<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Tool Time" el:subtitle="" el:id="barry03"/>
      <el:version el:score="1" el:release="1" el:revision="2" el:status="released"/>
      <el:author  el:name="Barry &amp; Lori Mead" el:email="bmead15@cox.net" el:homepage=""/>
      <el:copyright>Copyright © 2003 Barry &amp; Lori Mead</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92">
       <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
cells={}
cells[" "]=cell{floor="fl-black"}
cells["~"]=cell{floor="fl-abyss"}
cells["`"]=cell{floor="fl-space"}
cells[":"]=cell{parent=cells[" "], stone="st-chameleon", item="it-seed"}
cells[";"]=cell{parent=cells[" "], stone="st-chameleon", item="it-brush"}
cells["h"]=cell{parent=cells[" "], stone="st-chameleon", item="it-hammer"}
cells["f"]=cell{parent=cells["`"], stone="st-chameleon", item="it-floppy"}
cells["G"]=cell{stone="st-grate1"}
cells["g"]=cell{stone="st-knight"}
cells["B"]=cell{stone="st-stone_break"}
cells["V"]=cell{stone="st-break_invisible"}
cells["v"]=cell{stone="st-stonebrush"}
cells["I"]=cell{stone={"st-door-v-open", {name="doorA"}}}
cells["S"]=cell{item={"it-trigger", {action="openclose",  target="doorA"}}}
cells["i"]=cell{stone={"st-door-v", {name="doorB"}}}
cells["7"]=cell{stone={"st-door-h", {name="doorC"}}}
cells["-"]=cell{stone={"st-door-h", {name="doorD"}}}
cells["m"]=cell{stone={"st-coinslot", {action="open", target="doorD"}}}
cells["F"]=cell{stone={"st-floppy", {action="openclose", target="doorC"}}}
cells["#"]=cell{stone="st-rock1"}
cells["C"]=cell{item="it-coffee"}
cells["n"]=cell{item={"it-document", {text="text1"}}}
cells["1"]=cell{item={"it-coin4", {value=4}}}
cells["2"]=cell{item={"it-coin1", {value=1}}}
cells["T"]=cell{stone="st-rock1_hole"}
cells["t"]=cell{stone= {"st-switch",{action="callback", target="s1"}}}
cells["L"]=cell{stone={"st-laser", {on=FALSE, dir=SOUTH, name="laser1"}}}
cells["l"]=cell{item={"it-trigger", {action="onoff",  target="laser1"}}}
cells["x"]=cell{item={"it-trigger", {action="close",  target="doorA"}}}
cells["o"]=cell{item={"it-trigger", {action="open",   target="doorA"}}}
cells["$"]=cell{item={"it-trigger", {action="openclose", target="doorB"}}}
cells["d"]=cell{stone="st-oneway-s"}

level = {
--01234567890123456789012345678901234567890
"#######################################",--0
"#0  v        v#0#m G              ~~~;#",--1
"#vv v    v   v#-#  G    ggggg     ~0~ #",--2
"#   v    v   v     G    gBVBg     ~~~ #",--3
"# vvv    v   vvvvvvG    gV0Vg         #",--4
"#        v        vG    gBVBg         #",--5
"#vvvvvvvvv  vvvvvvvG    ggggg         #",--6
"#           v    0vG                  #",--7
"#vvvvv vvvvvv vv vvG   VVV     ########",--8
"#0     v       v   G   V0V     #     ##",--9
"#  vvvvv vvvvvvv $ G   VVV     #d### ##",--10
"#        v         G           I xgBo0#",--11
"#vvvvvvvvvVvvvvvvvv#T##################",--12
"#           ``````f#n   v        L    #",--13
"#           ``````0#vvv v             #",--14
"#           ########    v             #",--15
"#####              # vvvv     O      l#",--16
"# 1 #      VgVgV   #                  #",--17
"# 2 #      ggggg   #vv                #",--18
"# 2 i      Vg0gV   #0V       BBB      #",--19
"#####      ggggg   #vv       B0B      #",--20
"#          VgVgV   #         BBB      #",--21
"##7#F              #               ##d#",--22
"#0 0#                             h#~C#",--23
"#########T##########################T##",--24
"#                  #     #0           #",--21
"#0                 TV   :#t           #",--25
"#######################################" --26
--01234567890123456789012345678901234567890
}

oxyd_default_flavor = "b"
set_default_parent(cells[" "])
create_world_by_map(level)
oxyd_shuffle()

i = 0
function s1()
    i = 1 - i
    if i == 1 then
        set_stone("st-oneway-n", 37, 22)
    else
        set_stone("st-oneway-s", 37, 22)
    end
end
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="text1">
        <el:english el:translate="true">Make a Sword, &amp; Umbrella.</el:english>
      </el:string> 
    </el:i18n>
  </el:protected>
</el:level>

