# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Free Software Foundation, Inc.
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: Enigma 1.00\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2008-07-01 15:29+0200\n"
"PO-Revision-Date: 2006-11-012 18:07+0100\n"
"Last-Translator:  Alain Busser\n"
"Language-Team: French\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: src/server.cc:157 src/server.cc:171 src/gui/LevelInspector.cc:201
msgid "Server Error: could not load level '"
msgstr "Erreur serveur: n'a pas pu charger le niveau '"

#: src/client.cc:68
#, c-format
msgid "Mouse speed: %d"
msgstr "Vitesse souris: %d"

#: src/client.cc:79
msgid "Another nameless level"
msgstr "Un autre niveau sans nom"

#: src/client.cc:83
msgid " by "
msgstr " par "

#: src/client.cc:484
msgid "Left mouse button:"
msgstr "Bouton gauche:"

#: src/client.cc:484
msgid "Activate/drop leftmost inventory item"
msgstr "Active/lache l'objet de l'inventaire"

#: src/client.cc:485
msgid "Right mouse button:"
msgstr "Bouton droit:"

#: src/client.cc:485
msgid "Rotate inventory items"
msgstr "Rotation inventaire"

#: src/client.cc:486 src/gui/LevelMenu.cc:193 src/gui/ScreenshotViewer.cc:34
msgid "Escape:"
msgstr "Echap:"

#: src/client.cc:486
msgid "Show game menu"
msgstr "Voir le menu"

#: src/client.cc:487
#, fuzzy
msgid "Shift+Escape:"
msgstr "Echap:"

#: src/client.cc:487
msgid "Quit game immediately"
msgstr ""

#: src/client.cc:488
msgid "F1:"
msgstr "F1:"

#: src/client.cc:488 src/gui/LevelMenu.cc:194 src/gui/ScreenshotViewer.cc:35
msgid "Show this help"
msgstr "Affiche cette aide"

#: src/client.cc:489
msgid "F3:"
msgstr "F3:"

#: src/client.cc:489
msgid "Kill current marble"
msgstr "Tue votre bille"

#: src/client.cc:490
msgid "Shift+F3:"
msgstr "Maj+F3:"

#: src/client.cc:490
msgid "Restart the current level"
msgstr "Recommence le niveau actuel"

#: src/client.cc:491
msgid "F4:"
msgstr "F4:"

#: src/client.cc:491
msgid "Skip to next level"
msgstr "Saute au prochain niveau"

#: src/client.cc:492 src/gui/LevelPackComposer.cc:48
msgid "F5:"
msgstr "F5:"

#: src/client.cc:493
#, fuzzy
msgid "F6:"
msgstr "F9:"

#: src/client.cc:493
msgid "Jump back to last level"
msgstr ""

#: src/client.cc:494
msgid "F10:"
msgstr "F10:"

#: src/client.cc:494
msgid "Make screenshot"
msgstr "Copie d'écran"

#: src/client.cc:495
msgid "Left/right arrow:"
msgstr "Flèches gauche et droite:"

#: src/client.cc:495
msgid "Change mouse speed"
msgstr "Change vitesse souris"

#: src/client.cc:496
msgid "Alt+x:"
msgstr "Alt+x:"

#: src/client.cc:496
msgid "Return to level menu"
msgstr "Retourne au menu des niveaux"

#: src/client.cc:507
msgid "Skip to next level for best score hunt"
msgstr "Saute au prochain niveau pour battre un record"

#: src/client.cc:508
msgid "Skip to next unsolved level"
msgstr "Sauter au prochain niveau non résolu"

#: src/client.cc:661
msgid "Too slow for "
msgstr "Trop lent pour "

#: src/client.cc:666
msgid "You are slow today.. [Ctrl-A]"
msgstr "Vous êtes lent aujourd'hui.. [Ctrl-A]"

#: src/client.cc:740
msgid "Exactly the world record of "
msgstr "Exactement le même temps que "

#: src/client.cc:742
msgid "Great! A new world record!"
msgstr "Bravo! Un nouveau record du monde!"

#: src/client.cc:747
msgid "Again your personal record..."
msgstr "Encore votre temps perso..."

#: src/client.cc:753
msgid "New personal record - better than par!"
msgstr "Nouveau record personnel-meilleur que le PAR!"

#: src/client.cc:755
msgid "New personal record, but over par!"
msgstr "Nouveau record personnel, quoique moins bon que le PAR!"

#: src/client.cc:757
msgid "New personal record!"
msgstr "Nouveau record personnel!"

#: src/client.cc:768
msgid "Your record, "
msgstr "Votre record, "

#: src/client.cc:775
msgid "behind world record."
msgstr "moins que le record mondial."

#: src/client.cc:777
msgid "behind your record."
msgstr "moins que votre record"

#: src/client.cc:785
msgid "Level finished - better than par!"
msgstr "Niveau terminé, meilleur que le PAR!"

#: src/client.cc:787
msgid "Level finished, but over par!"
msgstr "Niveau terminé, mais moins bon que le PAR!"

#: src/client.cc:789
msgid "Level finished!"
msgstr "Niveau terminé!"

#: src/client.cc:792
msgid " Cheater!"
msgstr " Escroc!"

#: src/client.cc:821
#, c-format
msgid "Enigma pack %s - level #%d: %s"
msgstr "Enigmapack %s, niveau #%d: %s"

#: src/client.cc:831
msgid "Your record: "
msgstr "Votre record: "

#: src/client.cc:833
msgid "World record to beat: "
msgstr "Record mondial à battre: "

#: src/main.cc:285
#, c-format
msgid "Error in configuration file.\n"
msgstr "Erreur dans fichier configuration.\n"

#: src/main.cc:527 src/main.cc:550
#, c-format
msgid "Error Home directory does not exist.\n"
msgstr "Erreur: Le répertoire 'home' n'existe pas.\n"

#: src/main.cc:542
#, c-format
msgid "Error Application Data directory does not exist.\n"
msgstr "Erreur: Le répertoire de données n'existe pas.\n"

#: src/main.cc:570 src/main.cc:619
#, c-format
msgid "Error in XML initialization.\n"
msgstr "Erreur dans le fichier d'initialisation.\n"

#: src/main.cc:695
#, c-format
msgid ""
"Mac OS X upgrade from Enigma 1.00\n"
"\n"
"The default user data path has changed from\n"
"  %s \n"
"\n"
"to the visible data path\n"
"  %s \n"
"\n"
"If ok Enigma will move your data to this new location.\n"
"Note that you have to restart Enigma once for completion of this update."
msgstr ""

#: src/main.cc:696
msgid "OK"
msgstr ""

#: src/main.cc:696 src/gui/OptionsMenu.cc:139
msgid "Never"
msgstr "Jamais"

#: src/main.cc:696
msgid "Remind"
msgstr ""

#: src/main.cc:840
msgid ""
"Fatal Error that causes the application to quit:\n"
"\n"
msgstr ""
"Erreur fatale, l'application va quitter:\n"
"\n"

#: src/main.cc:842 src/gui/MainMenu.cc:229
msgid "Quit"
msgstr "Quitter"

#: src/gui/MainMenu.cc:68 src/gui/MainMenu.cc:221 src/gui/LevelPackMenu.cc:66
msgid "Start Game"
msgstr "Commencer partie"

#: src/gui/MainMenu.cc:69
msgid "Join Game"
msgstr "Rejoindre partie"

#: src/gui/MainMenu.cc:70 src/gui/ScreenshotViewer.cc:34
msgid "Back"
msgstr "Retour"

#: src/gui/MainMenu.cc:107
msgid "Main developers of the 1.0 release:"
msgstr "Principaux développeurs pour la version 1.0:"

#: src/gui/MainMenu.cc:108
msgid "  RONALD LAMPRECHT (lead)"
msgstr "  RONALD LAMPRECHT (principalement)"

#: src/gui/MainMenu.cc:112
msgid "Special Thanks To:"
msgstr "Remerciements spéciaux à:"

#: src/gui/MainMenu.cc:113
msgid "  DANIEL HECK (project founder)"
msgstr "  DANIEL HECK (fondateur du projet)"

#: src/gui/MainMenu.cc:114
msgid "  MEINOLF SCHNEIDER (game idea, level design)"
msgstr ""
"  MEINOLF SCHNEIDER (idée du jeu), ANDREW \\\"NECROS\\\" SEGA (musique du "
"menu)"

#: src/gui/MainMenu.cc:116
msgid "Please refer to the manual or the next pages for full credits."
msgstr "Lisez la documentation pour plus d'informations."

#: src/gui/MainMenu.cc:118
msgid "Home Page: http://www.nongnu.org/enigma"
msgstr "Page web: http://www.nongnu.org/enigma"

#: src/gui/MainMenu.cc:119
msgid "Contact: enigma-devel@nongnu.org"
msgstr "Contact: enigma-devel@nongnu.org"

#: src/gui/MainMenu.cc:121
msgid "Enigma is free software and may be distributed under the"
msgstr "Enigma est un logiciel libre et peut être distribué sous les"

#: src/gui/MainMenu.cc:122
msgid "terms of the GNU General Public License, version 2."
msgstr "termes de la GNU General Public License, version 2."

#: src/gui/MainMenu.cc:124
#, fuzzy
msgid "Copyright (C) 2002-2007 Daniel Heck and contributors."
msgstr "Copyright (C) 2002-2006 Daniel Heck et contributeurs."

#: src/gui/MainMenu.cc:126
msgid "Main developer of all releases:"
msgstr "Principal développeur:"

#: src/gui/MainMenu.cc:140
msgid "Special Thanks:"
msgstr "Remerciements spéciaux à:"

#: src/gui/MainMenu.cc:153
msgid "Contributors:"
msgstr "Contributeurs:"

#: src/gui/MainMenu.cc:222 src/gui/LevelMenu.cc:48
msgid "Level Pack"
msgstr "Pack de niveau"

#: src/gui/MainMenu.cc:224
msgid "Network Game"
msgstr "Jeu en réseau"

#: src/gui/MainMenu.cc:225
msgid "Editor"
msgstr "Editeur"

#: src/gui/MainMenu.cc:227 src/gui/GameMenu.cc:48
msgid "Options"
msgstr "Options"

#: src/gui/MainMenu.cc:228
msgid "Credits"
msgstr "Crédits"

#: src/gui/MainMenu.cc:338
msgid "Preferences Path:"
msgstr "Chemin préférences:"

#: src/gui/MainMenu.cc:348
msgid "User Path:"
msgstr "Chemin utilisateur:"

#: src/gui/MainMenu.cc:358
msgid "User Image Path:"
msgstr "Chemin images:"

#: src/gui/MainMenu.cc:368
msgid "System Path:"
msgstr "Chemin système:"

#: src/gui/MainMenu.cc:378
msgid "Resource Paths:"
msgstr "Chemin ressources:"

#: src/gui/MainMenu.cc:388
msgid "L10n Path:"
msgstr "Chemin L10n"

#: src/gui/OptionsMenu.cc:92 src/gui/OptionsMenu.cc:113
msgid "muted"
msgstr "en sourdine"

#: src/gui/OptionsMenu.cc:126
msgid "Music in game"
msgstr "Musique dans le jeu"

#: src/gui/OptionsMenu.cc:126
msgid "No music in game"
msgstr "Pas de musique dans le jeu"

#: src/gui/OptionsMenu.cc:131 src/gui/OptionsMenu.cc:135
#: src/gui/OptionsMenu.cc:261
msgid "Yes"
msgstr "Oui"

#: src/gui/OptionsMenu.cc:131 src/gui/OptionsMenu.cc:135
#: src/gui/OptionsMenu.cc:261
msgid "No"
msgstr "Non"

#: src/gui/OptionsMenu.cc:139
msgid "Auto"
msgstr "Automatique"

#: src/gui/OptionsMenu.cc:249
msgid "reversed"
msgstr "inversée"

#: src/gui/OptionsMenu.cc:250
msgid "mono"
msgstr "mono"

#: src/gui/OptionsMenu.cc:251
msgid "normal"
msgstr "normale"

#: src/gui/OptionsMenu.cc:294 src/gui/LevelInspector.cc:337
#: src/gui/LevelInspector.cc:353 src/gui/LevelInspector.cc:366
msgid "unknown"
msgstr "inconnu"

#: src/gui/OptionsMenu.cc:408
#, fuzzy
msgid "Main"
msgstr "Menu principal"

#: src/gui/OptionsMenu.cc:410
msgid "Video"
msgstr ""

#: src/gui/OptionsMenu.cc:412
#, fuzzy
msgid "Audio"
msgstr "Automatique"

#: src/gui/OptionsMenu.cc:414
msgid "Config"
msgstr ""

#: src/gui/OptionsMenu.cc:416
msgid "Paths"
msgstr ""

#: src/gui/OptionsMenu.cc:435 src/gui/LevelPackComposer.cc:119
#: src/gui/LevelPackConfig.cc:321 src/gui/LPGroupConfig.cc:102
#: src/gui/LevelInspector.cc:178 src/gui/HelpMenu.cc:36
msgid "Ok"
msgstr "OK"

#: src/gui/OptionsMenu.cc:488 src/gui/OptionsMenu.cc:516
msgid "Language: "
msgstr "Langue: "

#: src/gui/OptionsMenu.cc:489 src/gui/OptionsMenu.cc:502
msgid "Fullscreen: "
msgstr "Plein écran: "

#: src/gui/OptionsMenu.cc:490 src/gui/OptionsMenu.cc:504
msgid "Video mode: "
msgstr "Mode Vidéo: "

#: src/gui/OptionsMenu.cc:491 src/gui/OptionsMenu.cc:517
msgid "Mouse speed: "
msgstr "Vitesse souris: "

#: src/gui/OptionsMenu.cc:492 src/gui/OptionsMenu.cc:510
msgid "Sound volume: "
msgstr "Volume sonore: "

#: src/gui/OptionsMenu.cc:493 src/gui/OptionsMenu.cc:511
msgid "Music volume: "
msgstr "Volume musique: "

#: src/gui/OptionsMenu.cc:494 src/gui/OptionsMenu.cc:519
msgid "Ratings update: "
msgstr "Mise  à jour records: "

#: src/gui/OptionsMenu.cc:498 src/gui/OptionsMenu.cc:523
msgid "User name: "
msgstr "Nom utilisateur: "

#: src/gui/OptionsMenu.cc:505
msgid "Gamma correction: "
msgstr "Correction gamma: "

#: src/gui/OptionsMenu.cc:508
msgid "Sound set: "
msgstr "Jeu de sons: "

#: src/gui/OptionsMenu.cc:509
msgid "Menu music: "
msgstr ""

#: src/gui/OptionsMenu.cc:512
msgid "Stereo: "
msgstr "Stéréo: "

#: src/gui/OptionsMenu.cc:518
#, fuzzy
msgid "Text speed: "
msgstr "Vitesse souris: "

#: src/gui/OptionsMenu.cc:528
msgid "User path: "
msgstr "Chemin utilisateur:"

#: src/gui/OptionsMenu.cc:531
msgid "User image path: "
msgstr "Chemin images: "

#: src/gui/LevelMenu.cc:46 src/gui/LevelPackMenu.cc:67
msgid "Main Menu"
msgstr "Menu principal"

#: src/gui/LevelMenu.cc:193
msgid "Skip to main menu"
msgstr "Saute au menu principal"

#: src/gui/LevelMenu.cc:196
msgid "Arrows:"
msgstr "Flèches:"

#: src/gui/LevelMenu.cc:196
msgid "Select level"
msgstr "Choisir niveau"

#: src/gui/LevelMenu.cc:197
msgid "Return:"
msgstr "Retour:"

#: src/gui/LevelMenu.cc:197 src/gui/LevelMenu.cc:202
msgid "Play selected level"
msgstr "Jouer le niveau"

#: src/gui/LevelMenu.cc:198
msgid "Back/Space:"
msgstr "Backspace/Espace:"

#: src/gui/LevelMenu.cc:198
msgid "Previous/next levelpack"
msgstr "Précédant/prochain pack de stages"

#: src/gui/LevelMenu.cc:199
msgid "Mark current level as Unsolved"
msgstr "Marquer le paysage actuel comme non résolu"

#: src/gui/LevelMenu.cc:201
msgid "Alt+Return:"
msgstr "Alt+Return:"

#: src/gui/LevelMenu.cc:201
msgid "Switch between fullscreen and window"
msgstr "Alterner les modes plein écran et fenêtrée"

#: src/gui/LevelMenu.cc:202 src/gui/LevelPackMenu.cc:48
msgid "Left click:"
msgstr "clic gauche:"

#: src/gui/LevelMenu.cc:203 src/gui/LevelPackMenu.cc:49
msgid "Right or control click:"
msgstr "Clic droit ou control-clic:"

#: src/gui/LevelMenu.cc:203
msgid "Inspect selected level"
msgstr "Examine le paysage sélectionné"

#: src/gui/LevelMenu.cc:220
msgid "Select next level for world record hunt"
msgstr "Sélectionner le prochain record du monde à battre"

#: src/gui/LevelMenu.cc:222
msgid "Select next unsolved level"
msgstr "Sélectionner le prochain paysage non résolu"

#: src/gui/LevelMenu.cc:271
msgid "You are not allowed to play this level yet."
msgstr "Vous n'êtes pas encore autorisé à jouer à ce niveau."

#: src/gui/LevelMenu.cc:307 src/gui/LevelPackComposer.cc:348
#, c-format
msgid "%s: %d levels"
msgstr "%s: %d niveaux"

#: src/gui/LevelMenu.cc:323
#, c-format
msgid "%d%% best"
msgstr "%d%% meilleurs"

#: src/gui/LevelMenu.cc:328
#, c-format
msgid "%d%% par, hcp %.1f"
msgstr "PAR %d%%, hcp %.1f"

#: src/gui/LevelMenu.cc:332
#, c-format
msgid "%d%% solved"
msgstr "%d%% résolus"

#: src/gui/LevelMenu.cc:367
#, c-format
msgid "Your time: %d:%02d"
msgstr "Votre temps: %d:%02d"

#: src/gui/LevelMenu.cc:373
msgid "That's world record."
msgstr "Record du monde."

#: src/gui/LevelMenu.cc:375
#, c-format
msgid "That's %d:%02d below world record."
msgstr "C'est %d:%02d de moins que le record du monde."

#: src/gui/LevelMenu.cc:385
#, c-format
msgid "World record: %d:%02d"
msgstr "Record du monde: %d:%02d"

#: src/gui/LevelMenu.cc:387
#, c-format
msgid "Par: %d:%02d World record: %d:%02d"
msgstr "PAR: %d:%02d Record mondial: %d:%02d"

#: src/gui/LevelMenu.cc:401
#, c-format
msgid "World record by %s: %d:%02d"
msgstr "Record du monde par %s: %d:%02d"

#: src/gui/LevelMenu.cc:404
#, c-format
msgid "Par: %d:%02d World record by %s: %d:%02d"
msgstr "PAR: %d:%02d Record du monde par %s: %d:%02d"

#: src/gui/LevelMenu.cc:436
msgid "No further unsolved level available!"
msgstr "Pas davantage de niveaux non résolus!"

#: src/gui/LevelPackComposer.cc:40
msgid "Shift click:"
msgstr "Shift+clic gauche:"

#: src/gui/LevelPackComposer.cc:40
msgid "Add to clipboard"
msgstr "Ajouter au presse-papiers"

#: src/gui/LevelPackComposer.cc:41
msgid "Shift delete:"
msgstr "Shift suppr"

#: src/gui/LevelPackComposer.cc:41
msgid "Clear clipboard"
msgstr "Effacer le presse-papiers"

#: src/gui/LevelPackComposer.cc:42
msgid "F8:"
msgstr "F8:"

#: src/gui/LevelPackComposer.cc:42
msgid "Insert clipboard as reference"
msgstr "Insérer le presse-papiers comme référence"

#: src/gui/LevelPackComposer.cc:43
msgid "F9:"
msgstr "F9:"

#: src/gui/LevelPackComposer.cc:43
msgid "Insert clipboard as copy"
msgstr "Insérer le presse-papiers comme copie"

#: src/gui/LevelPackComposer.cc:45
msgid "Alt left arrow:"
msgstr "Alt+Flèches gauche et droite:"

#: src/gui/LevelPackComposer.cc:45
msgid "Exchange level with predecessor"
msgstr "Echanger ce niveau avec le précédent"

#: src/gui/LevelPackComposer.cc:46
msgid "Alt right arrow:"
msgstr "Alt+Flèche droite:"

#: src/gui/LevelPackComposer.cc:46
msgid "Exchange level with successor"
msgstr "Echanger ce niveau avec le suivant"

#: src/gui/LevelPackComposer.cc:47
msgid "Delete:"
msgstr "Effacer:"

#: src/gui/LevelPackComposer.cc:47
msgid "Delete level"
msgstr "Effacer un paysage"

#: src/gui/LevelPackComposer.cc:48
msgid "Update index from levels"
msgstr "Actualiser l'index des niveaux"

#: src/gui/LevelPackComposer.cc:53
msgid "F10"
msgstr "F10:"

#: src/gui/LevelPackComposer.cc:54
msgid "Move clipboard levels"
msgstr "Déplacer le presse-papier des niveaux"

#: src/gui/LevelPackComposer.cc:118 src/gui/LevelPackConfig.cc:320
#: src/gui/LPGroupConfig.cc:101 src/gui/SearchMenu.cc:59
msgid "Undo"
msgstr "Défaire"

#: src/gui/LevelPackComposer.cc:362
#, c-format
msgid "Clipboard: %d levels"
msgstr "Presse-papiers: %d niveaux"

#: src/gui/LevelPackConfig.cc:155
msgid "Levelpack:"
msgstr "Pack de niveau"

#: src/gui/LevelPackConfig.cc:156
msgid "Owner:"
msgstr "Propriétaire:"

#: src/gui/LevelPackConfig.cc:157 src/gui/LPGroupConfig.cc:57
msgid "Group:"
msgstr "Groupe:"

#: src/gui/LevelPackConfig.cc:158
msgid "Location"
msgstr "Emplacement"

#: src/gui/LevelPackConfig.cc:159
msgid "in [All Packs]:"
msgstr "dans [All Packs]:"

#: src/gui/LevelPackConfig.cc:216
msgid "Edit Metadata"
msgstr "Modifier métadonnées"

#: src/gui/LevelPackConfig.cc:219
msgid "Release:"
msgstr "Version:"

#: src/gui/LevelPackConfig.cc:220
msgid "Revision:"
msgstr "Révision:"

#: src/gui/LevelPackConfig.cc:221
msgid "Compatibility:"
msgstr "Compatibilité"

#: src/gui/LevelPackConfig.cc:222
msgid "Default Location:"
msgstr "Emplacement par défaut:"

#: src/gui/LevelPackConfig.cc:223
msgid "Level types:"
msgstr "Types de niveau"

#: src/gui/LevelPackConfig.cc:311
msgid "Please reasign levelpack to another group for group deletion"
msgstr "Veuillez réassigner le pack àun autre groupe pour détruire ce groupe"

#: src/gui/LevelPackConfig.cc:314
msgid "Compose Pack"
msgstr "Composer le pack"

#: src/gui/LevelPackConfig.cc:316
msgid "Update Pack"
msgstr "Actualiser le pack"

#: src/gui/LevelPackConfig.cc:395
msgid ""
"Error: empty title not allowed - press \"Undo\" to exit without modifications"
msgstr ""
"titre vide non autorisé - faire \"Undo\" pour quitter sans modifications"

#: src/gui/LevelPackConfig.cc:407
msgid "Error: use only \"a-zA-Z0-9 _-#\" for levelpack title"
msgstr ""
"Erreur: Utilisez uniquement \"a-zA-Z0-9 _-#\" pour le titre  du pack de "
"niveaux"

#: src/gui/LevelPackConfig.cc:416
msgid "Error: title already in use - choose another title"
msgstr "Erreur: Titre déjàutilisé - choisissez un autre titre"

#: src/gui/LevelPackMenu.cc:46
msgid "Left column:"
msgstr "Colonne de gauche:"

#: src/gui/LevelPackMenu.cc:46
msgid "Levelpack groups"
msgstr "Groupe de packs de niveau"

#: src/gui/LevelPackMenu.cc:47
msgid "Right columns:"
msgstr "Colonne de droite:"

#: src/gui/LevelPackMenu.cc:47
msgid "Levelpacks of selected group"
msgstr "Packs de niveau du groupe sélectionné"

#: src/gui/LevelPackMenu.cc:48
msgid "Select group or levelpack"
msgstr "Choisissez un groupe ou un pack de niveaux"

#: src/gui/LevelPackMenu.cc:49
msgid "Configure group or levelpack"
msgstr "Configurer le groupe ou le pack de niveau"

#: src/gui/LevelPackMenu.cc:64
msgid "New Group"
msgstr "Nouveau groupe"

#: src/gui/LevelPackMenu.cc:65 src/gui/SearchMenu.cc:60
msgid "Search"
msgstr "Recherche"

#: src/gui/LPGroupConfig.cc:65
msgid "Position:"
msgstr "Position:"

#: src/gui/LPGroupConfig.cc:99
msgid "New Pack"
msgstr "Nouveau pack de niveaux"

#: src/gui/LPGroupConfig.cc:100
msgid "Delete Group"
msgstr "Effacer groupe"

#: src/gui/LPGroupConfig.cc:130
msgid ""
"Error: empty group name not allowed - press \"Undo\" to exit without "
"modifications"
msgstr ""
"Erreur: Ce nom n'est pas autorisé - Faire \"Undo\" pour sortir sans  "
"modifications"

#: src/gui/LPGroupConfig.cc:141
msgid "Error: group name is a duplicate of an existing group"
msgstr "Erreur: Le nom du groupe est déjàpris"

#: src/gui/LPGroupConfig.cc:146
msgid "Error: \"Every group\" is a reserved group name"
msgstr "Erreur: \"Every group\" est un nom réservé"

#: src/gui/LPGroupConfig.cc:151
msgid "Error: group name must not be enclosed in square brackets"
msgstr "Erreur: Le nom du groupe ne doit pas être entre crochets"

#: src/gui/LPGroupConfig.cc:207
msgid "Error: group not empty"
msgstr "Erreur: Groupe non vide"

#: src/gui/ScreenshotViewer.cc:36
msgid "Page Up:"
msgstr "Monter d'une page:"

#: src/gui/ScreenshotViewer.cc:36
msgid "Show previous screenshot"
msgstr "Montrer écran précédent"

#: src/gui/ScreenshotViewer.cc:37
msgid "Page Down:"
msgstr "Descendre d'une page:"

#: src/gui/ScreenshotViewer.cc:37
msgid "Show next screenshot"
msgstr "Montrer écran suivant"

#: src/gui/ScreenshotViewer.cc:107
msgid "No screenshot available:"
msgstr "Pas davantage de niveaux non résolus!"

#: src/gui/SearchMenu.cc:41
msgid "Shallow Search:"
msgstr "Resserrer la recherche:"

#. TRANSLATORS: the translation can have double size of the english text
#: src/gui/SearchMenu.cc:43
msgid "case independent search in title, author, filename"
msgstr "recherche sur titre, auteur, nom du niveau"

#: src/gui/LevelInspector.cc:179
msgid "Screenshot"
msgstr "Copie d'écran"

#: src/gui/LevelInspector.cc:229
msgid "Level: "
msgstr "Niveau"

#: src/gui/LevelInspector.cc:231 src/gui/LevelInspector.cc:289
msgid "Author: "
msgstr "Auteur: "

#: src/gui/LevelInspector.cc:232
msgid "Contact: "
msgstr "Contact: "

#: src/gui/LevelInspector.cc:233
msgid "Homepage: "
msgstr "Site: "

#: src/gui/LevelInspector.cc:254
msgid "Public Ratings"
msgstr "Catégories"

#: src/gui/LevelInspector.cc:256
msgid "Intelligence: "
msgstr "Intelligence: "

#: src/gui/LevelInspector.cc:257
msgid "Dexterity: "
msgstr "Dextérité: "

#: src/gui/LevelInspector.cc:258
msgid "Patience: "
msgstr "Patience: "

#: src/gui/LevelInspector.cc:259
msgid "Knowledge: "
msgstr "Connaissance: "

#: src/gui/LevelInspector.cc:260
msgid "Speed: "
msgstr "Vitesse: "

#: src/gui/LevelInspector.cc:261
msgid "Difficulty: "
msgstr "Difficulté: "

#: src/gui/LevelInspector.cc:282
msgid "Scores"
msgstr "Scores"

#: src/gui/LevelInspector.cc:285
msgid "You: "
msgstr "Vous: "

#: src/gui/LevelInspector.cc:286
msgid "World: "
msgstr "Monde: "

#. TRANSLATORS: PAR = professional average rate - an expression used by golfers
#: src/gui/LevelInspector.cc:288
msgid "PAR: "
msgstr "PAR: "

#: src/gui/LevelInspector.cc:290
msgid "Solved %: "
msgstr "Résolus %: "

#: src/gui/LevelInspector.cc:291
msgid "Solved #: "
msgstr "Résolus #: "

#: src/gui/LevelInspector.cc:313
msgid "Version"
msgstr "Version: "

#: src/gui/LevelInspector.cc:316
msgid "Score: "
msgstr "Score: "

#: src/gui/LevelInspector.cc:318 src/gui/LevelInspector.cc:322
msgid "Status: "
msgstr "Etat: "

#: src/gui/LevelInspector.cc:319
msgid "Release: "
msgstr "Version: "

#: src/gui/LevelInspector.cc:320
msgid "Revision: "
msgstr "Révision: "

#: src/gui/LevelInspector.cc:323
msgid "Control: "
msgstr "Contrôle: "

#: src/gui/LevelInspector.cc:324
msgid "Target: "
msgstr "Cible: "

#: src/gui/LevelInspector.cc:331 src/gui/LevelInspector.cc:347
msgid "stable"
msgstr "stable"

#: src/gui/LevelInspector.cc:333 src/gui/LevelInspector.cc:349
msgid "test"
msgstr "test"

#: src/gui/LevelInspector.cc:335 src/gui/LevelInspector.cc:351
msgid "experimental"
msgstr "expérimental"

#: src/gui/LevelInspector.cc:345
msgid "released"
msgstr "publié"

#: src/gui/LevelInspector.cc:357
msgid "force"
msgstr "force"

#: src/gui/LevelInspector.cc:360
msgid "balance"
msgstr "équilibre"

#: src/gui/LevelInspector.cc:363
msgid "key"
msgstr "clé"

#: src/gui/LevelInspector.cc:371
msgid "time"
msgstr "temps"

#: src/gui/LevelInspector.cc:372
msgid "pushes"
msgstr "poussés"

#: src/gui/LevelInspector.cc:373
msgid "moves"
msgstr "mouvements"

#: src/gui/LevelInspector.cc:390
msgid "World Record Holders: "
msgstr "Record(wo)man : "

#: src/gui/LevelInspector.cc:451
msgid "Credits: "
msgstr "Crédits"

#: src/gui/LevelInspector.cc:462
msgid "Dedication: "
msgstr "Dédié �: "

#: src/gui/LevelInspector.cc:473
msgid "Level Path: "
msgstr "Chemin: "

#: src/gui/LevelInspector.cc:493
msgid "Id: "
msgstr ""

#: src/gui/LevelInspector.cc:498
msgid "Compatibility: "
msgstr "Compatibilité: "

#: src/gui/LevelInspector.cc:506
msgid "Annotation: "
msgstr "Annotation: "

#: src/gui/LevelInspector.cc:511
msgid "Rating: "
msgstr "Note: "

#: src/gui/LevelInspector.cc:513
msgid "Average: "
msgstr "Moyenne: "

#: src/gui/GameMenu.cc:46
msgid "Resume Level"
msgstr "Reprendre le niveau"

#: src/gui/GameMenu.cc:47
msgid "Restart Level"
msgstr "Recommencer le niveau"

#: src/gui/GameMenu.cc:49
msgid "Level Info"
msgstr "Infos sur le niveau"

#: src/gui/GameMenu.cc:50
msgid "Abort Level"
msgstr "Abandonner le niveau"

#: src/lev/Proxy.cc:163
msgid "Error on auto registration of levelfile: "
msgstr "Erreur dans l'enregistrement automatique du fichier de configuration. "

#: src/lev/Proxy.cc:165
msgid ""
"Note: the level will not show up in the \"Auto Folder\" levelpack!\n"
"\n"
msgstr ""
"Note: le niveau n'apparaîtra pas dans \"Auto Folder\" levelpack!\n"
"\n"

#: src/lev/Proxy.cc:167 src/lev/PersistentIndex.cc:372 src/d_models.cc:234
#: src/d_models.cc:247 src/PreferenceManager.cc:181 src/StateManager.cc:177
msgid "Continue"
msgstr "Continuer"

#: src/lev/PersistentIndex.cc:358
#, fuzzy
msgid "Error on  update of levelpack index: \n"
msgstr "Erreur à l'enregistrement de l'index des niveaux: \n"

#: src/lev/PersistentIndex.cc:360
msgid ""
"Note: the current version will be reloaded!\n"
"\n"
msgstr ""

#: src/lev/PersistentIndex.cc:367
msgid "Error on  registration of levelpack index: \n"
msgstr "Erreur à l'enregistrement de l'index des niveaux: \n"

#: src/lev/PersistentIndex.cc:369
msgid ""
"Note: the levelpack will not show up!\n"
"\n"
msgstr ""
"Le pack de niveau n'apparaîtra pas!\n"
"\n"

#: src/lua.cc:2952
#, c-format
msgid "Cannot find '%s'.\n"
msgstr "'%s' introuvable.\n"

#: src/lua.cc:2953 src/lua.cc:2960
#, c-format
msgid "Your installation may be incomplete or invalid.\n"
msgstr "Votre installation peut être incomplète ou invalide.\n"

#: src/lua.cc:2959
#, c-format
msgid "There was an error loading '%s'.\n"
msgstr "Erreur au chargement de '%s'.\n"

#: src/lua.cc:2961
#, c-format
msgid "Error: '%s'\n"
msgstr "Erreur: '%s'\n"

#: src/d_models.cc:233 src/d_models.cc:246
msgid ""
"\n"
"\n"
"This error may cause the application to behave strange!"
msgstr ""
"\n"
"\n"
"Cette erreur peut amener le jeu à se comporter étrangement!"

#  level: "Bye!"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:4
msgid ""
"But before this, take a look at the final tutorial level Jacob devised for "
"you.   See it as an exam, if you want to.   It's quite difficult, so don't "
"despair if you don't get through it at the first time.   Bye!"
msgstr ""
"Mais avant, regardez le dernier tutoriel préparé spécialement pour vous par "
"Jacob. Considérez-le comme une sorte d'examen. Il est vraiment difficile, "
"alors ne désespérez pas si vous n'en venez pas à bout la première fois. Au "
"revoir!"

#  level: "Bye!"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:5
msgid ""
"Well, I hope you enjoyed this tutorial-pack.   You will see most of these "
"levels a second time in the Enigma packs, together with many new and much "
"more difficult ones.   Just don't give up on them!"
msgstr ""
"J'espère que vous avez aimé ce tutoriel. Vous reverrez la plupart de ces "
"niveaux dans les chapitres d'Enigma, avec beaucoup d'autres niveaux inédits "
"et plus difficiles. Ne renoncez pas trop vite!"

#  level: "Chess Stones"
#  author: "Raoul Bourquin, ShadowPhrogg32642342, Andreas Lochmann" email ""
#: po/level_i18n.cc:9
msgid ""
"The stone with the horse's head is called ''chess stone''. Watch how the "
"other marble hits one of them to move it. The angle is important."
msgstr ""

#  level: "Chess Stones"
#  author: "Raoul Bourquin, ShadowPhrogg32642342, Andreas Lochmann" email ""
#: po/level_i18n.cc:10
msgid ""
"Now try to move these chess stones onto the triggers. They always move two "
"steps plus one step."
msgstr ""

#  level: "Floors 2"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:14
msgid "Don't drown in the swamp."
msgstr "Ne vous enlisez pas dans le marais."

#  level: "Timers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:18
msgid ""
"This oscillating stone is a timer-stone. You cannot interact with it, but "
"nevertheless be aware when you see one: After some time-period anything "
"might happen ..."
msgstr ""
"La pierre qui ressemble à un oscilloscope est une minuterie. Vous ne pouvez "
"pas interagir avec, mais soyez tout de même vigilants quand vous en voyez "
"une: Au bout d'un certain temps, quelque chose risque d'arriver..."

#  level: "Timers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:19
msgid ""
"The stones with arrows are one-way-stones. As you might have guessed, you "
"can only pass them in one direction.                Mazes are cherished "
"elements of Enigma - you will see lots of them."
msgstr ""
"Les pierres avec des flèches sont des pierres à sens unique. Ce qui signifie "
"bien sûr qu'on ne peut les parcourir que dans un sens.                 Les "
"labyrinthes sont une pièce de choix dans Enigma. Vous en verrez souvent."

#  level: "Timers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:20
msgid ""
"Well done!     When you have finished this level, let's play some example "
"levels from the actual Enigma packs!"
msgstr ""
"Bien! Après avoir fini ce niveau essayons quelques exemples du vrai Enigma!"

#  level: "Movement 4"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:24
msgid "Don't touch everything!"
msgstr "Ne touchez pas à tout!"

#  level: "Items"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:28
msgid ""
"Use the right mouse-button to rotate your inventory,  it's the bar at the "
"bottom of the screen.   And guess what these three items down there can be "
"used to."
msgstr ""
"Utilisez le bouton de droite pour parcourir votre inventaire, c'est-�-dire "
"la barre en bas de l'écran. Et devinez à quoi peuvent servir les trois "
"outils que vous y voyez."

#  level: "Items"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:29
msgid ""
"There are lots of different items to use in Enigma, as well as special "
"floors and stones.   Let's explore some more of the actual Enigma levels!   "
"And if you have problems with a level - take a look at the manual:   For "
"some levels, there are hints."
msgstr ""
"Il y a beaucoup d'outils dans Enigma, ainsi que des sols et pierres "
"spéciaux. Explorons d'autres niveaux d'Enigma! Et si certains d'entre vous "
"posent problème, consultez le manuel: Il contient des guides pour certains "
"niveaux."

#  level: "Doors and Triggers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:33
msgid ""
"Those doors on the right block your way to the oxyds ... on the left you see "
"some triggers. Maybe they are somehow connected?"
msgstr ""
"Ces portes sur la droite vous empêchent d'atteindre les oxydes ... Sur la "
"gauche il y a des triggers: Y aurait-il un rapport ?"

#  level: "Floors 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:37
msgid "Friction and acceleration depend on the floor type."
msgstr "Le frottement et l'accélération dépendent du type de terrain."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:41
msgid ""
"Welcome to Enigma!  This tutorial I (Jacob Scott) made will help you learn "
"how to play."
msgstr ""
"Bienvenue dans Enigma!   Ce tutoriel de Jacob Scott vous aidera à apprendre "
"comment y jouer."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:42
msgid ""
"You control the black ball.  To pick up an object, just roll over it.  You "
"can bounce off most walls (try it), but avoid the blue floor near the bottom "
"of the room (actually, try falling into it and then restarting the level "
"with the 'Esc' key).  While these messages are being displayed, don't click "
"any buttons or push any keys or the message will stop."
msgstr ""
"Vous contrôlez la boule noire. Pour attraper un objet, roulez simplement "
"dessus. Vous pouvez rebondir sur la plupart des murs (essayez) mais évitez "
"le sol bleu en bas (ou plutôt, allez-y et après recommencez le jeu avec "
"'Echap'). Pendant que ces messages défilent, ne cliquez pas et n'appuyez sur "
"aucun bouton sinon le défilement s'arrête."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:43
msgid "This is pretty self-explanatory."
msgstr "Ceci se passe d'explications."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:44
msgid ""
"Enigma is full of puzzles of various types.  In the next room, you will "
"encounter your first one."
msgstr ""
"Enigma est riche en énigmes de toutes sortes; la première d'entre elles vous "
"attend dans la prochaine chambre."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:45
msgid ""
"You can't walk on water!  Try pushing the blocks into the water to get to "
"the other side."
msgstr ""
"Vous ne pouvez pas aller sur l'eau! Essayez de pousser les blocs dans l'eau "
"pour aller sur l'autre rive."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:46
msgid ""
"Notice that you can't push a row of two or more blocks.  Also, blocks can't "
"be on the same squares as grates but you can."
msgstr ""
"Remarquez que vous ne pouvez pas pousser plusieurs blocs en même temps. "
"Aussi, les blocs ne peuvent passer au travers des grilles mais vous pouvez."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:47
msgid ""
"There are different types of blocks here.  Those black blocks sink when they "
"fall into water.  The tan blocks don't sink but don't form bridges either."
msgstr ""
"Les pierres les plus sombres sombrent quand on les pousse dans l'eau. Les "
"pierres moins sombres au moins ne sombrent pas mais elles ne peuvent faire "
"de pont pour autant."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:48
msgid ""
"That thing is a top -- it will destroy your ball if they touch.  Also, as "
"long as you are close enough to it, the top will chase you.  If you die, you "
"will restart at the beginning of the level (if you have any balls left).  "
"Try to find a way to get past and into the next room (you can use the blocks "
"in the center of the room as barricades)."
msgstr ""
"Ceci est une toupie -- elle détruira votre boule noire au moindre contact. "
"Aussi, tant que vous en êtes suffisamment proche, la toupie vous "
"pourchassera. Si vous mourez, vous recommencerez au début du niveau (s'il "
"vous reste des vies). Essayez de trouver quand même un chemin vers la "
"prochaine chambre (les pierres du centre de celle-ci peuvent servir de "
"barricade)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:49
msgid ""
"Good job!  Notice that the top can't go beneath that block with a black "
"outline -- you're safe."
msgstr ""
"Bon travail!  Remarquez que la toupie ne peut traverser la pierre cerclée de "
"noir -- vous êtes en sécurité."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:50
msgid "Those are different types of floors.  Try going over them."
msgstr "Essayez les différentes sortes de sols."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:51
msgid ""
"The grayish floors are slopes.  The white floor is inverse-floor (you will "
"see)."
msgstr "Le sol grisâtre est en pente.  Le sol blanc est inversé (vous verrez)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:52
msgid ""
"Watch what happens when you go over those triggers.  See if you can get the "
"extra ball."
msgstr ""
"Regardez ce qui se passe quand vous allez sur un trigger. Arriverez-vous à "
"attraper la boule noire supplémentaire?"

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:53
msgid ""
"That's dynamite.  Try dropping some next to that yellowish wall (and moving "
"out of the way)."
msgstr ""
"Ceci est de la dynamite.   Essayez d'en déposer près du mur jaune (et "
"dégagez !)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:54
msgid "Try using the spade on the holes caused by the dynamite."
msgstr "Essayez d'utiliser la pelle sur les trous creusés par la dynamite."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:55
msgid ""
"Those things are bolders -- try moving one of the tan blocks.  Don't fall "
"into the water or abyss (the black floor)."
msgstr ""
"Ces objets sont des éboulis -- essayez de bouger une pierre bronzée.  Ne "
"tombez pas dans l'eau ni dans le vide (sol noir)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:56
msgid ""
"Take the magic wand and hit a bolder.  Try to let the row of three bolders "
"pass the large column."
msgstr ""
"Touchez un éboulis avec la baguette magique. Essayez de faire passer la "
"rangée de trois éboulis par la grande colonne."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:57
msgid "Hit it hard enough!"
msgstr "Frappez assez fort!"

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:58
msgid ""
"It appears to be a simple room, but you're getting an extra ball anyway.  "
"Maybe there is a reason ..."
msgstr ""
"Cette chambre paraît nue, mais elle contient une vie supplémentaire. Peut-"
"être y a-t-il une raison à cela ..."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:59
msgid ""
"Try to get the laser beam to hit that black stone, but don't get hit by it!  "
"Use the mirrors to direct the beam."
msgstr ""
"Essayez d'atteindre la pierre noire avec un laser, mais évitez son rayon! "
"Utilisez les miroirs pour diriger le rayon du laser."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:60
msgid ""
"Many objects change when hit with a laser beam.  Try hitting some of the "
"coins with the laser beam.  Also, try hitting a block over a coin.  Those "
"stones to your right are knights -- you need to fight (hit) them with a "
"sword (in the front of your inventory) to get past."
msgstr ""
"Beaucoup d'objets changent lorsqu'ils sont atteints par un rayon laser. "
"Essayer sur quelques pièces. Essayez aussi d'écraser une pièce avec un bloc "
"de bois. Les pierres à droite sont des chevaliers -- Il faut une épée pour "
"les battre, pour pouvoir passer."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:61
msgid ""
"Do you have any umbrellas?  Each one will give you approximately ten seconds "
"of protection from danger (such as falling)."
msgstr ""
"Chaque parapluie vous offre environ dix secondes de protection notamment "
"contre les chutes)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:62
msgid ""
"Those black stones are fart stones -- they reset all progress made with the "
"oxyd stones.  The other stones are the oxyd stones.  Match them up to win!"
msgstr ""
"Les pierres noires sont des pierres péteuses - elles referment toutes les "
"oxydes de ce niveau. Les autres pierres sont des oxydes. Associez-les et "
"vous avez gagné."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:63
msgid ""
"This area at the bottom of the screen is your inventory -- when you pick "
"things up, they go here (there is a maximum of twelve).  To scroll through "
"the inventory, use the right mouse button or the 'tab' key.  To drop or use "
"an object, click the left mouse button.  Some objects, such as documents "
"(like this one), can't be dropped but are instead used.  Those two balls in "
"your inventory are your extra lives -- if you die in this level, you will "
"restart at the beginning of the level if you have any balls left (and you "
"will lose one of the balls)."
msgstr ""
"La zone en bas de l'écran est votre inventaire -- quand vous ramassez des "
"choses, c'est là qu'elles aboutissent (avec un maximum de douze). Pour "
"parcourir l'inventaire, utilisez le bouton droit de la souris ou le bouton "
"'tab'. Pour déposer ou utiliser un objet, utilisez le bouton gauche de la "
"souris. Certains objets, comme le présent document, ne peuvent être déposés "
"mais seulement utilisés. Les deux boules noires de l'inventaire sont des "
"vies supplémentaires: Si vous mourez dans ce niveau, vous retournez au "
"début, avec une vie de moins."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:64
msgid ""
"Naturally, you're supposed to go through those closed gates at the top of "
"the screen.                         Try going down that slope near the "
"bottom of the room to see what's to the "
"left.                                                         Don't bother "
"with that trigger below the abyss yet.                                 If "
"you could hit that small white ball through the one-way blocks (with the "
"arrows), it might roll down and stop on that trigger.                  You "
"will need to go in with it but you can't go through the white one-way "
"block.                            Take the spoon and use it once the white "
"ball is through (hit it hard)."
msgstr ""
"Vous êtes bien sûr censés aller au-delàde ces portes closes en haut de "
"l'écran.                       Essayez de suivre la pente au bas de l'écran "
"pour voir ce qui est sur la gauche.                                 Ne vous "
"occupez pas encore du trigger.                                  Si vous "
"pouviez pousser la bille blanche au travers des pierres à sens unique "
"(celles avec des flèches), elle pourrait rouler vers le bas et aboutir au "
"trigger.                  Vous aurez à y aller aussi mais vous ne pourrez "
"pas passer par les pierres à sens unique blanches. Quand la bille blanche "
"est lancée (fort), utilisez la cuillère."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:65
msgid ""
"The stone in the top-right of the room is a switch.  Hit it -- it is "
"probably useful.  In this case the switch opens and closes a door (Do you "
"remember a door that you weren't able to open?).  The bluish line is a "
"window -- bridge the water before you do anything with it."
msgstr ""
"La pierre en haut à droite est un interrupteur. Touchez-le -- il y a des "
"chances que ce soit utile à quelque chose. En l'occurence cet interrupteur "
"ouvre et ferme une porte (vous souvenez-vous d'une porte que vous n'arriviez "
"pas à ouvrir?). Le trait bleuâtre est une fenêtre -- faites un pont au-"
"dessus de l'eau avant de faire quoi que ce soit avec."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:66
msgid ""
"That was a rotor (similar to a top).  Some levels have many rotors and tops "
"to make them difficult.                            However, maybe this rotor "
"has a purpose; maybe you could get it on that trigger near where the spoon "
"was.                      It might be convenient to close the gate."
msgstr ""
"C'était un rotor (même effet qu'une toupie). Certains niveaux ont beaucoup "
"de rotors et de toupies, ce qui les rend difficiles.                        "
"Ce serait pratique de pouvoir fermer la porte."

#  level: "Oxyd Stones 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:70
msgid "Some stones look exactly like the Oxyd stones!"
msgstr "Il y a des pierres qui ressemblent beaucoup à des oxydes!"

#  level: "Meditation 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:74
msgid ""
"Move all small marbles into the holes. Only one marble per hole is allowed."
msgstr ""
"Placez toutes les billes blanches dans les creux. Une seule bille  blanche "
"doit être placée dans chaque creux."

#  level: "Movement 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:78 po/level_i18n.cc:4212
msgid "Take your time ..."
msgstr "Prenez votre temps ..."

#  level: "Movement 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:82
msgid "Learn to move your black ball properly."
msgstr "Apprenez à bouger correctement votre boule noire."

#  level: "Lasers and Mirrors"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:86
msgid ""
"The bright light beam is a laser beam.   Don't get to close to it!   But it "
"has its uses ...    You can use the mirrors to direct the laser to its "
"targets.   From these, only the light-gray ones are movable, just try it!"
msgstr ""
"Le trait brillant est un rayon laser. Evitez de l'approcher! Mais il est "
"utile ... Vous pouvez le détourner avec les miroirs pour l'envoyer vers ses "
"cibles. Les miroirs gris clair sont mobiles, essayez!"

#  level: "Movement 5"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:90
msgid "Levels can be larger than one screen."
msgstr "Les niveaux peuvent dépasser un écran."

#  level: "Movement 2"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:97
msgid "Prepare for even more mouse gymnastics in the next levels."
msgstr ""
"Préparez-vous à encore plus de sport de souris dans les niveaux suivants."

#  level: "Floors 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:101
msgid "Careful - you can not swim in the water."
msgstr "Attention - Vous ne savez pas nager dans l'eau."

#  level: "Blocks and Slopes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:105
msgid ""
"This wooden block is movable and heavy enough to hold down the trigger on "
"the right.   Try to push it there!"
msgstr ""
"Le bloc de bois est mobile et suffisamment lourd pour maintenir le  trigger "
"de droite enfoncé. Foncez vers celui-ci avec le bout de bois!"

#  level: "Blocks and Slopes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:106
msgid ""
"Remember?  There are different kinds of floors.  And these are steep ..."
msgstr ""
"Vous vous souvenez?  Il y a plusieurs sortes de sols.  Et ceux-ci sont en "
"pente ..."

#  level: "Blocks and Slopes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:107
msgid ""
"Is there more one can do with wooden blocks?   Yes!  Just explore the next "
"levels."
msgstr ""
"Y a-t-il autre chose que l'on puisse faire avec ces bouts de bois?   Oui!   "
"Explorez juste les prochains niveaux."

#  level: "Oxyd Stones 2"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:111
msgid "Remember the colors."
msgstr "Mémorisez les couleurs."

#  level: "Oxyd Stones 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:115
msgid ""
"The blue stones are Oxyd stones. Open them by touching them with your black "
"marble."
msgstr ""
"Les pierres bleues sont des oxydes. Ouvrez-les en les touchant avec la boule "
"noire "

#  level: "Minor Obstacle"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:131
msgid "Let there be light!"
msgstr "Que la lumière soit!"

#  level: "More Speed"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:150
msgid "You need to be fast!"
msgstr "Vous devez être rapides!"

#  level: "Oxyd Link 68"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:155
msgid "It's a ring!"
msgstr "C'est un anneau!"

#  level: "Letter Bomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:171 po/level_i18n.cc:2729
msgid "Everything's been counted carefully!"
msgstr "Les pièces sont comptées"

#  level: "Letter Bomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:172 po/level_i18n.cc:2730
msgid "Parts of the tubes disappear during detonation!"
msgstr "L'explosion fait disparaître des morceaux de tuyau!"

#  level: "Twin Rooms"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:182
msgid "Don't believe all that you see!"
msgstr "Ne croyez pas tout ce que vous voyez!"

#  level: "Moonwalking"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:202
msgid "Free fall with fatal consequences!"
msgstr "chute libre avec des conséquences fatales"

#  level: "Scrooge"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:221
msgid "You really will need every penny!"
msgstr "Vous aurez vraiment besoin du moindre sou!"

#  level: "ATARI Nostalgia"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:225
msgid "Umbrellas prevent free fall!"
msgstr "Les parapluies peuvent servir de parachute!"

#  level: "Oxyd 31"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:254
msgid "Rotaryrotaryrot..."
msgstr "tournertournertour..."

#  level: "Soaring High"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:258
msgid "No problem! Piece of cake!"
msgstr "Pas de problème! L'enfance de l'art!"

#  level: "Soaring High"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:259
msgid "It was easy, wasn't it!"
msgstr "C'était facile, non?"

#  level: "Oxyd 28"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:264
msgid "For heaven's sake ... don't drown!"
msgstr "Ne vous noyez pas!"

#  level: "Take a Break"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:268
msgid "Forget the laser, try using force!"
msgstr "Oubliez le laser, essayez plutôt la force!"

#  level: "The Amazing Maze"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:284
msgid "Business hours from 8am to 4pm"
msgstr "Heures de bureau: De 8 heures à 16 heures"

#  level: "Oxyd 15"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:295 po/level_i18n.cc:2671
msgid "It's easier with spikes!"
msgstr "Ce serait plus facile avec une pelle!"

#  level: "Oxyd 17"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:300
msgid "Nothing but thieves!! Try the mailbox."
msgstr "Tous des voleurs!! Essayez la boite aux lettres."

#  level: "Is It Easy?"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:478
msgid " . . . There are more than two . . ."
msgstr " . . . Il y en a plus que deux . . ."

#  level: "Flying"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:500
msgid "You can fly for a short time if you use the umbrella."
msgstr ""
"A l'instar de Mary Poppins, le parapluie vous permet de planer un certain "
"temps."

#  level: "Welcome"
#  author: "Daniel Heck" email ""
#: po/level_i18n.cc:511 po/level_i18n.cc:925 po/level_i18n.cc:1568
#: po/level_i18n.cc:2040 po/level_i18n.cc:3114 po/level_i18n.cc:3277
#: po/level_i18n.cc:3828 po/level_i18n.cc:4229
msgid "Welcome"
msgstr "Bienvenue"

#  level: "Mirror Room II"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:524
msgid "Same room, new mirrors ..."
msgstr "Même endroit, nouveaux miroirs ..."

#  level: "Welcome to the Machine"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:531
msgid ""
"Sections which have the same color always turn at the same time and in the "
"same way."
msgstr ""
"Les sections ayant la même couleur tournent toujours en même temps et dans "
"la même direction."

#  level: "Welcome to the Machine"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:532
msgid ""
"Maintenance code: metal-stone-stone-stone-red-yellow-yellow-red-red-stone-"
"stone."
msgstr ""
"Fiche d'entretien: métal-pierre-pierre-pierre-rouge-jaune-jaune-rouge-rouge-"
"pierre-"

#  level: "The Grim Reaper"
#  author: "Daniel Heck" email ""
#: po/level_i18n.cc:537
msgid "The Grim Reaper"
msgstr "Qui sème le vent, récolte la tempête"

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#  comment: "wordplay between 'enigma' and the 'hanoi towers' solitary game"
#  use: "Les tours d'Enigmhanoi"
#: po/level_i18n.cc:606
msgid "The Enigmhanoi Towers"
msgstr "Les tours d'Enigmhanoi"

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#  use: "Celui qui parle ne sait pas (Lao Tseu)"
#: po/level_i18n.cc:608
msgid "Who speaks, does not know (Lao Tse)"
msgstr "Celui qui parle ne sait pas (Lao Tseu)"

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#  use: "L'homme sage rit (Lao Tseu)"
#: po/level_i18n.cc:610
msgid "The wise man laughs (Lao Tse)"
msgstr "Le sage, rit (Lao Tseu)"

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#  use: "Celui qui sait ne parle pas (Lao Tseu)"
#: po/level_i18n.cc:612
msgid "Who knows, does not speak (Lao Tse)"
msgstr "Celui qui sait ne parle pas (Lao Tseu)"

#  level: "Jump!"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:664 po/level_i18n.cc:1467
msgid "It's a race!"
msgstr "C'est la course!"

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  comment: "because there is a 'w' letter in 'awale' as many 'w' letters have been used in these texts; it is not necessary to translate this feature"
#  use: "Wouah! Entrez votre choix."
#: po/level_i18n.cc:715
msgid "The witch of this switch waits for your wish."
msgstr "Wouah! Entrez votre choix."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Recommencer tout le jeu."
#: po/level_i18n.cc:717
msgid "The witch of this switch resets the awale game."
msgstr "Recommencer tout le jeu."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Un tour de jeu consiste à prendre les graines d'une case et les semer une par une dans les cases suivantes."
#: po/level_i18n.cc:719
msgid ""
"A turn consists in taking the walnuts of a row behind the windowy walls and "
"sowing them 1 by 1 in the following rows."
msgstr ""
"Un tour de jeu consiste à prendre les graines d'une case et les semer une "
"par une dans les cases suivantes."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "A la fin d'un tour, s'il y a 2 ou 3 graines dans la case, on les prend ainsi que celles des cases qui sont avant (si elles sont 2 ou 3)."
#: po/level_i18n.cc:721
msgid ""
"Warning: What awaits the wailing warrior at the end of a turn? If there are "
"2 or 3 walnuts in a row, they are a warm award for the warrior, as are the "
"walnuts in the rows which are in the way to this row, if they are 2 or 3 per "
"row."
msgstr ""
"A la fin d'un tour, s'il y a 2 ou 3 graines dans la case, on les prend ainsi "
"que celles des cases qui sont avant (si elles sont 2 ou 3)."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Le premier joueur qui s'est fait prendre toutes ses graines gagne."
#: po/level_i18n.cc:723
msgid "Warning: If one warrior's walls are empty, this awesome warrior wins."
msgstr "Le premier joueur qui s'est fait prendre toutes ses graines gagne."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Si un joueur a plus de 24 graines, il gagne. Que gagne-t-il? Le droit d'occire les oxydes."
#: po/level_i18n.cc:725
msgid ""
"When a warrior has awarded more than half the walnuts, he wins. What does he "
"win? The way to the waiting oxyds he wants."
msgstr ""
"Si un joueur a plus de 24 graines, il gagne. Que gagne-t-il? Le droit "
"d'occire les oxydes."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Bravo! Vous avez avalé l'awale!"
#: po/level_i18n.cc:727
msgid "Congratulations! You are the most aware awale player of the valley ..."
msgstr "Bravo! Vous avez avalé l'awale!"

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Perdu! Le bouton pour recommencer le jeu est au bord gauche du paysage."
#: po/level_i18n.cc:729
msgid ""
"Lost in the savannah? Don't wait and walk on the way to the reset switch on "
"the far left ..."
msgstr ""
"Perdu! Le bouton pour recommencer le jeu est au bord gauche du paysage."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Validez votre choix ici."
#: po/level_i18n.cc:731
msgid "Validate your choice here."
msgstr "Validez votre choix ici."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Recommencer la partie."
#: po/level_i18n.cc:733
msgid "Reset the game."
msgstr "Recommencer la partie."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Un tour de jeu consiste à prendre les graines d'une case et les semer une par une dans le sens giratoire, éventuellement en faisant plusieurs tours."
#: po/level_i18n.cc:735
msgid ""
"A turn consists in taking the stones of a row and sowing them 1 by 1 in "
"one's other rows, counterclockwise, coming back to the beginning."
msgstr ""
"Un tour de jeu consiste à prendre les graines d'une case et les semer une "
"par une dans le sens giratoire, éventuellement en faisant plusieurs tours."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "A la fin d'un tour, on prend les graines de la case d'en face et on recommence un tour."
#: po/level_i18n.cc:737
msgid ""
"At the end of a turn, if the last stone falls in a nonempty row, one takes "
"the stones of the facing row if there is any, and repeats a turn."
msgstr ""
"A la fin d'un tour, on prend les graines de la case d'en face et on "
"recommence un tour."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Un tour commence par une des cases de gauche, si possible; sinon on commence par une des cases de droite."
#: po/level_i18n.cc:739
msgid "A turn begins in one of the leftmost rows, unless impossible."
msgstr ""
"Un tour commence par une des cases de gauche, si possible; sinon on commence "
"par une des cases de droite."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "La partie finit quand un joueur n'a plus de graines; celui qui en a le plus, gagne."
#: po/level_i18n.cc:741
msgid ""
"At the end of the game (if one player cannot move anymore), the player who "
"has the most stones wins."
msgstr ""
"La partie finit quand un joueur n'a plus de graines; celui qui en a le plus, "
"gagne."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Un caillou jaune vaut 10 caillous bleus (donc 2 caillous marrons)."
#: po/level_i18n.cc:743
msgid "A yellow stone stands for 10 blue stones (then for 2 brown stones)."
msgstr "Un caillou jaune vaut 10 caillous bleus (donc 2 caillous marrons)."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Un caillou marron vaut 5 caillous bleus."
#: po/level_i18n.cc:745
msgid "A brown stone stands for 5 blue stones."
msgstr "Un caillou marron vaut 5 caillous bleus."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Ce katro est la version malgache du jeu; en mode 'facile' il y a un awale africain."
#: po/level_i18n.cc:747
msgid ""
"This katro game comes from Madagascar; in Easy mode there is an african "
"Awale."
msgstr ""
"Ce katro est la version malgache du jeu; en mode 'facile' il y a un awale "
"africain."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  use: "Perdu! Actionnez le bouton 'reset' ou le redoutable 'shift+F3' ..."
#: po/level_i18n.cc:749
msgid "Only reset or 'Shift+F3' can make things evolve ..."
msgstr "Perdu! Actionnez le bouton 'reset' ou le redoutable 'shift+F3' ..."

#  level: "Turn Around"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:804
msgid "Just a hint: Try the easy-mode first ..."
msgstr "Indice: Essayez le mode Facile ..."

#  level: "Turn Around"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:805
msgid "Don't think too long ... it's easy!"
msgstr "Ne réfléchissez pas trop ... c'est facile!"

#  level: "Black Holes"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:809
msgid "Beware! Black holes!"
msgstr "Attention! Trous noirs!"

#  level: "Enigmastermind"
#  author: "Alain Busser" email ""
#  use: "Ce bouton valide votre choix."
#: po/level_i18n.cc:814
msgid "This switch is to validate your guess."
msgstr "Ce bouton valide votre choix."

#  level: "Enigmastermind"
#  author: "Alain Busser" email ""
#  use: "Ce bouton recommence le jeu."
#: po/level_i18n.cc:816
msgid "This switch is to reset the game."
msgstr "Ce bouton recommence le jeu."

#  level: "Enigmastermind"
#  author: "Alain Busser" email ""
#  use: "Chaque couleur n'existe qu'une fois au plus; un blanc pour une couleur bonne; un noir pour une couleur bonne et au bon endroit."
#: po/level_i18n.cc:818
msgid ""
"Each color appears once. Each correct color produces whites in the wrong "
"place, blacks in the right one."
msgstr ""
"Chaque couleur n'existe qu'une fois au plus; un blanc représente une  bonne "
"couleur; un noir représente une couleur bonne et bien placée."

#  level: "Pentomino III"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:825
msgid "Simply 5*12 ..."
msgstr "Juste 5*12 ..."

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:853
msgid "You'd need a portable box!"
msgstr "Il vous faudrait une boîte portative!"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:854
msgid ""
"Congratulations! You found a seed! Try to use it behind the grate (and move "
"away quickly)"
msgstr ""
"Félicitations! Vous avez trouvé une graine! Essayez-la sous la grille  (et "
"dégagez vite de l�)"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:855
msgid ""
"Remember that you can't fill a closed bridge with a "
"box ...                                           but maybe you can use the "
"3rd seed differently!"
msgstr ""
"Rappelez-vous qu'on ne peut combler un pont avec  une "
"boîte ...                                     mais peut-être y a-t-il une  "
"autre manière d'utiliser la troisième graine!"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:856
msgid "There are different kinds of seeds ... Try to use them!"
msgstr "Il y a plusieurs sortes de graines ... Essayez-les!"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#  comment: "read from the right"
#: po/level_i18n.cc:858
msgid "Noitcerid etisoppo eht yrt! Tuo syaw owt? Rorrim, rorrim ..."
msgstr "Eésoppo noitcerid al ! Seitros xued ? Riorim, riorim ..."

#  level: "Robin's Wood"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:872
msgid ""
"A Stone, a Tree, and Trees be Three,   --   For to Defeat the Enemy,   --   "
"Between Might Lay   --   A Secret Way!   --   (If this you see, press Shift-"
"F3.)"
msgstr ""
"Une pierre, un arbre, des arbres aux armes, -- Car pour vaincre les gens "
"d'armes, -- Il se peut qu'il y ait -- Un chemin secret! --  (si  ceci voyez, "
"F3 pressez)"

#  level: "Do It Yourself"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:888
msgid "Take some money and build yourself the tools you need."
msgstr ""
"Prenez un peu d'argent et construisez vous-mêmes les  outils dont vous avez "
"besoin."

#  level: "Buridan"
#  author: "Alain Busser" email ""
#  comment: "wordplay between 'right' (converse of left) and 'right' (true); not necessary to translate."
#  use: "L'autre document ment."
#: po/level_i18n.cc:897
msgid "The other document lies and the left wormhole is the right one."
msgstr "L'autre document ment et la feuille de droite est gauche."

#  level: "Buridan"
#  author: "Alain Busser" email ""
#  comment: "wordplay between 'left (converse of right) and 'been left' (abandonned); not necessary to translate."
#  use: "L'autre document dit vrai."
#: po/level_i18n.cc:900
msgid ""
"The other document tells the truth and the other wormhole has been left on "
"the right side."
msgstr "L'autre document dit vrai et la feuille de gauche est adroite."

#  level: "Easy Shifting.."
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:916
msgid "Dedicated to my friend Frank."
msgstr "Dédié à  mon ami Frank."

#  level: "Easy Shifting.."
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:917
msgid "This level is quite straightforward, isn't it? Just continue .. ;-)"
msgstr "Ce niveau est très simple, non? Continuez ..  ;-)"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:926
msgid "Welcome to Enigma II"
msgstr "Bienvenue dans Enigma II"

#  level: "Road to Eden"
#  author: "Alain Busser" email ""
#  comment: "this level has been inspired by the labyrinth of Chartres cathedral, which represents the difficult road that leads to wisdom"
#  use: "En route vers le Paradis"
#: po/level_i18n.cc:950
msgid "Road to Eden"
msgstr "En route vers le Paradis"

#  level: "The Fuse"
#  author: "capkoh" email ""
#: po/level_i18n.cc:963
msgid "Dead end!"
msgstr "Sans issue!"

#  level: "The Fuse"
#  author: "capkoh" email ""
#: po/level_i18n.cc:964
msgid "There are two HIDDEN items!"
msgstr "Deux choses sont CACHEES!"

#  level: "The Fuse"
#  author: "capkoh" email ""
#: po/level_i18n.cc:965
msgid "Third stone from the rock is the hole!"
msgstr "La troisième pierre à partir du rocher est le trou!"

#  level: "Knight Moves"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:978
msgid "So,  where  are  the  knights?  -  you'll  be  sorry  you  asked!"
msgstr ""
"Où sont les cavaliers?  -  vous allez regretter d'avoir posé la question!"

#  level: "Pentomino I"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:988
msgid "Five form twelve!"
msgstr "Cinq font douze!"

#  level: "Khun Phan"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:995
msgid ""
"One of the puzzle stones needs to be placed onto the trigger "
"field.                       Guess which ... :)"
msgstr ""
"L'un des puzzles doit être placé sur un des  triggers.                     "
"Devinez lequel ...  :)"

#  level: "Khun Phan"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:996
msgid "The level preview might help ..."
msgstr "Un examen préliminaire du niveau peut aider ..."

#  level: "Laser Paradise"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1000
msgid "...  now  go  back  and  get  the  hammer!"
msgstr "... maintenant retournez chercher le marteau!"

#  level: "Laser Magic"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1016
msgid "Give it another try ..."
msgstr "Essayer encore une fois ..."

#  level: "- Meditation -"
#  author: "Edward" email ""
#: po/level_i18n.cc:1032
msgid "- Meditation -"
msgstr "- Méditation -"

#  level: "Pentomino V"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:1060
msgid "And last not least: 3*20 = 60"
msgstr "Et enfin: 3*20 = 60"

#  level: "Enignimm"
#  author: "Alain Busser" email ""
#  use: "Vous jouez contre Big Brother; chacun son tour efface 1, 2 ou 3 pierres au choix; celui qui efface l'ultime pierre PERD!!!"
#: po/level_i18n.cc:1065
msgid ""
"You play against Big Brother; each player in turn deletes 1, 2 or 3 stones; "
"the one who deletes the last stone LOOSES!!!"
msgstr ""
"Vous jouez contre Big Brother; chacun son tour efface 1, 2 ou 3  pierres au "
"choix; celui qui efface la dernière pierre PERD!!!"

#  level: "Enignimm"
#  author: "Alain Busser" email ""
#  use: "A votre tour de commencer la partie."
#: po/level_i18n.cc:1067
msgid "Now you begin this game."
msgstr "A vous de jouer."

#  level: "Enignimm"
#  author: "Alain Busser" email ""
#  use: "Perdu ... 'SHIFT+F3'!!!"
#: po/level_i18n.cc:1069
msgid "Poor little blackball ... 'SHIFT+F3'!!!"
msgstr "Perdu ... 'SHIFT+F3'!!!"

#  level: "Moure-Switches"
#  author: "Andreas Lochmann" email ""
#  comment: "The sequence of the four elements is important, as they are connected to the colors of the floor."
#: po/level_i18n.cc:1081
msgid "Our full attention this is worth:           Air and Fire, Water, Earth."
msgstr ""
"Notre attention devrait se focaliser sur:              Air et Feu, Eau, "
"Terre."

#  level: "Moure-Switches"
#  author: "Andreas Lochmann" email ""
#  comment: "Just a hint to regard the floor."
#: po/level_i18n.cc:1084
msgid ""
"And if your answer can’t be found           then shame on you, eyes to the "
"ground!"
msgstr ""
"Si vos essais vous mènent trop loin,        alors honte sur vous, face  "
"contre terre!"

#  level: "Pharaoh's Tomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1103
msgid "Some stones are movable."
msgstr "On peut bouger certaines pierres."

#  level: "Pharaoh's Tomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1104
msgid "You lost!"
msgstr "Perdu!"

#  level: "Tool Time"
#  author: "Barry & Lori Mead" email "bmead15@cox.net"
#: po/level_i18n.cc:1135
msgid "Make a Sword, & Umbrella."
msgstr "Fabriquez une épée, hein, et des pépins"

#  level: "It's Magic"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:1139
msgid "Do not use too much magic!"
msgstr "N'abusez pas de la magie!"

#  level: "Domain of Mysteries"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1152
msgid "Press F3 or finish."
msgstr "Faites F3 ou finissez."

#  level: "Disk Royal"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1162
msgid "is  black  always  beautiful?"
msgstr "Le noir est-il toujours beau?"

#  level: "Running Stone"
#  author: "Christoph & Anita" email ""
#: po/level_i18n.cc:1364
msgid "A hammer destroys some black stones."
msgstr "Un marteau détruit certaines pierres noires."

#  level: "Running Stone"
#  author: "Christoph & Anita" email ""
#: po/level_i18n.cc:1365
msgid "Watch out for a disappearing stone."
msgstr "Guettez la disparition d'une pierre."

#  level: "What's the Problem?"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:1384
msgid "Alfred Nobel says: This is definitely a meditation landscape!"
msgstr "Alfred Nobel dit qu'il y a vraiment à méditer dans ce paysage!"

#  level: "Bizarro World"
#  author: "Jacob Scott" email ""
#  comment: "read from the right"
#: po/level_i18n.cc:1395
msgid ".moor txen eht ot teg ot syaw owt era erehT"
msgstr ".erbmahc eniahcorp al à revirra ruop seiov xued a y lI"

#  level: "How solid?"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1414
msgid ""
"That wasn't fast enough; try "
"F3.                                                                              "
"(Or search for non-solid stones, if you "
"want.)                                                                                                        "
"(But you won't find "
"any.)                                                                                                                  "
"(Really!)"
msgstr ""
"Trop lent; essayez "
"F3.                                                                                "
"(ou alors cherchez des pierres pas trop "
"solides)                                                                          "
"(Mais vous n'en trouverez "
"pas)                                                                                      "
"(Vraiment!)"

#  level: "How solid?"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1415
msgid ""
"You can believe me: All stones you see in this level are "
"solid!                                                                                      "
"You can really believe "
"me!                                                                               "
"Really!"
msgstr ""
"Vous pouvez me croire: Toutes les pierres de ce niveau sont "
"solides!                                                                               "
"Vous pouvez vraiment me "
"croire!                                                                               "
"Vraiment!"

#  level: "NO Trespassing"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:1419
msgid "! -  DANGER  -  NO TRESPASSING  -  DANGER  - !"
msgstr "! - DANGER - NE PAS FRANCHIR - DANGER - !"

#  level: "The Flagstone Reaper"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1439
msgid "The Flagstone Reaper"
msgstr "Le ramasseur de drapeaux"

#  level: "The Flagstone Reaper"
#  author: "Andreas Lochmann" email ""
#  comment: "Difficult to translate. If you have no idea, just say: Why on this side does this message sit? The Reaper has a use for it"
#: po/level_i18n.cc:1442
msgid ""
"No hint today ...    Those flagstones pass away ...    The docu stands "
"alone ...    Why is it so alone?    --    This hint today ...    Why is it "
"on this side ...    The reaper passing by ...    Could know the reason "
"why!     (orig. by Herman's Hermits)   "
msgstr ""
"D'un côté, pourquoi le document est-il de côté... de ce côté? ... D'un autre "
"côté, le ramasseur de drapeaux qui marche à côté aura ma peau ... Lui doit "
"savoir pourquoi le document est ici ... Si, si!"

#  level: "Little Puzzles"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1477
msgid "Oops ... you're stuck ...     Try again ..."
msgstr "Aie! Coincés! Réessayez..."

#  level: "Little Puzzles"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1478
msgid ""
"Congratulations, you reached this side ...      but can you get to the "
"oxyds? "
msgstr ""
"Bravo, vous êtes de ce côté-ci ...     mais vous n'arrivez toujours  pas aux "
"oxydes?"

#  level: "Little Puzzles"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1479
msgid "Well done!"
msgstr "Bien joué!"

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  comment: "The persons and objects are from the Agatha-Christie-like game 'Cluedo'; their names tend to change from country to country; Mr. White has been changed to 'Whiteball' to make it more 'enigma'."
#  use: "Votre oncle Sir Blackball est mort cette nuit dans l'une des six chambres de son manoir; le meurtrier s'est servi de l'une des armes qui sont dans l'armoire du vestibule; les suspects sont la timide Madame Pervenche, le secret Colonel Moutarde, le distrait Professeur Violet, l'actif Docteur Olive, la femme de chambre Madame Blancheboule, et la magnifique Mademoiselle Rose ... Vous devez trouver qui est le meutrier de votre oncle, quelle est l'arme du crime et quel est le lieu du crime."
#: po/level_i18n.cc:1503
msgid ""
"Your uncle Sir Blackball has been murdered last night in his manor, in one "
"of his 6 rooms, by one of the weapons which are in the cellar; the suspects "
"are the shy Mrs Peacock, the secret Colonel Mustard, the absent-minded "
"Professor Plum, the mysterious Rev. Green, the nurse Mrs Whiteball, who "
"discovered the corpse, and Miss Scarlett whose beauty might be fatal ... you "
"must find who killed your uncle, where and how."
msgstr ""
"Votre oncle Sir Blackball est mort cette nuit dans l'une des six  chambres "
"de son manoir; le meurtrier s'est servi de l'une des armes qui sont dans "
"l'armoire du vestibule; les suspects sont la timide Madame Pervenche, le "
"secret Colonel Moutarde, le distrait Professeur Violet, l'actif Docteur "
"Olive, la gouvernante Madame Blanchebille (qui a découvert le corps), et la "
"magnifique Mademoiselle Rose ... Vous devez trouver qui est le meutrier de "
"votre oncle, quelle est l'arme du crime et où le crime a eu lieu."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Cette chambre n'est pas le lieu du crime."
#: po/level_i18n.cc:1505
msgid "This room is not the crime scene."
msgstr "Cette chambre n'est pas le lieu du crime."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Madame Pervenche n'est pas le meutrier."
#: po/level_i18n.cc:1507
msgid "The murderer is not Mrs Peacock."
msgstr "Madame Pervenche n'est pas le meutrier."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Le Colonel Moutarde n'est pas le meutrier."
#: po/level_i18n.cc:1509
msgid "The murderer is not Colonel Mustard."
msgstr "Le Colonel Moutarde n'est pas le meutrier."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Le Professeur Violet n'est pas le meutrier."
#: po/level_i18n.cc:1511
msgid "The murderer is not Professor Plum."
msgstr "Le Professeur Violet n'est pas le meutrier."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Le docteur Olive n'est pas le meutrier."
#: po/level_i18n.cc:1513
msgid "The murderer is not Reverend Green."
msgstr "Le docteur Olive n'est pas le meutrier."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Madame Blancheboule n'est pas le meutrier."
#: po/level_i18n.cc:1515
msgid "The murderer is not Mrs Whiteball."
msgstr "Madame Blanchebille n'est pas le meutrier."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Mademoiselle Rose n'est pas le meutrier."
#: po/level_i18n.cc:1517
msgid "The murderer is not Miss Scarlett."
msgstr "Mademoiselle Rose n'est pas le meutrier."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "La bombe n'est pas l'arme du crime."
#: po/level_i18n.cc:1519
msgid "Sir Blackball has not been killed with the bomb."
msgstr "La bombe n'est pas l'arme du crime."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "La dague n'est pas l'arme du crime."
#: po/level_i18n.cc:1521
msgid "Sir Blackball has not been killed with the dagger."
msgstr "Le poignard n'est pas l'arme du crime."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Le poison n'est pas l'arme du crime."
#: po/level_i18n.cc:1523
msgid "Sir Blackball has not been killed with poison."
msgstr "Le poison n'est pas l'arme du crime."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "La clef anglaise n'est pas l'arme du crime."
#: po/level_i18n.cc:1525
msgid "Sir Blackball has not been killed with the wrench."
msgstr "La clé anglaise n'est pas l'arme du crime."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Le chandelier n'est pas l'arme du crime."
#: po/level_i18n.cc:1527
msgid "Sir Blackball has not been killed with the candlestick."
msgstr "Le chandelier n'est pas l'arme du crime."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  use: "Le marteau n'est pas l'arme du crime."
#: po/level_i18n.cc:1529
msgid "Sir Blackball has not been killed with the hammer."
msgstr "Le marteau n'est pas l'arme du crime."

#  level: "Where is it?"
#  author: "Barry & Lori Mead" email "bmead15@cox.net"
#: po/level_i18n.cc:1551
msgid "Paint Ahead!"
msgstr "Peignez devant!"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:1569
msgid "Welcome to Enigma IV"
msgstr "Bienvenue dans Enigma IV"

#  level: "The Dark Outside"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1588
msgid "What a pity, and there's so much paint left ..."
msgstr "Quel dommage, et il reste encore tant de peinture ..."

#  level: "Light Switches"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1610
msgid "Danger ... laser beams!"
msgstr "Danger ... rayons laser!"

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1629
msgid "Too many wooden blocks!  Try the other way ..."
msgstr "Trop de blocs de bois?  Essayez l'autre chemin..."

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1630
msgid ""
"Greetings, adventurer!    The road ahead is long and dangerous, so be "
"careful!"
msgstr ""
"Salut à toi, aventurier!      Le chemin qui t'attend est long  et dangereux, "
"alors fais attention!"

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1631
msgid "Well done, adventurer!    Good luck!"
msgstr "Bien joué, aventurier!      Bonne chance!"

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1632
msgid "Congratulations, adventurer!  You did it!"
msgstr "Bravo aventurier!  Tu y es arrivé!"

#  level: "Sleeping Serpent"
#  author: "Raoul Bourquin" email "raoul@users.berlios.de"
#: po/level_i18n.cc:1642
msgid "Don't wake it up!"
msgstr "Ne réveillez pas le serpent qui dort!"

#  level: "Run Like Hell"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:1664
msgid "Calm down!"
msgstr "On se calme!"

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#  use: "Le jeu de la Vie"
#: po/level_i18n.cc:1675
msgid "The Life Game"
msgstr "Le jeu de la Vie"

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#  use: "Les 9 interrupteurs configurent la population initiale."
#: po/level_i18n.cc:1677
msgid "The nine switches in square serve to configure the initial population."
msgstr "Les 9 interrupteurs en carré configurent la population initiale."

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#  use: "GO."
#: po/level_i18n.cc:1679
msgid "START"
msgstr "DEMARRER."

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#  use: "EFFACE."
#: po/level_i18n.cc:1681
msgid "CLEAR"
msgstr "EFFACER."

#  level: "Wood robbing"
#  author: "Alain Busser" email ""
#  use: "Cambriolage de stocks de bois"
#: po/level_i18n.cc:1689
msgid "Wood robbing"
msgstr "Cambriolage de stocks de bois"

#  level: "Patterns of Impulse"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1693
msgid ""
"As long as there is motion around the oxyd-stones, you won't reach them.   "
"So: Don't lose control of the level! It's possible."
msgstr ""
"Tant qu'il y a du mouvement autour des oxydes, vous ne pouvez les atteindre. "
"Aussi ne perdez pas conrôle sur ce niveau! C'est possible!"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1731
msgid "when  you've  been  particular  places"
msgstr "lorsque vous avez été en des endroits particuliers"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1733
msgid "that  you  know  you've  never  seen  before"
msgstr "que vous n'avez jamais vu auparavant"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1735
msgid "can  you  be  sure?"
msgstr "en êtes-vous sur?"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1737
msgid "feel  like  I've  been  here  before"
msgstr "c'est comme si j'avais déjà été ici auparavant"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1739
msgid "quote:  Iron  Maiden   -   Deja-Vu"
msgstr "citation: Iron Maiden   -   Deja-Vu"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1741
msgid "for  illmind's  deja  vu  try  the  top  left  corner  ..."
msgstr "pour avoir déjà vu illmind, essayez le coin en haut à gauche ..."

#  level: "The Safe"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1760
msgid "It's a long way ..."
msgstr "C'est loin ..."

#  level: "Control Panel"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:1770
msgid "The left-most room is important!"
msgstr "La chambre tout à gauche est importante!"

#  level: "Control Panel"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:1771
msgid "This is the control panel."
msgstr "Ceci est le panneau de contrôle."

#  level: "Emergency Exit"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:1778
msgid "Flood Control Dam #3 seems rather unstable. Be quick or be dead."
msgstr "L'écluse numéro 3 semble assez peu fiable. Soyez rapide ou mort."

#  level: "Waterworld"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1791
msgid ""
"Remember  to  only  move  enough  stones  to  just  look  into  the  next  "
"room  ..."
msgstr ""
"Rappelez-vous de ne bouger que le nombre de pierres nécessaire pour regarder "
"dans la prochaine chambre ..."

#  level: "Waterworld"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1792
msgid "You  have  lost  ..."
msgstr "Vous avez perdu ..."

#  level: "The Turtle"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1850
msgid ""
"Welcome to the control room. Use the triggers and switches to plan the "
"movement of the turtle. The switches are, clockwise: Add, Run and Restart."
msgstr ""
"Bienvenue dans la chambre de contrôle. Les triggers et interrupteurs  "
"permettent de programmer les mouvements de la tortue. Si vous suivez le "
"sens  des aiguilles d'une montre, le sens des interrupteurs est le suivant: "
"Ajouter, Exécuter et Redémarrer."

#  level: "Unfair!"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1881
msgid ""
"I don't believe that you are the Marble. I won't let you pass until you "
"prove me wrong: you have to be faster than my champion!"
msgstr ""
"Je ne crois pas que vous soyez la boule noire. Je ne vous laisserai passer "
"que si vous réussissez à battre mon champion en étant plus rapide que lui!"

#  level: "Unfair!"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1882
msgid "Congratulations! You may pass!"
msgstr "Félicitations! Vous pouvez passer!"

#  level: "Laser Castle"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1901
msgid "A castle lies before you ... beware of guardians!"
msgstr "Il y a un château devant vous ... attention aux gardiens!"

#  level: "The Sargasso Sea"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:1917
msgid "This level is much bigger! Press F3!"
msgstr "Ce niveau est bien plus grand! Faites F3!"

#  level: "The Ditch"
#  author: "Richi Bützer" email ""
#: po/level_i18n.cc:1949
msgid "Risk your life ..."
msgstr "Risquez votre vie ..."

#  level: "- Snow White -"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1962
msgid "Look ... they're over there!"
msgstr "Regardez ... Ils sont par ici!"

#  level: "Bridge Builders"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1966
msgid "White helps black, black helps white."
msgstr "Le blanc aide le noir, le noir aide le blanc."

#  level: "Push? Pull!"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1973
msgid "Restart with F3 ..."
msgstr "Redémarrez avec F3 ..."

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1998
msgid "Don't forget to open the door ..."
msgstr "N'oubliez pas d'ouvrir la porte ..."

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1999
msgid "Good Luck!"
msgstr "Bonne chance!"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:2000
msgid "Hurry!"
msgstr "Plus vite!"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:2001
msgid "Congratulations! (or try again)"
msgstr "Félicitations! (ou alors réessayez)"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:2002
msgid "Almost finished ..."
msgstr "Presque fini ..."

#  level: "Automatic Transmission"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:2012
msgid "The block near the top-left can move."
msgstr "Le bloc près du haut gauche est mobile."

#  level: "White Contrast"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:2028
msgid ""
"One  more  and  you  won't  get  this  hammer  until  you  don't  need  it  "
"anymore!"
msgstr ""
"Encore une fois et vous ne pourrez obtenir ce marteau que lorsque vous n'en "
"aurez plus besoin!"

#  level: "Jump And Run"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2032
msgid "Watch your step!"
msgstr "Attention à la marche!"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:2041
msgid "Welcome to Enigma III"
msgstr "Bienvenue dans Enigma III"

#  level: "Hidden Danger"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2054
msgid "The danger is not visible!!!"
msgstr "Le danger n'est pas visible!!!"

#  level: "Deadend"
#  author: "Daniel Heck" email ""
#: po/level_i18n.cc:2058
msgid "Look closely!"
msgstr "Regardez de près!"

#  level: "Bank-O-Mat"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2074
msgid "Sorry for inconvenience, the Bank-O-Mat is empty."
msgstr "Veuillez nous excuser pour ce désagrément, votre compte est soldé."

#  level: "esprit 17"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2081
msgid "Please remember:    42"
msgstr "Souvenez-vous:    42"

#  level: "esprit 5"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2097
msgid "Easy?"
msgstr "Facile?"

#  level: "esprit 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2134
msgid "Can you see the hidden oxyd stones?"
msgstr "Voyez-vous les oxydes cachées?"

#  level: "esprit 52"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2141
msgid "Sunday, bloody Sunday!"
msgstr "Dimanche mortel!"

#  level: "esprit 7"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2157
msgid "Watch out, slippery!"
msgstr "Attention, glissant!"

#  level: "esprit 94"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2164
msgid "If you haven't won, you've lost!"
msgstr "Si vous n'avez pas gagné, c'est que vous avez perdu!"

#  level: "esprit 92"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2171
msgid "Take the key to the left first!"
msgstr "Prenez la clé de gauche d'abord"

#  level: "esprit 96"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2184
msgid "It's easier with a shovel!"
msgstr "Ce serait plus facile avec une pelle!"

#  level: "esprit 8"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2269
msgid "Umbrellas protect!"
msgstr "Les parapluies protègent"

#  level: "esprit 73"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2303
msgid "If you think this is too easy, then play -Bavarian Madness-"
msgstr "Si vous trouvez ce niveau trop facile, essayez -Bavarian Madness-"

#  level: "esprit 59"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2325
msgid "Watch out!!"
msgstr "Faites gaffe!!"

#  level: "Demo I18N"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:2381
msgid "Translate or let it be translated"
msgstr "Traduire ou ne pas traduire , telle est la question"

#  level: "Demo I18N"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Let 'right' be ambiguous: correct and opposite of left - if not possible choose correct"
#  check: "Lisez la document de droite"
#: po/level_i18n.cc:2385
msgid "Read the right document"
msgstr "Lisez la feuille adroite"

#  level: "Demo I18N"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "the correct one and not the right positioned one"
#: po/level_i18n.cc:2388
msgid "The right one, not the right one!"
msgstr "La feuille à droite, pas la feuille adroite!"

#  level: "Gardening Work"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2419
msgid "Dig in ..."
msgstr "Creusez ..."

#  level: "Per.Oxyd 11"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2435
msgid "Rest on the bright spot for a minute."
msgstr "Restez sur le point brillant pendant une minute."

#  level: "Per.Oxyd 11"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2436
msgid "You'll do anything you're told!"
msgstr "Faites tout ce qu'on vous dit de faire!"

#  level: "Per.Oxyd 62"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:2441
msgid "Did you bring your flag?"
msgstr "Avez-vous pris votre drapeau avec vous?"

#  level: "Per.Oxyd 28"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:2458
msgid "Umbreallas protect you against oncomming boulder!"
msgstr "Les parapluies protègent contre les prochains éboulis!"

#  level: "Snugly Packed II"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2468
msgid "Nothing can stop us!"
msgstr "Rien ne saurait nous arrêter!"

#  level: "Handle With Care"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2488
msgid "Some stones and stone rows can be moved!"
msgstr "Il y a des pierres et des rangées de pierres qui peuvent être bougées!"

#  level: "Per.Oxyd 27"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:2502
msgid "If you think that's to easy, try \"Difficulty: Normal\"."
msgstr "Si c'est trop facile, essayez \"Difficulté: Normal\"."

#  level: "Per.Oxyd 27"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:2504
msgid "If you think that's to hard, try \"Difficulty: Easy\"."
msgstr "Si c'est trop diffcile, essayez \"Difficulté: Facile\"."

#  level: "Pipe Dreams"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2524
msgid "... did it!"
msgstr "... c'est fait!"

#  level: "Per.Oxyd 88"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:2574
msgid "Watch out for water holes!"
msgstr "Attention aux flaques d'eau!"

#  level: "Still Swapping?"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:2591
msgid "Bricks change!"
msgstr "Les briquent changent!"

#  level: "Solvable?"
#  author: "Barry & Lori Mead" email "bmead15@cox.net"
#: po/level_i18n.cc:2869
msgid "Make an umbrella."
msgstr "Fabriquez un parapluie."

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2901
msgid "Did you really think this one was so easy!?"
msgstr "Vous avez réellement cru que celui-ci était si facile?"

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2903
msgid "Did you forget something?"
msgstr "Vous avez oublié quelque chose?"

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2905
msgid "Go on! There's no way back now!"
msgstr "En avant! Il n'est plus possible de retourner en arrière!"

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2907
msgid "STOP! Not this way! There's a short-cut ..."
msgstr "STOP! Pas par l�! Il y a un raccourci ..."

#  level: "Designed with love"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2909
msgid ""
"There's a trigger one step to the left. If you could keep it depressed, it "
"would help you a lot if you go back! "
msgstr ""
"Il y a un trigger à gauche. Si vous pouviez le garder appuyé, cela vous "
"aiderait beaucoup au retour! "

#  level: "Psycho Pushing"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2916
msgid "If I only had a bag."
msgstr "Si seulement j'avais un sac."

#  level: "Psycho Pushing"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2917
msgid "shh ... listen!"
msgstr "chut ... écoutez!"

#  level: "Doors forever"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2933
msgid "Look carefully at everything!"
msgstr "regardez tout attentivement!"

#  level: "Doors forever"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2934
msgid "Do you need a helping hand?"
msgstr "Besoin d'un coup de main?"

#  level: "Print 23"
#  author: "Richi Bützer" email ""
#: po/level_i18n.cc:2944
msgid ""
"If you have never heard about Brainf***, visit e.g. http://en.wikipedia.org/"
"wiki/Brainfuck before you try to solve this level."
msgstr ""
"Si le langage de programmation Brainf*** ne vous évoque rien, le site http://"
"en.wikipedia.org/wiki/Brainfuck vous en apprendra suffisamment pour "
"affronter éffrontément ce niveau"

#  level: "Blet"
#  author: "Alain Busser" email ""
#  use: "En changeant la couleur d'une pastille, les deux pastilles adjacentes changent aussi de couleur; le but du jeu est d'obtenir le plus grand nombre possible de pastilles vertes."
#: po/level_i18n.cc:2949
msgid ""
"When you change the color of one square, the colors of the 2 nearest squares "
"change as well; you must get as many green squares as possible."
msgstr ""
"Quand vous inversez la couleur d'une pastille, cela change aussi la  couleur "
"de ses voisines; vous devez obtenir le plus grand nombre possible  de "
"pastilles vertes."

#  level: "Blet"
#  author: "Alain Busser" email ""
#  use: "Vous ne pouvez changer une pastille que dans l'un des deux cas suivants: rouge-vert-rouge, ou vert-rouge-vert."
#: po/level_i18n.cc:2951
msgid ""
"You are only allowed to change a color when it is surrounded by the other "
"color."
msgstr ""
"Vous ne pouvez changer une pastille que si elle est entourée  à gauche et à "
"droite par des pastilles de l'autre couleur."

#  level: "Fatal Attraction II"
#  author: "Spaceman" email ""
#: po/level_i18n.cc:2973
msgid "Don't get attracted!"
msgstr "Résistez à l'attraction!"

#  level: "Hobbyte"
#  author: "Alain Busser" email ""
#  comment: "an attempt has been made to imitate the language Aragorn uses in Tolkien's 'the 2 towers', which itself is an imitation of the ancient english Shakespeare wrote; the most faithful way to translate this is then to use a medieval-looking language."
#  use: "Puyssants sont les Chevalyers des Temps Anciens qui gardent les Pyerres oxyd elfyques, et nombreux sont les Espryts qui hantent le chemin qui y conduyt; bien des aventuryers ont voulu voler la Dague Magyque mais personne n'en est revenu. Brumeux est le Marais qui recouvre la Magye des Ancyens; l'antre de Billes-Blanches le Dragon tu ayviteras, de peur que de son sommeyl il sorte ..."
#: po/level_i18n.cc:2982
msgid ""
"Mightie art the Knightes of The Olde Ages who keepe the Elfic Oxyde Stones, "
"and numerous art the Ghostes who lye in the waye to them; many art the "
"adventurers who tryed to steale Aylendil the Sworde but none has ever come "
"back. Hazy is the swampe where the Magick of the Ancients is buryed; the "
"lair of Whiteballs the dragon thu shalt avoyd in feare of awaken him ..."
msgstr ""
"Puissants sont les Chevalyers des Temps Anciens qui gardent les Pyerres oxyd "
"elfyques, et nombreux sont les Espryts qui hantent le chemin qui y conduyt; "
"bien des aventuryers ont voulu voler la Dague Magyque mais personne n'en est "
"jamais revenu. Brumeux est le Marais qui recouvre la Magye des Ancyens; "
"l'antre de Billes-Blanches le Dragon tu ayviteras, de peur que de son "
"sommeyl il sorte..."

#  level: "Elaborate"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:2986
msgid "It is not quite that easy."
msgstr "Ce n'est pas si facile."

#  level: "Draggers"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:2990
msgid "This level is symmetric ..."
msgstr "Ce niveau est symétrique ..."

#  level: "Walk The Plank"
#  author: "Nat Pryce" email ""
#: po/level_i18n.cc:2994
msgid ""
"Here lies Black Ball the pirate, marooned in the year 1802 after travelling "
"in the wrong direction."
msgstr ""
"Ci-gît Boule-Noire le pirate, perdu corps et biens en l'an 1802 après avoir "
"pris la mauvaise direction."

#  level: "Walk The Plank"
#  author: "Nat Pryce" email ""
#: po/level_i18n.cc:2995
msgid ""
"To cure sea sickness hold a large bank note between your teeth and lean over "
"the side."
msgstr ""
"Le traitement contre le mal de mer: Tenez des gros billets entre vos dents, "
"et dégobillez par-dessus bord"

#  level: "The Prison"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:3002
msgid "Warning ... ... thieves!"
msgstr "Aux voleurs!"

#  level: "Send me the keys !"
#  author: "Alain Busser" email ""
#  use: "Envoie-moi les clefs!"
#: po/level_i18n.cc:3007
msgid "Send me the keys !"
msgstr "Envoie les clés!"

#  level: "Send me the keys !"
#  author: "Alain Busser" email ""
#  use: "TOUTES les clefs!!!"
#: po/level_i18n.cc:3009
msgid "ALL the keys!!!"
msgstr "TOUTES les clés!!!"

#  level: "Tropical Island"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3019
msgid ""
"Why has there always to be an active volcano and a village of marble-eating "
"inhabitants on a tropical island?"
msgstr ""
"Pourquoi les Iles Tropicales sont-elles toujours infestées de cannibales "
"ébénosphérophages et de volcans actifs?"

#  level: "A bayou by you"
#  author: "Alain Busser" email ""
#  comment: "alligators=tops, mosquitoes=tops and zombies=death stones"
#  use: "Les animaux les plus dangereux du bayou sont les alligators, les moustiques ... et les zombies! Mais les zombies, au moins, ne bougent pas ..."
#: po/level_i18n.cc:3025
msgid ""
"The most dangerous animals of the bayou are the alligators, the "
"mosquitoes ... and the zombies! (But the zombies at least, don't move ...)"
msgstr ""
"Les créatures les plus dangereuses des bayous sont les alligators, les "
"moustiques ... et les zombies! (mais les zombies, au moins ne bougent pas...)"

#  level: "Banana Republic"
#  author: "Alain Busser" email ""
#  comment: "This is not real spanish, only an ambience"
#  use: "El Dictator a muchos pesetas dans son coffre de cristal mais muchos guardians; Caramba! Bola Negra n'a que des frutos et un lasero!!!"
#: po/level_i18n.cc:3040
msgid ""
"Caramba!! El Dictator has muchos pesos in his cristal safe but muchos costa "
"guardia too; Hay!! Poor Bola Negra has only frutos and a lasero!!!"
msgstr ""
"El Dictator a muchos pesetas dans son coffre de cristal mais muchos "
"guardians; Caramba! Bola Negra n'a que des frutos et un lasero!!!"

#  level: "No way out?"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3053
msgid "No way out?"
msgstr "Aucune issue?"

#  level: "No way out?"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3054
msgid "Do you miss something?"
msgstr "Il vous manque quelque chose?"

#  level: "Pirates Island"
#  author: "Alain Busser" email ""
#  comment: "There are coins and wood boxes (pirate's troves) and alimentary junks like seeds, empty bottles and bananas."
#  use: "Ile aux pirates"
#: po/level_i18n.cc:3060
msgid "Pirates Island"
msgstr "Ile aux pirates"

#  level: "Pirates Island"
#  author: "Alain Busser" email ""
#  use: "Les pirates ont perdu beaucoup d'objets dans le sous-sol ..."
#: po/level_i18n.cc:3062
msgid "The pirates have lost several hidden things on this island ..."
msgstr "Les pirates ont perdu beaucoup d'objets dans le sous-sol..."

#  level: "Ice-Bomb"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3081
msgid ""
"Remember Seed Puzzle 2? There was a similar problem. Or was it Portable "
"Laser ...?"
msgstr ""
"Vouz rappelez-vous Seed Puzzle 2? Il y avait un problème analogue. Ou bien "
"c'était dans Portable Laser ...?"

#  level: "Jumpin' Jack Flash"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:3088
msgid "This is a meditation landscape: put a small marble into every hole ..."
msgstr ""
"Ceci est un niveau de méditation: Mettez une bille dans chaque trou ..."

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:3115
msgid "Welcome to Enigma V"
msgstr "Bienvenue dans Enigma V"

#  level: "Life's Cross"
#  author: "Raoul Bourquin" email "raoul@users.berlios.de"
#: po/level_i18n.cc:3141
msgid "Do you need something?"
msgstr "Se peut-il que vous ayez besoin de quelque chose?"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3145
msgid ""
"You again! We won't let you pass this time! See these Oxyds? You can't reach "
"them unless you rob our Four Holy Items! But they are well guarded! "
"Bwahahahaha!"
msgstr ""
"Encore vous? Ce coup-ci on ne vous laissera pas passer! Voyez ces oxydes? "
"Vous ne pourrez les atteindre qu'en vous emparant des Quatre Outils Sacrés! "
"Seulement ils sont bien gardés!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3146
msgid ""
"Fire burns and destroys ... Want to remove blocking stones? Then dig your "
"way to the Holy Hammer!"
msgstr ""
"Le feu brûle et détruit ... Vous voulez dégager le passage? Ne vous mettez "
"pas martel en tête et creusez-vous un chemin vers le Marteau sacré!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3147
msgid "Try again! Bwahahahaha!"
msgstr "Réessayez! Hahaha!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3148
msgid ""
"Earth fills and lasts ... Want to replace missing floors? Then build your "
"way to the Holy Seed!"
msgstr ""
"La terre est dure et elle dure ... Pour combler les sols manquants,  "
"construisez-vous un chemein vers la Graine sacrée!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3149
msgid ""
"Air blows and goes by ... Want to jump across the void? Then make your way "
"to the Holy Spring!"
msgstr ""
"L'air souffle et s'en va ... Pour franchir le vide vous devez trouver  la "
"voie vers le Ressort sacré!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3150
msgid ""
"Water waves and shifts ... Want to trade minds with your partner? Then find "
"your way to the Holy Yin-Yang!"
msgstr ""
"L'eau, ses vagues et ses courants ... Pour échanger quelques points  de vue "
"avec votre alter ego vous devez trouver la voie vers le Yin-Yang sacré!"

#  level: "Catwalk Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3161
msgid "Catwalk Meditation"
msgstr "Méditation sur une gouttière"

#  level: "Pneumatic Delivery"
#  author: "Manuel König" email ""
#: po/level_i18n.cc:3165
msgid ""
"This is my first landscape, dedicated to my father. I hope you'll enjoy it!"
msgstr ""
"Ceci est mon premier paysage, dédié à mon père. J'espère que vous "
"l'apprécierez"

#  level: "Fatal Attraction I"
#  author: "Spaceman" email ""
#: po/level_i18n.cc:3169
msgid "Don't get too attracted!"
msgstr "Une leçon à tirer: Ne vous laissez pas trop attirer!"

#  level: "Laser Path"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3197
msgid "Try the easy mode first ..."
msgstr "Essayez d'abord en mode Facile"

#  level: "April 1st"
#  author: "Alain Busser" email ""
#  comment: "in France it is an habit to tell jokes (what seems true is false) on april 1st, and these jokes are called 'april fishes'."
#  use: "Poisson d'avril."
#: po/level_i18n.cc:3212
msgid "April 1st"
msgstr "Poisson d'avril."

#  level: "April 1st"
#  author: "Alain Busser" email ""
#  use: "Vous y tenez VRAIMENT???"
#: po/level_i18n.cc:3214
msgid "Do you REALLY want to do this???"
msgstr "Vous voulez VRAIMENT faire ceci?"

#  level: "April 1st"
#  author: "Alain Busser" email ""
#  use: "Votre maman ne vous a jamais dit de ne pas gaspiller ainsi votre argent?."
#: po/level_i18n.cc:3216
msgid ""
"Didn't your mother tell you that you should not spend your money in such a "
"careless manner?"
msgstr ""
"Votre mère ne vous a-t-elle jamais conseillé de ne pas dépenser  votre "
"argent de manière aussi inconsidérée?"

#  level: "April 1st"
#  author: "Alain Busser" email ""
#  use: "Quel mois sommes-nous?"
#: po/level_i18n.cc:3218
msgid "What is the current month?"
msgstr "Quel mois sommes-nous?"

#  level: "April 1st"
#  author: "Alain Busser" email ""
#  use: "Quel est le titre de ce jeu?"
#: po/level_i18n.cc:3220
msgid "What is this level's name?"
msgstr "Quel est le titre de ce jeu?"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3227
msgid ""
"Beware, stranger! The ancient gods of Enigma have set many traps to protect "
"their holy Oxyds! You will have to get through the Four Tests to prove your "
"worth!"
msgstr ""
"Prends garde, étranger! Les Dieux Anciens d'Enigma ont protégé les Saints "
"Oxydes avec de nombreux pièges! Il te faudra réussir les Quatre Epreuves "
"pour prouver ta valeur!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3228
msgid "Prove your speed in the Test of Fire!"
msgstr "Prouvez votre vitesse dans l'épreuve du Feu!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3229
msgid "You have proven your worth! The ancients grant you a FLAG!"
msgstr "Vous avez prouvé votre valeur! Les anciens vous remettent un DRAPEAU!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3230
msgid "Prove your intelligence in the Test of Earth!"
msgstr "Prouvez votre intelligence dans l'épreuve de la Terre!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3231
msgid "You have proven your worth! The ancients grant you a SPRING!"
msgstr "Vous avez prouvé votre valeur! Les anciens vous remettent un RESSORT!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3232
msgid "Prove your dexterity in the Test of Air!"
msgstr "Prouvez votre agilité dans l'épreuve de l'Air!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3233
msgid "You have proven your worth! The ancients grant you a NAIL!"
msgstr "Vous avez prouvé votre valeur! Les anciens vous remettent un CLOU!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3234
msgid "Prove your patience in the Test of Water!"
msgstr "Prouvez votre patience avec l'épreuve de l'Eau!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3235
msgid ""
"This can't be! No mortal can reach our Holy Oxyds! Prove yourself once more! "
"Bwahahahaha!"
msgstr ""
"Cela ne se peut! Aucun mortel ne peut atteindre les Oxydes sacrées! Mettez-"
"vous encore une fois à l'épreuve! Niarf, niarf, niarf!"

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Set fire or die"
#: po/level_i18n.cc:3244
msgid "Fire or be fired"
msgstr "Ce soir on vous met le feu"

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Firefox in sense of clever in handling fire"
#: po/level_i18n.cc:3247
msgid ""
"Do you think a bushman would start to search for an extinguisher in the "
"cellar if a wall of fire were approaching? Be a Firefox - you have the first "
"5 items to deal with, no more no less!"
msgstr ""
"Croyez-vous qu'un homme de la brousse chercherait un extincteur dans la cave "
"s'il voit le feu approcher? Soyez un champion du feu - vous avez 5 objets à "
"gérer, pas un de plus, pas un de moins!"

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3249
msgid ""
"You can extinguish fire with water. This is a good place to refill your "
"extinguisher. Be aware, water is rare!"
msgstr ""
"L'eau éteint le feu. Voici un bon endroit pour emplir votre extincteur. Mais "
"l'eau est rare!"

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3251
msgid ""
"OOPS! The maze is broken! Prepare to repair the maze before you destroy it."
msgstr ""
"Argh! Le labyrinthe est tout cassé! Préparez-vous à le réparer avant de le "
"détruire"

#  level: "- Meditation -"
#  author: "Edward" email ""
#: po/level_i18n.cc:3264
msgid "Can you relax amid all this chaos?"
msgstr "Pouvez-vous rester dans votre lit quand tout le reste est fébrile?"

#  level: "Circulation"
#  author: "Mark Pulley" email ""
#  comment: "Your job is to 'collect' oxygen from the lungs (by opening the switch), then deliver the oxygen to the tissues (by touching the oxyds)."
#: po/level_i18n.cc:3269
msgid "Carry that oxygen around."
msgstr ""

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:3278
msgid "Welcome to Enigma VII"
msgstr "Bienvenue dans Enigma VII"

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "This is loosely based on The Lone Ranger."
#: po/level_i18n.cc:3289
msgid ""
"Your faithful friend Tonto, your horse Silver, and Tonto's horse Scout have "
"been captured."
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "The glasses represent the mask the Lone Ranger used to hide his real identity."
#: po/level_i18n.cc:3291
#, fuzzy
msgid "Don't forget your disguise!"
msgstr "\"Courez si vous tenez à la vie!\""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "John Reid is the real name of the Lone Ranger. When five of his friends were killed, he was left for dead. He buried them, and made a sixth empty grave for himself, so everyone else thought he was dead too."
#: po/level_i18n.cc:3293
msgid "Here lies the grave of John Reid."
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "Said by the Lone Ranger as his horse Silver started galloping."
#: po/level_i18n.cc:3295
msgid "Hi-yo Silver, away!"
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "This was said at the end of most episodes of The Lone Ranger."
#: po/level_i18n.cc:3297
msgid "Who was that masked man?"
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "The tomb is empty because you faked your death."
#: po/level_i18n.cc:3299
msgid "Hey! This tomb is empty!"
msgstr ""

#  level: "Riverside"
#  author: "Johann Freymuth" email "-"
#: po/level_i18n.cc:3304
msgid "Riverside"
msgstr ""

#  level: "Riverside"
#  author: "Johann Freymuth" email "-"
#: po/level_i18n.cc:3306
msgid "Wrong side!                   F3"
msgstr ""

#  level: "Ball Alley"
#  author: "Johann Freymuth" email "johannff@web.de"
#: po/level_i18n.cc:3314
msgid "Ball Alley"
msgstr ""

#  level: "Remote Meditation"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:3325
#, fuzzy
msgid "Remote Meditation"
msgstr "- Méditation -"

#  level: "A Kind of Magic"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3332
msgid "A Kind of Magic"
msgstr ""

#  level: "Watchmaker"
#  author: "Johannes Hüsing" email "hannes@ruhrau.de"
#: po/level_i18n.cc:3339
msgid "Watchmaker"
msgstr ""

#  level: "Watchmaker"
#  author: "Johannes Hüsing" email "hannes@ruhrau.de"
#: po/level_i18n.cc:3343
msgid "Mend the clockwork"
msgstr ""

#  level: "Watchmaker"
#  author: "Johannes Hüsing" email "hannes@ruhrau.de"
#: po/level_i18n.cc:3344
msgid ""
"Don't close the pools before the clockwork is done, unless you are Fred "
"Astaire"
msgstr ""

#  level: "Free Riders"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3376
msgid "Free Riders"
msgstr ""

#  level: "Free Riders"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3378
msgid "Left or Right Drive?"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3386
msgid "Feed me!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3388
msgid "Beware of Sadistic Dentist!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3390
msgid "The innocent victim."
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3392
msgid "Office of your boss."
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3394
msgid "Aaaaaarrrrggghhhhhh!!!!!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3396
msgid "Everyone has gone, but the plant's still hungry!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3398
msgid "No! No! Aaaarrrrgggghhhh!"
msgstr ""

#  level: "Making Shapes"
#  author: "Joseph Dunne" email "josephdunne1993@hotmail.com"
#: po/level_i18n.cc:3402
msgid "Making Shapes"
msgstr ""

#  level: "Spaceship Control"
#  author: "Safalra" email ""
#: po/level_i18n.cc:3415
msgid "Spaceship Control"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3435
msgid "Hey, where am i now?"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3437
msgid ""
"Moments ago i've been at home and wanted to take care about my two oxyd "
"stones."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3439
msgid "And now i'm stranded in this weird forest. How can i escape from here?"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3441
msgid ""
"If i should have a look-around? Perhaps i can find some things that could "
"help me to find an exit."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3443
msgid "WARNING: Highest caution is necessary."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3445
msgid "Wild buffaloes are crossing the way."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3447
msgid "Help me, the forest is on fire!"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3449
msgid "A herd of wild horses blocks the way."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3451
msgid "A small hamlet with a fence, a few huts, a pond, some bales of straw."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3453
msgid "If there is finally an exit?"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3455
msgid "I'm afraid, i need some assistance!"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3457
msgid "Filling station for empty extinguishers."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3459
#, fuzzy
msgid "Watch out: Angry mosquitoes!"
msgstr "Attention à la marche!"

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3461
msgid "Useful things may also be hidden!"
msgstr ""

#  level: "Using Rotators"
#  author: "Joseph Dunne" email "josephdunne1993@hotmail.com"
#: po/level_i18n.cc:3471
msgid "Moving Arrow Stones can fall down holes but cannot fall into water."
msgstr ""

#  level: "Maze for Two"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3485
msgid "Keep distance!"
msgstr ""

#  level: "Maze for Two"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3487
msgid "Help! I can't see the forest for the trees!"
msgstr ""

#  level: "Action Potential"
#  author: "Mark Pulley" email ""
#: po/level_i18n.cc:3497
msgid "Bridge those synapses!"
msgstr ""

#  level: "The Wild Hunt"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3517
msgid "The Wild Hunt"
msgstr ""

#  level: "Cold Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3525
msgid "Freeze by the Power of Light"
msgstr ""

#  level: "Knot Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3529
msgid "You shouldn't have done that."
msgstr ""

#  level: "Knot Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3530
msgid "Careful."
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3568
msgid "Audience in Venice"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3570
msgid "Press the Triggers"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3572
#, fuzzy
msgid "Welcome to Venice"
msgstr "Bienvenue dans Enigma V"

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3574
msgid "Welcome to the Audience"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3576
msgid "rialto"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3578
msgid "...under construction"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3580
msgid "try the bolders as gondola"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3582
msgid "piazza san marco"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3584
msgid "danger"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3586
msgid "san giorgio"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3588
msgid "guardian ducale"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3590
msgid "gondoliere on strike"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3592
msgid "palace ducale"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3594
msgid "look at san michele"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3596
msgid "use the gondola below"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#: po/level_i18n.cc:3598
msgid "hurry to san giorgio"
msgstr ""

#  level: "Minor Tangler"
#  author: "Joseph Dunne" email "josephdunne1993@hotmail.com"
#: po/level_i18n.cc:3605
msgid "Clue: The starting point is where all dead marbles go"
msgstr ""

#  level: "Map it out II"
#  author: "Manuel Eisentraut" email ""
#: po/level_i18n.cc:3609
msgid ""
"Ever mapped out a 4D-Labyrinth? Well, it's time to learn thinking in four "
"dimensions ... Some hints: size of the labyrinth is 4x4x4x4; your current "
"position is (2|3|3|2); in all of the 16 corners of the hypercube is a blue "
"oxyd ..."
msgstr ""

#  level: "Map it out II"
#  author: "Manuel Eisentraut" email ""
#: po/level_i18n.cc:3610
msgid ""
"Ever mapped out a 4D-Labyrinth? Well, it's time to learn thinking in four "
"dimensions ... Some hints: size of the labyrinth is 3x3x3x3; your current "
"position is (2|2|2|2); in all of the 16 corners of the hypercube is a blue "
"oxyd ..."
msgstr ""

#  level: "mad-ill-tation"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3620
msgid ""
"... illmind's mad-ill-tation ... a tribute to esprit meditation levels from "
"the past. thank you. ..."
msgstr ""

#  level: "Inkblot 1"
#  author: "Nathan Bronecke" email "npb-engimalevel@rbepan.net"
#  comment: "the common name of the Rorschach test is inkblot test; this title just refers to the level's visual appearance"
#: po/level_i18n.cc:3634
msgid "Inkblot 1"
msgstr ""

#  level: "Meditation in Peace"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3654
msgid "Funeral on Deep Sea"
msgstr ""

#  level: "Meditation in Peace"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3656
msgid ""
"Warning: Do not play this level for more than 10 minutes - you may suffer "
"sea sickness yourself!"
msgstr ""

#  level: "Restless Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3667
#, fuzzy
msgid "Restless Meditation"
msgstr "Méditation sur une gouttière"

#  level: "Restless Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3669
msgid "Caution - Quick Sand!"
msgstr ""

#  level: "Lady in Red"
#  author: "Just" email ""
#: po/level_i18n.cc:3685
msgid "Lady in Red"
msgstr ""

#  level: "Recover the Stone"
#  author: "Joseph Dunne" email ""
#: po/level_i18n.cc:3689
msgid "Recover the Stone"
msgstr ""

#  level: "Slopes, Jumps & Falls"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3696
#, fuzzy
msgid "Floating ..."
msgstr "Note: "

#  level: "Slopes, Jumps & Falls"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3697
msgid "Don't be afraid -- It's only a ten mile drop!"
msgstr ""

#  level: "jumping ball flash"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3710
msgid "illmind's jumping ball flash ..."
msgstr ""

#  level: "jumping ball flash"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3711
msgid "... of heaven comes the beast from the ..."
msgstr ""

#  level: "jumping ball flash"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3712
msgid "... t r a p p e d ..."
msgstr ""

#  level: "Check the light"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3725
msgid "Ob Schachfiguren laserresistent sind?"
msgstr ""

#  level: "Chess and Boxes"
#  author: "Johannes Laire" email "johannes.laire@gmail.com"
#: po/level_i18n.cc:3729
msgid "Chess and Boxes"
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3743
msgid "Sorry, this switch is currently out of order."
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3745
msgid "As I already told you, this switch is out of order!"
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3747
msgid "How often are you going to try this?"
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3749
msgid "Did anything happen? I'm not sure ..."
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3751
#, fuzzy
msgid "Congrats, now it works again!"
msgstr "Félicitations! (ou alors réessayez)"

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3753
msgid "No hints available at the moment."
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3755
msgid "There is a passage right beneath this stone!"
msgstr ""

#  level: "Chessing Positions"
#  author: "Raoul Bourquin" email "raoul@users.berlios.de"
#: po/level_i18n.cc:3759
msgid "Remember 'Changing Positions'?"
msgstr "Vous rappelez-vous 'changing positions'?"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Escape as unchaining"
#: po/level_i18n.cc:3765
msgid "Escape by Chaining Thieves"
msgstr "Pour vous évader, enchaînez les voleurs"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Characters of Michael Ende's fantasy novel 'The Neverending Story'"
#: po/level_i18n.cc:3768
msgid "Remember Atreyu's horse Atrax!"
msgstr "Souvenez-vous d'Atrax, le cheval d'Atrejus!"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3770
msgid "I am innocent! I've never stolen anything!"
msgstr "Je suis innocent! Je n'ai jamais rien volé!"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3772
msgid "It is said that pirates have taken the treasure."
msgstr "On dit que des pirates se sont emparés du trésor."

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3774
msgid "Pirates usually hide their treasure!"
msgstr "Les pirates ont l'habitude de cacher leur trésor!"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3776
msgid "A closed door gives a better overview!"
msgstr "La vue est meilleure avec la porte fermée!"

#  level: "Basketball"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3796
msgid "Pass the ball in time"
msgstr "Faites une passe dans les temps"

#  level: "Holes!"
#  author: "Edward" email ""
#: po/level_i18n.cc:3800
msgid "Holes!"
msgstr "Des trous!"

#  level: "Meditation Disturbance"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3814
msgid "Meditation Disturbance"
msgstr "Distrait de la méditation"

#  level: "Meditation Disturbance"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "free translatable joke about being hit by a horse"
#: po/level_i18n.cc:3817
msgid "Hit by a bolting horse"
msgstr "Ruer dans les brancards"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:3829
msgid "Welcome to Enigma VI"
msgstr "Bienvenue dans Enigma VI"

#  level: "Hot Hurdle Race"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:3834
msgid "Hot Hurdle Race"
msgstr "Course d'obstacle de feu"

#  level: "Hot Hurdle Race"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:3836
msgid "Run for your life!"
msgstr "\"Courez si vous tenez à la vie!\""

#  level: "Tandem Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:3847
msgid "Tandem Chess"
msgstr ""

#  level: "Tandem Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:3849
msgid "Work together!"
msgstr ""

#  level: "Ben Hur"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3854
msgid "The art of steering a quadriga"
msgstr "L'art de piloter un quadrige"

#  level: "Ben Hur"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "quater - historical death penalty to be devided in four parts"
#: po/level_i18n.cc:3857
msgid "Dropping the spoon redeems from being quartered!"
msgstr "Lacher la cuillère rembourse l'écartèlement!"

#  level: "be quick or be dead"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:3870
msgid "illmind's be quick or be dead"
msgstr "soyez rapide ou soyez mort"

#  level: "One-Way Woods"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3908
msgid "One-Way Woods"
msgstr ""

#  level: "One-Way Woods"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3909
msgid "Recycling by Swapping"
msgstr ""

#  level: "Procrustes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3920
msgid "Procrustes"
msgstr "Procuste"

#  level: "Bodyguard"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3928
msgid "In the line of thieves"
msgstr "Caravane des voleurs"

#  level: "Bodyguard"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:3930
msgid "Keys from left to right are NE, NW, SE, SW."
msgstr "Les clés sont, de gauche à droite: NE, NW, SE et SW."

#  level: "Just a Maze?"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3946
msgid "It isn't as easy as it looks."
msgstr "Pas aussi facile que ça en a l'air."

#  level: "Oxyd Drilling"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3950
msgid "Oxyd Drilling"
msgstr ""

#  level: "Oxyd Drilling"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3952
msgid "Useful unsuccessful drillings"
msgstr ""

#  level: "Rotor Guards"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3957
msgid "Rotor Guards"
msgstr ""

#  level: "Rotor Guards"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3959
msgid "Hoisting guards with their own petard"
msgstr ""

#  level: "Simple Space"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:3964
msgid "A really annoying Level"
msgstr "un niveau vraiment ennuyeux"

#  level: "Dialers"
#  author: "Edward" email ""
#: po/level_i18n.cc:4010
msgid "Dialers"
msgstr "Numéroteurs"

#  level: "Tarzan"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#: po/level_i18n.cc:4015
msgid "Hanging around in the Jungle"
msgstr "De liane en liane"

#  level: "Edwards Mountain"
#  author: "Edward" email ""
#: po/level_i18n.cc:4022
msgid "Edwards Mountain"
msgstr "La montagne d'Edward"

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4026
msgid "Al Capone's training camp."
msgstr "Le camp d'entraînement d'Al Capone."

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4027
msgid "There are at least two patterns to break through the wall."
msgstr "Il y a au moins deux moyens de casser le mur."

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4028
msgid "It is a well known secret that a few prisioners did escape."
msgstr "Un secret bien connu: Peu de prisonniers ont réussi à s'évader."

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4029
msgid "A window in the wall would be really nice."
msgstr "Une fenêtre dans le mur, ce serait vraiment bien."

#  level: "Revolver"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4034
msgid "Charging live ammunition"
msgstr ""

#  level: "No Memory"
#  author: "Edward" email ""
#: po/level_i18n.cc:4041
msgid "No Memory"
msgstr "Pas de mémoire"

#  level: "Toreador"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4046
msgid "Toreador"
msgstr "Toréador"

#  level: "Persecution Mania"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4051
msgid "Persecution Mania"
msgstr "Manie de la persécution"

#  level: "Persecution Mania"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4053
msgid "A problem shared is a problem halved!"
msgstr "Un problème partagé est un demi-problème!"

#  level: "Magic Trinity"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:4058
msgid "Magic Trinity"
msgstr ""

#  level: "Blitz Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:4066
msgid "Blitz Chess"
msgstr "Echec en blitz"

#  level: "Blitz Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:4068
msgid "Move fast!"
msgstr "bougez vite!"

#  level: "Pleasure Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:4073
msgid "Pleasure Garden"
msgstr ""

#  level: "Pleasure Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:4074
msgid ""
"Quickly ...                                                                             "
"or trickily!"
msgstr ""

#  level: "Correspondence Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:4079
msgid "Correspondence Chess"
msgstr ""

#  level: "Correspondence Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:4081
msgid "Send smartly!"
msgstr ""

#  level: "Polar Bears' Paradise"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4110
msgid "Polar Bears' Paradise"
msgstr ""

#  level: "Polar Bears' Paradise"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#: po/level_i18n.cc:4112
msgid "Witch Hunt on Ice"
msgstr ""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4116
msgid ""
"Welcome to Mexico! Eight hours ago, your plane arrived at the Airport of "
"\"Coatlicue\", which is a small village surrounded by unexplored jungle "
"terrain. Now you find yourself in front of an impressive temple, which seems "
"to be a relic of the ancient Aztec empire. But the temple is in surprisingly "
"good condition ..."
msgstr ""
"Bienvenue au Mexique! Il y a huit heures, votre avion s'est posé sur le  "
"petit aéroport de \"Coatlicue\", un petit village au milieu d'une jungle  "
"inexplorée. Maintenant vous vous trouvez au fronton d'un gigantesque temple  "
"qui semble dater des aztèques; mais ce temple est remarquablement bien "
"conservé ..."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4117
msgid ""
"Next to the giant doors of the temple you see a chrome sign: \"Restoration "
"by: G. G. Goshers, A.D. 1998\". A smaller sign beneath says: \"Property of "
"G. G. Goshers. Trespassing prohibited!\". Now you notice the dog kennels "
"built up along the front side of the temple. \"Goshers made this ancient "
"relic a fortress\", you think, \"this cannot be legal, for Goshers received "
"funding from the UK Government. I'll try to call him to account!\""
msgstr ""
"A côté des portes géantes du temple, un panneau chromé indique: "
"\"Restauration  menée  par G. G. Goshers en 1998\". Et en-dessous, en plus "
"petit, est gravé:  \"Propriété  de G. G. Goshers. Entrée interdite!\". A ce "
"moment vous apercevez  les deux chenils construits sur le côté du temple. "
"\"Goshers a fait de ce temple  une forteresse\", pensez-vous, \"c'est "
"illégal puisque Goshers travaille pour le  gouvernement américain. Je vais "
"lui téléphoner pour lui demander des comptes!\"   "

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4118
msgid "This guard doesn’t notice me."
msgstr "Ce gardien ne m'a pas vu.  "

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4119
msgid ""
"This lake was obviously made by Goshers. I think the correct way is south."
msgstr ""
"Ce lac est visiblement l'oeuvre de Goshers. Je pense que le chemin vers  le "
"Sud est le bon."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4120
msgid ""
"There's an inscription on the old wall, saying in spanish: \"Careful! What "
"you touch could be the last thing you touch!\""
msgstr ""
"Une inscription sur le vieux mur dit en espagnol: \"Attention! Ce que vous "
"touchez pourrait être la dernière chose que vous touchiez!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4121
msgid "Chrome sign: \"Control of the beast’s cage.\""
msgstr "Panneau chromé: \"Contrôle des bêtes sauvages.\" "

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4122
msgid "Oooh, this slope is steep! Try not to touch the skull!"
msgstr "Oooh, que la pente est raide! Eessayez de ne pas de toucher le crâne! "

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4123
msgid ""
"This building down there looks like a prison. Let's see if I can determine "
"its purpose ... Ah, there's another chrome sign. Goshers seems to favour "
"chrome signs. It says: \"Natives’ prison\"."
msgstr ""
"Ce bâtiment en bas ressemble à une prison. Allons voir de plus près. Ah, il "
"y a un panneau. Et il est aussi chromé. Goshers semble aimer les  panneaux "
"chromés. Celui-ci dit: \"Prison des indigènes\". "

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4124
msgid ""
"Getting beyond the prison building was a really good idea. But now you have "
"to cross this lake. Be thrifty with those boxes!"
msgstr ""
"Aller au-delàde la prison était vraiment une bonne idée. Mais maintenant  il "
"vous reste à traverser ce lac. Soyez économe avec ces boîtes!  "

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4125
msgid ""
"Now, peering through the grilled prison windows, you see a native woman "
"imprisoned there. Obviously Goshers locked up all the natives, who disturbed "
"his \"work\"; trying to enter the temple and to get rich from the treasures "
"of the Aztecs. It might be helpful to be accompanied by someone, who knows "
"the secrets of the jungle and this temple ..."
msgstr ""
"Au travers du grillage d'une fenêtre de la prison, vous apercevez  une "
"indigène emprisonnée. Visiblement Goshers a enfermé tous les autochtones  "
"qui pouvaient interrompre son \"oeuvre\", consistant à essayer de pénétrer  "
"le temple et empocher le trésor des aztèques. La compagnie de quelqu'un qui  "
"connaît les secrets de la jungle et du temple n'est peut-être pas "
"superflue ..."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4126
msgid ""
"Since the white man there freed me from the prison, he certainly cannot be "
"as evil as this Goshers is. Perhaps he wants to end the mastery of Goshers "
"and free my people. And even if this is not the case, it's better to be free "
"than imprisoned. I think I should thank him."
msgstr ""
"Homme blanc avoir délivré Xila; il ne doit pas être aussi mauvais que ce "
"Goshers. Il pourrait mettre fin au règne de Goshers et  affranchir mon "
"peuple. Et même si ce n'est pas le cas, il vaut mieux être  libre qu'en "
"prison. Je crois que je devrais le remercier."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4127
msgid ""
"You meet the English adventurer in the front of the prison. \"Hello, I'm "
"Xila!\", you tell him in broken English. After he introduced himself as "
"well, both of you begin to work out a plan against the evil G. G. Goshers."
msgstr ""
"Vous rencontrez l'aventurier anglais au fronton de la prison. \"Bonjour, mon "
"nom est Xila!\", lui dites-vous dans un Anglais très approximatif. Lorsqu'il "
"s'est présenté àson tour, vous élaborez à deux un plan pour combattre  le "
"démoniaque Goshers."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4128
msgid ""
"This is a really hard puzzle. The English man will have to help me, if this "
"enigma is to be solved."
msgstr ""
"Cette énigme être vraiment difficile. Il me faudra l'aide de l'Anglais  pour "
"la résoudre."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4129
msgid "You wonder what this switch could trigger."
msgstr "Vous vous demandez ce que cet interrupteur peut déclencher."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4130
msgid "Xila knows how to drain the lake!"
msgstr "Xila savoir comment assécher le lac."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4131
msgid "You were lucky to find this hole. It prevents you from drowning."
msgstr "Cette grotte est providentielle. Elle vous sauve de la noyade."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4132
msgid "This glass stone must fulfill a purpose ..."
msgstr "Cette pierre de cristal doit certainement avoir un but ..."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4133
msgid "It's funny that such a temple should have a side entrance."
msgstr "Etrange, que ce genre de temple ait une entrée latérale."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4134
msgid "Be careful! There are sensors in the walls."
msgstr "Attention aux capteurs dans le mur."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4135
msgid ""
"After the huge doors of the old temple have opened, you see, that the "
"entrance is protected by 11 knights, armed with spears. These guards are "
"very dangerous. Without a sword you'll never be able to enter. Be careful. "
"There are not only knights, but also thieves."
msgstr ""
"Une fois que les lourdes portes du temple se sont ouvertes, vous constatez  "
"que son entrée est protégée par 11 chevaliers armés de lances. Ils sont si  "
"dangereux que sans épée vous ne pourrez jamais entrer. Attention, il y a  "
"aussi des voleurs."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4136
msgid "\"Congratulations. You just managed to enter this old Aztec Temple.\""
msgstr "\"Bravo. Vous avez réussi à entrer dans ce vieux Temple Aztèque.\" "

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4137
msgid ""
"\"You've been smarter than I expected. But you'll never enter the treasure "
"room nor escape from here!\""
msgstr ""
"\"Vous avez été plus malin que je ne l'aurais cru. Mais la chambre du "
"trésor, vous n'y entrerez ni n'en sortirez jamais!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4138
msgid ""
"\"I, Goshers, will certainly be able to rid myself of one of my archenemies "
"by just killing you!\""
msgstr ""
"\"Moi Goshers saurai me débarasser définitivement de mes ennemis,  rien "
"qu'en vous tuant vous!\"  "

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4139
msgid "\"Run for your life!\""
msgstr "\"Courez si vous tenez à la vie!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4140
msgid ""
"Xila and you just entered the Diamond Room of the old Aztec Temple. By "
"taking him back to Great Britain and rendering him to the police, you have "
"ended the evil career of Gerald Gregory Goshers. Congratulations on the "
"success of your expedition!"
msgstr ""
"Xila et vous venez d'entrer dans la Chambre Aux Diamants du vieux  temple. "
"En le ramenant en Grande-Bretagne pour le remettre à la Police de  Sa "
"Majesté, vous avez mis fin aux exactions de Gerald Gregory Goshers.  Votre "
"expédition est un succès! "

#  level: "Jack-Of-All-Trades"
#  author: "mecke" email ""
#: po/level_i18n.cc:4151
msgid "Jack-Of-All-Trades"
msgstr ""

#  level: "Jack-Of-All-Trades"
#  author: "mecke" email ""
#: po/level_i18n.cc:4153
msgid "Find The Paradise"
msgstr ""

#  level: "The Green Hell"
#  author: "mecke" email ""
#: po/level_i18n.cc:4167
msgid "The Green Hell"
msgstr ""

#  level: "The Green Hell"
#  author: "mecke" email ""
#: po/level_i18n.cc:4169
msgid "Exploration Trip to Green Waters"
msgstr ""

#  level: "Enigmaparcour"
#  author: "mecke" email ""
#: po/level_i18n.cc:4177
msgid "Open the Doors"
msgstr ""

#  level: "Enigmines"
#  author: "Brian Huffman" email ""
#: po/level_i18n.cc:4181
msgid ""
"Watch out for mines!        White = 0, Blue = 1, Black = 2, Red = 3, Yellow "
"= 4, Deep Blue = 5, Deep Red = 6 ..."
msgstr ""

#  level: "Enigmines"
#  author: "Brian Huffman" email ""
#: po/level_i18n.cc:4182
msgid ""
"Hint: Mines are never located along the edges.  If you still get stuck, look "
"behind the wall!"
msgstr ""

#  level: "Enigmines"
#  author: "Brian Huffman" email ""
#: po/level_i18n.cc:4183
msgid ""
"Hit the switch to uncover one tile, but you will have to wait 10 seconds."
msgstr ""

#  level: "A Screenful of Secrets"
#  author: "mecke" email ""
#: po/level_i18n.cc:4188
#, fuzzy
msgid "My First Level"
msgstr "Abandonner le niveau"

#  level: "A Screenful of Secrets"
#  author: "mecke" email ""
#: po/level_i18n.cc:4190
msgid "\"Secrets? Use the items, ... use the glasses ..."
msgstr ""

#  level: "Rhythm of Space"
#  author: "mecke" email ""
#: po/level_i18n.cc:4195
msgid "Only A Labyrinth"
msgstr ""

#  level: "Helios I"
#  author: "mecke" email ""
#: po/level_i18n.cc:4203
msgid "Use the Lightpassenger"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4208
msgid "Start the next explosion at brick 17 (counting from left)!"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4210
msgid "Use of ring only allowed on marked areas."
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4214
msgid "Caution! Don't use for bridge-building!"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4216
msgid "Looks pretty dark!"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#: po/level_i18n.cc:4218
msgid "Prevent theft! Don't leave valuables in your inventory!"
msgstr ""

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:4230
#, fuzzy
msgid "Welcome to Enigma VIII"
msgstr "Bienvenue dans Enigma III"

#  level: "Status code 302"
#  author: "/dev/null" email ""
#: po/level_i18n.cc:4234
msgid "Hey, you've got godlike help? Is the hell hound on your trail?"
msgstr ""

#  level: ""
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:4274
msgid "Drop the hammer on side of a pentomino and use the switch!"
msgstr ""
"Laissez tomber ce marteau sur le côté du pentomino et utilisez "
"l'interrupteur!"

#  level: ""
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:4275
#, fuzzy
msgid "Drop the hammer on side of a pentomino, not beneath it!"
msgstr ""
"Laissez tomber ce marteau sur le côté du pentomino et utilisez "
"l'interrupteur!"

#~ msgid "What do you want the first gate to do?"
#~ msgstr "Que voulez-vous que fasse la première porte (en anglais)"

#~ msgid "Opposite"
#~ msgstr "Le contraire (en anglais)"

#~ msgid ""
#~ "If ten equals three, five equals four, two equals three, four equals "
#~ "four, and thirteen equals eight, what does nine equal?"
#~ msgstr ""
#~ "Si dix égalent trois, cinq égalent quatre, deux égalent trois, quatre "
#~ "égalent quatre, et treize égalent huit, que vaut neuf? (en anglais)"

#~ msgid "Congratulations!"
#~ msgstr "Bravo!"

#~ msgid "Default"
#~ msgstr "Défaut"

#~ msgid "Template for a simple level."
#~ msgstr "Gabarit pour un niveau simple."

#~ msgid "Template for a level with the RenderLine method."
#~ msgstr "Gabarit pour un niveau avec la méthode 'Renderline'."

#~ msgid "Template for a level coded with the ant library."
#~ msgstr "Gabarit pour un niveau utilisant la bibliothèque 'ant'."

#~ msgid "Level with all floors of Enigma 1.00!"
#~ msgstr "Un niveau avec tous les sols de Enigma 1.00!"

#~ msgid "Level with all items of Enigma 1.00!"
#~ msgstr "Un niveau avec tous les outils de Enigma 1.00!"

#~ msgid "Level with all stones of Enigma 1.00!"
#~ msgstr "Un niveau avec tous les sols de Enigma 1.00"

#~ msgid "Area closed"
#~ msgstr "Zone interdite!"

#~ msgid "Chromed sign: "
#~ msgstr "Panneau chromé"

#~ msgid "Skip to next non-par level"
#~ msgstr "Saute au prochain niveau"

#~ msgid "behind best time."
#~ msgstr "derrière meilleur temps."

#~ msgid "Your best time: "
#~ msgstr "Votre meilleur temps: "

#~ msgid "Project maintainer:"
#~ msgstr "Projet maintenu par:"

#~ msgid "  JOHANNES FORTMANN (graphics), JEREMY SAWICKI (oxydlib),"
#~ msgstr "  JOHANNES FORTMANN (graphismes), JEREMY SAWICKI (oxydlib),"

#~ msgid "the accompanying COPYING.GPL for details."
#~ msgstr "le fichier COPYING.GPL pour plus de détails."

#~ msgid "Skip solved levels: "
#~ msgstr "Sauter paysages résolus: "

#~ msgid "Time hunt: "
#~ msgstr "Chasse au temps: "

#~ msgid "Select next non-par level"
#~ msgstr "Saute au prochain niveau autre que PAR"

#~ msgid "That's par."
#~ msgstr "C'est un par."

#~ msgid "Difficulty: Easy"
#~ msgstr "Difficulté: Facile"

#~ msgid "Difficulty: Normal"
#~ msgstr "Difficulté: Difficile"

#~ msgid "Edit"
#~ msgstr "Modifier"

#~ msgid "Tournament"
#~ msgstr "Tournoi"

#~ msgid "Training"
#~ msgstr "Entraînement"

#~ msgid "Please restart Enigma to activate your changes!"
#~ msgstr "Redémarrez Enigma pour prendre en compte les changements!"

#~ msgid "Enigma - Level Pack Menu"
#~ msgstr "Enigma - Menu des niveaux"

#~ msgid "Enigma - Options Menu"
#~ msgstr "Enigma - Menu options"
