the  next  "
"room  ..."
msgstr ""
"Ricorda  di  muovere  solo  le  pietre  sufficienti  a  vedere  nella  "
"stanza  successiva  ..."

#  level: "Waterworld"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1792
msgid "You  have  lost  ..."
msgstr "Hai  perso  ..."

#  level: "The Turtle"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1850
msgid ""
"Welcome to the control room. Use the triggers and switches to plan the "
"movement of the turtle. The switches are, clockwise: Add, Run and Restart."
msgstr ""
"Benvenuto nella stanza di controllo. Utilizza i grilletti e gli interruttori "
"per pianificare gli spostamenti della tartaruga. Gli interruttori sono, in "
"senso orario: Aggiungi, Corri e Riparti."

#  level: "Unfair!"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1881
msgid ""
"I don't believe that you are the Marble. I won't let you pass until you "
"prove me wrong: you have to be faster than my champion!"
msgstr ""
"Non credo che tu sia il Marmo. Non ti lascerò passare finché non mi avrai "
"provato che mi sto sbagliando: dovrai essere più veloce di questo mio "
"campione!"

#  level: "Unfair!"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1882
msgid "Congratulations! You may pass!"
msgstr "Congratulazioni! Puoi passare!"

#  level: "Laser Castle"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1901
msgid "A castle lies before you ... beware of guardians!"
msgstr "Dietro di te si trova un castello ... fai attenzione ai guardiani!"

#  level: "The Sargasso Sea"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:1917
msgid "This level is much bigger! Press F3!"
msgstr "Questo livello è molto più grande! Premi F3!"

#  level: "The Ditch"
#  author: "Richi Bützer" email ""
#: po/level_i18n.cc:1949
msgid "Risk your life ..."
msgstr "Rischia la tua vita ..."

#  level: "- Snow White -"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1962
msgid "Look ... they're over there!"
msgstr "Guarda ... sono laggiù!"

#  level: "Bridge Builders"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1966
msgid "White helps black, black helps white."
msgstr "Il bianco aiuta il nero, il nero aiuta il bianco."

#  level: "Push? Pull!"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1973
msgid "Restart with F3 ..."
msgstr "Ricomincia con F3"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1998
msgid "Don't forget to open the door ..."
msgstr "Non ti scordare di aprire le porte..."

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1999
msgid "Good Luck!"
msgstr "Buona fortuna!"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:2000
msgid "Hurry!"
msgstr "Sbrigati!"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:2001
msgid "Congratulations! (or try again)"
msgstr "Congratulazioni! (o prova ancora)"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:2002
msgid "Almost finished ..."
msgstr "Quasi finito ..."

#  level: "Automatic Transmission"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:2012
msgid "The block near the top-left can move."
msgstr "Il blocco vicino a in alto a sinistra può muoversi."

#  level: "White Contrast"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:2028
msgid ""
"One  more  and  you  won't  get  this  hammer  until  you  don't  need  it  "
"anymore!"
msgstr ""
"Ancora  uno  e  non  avrai  questo  martello  fino  a  quando  non  ne  "
"avrai  bisogno  nuovamente!"

#  level: "Jump And Run"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2032
msgid "Watch your step!"
msgstr "Fai attenzione a dove cammini!"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:2041
msgid "Welcome to Enigma III"
msgstr "Benvenuto a Enigma III"

#  level: "Hidden Danger"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2054
msgid "The danger is not visible!!!"
msgstr "Il pericolo è invisibile!!!"

#  level: "Deadend"
#  author: "Daniel Heck" email ""
#: po/level_i18n.cc:2058
msgid "Look closely!"
msgstr "Guarda più attentamente!"

#  level: "Bank-O-Mat"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2074
msgid "Sorry for inconvenience, the Bank-O-Mat is empty."
msgstr "Ci scusiamo per il disagio, il Bank-O-Mat è vuoto."

#  level: "esprit 17"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2081
msgid "Please remember:    42"
msgstr "Per favore, ricorda:    42"

#  level: "esprit 5"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2097
msgid "Easy?"
msgstr "Semplice?"

#  level: "esprit 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2134
msgid "Can you see the hidden oxyd stones?"
msgstr "Riesci a vedere le pietre oxyd nascoste?"

#  level: "esprit 52"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2141
msgid "Sunday, bloody Sunday!"
msgstr "Sunday, bloody Sunday!"

#  level: "esprit 7"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2157
msgid "Watch out, slippery!"
msgstr "Occhio, scivoloso!"

#  level: "esprit 94"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2164
msgid "If you haven't won, you've lost!"
msgstr "Se non hai vinto, hai perso!"

#  level: "esprit 92"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2171
msgid "Take the key to the left first!"
msgstr "Prendi prima la chiave a sinistra!"

#  level: "esprit 96"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2184
msgid "It's easier with a shovel!"
msgstr "È più semplice con una pala!"

#  level: "esprit 8"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2269
msgid "Umbrellas protect!"
msgstr "Gli ombrelli proteggono!"

#  level: "esprit 73"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2303
msgid "If you think this is too easy, then play -Bavarian Madness-"
msgstr "Se pensi che sia troppo semplice, allora prova -Bavarian Madness-"

#  level: "esprit 59"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2325
msgid "Watch out!!"
msgstr "Occhio!!"

#  level: "Demo I18N"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:2381
msgid "Translate or let it be translated"
msgstr ""

#  level: "Demo I18N"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Let 'right' be ambiguous: correct and opposite of left - if not possible choose correct"
#: po/level_i18n.cc:2385
msgid "Read the right document"
msgstr ""

#  level: "Demo I18N"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "the correct one and not the right positioned one"
#: po/level_i18n.cc:2388
msgid "The right one, not the right one!"
msgstr ""

#  level: "Gardening Work"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2419
msgid "Dig in ..."
msgstr ""

#  level: "Per.Oxyd 11"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2435
msgid "Rest on the bright spot for a minute."
msgstr ""

#  level: "Per.Oxyd 11"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2436
msgid "You'll do anything you're told!"
msgstr ""

#  level: "Per.Oxyd 62"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:2441
msgid "Did you bring your flag?"
msgstr ""

#  level: "Per.Oxyd 28"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:2458
msgid "Umbreallas protect you against oncomming boulder!"
msgstr ""

#  level: "Snugly Packed II"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2468
msgid "Nothing can stop us!"
msgstr ""

#  level: "Handle With Care"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2488
msgid "Some stones and stone rows can be moved!"
msgstr "Alcune pietre e righe di pietre possono essere spostate!"

#  level: "Per.Oxyd 27"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:2502
msgid "If you think that's to easy, try \"Difficulty: Normal\"."
msgstr "Se pensi che sia troppo semplice, prova \"Difficoltà: Normale\"."

#  level: "Per.Oxyd 27"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:2504
msgid "If you think that's to hard, try \"Difficulty: Easy\"."
msgstr "Se pensi che sia troppo difficile, prova \"Difficoltà: Semplice\"."

#  level: "Pipe Dreams"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2524
msgid "... did it!"
msgstr ""

#  level: "Per.Oxyd 88"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:2574
msgid "Watch out for water holes!"
msgstr ""

#  level: "Still Swapping?"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:2591
msgid "Bricks change!"
msgstr ""

#  level: "Solvable?"
#  author: "Barry & Lori Mead" email "bmead15@cox.net"
#: po/level_i18n.cc:2869
msgid "Make an umbrella."
msgstr ""

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2901
msgid "Did you really think this one was so easy!?"
msgstr ""

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2903
msgid "Did you forget something?"
msgstr ""

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2905
msgid "Go on! There's no way back now!"
msgstr ""

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2907
msgid "STOP! Not this way! There's a short-cut ..."
msgstr ""

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2909
msgid ""
"There's a trigger one step to the left. If you could keep it depressed, it "
"would help you a lot if you go back! "
msgstr ""

#  level: "Psycho Pushing"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2916
msgid "If I only had a bag."
msgstr ""

#  level: "Psycho Pushing"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2917
msgid "shh ... listen!"
msgstr ""

#  level: "Doors forever"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2933
msgid "Look carefully at everything!"
msgstr ""

#  level: "Doors forever"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2934
msgid "Do you need a helping hand?"
msgstr ""

#  level: "Print 23"
#  author: "Richi Bützer" email ""
#: po/level_i18n.cc:2944
msgid ""
"If you have never heard about Brainf***, visit e.g. http://en.wikipedia.org/"
"wiki/Brainfuck before you try to solve this level."
msgstr ""

#  level: "Blet"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:2949
msgid ""
"When you change the color of one square, the colors of the 2 nearest squares "
"change as well; you must get as many green squares as possible."
msgstr ""

#  level: "Blet"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:2951
msgid ""
"You are only allowed to change a color when it is surrounded by the other "
"color."
msgstr ""

#  level: "Fatal Attraction II"
#  author: "Spaceman" email ""
#: po/level_i18n.cc:2973
msgid "Don't get attracted!"
msgstr ""

#  level: "Hobbyte"
#  author: "Alain Busser" email ""
#  comment: "an attempt has been made to imitate the language Aragorn uses in Tolkien's 'the 2 towers', which itself is an imitation of the ancient english Shakespeare wrote; the most faithful way to translate this is then to use a medieval-looking language."
#: po/level_i18n.cc:2982
msgid ""
"Mightie art the Knightes of The Olde Ages who keepe the Elfic Oxyde Stones, "
"and numerous art the Ghostes who lye in the waye to them; many art the "
"adventurers who tryed to steale Aylendil the Sworde but none has ever come "
"back. Hazy is the swampe where the Magick of the Ancients is buryed; the "
"lair of Whiteballs the dragon thu shalt avoyd in feare of awaken him ..."
msgstr ""

#  level: "Elaborate"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:2986
msgid "It is not quite that easy."
msgstr ""

#  level: "Draggers"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:2990
msgid "This level is symmetric ..."
msgstr ""

#  level: "Walk The Plank"
#  author: "Nat Pryce" email ""
#: po/level_i18n.cc:2994
msgid ""
"Here lies Black Ball the pirate, marooned in the year 1802 after travelling "
"in the wrong direction."
msgstr ""

#  level: "Walk The Plank"
#  author: "Nat Pryce" email ""
#: po/level_i18n.cc:2995
msgid ""
"To cure sea sickness hold a large bank note between your teeth and lean over "
"the side."
msgstr ""

#  level: "The Prison"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:3002
msgid "Warning ... ... thieves!"
msgstr ""

#  level: "Send me the keys !"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3007
msgid "Send me the keys !"
msgstr ""

#  level: "Send me the keys !"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3009
msgid "ALL the keys!!!"
msgstr ""

#  level: "Tropical Island"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3019
msgid ""
"Why has there always to be an active volcano and a village of marble-eating "
"inhabitants on a tropical island?"
msgstr ""

#  level: "A bayou by you"
#  author: "Alain Busser" email ""
#  comment: "alligators=tops, mosquitoes=tops and zombies=death stones"
#: po/level_i18n.cc:3025
msgid ""
"The most dangerous animals of the bayou are the alligators, the "
"mosquitoes ... and the zombies! (But the zombies at least, don't move ...)"
msgstr ""

#  level: "Banana Republic"
#  author: "Alain Busser" email ""
#  comment: "This is not real spanish, only an ambience"
#: po/level_i18n.cc:3040
msgid ""
"Caramba!! El Dictator has muchos pesos in his cristal safe but muchos costa "
"guardia too; Hay!! Poor Bola Negra has only frutos and a lasero!!!"
msgstr ""

#  level: "No way out?"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3053
msgid "No way out?"
msgstr ""

#  level: "No way out?"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3054
msgid "Do you miss something?"
msgstr ""

#  level: "Pirates Island"
#  author: "Alain Busser" email ""
#  comment: "There are coins and wood boxes (pirate's troves) and alimentary junks like seeds, empty bottles and bananas."
#: po/level_i18n.cc:3060
msgid "Pirates Island"
msgstr ""

#  level: "Pirates Island"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3062
msgid "The pirates have lost several hidden things on this island ..."
msgstr ""

#  level: "Ice-Bomb"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3081
msgid ""
"Remember Seed Puzzle 2? There was a similar problem. Or was it Portable "
"Laser ...?"
msgstr ""

#  level: "Jumpin' Jack Flash"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:3088
msgid "This is a meditation landscape: put a small marble into every hole ..."
msgstr ""

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:3115
msgid "Welcome to Enigma V"
msgstr ""

#  level: "Life's Cross"
#  author: "Raoul Bourquin" email "raoul@users.berlios.de"
#: po/level_i18n.cc:3141
msgid "Do you need something?"
msgstr ""

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3145
msgid ""
"You again! We won't let you pass this time! See these Oxyds? You can't reach "
"them unless you rob our Four Holy Items! But they are well guarded! "
"Bwahahahaha!"
msgstr ""

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3146
msgid ""
"Fire burns and destroys ... Want to remove blocking stones? Then dig your "
"way to the Holy Hammer!"
msgstr ""

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3147
msgid "Try again! Bwahahahaha!"
msgstr ""

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3148
msgid ""
"Earth fills and lasts ... Want to replace missing floors? Then build your "
"way to the Holy Seed!"
msgstr ""

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3149
msgid ""
"Air blows and goes by ... Want to jump across the void? Then make your way "
"to the Holy Spring!"
msgstr ""

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3150
msgid ""
"Water waves and shifts ... Want to trade minds with your partner? Then find "
"your way to the Holy Yin-Yang!"
msgstr ""

#  level: "Catwalk Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3161
msgid "Catwalk Meditation"
msgstr ""

#  level: "Pneumatic Delivery"
#  author: "Manuel König" email ""
#: po/level_i18n.cc:3165
msgid ""
"This is my first landscape, dedicated to my father. I hope you'll enjoy it!"
msgstr ""

#  level: "Fatal Attraction I"
#  author: "Spaceman" email ""
#: po/level_i18n.cc:3169
msgid "Don't get too attracted!"
msgstr ""

#  level: "Laser Path"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3197
msgid "Try the easy mode first ..."
msgstr ""

#  level: "April 1st"
#  author: "Alain Busser" email ""
#  comment: "in France it is an habit to tell jokes (what seems true is false) on april 1st, and these jokes are called 'april fishes'."
#: po/level_i18n.cc:3212
msgid "April 1st"
msgstr ""

#  level: "April 1st"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3214
msgid "Do you REALLY want to do this???"
msgstr ""

#  level: "April 1st"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3216
msgid ""
"Didn't your mother tell you that you should not spend your money in such a "
"careless manner?"
msgstr ""

#  level: "April 1st"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3218
msgid "What is the current month?"
msgstr ""

#  level: "April 1st"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3220
msgid "What is this level's name?"
msgstr ""

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3227
msgid ""
"Beware, stranger! The ancient gods of Enigma have set many traps to protect "
"their holy Oxyds! You will have to get through the Four Tests to prove your "
"worth!"
msgstr ""

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3228
msgid "Prove your speed in the Test of Fire!"
msgstr ""

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3229
msgid "You have proven your worth! The ancients grant you a FLAG!"
msgstr ""

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3230
msgid "Prove your intelligence in the Test of Earth!"
msgstr ""

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3231
msgid "You have proven your worth! The ancients grant you a SPRING!"
msgstr ""

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3232
msgid "Prove your dexterity in the Test of Air!"
msgstr ""

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3233
msgid "You have proven your worth! The ancients grant you a NAIL!"
msgstr ""

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3234
msgid "Prove your patience in the Test of Water!"
msgstr ""

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3235
msgid ""
"This can't be! No mortal can reach our Holy Oxyds! Prove yourself once more! "
"Bwahahahaha!"
msgstr ""

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Set fire or die"
#: po/level_i18n.cc:3244
msgid "Fire or be fired"
msgstr ""

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Firefox in sense of clever in handling fire"
#: po/level_i18n.cc:3247
msgid ""
"Do you think a bushman would start to search for an extinguisher in the "
"cellar if a wall of fire were approaching? Be a Firefox - you have the first "
"5 items to deal with, no more no less!"
msgstr ""

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3249
msgid ""
"You can extinguish fire with water. This is a good place to refill your "
"extinguisher. Be aware, water is rare!"
msgstr ""

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3251
msgid ""
"OOPS! The maze is broken! Prepare to repair the maze before you destroy it."
msgstr ""

#  level: "- Meditation -"
#  author: "Edward" email ""
#: po/level_i18n.cc:3264
msgid "Can you relax amid all this chaos?"
msgstr ""

#  level: "Circulation"
#  author: "Mark Pulley" email ""
#  comment: "Your job is to 'collect' oxygen from the lungs (by opening the switch), then deliver the oxygen to the tissues (by touching the oxyds)."
#: po/level_i18n.cc:3269
msgid "Carry that oxygen around."
msgstr ""

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:3278
msgid "Welcome to Enigma VII"
msgstr "Benvenuto a Enigma VII"

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "This is loosely based on The Lone Ranger."
#: po/level_i18n.cc:3289
msgid ""
"Your faithful friend Tonto, your horse Silver, and Tonto's horse Scout have "
"been captured."
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "The glasses represent the mask the Lone Ranger used to hide his real identity."
#: po/level_i18n.cc:3291
#, fuzzy
msgid "Don't forget your disguise!"
msgstr "Corri per la tua vita!"

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "John Reid is the real name of the Lone Ranger. When five of his friends were killed, he was left for dead. He buried them, and made a sixth empty grave for himself, so everyone else thought he was dead too."
#: po/level_i18n.cc:3293
msgid "Here lies the grave of John Reid."
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "Said by the Lone Ranger as his horse Silver started galloping."
#: po/level_i18n.cc:3295
msgid "Hi-yo Silver, away!"
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "This was said at the end of most episodes of The Lone Ranger."
#: po/level_i18n.cc:3297
msgid "Who was that masked man?"
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "The tomb is empty because you faked your death."
#: po/level_i18n.cc:3299
msgid "Hey! This tomb is empty!"
msgstr ""

#  level: "Riverside"
#  author: "Johann Freymuth" email "-"
#: po/level_i18n.cc:3304
msgid "Riverside"
msgstr ""

#  level: "Riverside"
#  author: "Johann Freymuth" email "-"
#: po/level_i18n.cc:3306
msgid "Wrong side!                   F3"
msgstr ""

#  level: "Ball Alley"
#  author: "Johann Freymuth" email "johannff@web.de"
#: po/level_i18n.cc:3314
msgid "Ball Alley"
msgstr ""

#  level: "Remote Meditation"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:3325
#, fuzzy
msgid "Remote Meditation"
msgstr "- Meditazione -"

#  level: "A Kind of Magic"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3332
msgid "A Kind of Magic"
msgstr ""

#  level: "Watchmaker"
#  author: "Johannes Hüsing" email "hannes@ruhrau.de"
#: po/level_i18n.cc:3339
msgid "Watchmaker"
msgstr ""

#  level: "Watchmaker"
#  author: "Johannes Hüsing" email "hannes@ruhrau.de"
#: po/level_i18n.cc:3343
msgid "Mend the clockwork"
msgstr ""

#  level: "Watchmaker"
#  author: "Johannes Hüsing" email "hannes@ruhrau.de"
#: po/level_i18n.cc:3344
msgid ""
"Don't close the pools before the clockwork is done, unless you are Fred "
"Astaire"
msgstr ""

#  level: "Free Riders"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3376
msgid "Free Riders"
msgstr ""

#  level: "Free Riders"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3378
msgid "Left or Right Drive?"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3386
msgid "Feed me!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3388
msgid "Beware of Sadistic Dentist!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3390
msgid "The innocent victim."
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3392
msgid "Office of your boss."
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3394
msgid "Aaaaaarrrrggghhhhhh!!!!!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3396
msgid "Everyone has gone, but the plant's still hungry!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3398
msgid "No! No! Aaaarrrrgggghhhh!"
msgstr ""

#  level: "Making Shapes"
#  author: "Joseph Dunne" email "josephdunne1993@hotmail.com"
#: po/level_i18n.cc:3402
msgid "Making Shapes"
msgstr ""

#  level: "Spaceship Control"
#  author: "Safalra" email ""
#: po/level_i18n.cc:3415
msgid "Spaceship Control"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3435
msgid "Hey, where am i now?"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3437
msgid ""
"Moments ago i've been at home and wanted to take care about my two oxyd "
"stones."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3439
msgid "And now i'm stranded in this weird forest. How can i escape from here?"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3441
msgid ""
"If i should have a look-around? Perhaps i can find some things that could "
"help me to find an exit."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3443
msgid "WARNING: Highest caution is necessary."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3445
msgid "Wild buffaloes are crossing the way."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3447
msgid "Help me, the forest is on fire!"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3449
msgid "A herd of wild horses blocks the way."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3451
msgid "A small hamlet with a fence, a few huts, a pond, some bales of straw."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3453
msgid "If there is finally an exit?"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3455
msgid "I'm afraid, i need some assistance!"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3457
msgid "Filling station for empty extinguishers."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3459
#, fuzzy
msgid "Watch out: Angry mosquitoes!"
msgstr "Fai attenzione a dove cammini!"

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3461
msgid "Useful things may also be hidden!"
msgstr ""

#  level: "Using Rotators"
#  author: "Joseph Dunne" email "josephdunne1993@hotmail.com"
#: po/level_i18n.cc:3471
msgid "Moving Arrow Stones can fall down holes but cannot fall into water."
msgstr ""

#  level: "Maze for Two"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3485
msgid "Keep distance!"
msgstr ""

#  level: "Maze for Two"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3487
msgid "Help! I can't see the forest for the trees!"
msgstr ""

#  level: "Action Potential"
#  author: "Mark Pulley" email ""
#: po/level_i18n.cc:3497
msgid "Bridge those synapses!"
msgstr ""

#  level: "The Wild Hunt"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3517
msgid "The Wild Hunt"
msgstr ""

#  level: "Cold Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3525
msgid "Freeze by the Power of Light"
msgstr ""

#  level: "Knot Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3529
msgid "You shouldn't have done that."
msgstr ""

#  level: "Knot Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3530
msgid "Careful."
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3568
msgid "Audience in Venice"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3570
msgid "Press the Triggers"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3572
#, fuzzy
msgid "Welcome to Venice"
msgstr "Benvenuto ad Enigma II"

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3574
msgid "Welcome to the Audience"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3576
msgid "rialto"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3578
msgid "...under construction"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3580
msgid "try the bolders as gondola"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3582
msgid "piazza san marco"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3584
msgid "danger"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3586
msgid "san giorgio"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3588
msgid "guardian ducale"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3590
msgid "gondoliere on strike"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3592
msgid "palace ducale"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3594
msgid "look at san michele"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3596
msgid "use the gondola below"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3598
msgid "hurry to san giorgio"
msgstr ""

#  level: "Minor Tangler"
#  author: "Joseph Dunne" email "josephdunne1993@hotmail.com"
#: po/level_i18n.cc:3605
msgid "Clue: The starting point is where all dead marbles go"
msgstr ""

#  level: "Map it out II"
#  author: "Manuel Eisentraut" email ""
#: po/level_i18n.cc:3609
msgid ""
"Ever mapped out a 4D-Labyrinth? Well, it's time to learn thinking in four "
"dimensions ... Some hints: size of the labyrinth is 4x4x4x4; your current "
"position is (2|3|3|2); in all of the 16 corners of the hypercube is a blue "
"oxyd ..."
msgstr ""

#  level: "Map it out II"
#  author: "Manuel Eisentraut" email ""
#: po/level_i18n.cc:3610
msgid ""
"Ever mapped out a 4D-Labyrinth? Well, it's time to learn thinking in four "
"dimensions ... Some hints: size of the labyrinth is 3x3x3x3; your current "
"position is (2|2|2|2); in all of the 16 corners of the hypercube is a blue "
"oxyd ..."
msgstr ""

#  level: "mad-ill-tation"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3620
msgid ""
"... illmind's mad-ill-tation ... a tribute to esprit meditation levels from "
"the past. thank you. ..."
msgstr ""

#  level: "Inkblot 1"
#  author: "Nathan Bronecke" email "npb-engimalevel@rbepan.net"
#  comment: "the common name of the Rorschach test is inkblot test; this title just refers to the level's visual appearance"
#: po/level_i18n.cc:3634
msgid "Inkblot 1"
msgstr ""

#  level: "Meditation in Peace"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3654
msgid "Funeral on Deep Sea"
msgstr ""

#  level: "Meditation in Peace"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3656
msgid ""
"Warning: Do not play this level for more than 10 minutes - you may suffer "
"sea sickness yourself!"
msgstr ""

#  level: "Restless Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3667
#, fuzzy
msgid "Restless Meditation"
msgstr "- Meditazione -"

#  level: "Restless Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3669
msgid "Caution - Quick Sand!"
msgstr ""

#  level: "Lady in Red"
#  author: "Just" email ""
#: po/level_i18n.cc:3685
msgid "Lady in Red"
msgstr ""

#  level: "Recover the Stone"
#  author: "Joseph Dunne" email ""
#: po/level_i18n.cc:3689
msgid "Recover the Stone"
msgstr ""

#  level: "Slopes, Jumps & Falls"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3696
#, fuzzy
msgid "Floating ..."
msgstr "Valutazione: "

#  level: "Slopes, Jumps & Falls"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3697
msgid "Don't be afraid -- It's only a ten mile drop!"
msgstr ""

#  level: "jumping ball flash"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3710
msgid "illmind's jumping ball flash ..."
msgstr ""

#  level: "jumping ball flash"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3711
msgid "... of heaven comes the beast from the ..."
msgstr ""

#  level: "jumping ball flash"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3712
msgid "... t r a p p e d ..."
msgstr ""

#  level: "Check the light"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3725
msgid "Ob Schachfiguren laserresistent sind?"
msgstr ""

#  level: "Chess and Boxes"
#  author: "Johannes Laire" email "johannes.laire@gmail.com"
#: po/level_i18n.cc:3729
msgid "Chess and Boxes"
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3743
msgid "Sorry, this switch is currently out of order."
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3745
msgid "As I already told you, this switch is out of order!"
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3747
msgid "How often are you going to try this?"
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3749
msgid "Did anything happen? I'm not sure ..."
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3751
#, fuzzy
msgid "Congrats, now it works again!"
msgstr "Congratulazioni! (o prova ancora)"

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3753
msgid "No hints available at the moment."
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3755
msgid "There is a passage right beneath this stone!"
msgstr ""

#  level: "Chessing Positions"
#  author: "Raoul Bourquin" email "raoul@users.berlios.de"
#: po/level_i18n.cc:3759
msgid "Remember 'Changing Positions'?"
msgstr ""

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Escape as unchaining"
#: po/level_i18n.cc:3765
msgid "Escape by Chaining Thieves"
msgstr ""

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Characters of Michael Ende's fantasy novel 'The Neverending Story'"
#: po/level_i18n.cc:3768
msgid "Remember Atreyu's horse Atrax!"
msgstr ""

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3770
msgid "I am innocent! I've never stolen anything!"
msgstr ""

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3772
msgid "It is said that pirates have taken the treasure."
msgstr ""

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3774
msgid "Pirates usually hide their treasure!"
msgstr ""

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3776
msgid "A closed door gives a better overview!"
msgstr ""

#  level: "Basketball"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3796
msgid "Pass the ball in time"
msgstr ""

#  level: "Holes!"
#  author: "Edward" email ""
#: po/level_i18n.cc:3800
msgid "Holes!"
msgstr "Buchi!"

#  level: "Meditation Disturbance"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3814
msgid "Meditation Disturbance"
msgstr ""

#  level: "Meditation Disturbance"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "free translatable joke about being hit by a horse"
#: po/level_i18n.cc:3817
msgid "Hit by a bolting horse"
msgstr ""

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:3829
msgid "Welcome to Enigma VI"
msgstr "Benvenuto a Enigma VI"

#  level: "Hot Hurdle Race"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:3834
msgid "Hot Hurdle Race"
msgstr "Calda gara ad ostacoli"

#  level: "Hot Hurdle Race"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:3836
msgid "Run for your life!"
msgstr "Corri per la tua vita!"

#  level: "Tandem Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:3847
msgid "Tandem Chess"
msgstr ""

#  level: "Tandem Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:3849
msgid "Work together!"
msgstr ""

#  level: "Ben Hur"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3854
msgid "The art of steering a quadriga"
msgstr ""

#  level: "Ben Hur"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "quater - historical death penalty to be devided in four parts"
#: po/level_i18n.cc:3857
msgid "Dropping the spoon redeems from being quartered!"
msgstr ""

#  level: "be quick or be dead"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:3870
msgid "illmind's be quick or be dead"
msgstr ""

#  level: "One-Way Woods"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3908
msgid "One-Way Woods"
msgstr ""

#  level: "One-Way Woods"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3909
msgid "Recycling by Swapping"
msgstr ""

#  level: "Procrustes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3920
msgid "Procrustes"
msgstr ""

#  level: "Bodyguard"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3928
msgid "In the line of thieves"
msgstr ""

#  level: "Bodyguard"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3930
msgid "Keys from left to right are NE, NW, SE, SW."
msgstr ""

#  level: "Just a Maze?"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3946
msgid "It isn't as easy as it looks."
msgstr ""

#  level: "Oxyd Drilling"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3950
msgid "Oxyd Drilling"
msgstr ""

#  level: "Oxyd Drilling"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3952
msgid "Useful unsuccessful drillings"
msgstr ""

#  level: "Rotor Guards"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3957
msgid "Rotor Guards"
msgstr ""

#  level: "Rotor Guards"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3959
msgid "Hoisting guards with their own petard"
msgstr ""

#  level: "Simple Space"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:3964
msgid "A really annoying Level"
msgstr ""

#  level: "Dialers"
#  author: "Edward" email ""
#: po/level_i18n.cc:4010
msgid "Dialers"
msgstr ""

#  level: "Tarzan"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:4015
msgid "Hanging around in the Jungle"
msgstr ""

#  level: "Edwards Mountain"
#  author: "Edward" email ""
#: po/level_i18n.cc:4022
msgid "Edwards Mountain"
msgstr ""

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4026
msgid "Al Capone's training camp."
msgstr "Campo di addestramento di Al Capone!."

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4027
msgid "There are at least two patterns to break through the wall."
msgstr "Ci sono almeno due schemi per irrompere attraverso il muro."

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4028
msgid "It is a well known secret that a few prisioners did escape."
msgstr "È un segreto ben noto che alcuni prigionieri sono scappati."

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4029
msgid "A window in the wall would be really nice."
msgstr "Una finestra nel muro sarebbe decisamente utile."

#  level: "Revolver"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4034
msgid "Charging live ammunition"
msgstr ""

#  level: "No Memory"
#  author: "Edward" email ""
#: po/level_i18n.cc:4041
msgid "No Memory"
msgstr "Memoria Vuota"

#  level: "Toreador"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4046
msgid "Toreador"
msgstr "Toreador"

#  level: "Persecution Mania"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4051
msgid "Persecution Mania"
msgstr ""

#  level: "Persecution Mania"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4053
msgid "A problem shared is a problem halved!"
msgstr ""

#  level: "Magic Trinity"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:4058
msgid "Magic Trinity"
msgstr ""

#  level: "Blitz Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:4066
msgid "Blitz Chess"
msgstr ""

#  level: "Blitz Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:4068
msgid "Move fast!"
msgstr ""

#  level: "Pleasure Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:4073
msgid "Pleasure Garden"
msgstr ""

#  level: "Pleasure Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:4074
msgid ""
"Quickly ...                                                                             "
"or trickily!"
msgstr ""

#  level: "Correspondence Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:4079
msgid "Correspondence Chess"
msgstr ""

#  level: "Correspondence Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:4081
msgid "Send smartly!"
msgstr ""

#  level: "Polar Bears' Paradise"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4110
msgid "Polar Bears' Paradise"
msgstr ""

#  level: "Polar Bears' Paradise"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4112
msgid "Witch Hunt on Ice"
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4116
msgid ""
"Welcome to Mexico! Eight hours ago, your plane arrived at the Airport of "
"\"Coatlicue\", which is a small village surrounded by unexplored jungle "
"terrain. Now you find yourself in front of an impressive temple, which seems "
"to be a relic of the ancient Aztec empire. But the temple is in surprisingly "
"good condition ..."
msgstr ""
"Benvenuto in Messico! Otto ore fa, il tuo areoplano è arrivato all'Aeroporto "
"di \"Coatlicue\", un piccolo villaggio circondato da una giungla "
"inesplorata. Ora ti trovi di fronte ad un tempio impressionante, che sembra "
"un relitto dell'antica era degli Aztechi. Ma il tempio si trova in "
"sorprendenti buone condizioni ..."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4117
msgid ""
"Next to the giant doors of the temple you see a chrome sign: \"Restoration "
"by: G. G. Goshers, A.D. 1998\". A smaller sign beneath says: \"Property of "
"G. G. Goshers. Trespassing prohibited!\". Now you notice the dog kennels "
"built up along the front side of the temple. \"Goshers made this ancient "
"relic a fortress\", you think, \"this cannot be legal, for Goshers received "
"funding from the UK Government. I'll try to call him to account!\""
msgstr ""
"Accanto alla gigante porta del tempio vedi un segno cromato: \"Restauro ad "
"opera di: G. G. Goshers, A.D. 1998\". E il piccolo segnale sottostante "
"recita: \"Proprietà di G. G. Goshers. Proibito l'accesso!\". Adesso "
"riconosci il canile costruito lungo la facciata del tempio. \"Goshers ha "
"trasformato questo antico relitto in una fortezza\", pensi, \"questo non può "
"essere legale, perciò Goshers deve aver ricevuto una promozione dal Governo "
"Britannico. Cercherò di chiamarlo per farmi dare una spiegazione!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4118
msgid "This guard doesn’t notice me."
msgstr "Questa guardia non mi ha visto!"

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4119
msgid ""
"This lake was obviously made by Goshers. I think the correct way is south."
msgstr ""
"Questo lago deve essere stato fatto ovviamente da Goshers. Penso che la "
"strada a sud sia quella giusta."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4120
msgid ""
"There's an inscription on the old wall, saying in spanish: \"Careful! What "
"you touch could be the last thing you touch!\""
msgstr ""
"C'è un'iscrizione sul vecchio muro, che dice in spagnolo: \"Fai attenzione! "
"Ciò che tocchi potrebbe essere l'ultima cosa che tocchi nella tua vita!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4121
msgid "Chrome sign: \"Control of the beast’s cage.\""
msgstr "Segno cromato: \"Controllo della gabbia delle bestie.\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4122
msgid "Oooh, this slope is steep! Try not to touch the skull!"
msgstr "Oooh, questo versante è ripido! Cerca di non toccare il teschio!"

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4123
msgid ""
"This building down there looks like a prison. Let's see if I can determine "
"its purpose ... Ah, there's another chrome sign. Goshers seems to favour "
"chrome signs. It says: \"Natives’ prison\"."
msgstr ""
"Questa costruzione qua giù sembra una prigione. Vediamo se riesco a capire a "
"cosa serve... Ah c'è un'altro cartello cromato. Goshers sembra amare i "
"cartelli cromati. Dice: \"Prigione dei nativi\"."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4124
msgid ""
"Getting beyond the prison building was a really good idea. But now you have "
"to cross this lake. Be thrifty with those boxes!"
msgstr ""
"Andare oltre la prigione è stata proprio una buona idea. Ma adesso dovrai "
"attraversare questo lago. Sii parsimonioso con quelle scatole!"

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4125
msgid ""
"Now, peering through the grilled prison windows, you see a native woman "
"imprisoned there. Obviously Goshers locked up all the natives, who disturbed "
"his \"work\"; trying to enter the temple and to get rich from the treasures "
"of the Aztecs. It might be helpful to be accompanied by someone, who knows "
"the secrets of the jungle and this temple ..."
msgstr ""
"Ora, osservando attraverso le inferriate della prigione, vedi una donna "
"nativa imprigionata. Ovviamente Goshers ha rinchiuso tutti i nativi che han "
"disturbato il suo \"lavoro\"; cercando di entrare nel tempio e di diventare "
"ricco grazie ai tesori degli Aztechi. Potrebbe essere utile farsi "
"accompagnare da qualcuno che conosca i segreti della giungla e di questo "
"tempio ..."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4126
msgid ""
"Since the white man there freed me from the prison, he certainly cannot be "
"as evil as this Goshers is. Perhaps he wants to end the mastery of Goshers "
"and free my people. And even if this is not the case, it's better to be free "
"than imprisoned. I think I should thank him."
msgstr ""
"Dato che quell'uomo bianco mi ha liberata dalla prigione, certamente non "
"puo' essere cattivo come questo Goshers. Forse desidera fermare il dominio "
"di Goshers e liberare il mio popolo. E anche se così non fosse, è meglio "
"essere liberi che imprigionati. Penso che dovrei ringraziarlo."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4127
msgid ""
"You meet the English adventurer in the front of the prison. \"Hello, I'm "
"Xila!\", you tell him in broken English. After he introduced himself as "
"well, both of you begin to work out a plan against the evil G. G. Goshers."
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4128
msgid ""
"This is a really hard puzzle. The English man will have to help me, if this "
"enigma is to be solved."
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4129
msgid "You wonder what this switch could trigger."
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4130
msgid "Xila knows how to drain the lake!"
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4131
msgid "You were lucky to find this hole. It prevents you from drowning."
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4132
msgid "This glass stone must fulfill a purpose ..."
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4133
msgid "It's funny that such a temple should have a side entrance."
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4134
msgid "Be careful! There are sensors in the walls."
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4135
msgid ""
"After the huge doors of the old temple have opened, you see, that the "
"entrance is protected by 11 knights, armed with spears. These guards are "
"very dangerous. Without a sword you'll never be able to enter. Be careful. "
"There are not only knights, but also thieves."
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4136
msgid "\"Congratulations. You just managed to enter this old Aztec Temple.\""
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4137
msgid ""
"\"You've been smarter than I expected. But you'll never enter the treasure "
"room nor escape from here!\""
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4138
msgid ""
"\"I, Goshers, will certainly be able to rid myself of one of my archenemies "
"by just killing you!\""
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4139
msgid "\"Run for your life!\""
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4140
msgid ""
"Xila and you just entered the Diamond Room of the old Aztec Temple. By "
"taking him back to Great Britain and rendering him to the police, you have "
"ended the evil career of Gerald Gregory Goshers. Congratulations on the "
"success of your expedition!"
msgstr ""

#  level: "Jack-Of-All-Trades"
#  author: "mecke" email ""
#: po/level_i18n.cc:4151
msgid "Jack-Of-All-Trades"
msgstr ""

#  level: "Jack-Of-All-Trades"
#  author: "mecke" email ""
#: po/level_i18n.cc:4153
msgid "Find The Paradise"
msgstr ""

#  level: "The Green Hell"
#  author: "mecke" email ""
#: po/level_i18n.cc:4167
msgid "The Green Hell"
msgstr ""

#  level: "The Green Hell"
#  author: "mecke" email ""
#: po/level_i18n.cc:4169
msgid "Exploration Trip to Green Waters"
msgstr ""

#  level: "Enigmaparcour"
#  author: "mecke" email ""
#: po/level_i18n.cc:4177
msgid "Open the Doors"
msgstr ""

#  level: "Enigmines"
#  author: "Brian Huffman" email ""
#: po/level_i18n.cc:4181
msgid ""
"Watch out for mines!        White = 0, Blue = 1, Black = 2, Red = 3, Yellow "
"= 4, Deep Blue = 5, Deep Red = 6 ..."
msgstr ""

#  level: "Enigmines"
#  author: "Brian Huffman" email ""
#: po/level_i18n.cc:4182
msgid ""
"Hint: Mines are never located along the edges.  If you still get stuck, look "
"behind the wall!"
msgstr ""

#  level: "Enigmines"
#  author: "Brian Huffman" email ""
#: po/level_i18n.cc:4183
msgid ""
"Hit the switch to uncover one tile, but you will have to wait 10 seconds."
msgstr ""

#  level: "A Screenful of Secrets"
#  author: "mecke" email ""
#: po/level_i18n.cc:4188
#, fuzzy
msgid "My First Level"
msgstr "Annulla Livello"

#  level: "A Screenful of Secrets"
#  author: "mecke" email ""
#: po/level_i18n.cc:4190
msgid "\"Secrets? Use the items, ... use the glasses ..."
msgstr ""

#  level: "Rhythm of Space"
#  author: "mecke" email ""
#: po/level_i18n.cc:4195
msgid "Only A Labyrinth"
msgstr ""

#  level: "Helios I"
#  author: "mecke" email ""
#: po/level_i18n.cc:4203
msgid "Use the Lightpassenger"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4208
msgid "Start the next explosion at brick 17 (counting from left)!"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4210
msgid "Use of ring only allowed on marked areas."
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4214
msgid "Caution! Don't use for bridge-building!"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4216
msgid "Looks pretty dark!"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4218
msgid "Prevent theft! Don't leave valuables in your inventory!"
msgstr ""

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:4230
#, fuzzy
msgid "Welcome to Enigma VIII"
msgstr "Benvenuto a Enigma III"

#  level: "Status code 302"
#  author: "/dev/null" email ""
#: po/level_i18n.cc:4234
msgid "Hey, you've got godlike help? Is the hell hound on your trail?"
msgstr ""

#  level: ""
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:4274
msgid "Drop the hammer on side of a pentomino and use the switch!"
msgstr "Lascia il martello a lato del pentomino ed utilizza l'interruttore!"

#  level: ""
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:4275
#, fuzzy
msgid "Drop the hammer on side of a pentomino, not beneath it!"
msgstr "Lascia il martello a lato del pentomino ed utilizza l'interruttore!"
