# German translation for Enigma.
# Copyright (C) 2004 Daniel Heck
# Daniel Heck <dheck@gmx.de>, 2004.
# 
msgid ""
msgstr ""
"Project-Id-Version: Enigma 1.00\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2008-07-01 15:29+0200\n"
"PO-Revision-Date: 2006-12-11 17:05+0100\n"
"Last-Translator: Daniel Heck <dheck@gmx.de>\n"
"Language-Team: Enigma developers <enigma-devel@nongnu.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: src/server.cc:157 src/server.cc:171 src/gui/LevelInspector.cc:201
msgid "Server Error: could not load level '"
msgstr "Server Fehler: Konnte Level nicht laden: '"

#: src/client.cc:68
#, c-format
msgid "Mouse speed: %d"
msgstr "Maustempo: %d"

#: src/client.cc:79
msgid "Another nameless level"
msgstr "Noch ein namenloser Level"

#: src/client.cc:83
msgid " by "
msgstr " von "

#: src/client.cc:484
msgid "Left mouse button:"
msgstr "Linke Maustaste:"

#: src/client.cc:484
msgid "Activate/drop leftmost inventory item"
msgstr "Erstes Objekt im Inventar aktivieren/ablegen"

#: src/client.cc:485
msgid "Right mouse button:"
msgstr "Rechte Maustaste:"

#: src/client.cc:485
msgid "Rotate inventory items"
msgstr "Inventar umordnen"

#: src/client.cc:486 src/gui/LevelMenu.cc:193 src/gui/ScreenshotViewer.cc:34
msgid "Escape:"
msgstr "Escape:"

#: src/client.cc:486
msgid "Show game menu"
msgstr "Menü anzeigen"

#: src/client.cc:487
#, fuzzy
msgid "Shift+Escape:"
msgstr "Escape:"

#: src/client.cc:487
msgid "Quit game immediately"
msgstr ""

#: src/client.cc:488
msgid "F1:"
msgstr "F1:"

#: src/client.cc:488 src/gui/LevelMenu.cc:194 src/gui/ScreenshotViewer.cc:35
msgid "Show this help"
msgstr "Diese Hilfe anzeigen"

#: src/client.cc:489
msgid "F3:"
msgstr "F3:"

#: src/client.cc:489
msgid "Kill current marble"
msgstr "Momentane Kugel zerstören"

#: src/client.cc:490
msgid "Shift+F3:"
msgstr "Shift+F3:"

#: src/client.cc:490
msgid "Restart the current level"
msgstr "Neustart des Levels"

#: src/client.cc:491
msgid "F4:"
msgstr "F4:"

#: src/client.cc:491
msgid "Skip to next level"
msgstr "Zum nächsten Level springen"

#: src/client.cc:492 src/gui/LevelPackComposer.cc:48
msgid "F5:"
msgstr "F5:"

#: src/client.cc:493
msgid "F6:"
msgstr "F6:"

#: src/client.cc:493
msgid "Jump back to last level"
msgstr "Gehe zum letzten Level"

#: src/client.cc:494
msgid "F10:"
msgstr "F10:"

#: src/client.cc:494
msgid "Make screenshot"
msgstr "Bildschirmphoto speichern"

#: src/client.cc:495
msgid "Left/right arrow:"
msgstr "Pfeil links/rechts:"

#: src/client.cc:495
msgid "Change mouse speed"
msgstr "Maustempo ändern"

#: src/client.cc:496
msgid "Alt+x:"
msgstr "Alt+x:"

#: src/client.cc:496
msgid "Return to level menu"
msgstr "Zurück zum Levelmenü"

#: src/client.cc:507
msgid "Skip to next level for best score hunt"
msgstr "Für Rekordjagd zum nächsten Level springen"

#: src/client.cc:508
msgid "Skip to next unsolved level"
msgstr "Zum nächsten ungelösten Level"

#: src/client.cc:661
msgid "Too slow for "
msgstr "Zu langsam für "

#: src/client.cc:666
msgid "You are slow today.. [Ctrl-A]"
msgstr "Na, schlechte Tagesform? [Strg-A]"

#: src/client.cc:740
msgid "Exactly the world record of "
msgstr "Genau der Rekord von "

#: src/client.cc:742
msgid "Great! A new world record!"
msgstr "Super! Ein neuer Rekord!"

#: src/client.cc:747
msgid "Again your personal record..."
msgstr "Erneut der persönliche Rekord ..."

#: src/client.cc:753
msgid "New personal record - better than par!"
msgstr "Neuer persönlicher Rekord - besser als Par!"

#: src/client.cc:755
msgid "New personal record, but over par!"
msgstr "Neuer persönlicher Rekord, aber über Par!"

#: src/client.cc:757
msgid "New personal record!"
msgstr "Neuer persönlicher Rekord!"

#: src/client.cc:768
msgid "Your record, "
msgstr "Persönlicher Rekord, "

#: src/client.cc:775
msgid "behind world record."
msgstr "hinter dem Rekord."

#: src/client.cc:777
msgid "behind your record."
msgstr "langsamer als der persönliche Rekord."

#: src/client.cc:785
msgid "Level finished - better than par!"
msgstr "Level geschafft - besser als Par!"

#: src/client.cc:787
msgid "Level finished, but over par!"
msgstr "Level geschafft, aber über Par!"

#: src/client.cc:789
msgid "Level finished!"
msgstr "Level geschafft!"

#: src/client.cc:792
msgid " Cheater!"
msgstr " Schummler!"

#: src/client.cc:821
#, c-format
msgid "Enigma pack %s - level #%d: %s"
msgstr "Enigma Paket %s - Landschaft #%d: %s"

#: src/client.cc:831
msgid "Your record: "
msgstr "Persönlicher Rekord: "

#: src/client.cc:833
msgid "World record to beat: "
msgstr "Zu schlagender Rekord: "

#: src/main.cc:285
#, c-format
msgid "Error in configuration file.\n"
msgstr "Fehler in Konfigurationsdatei.\n"

#: src/main.cc:527 src/main.cc:550
#, c-format
msgid "Error Home directory does not exist.\n"
msgstr "Fehler: Heimverzeichnis existiert nicht.\n"

#: src/main.cc:542
#, c-format
msgid "Error Application Data directory does not exist.\n"
msgstr "Fehler: Programmdatenverzeichnis existiert nicht.\n"

#: src/main.cc:570 src/main.cc:619
#, c-format
msgid "Error in XML initialization.\n"
msgstr "Fehler in der XML Initialisierung.\n"

#: src/main.cc:695
#, c-format
msgid ""
"Mac OS X upgrade from Enigma 1.00\n"
"\n"
"The default user data path has changed from\n"
"  %s \n"
"\n"
"to the visible data path\n"
"  %s \n"
"\n"
"If ok Enigma will move your data to this new location.\n"
"Note that you have to restart Enigma once for completion of this update."
msgstr ""
"Mac OS X upgrade von Enigma 1.00\n"
"\n"
"Der standard Userdaten Pfad ändert sich von\n"
"  %s \n"
"\n"
"zum sichtbaren Daten Pfad\n"
"  %s \n"
"\n"
"Falls Sie das wollen, wird Enigma Ihre Spieldaten an den neuen Ort "
"verschieben.\n"
"Sie müssen Enigma ein Mal neu starten, um das Update zu vervollständigen."

#: src/main.cc:696
msgid "OK"
msgstr "OK"

#: src/main.cc:696 src/gui/OptionsMenu.cc:139
msgid "Never"
msgstr "Nie"

#: src/main.cc:696
msgid "Remind"
msgstr "Erinnern"

#: src/main.cc:840
msgid ""
"Fatal Error that causes the application to quit:\n"
"\n"
msgstr ""
"Fataler interner Fehler der eine Beendigung der Applikation erzwingt:\n"
"\n"

#: src/main.cc:842 src/gui/MainMenu.cc:229
msgid "Quit"
msgstr "Ende"

#: src/gui/MainMenu.cc:68 src/gui/MainMenu.cc:221 src/gui/LevelPackMenu.cc:66
msgid "Start Game"
msgstr "Spiel starten"

#: src/gui/MainMenu.cc:69
msgid "Join Game"
msgstr "Teilnehmen"

#: src/gui/MainMenu.cc:70 src/gui/ScreenshotViewer.cc:34
msgid "Back"
msgstr "Zurück"

#: src/gui/MainMenu.cc:107
msgid "Main developers of the 1.0 release:"
msgstr "Hauptentwickler der Version 1.0:"

#: src/gui/MainMenu.cc:108
msgid "  RONALD LAMPRECHT (lead)"
msgstr "  RONALD LAMPRECHT (Leitung)"

#: src/gui/MainMenu.cc:112
msgid "Special Thanks To:"
msgstr "Besonderer Dank an:"

#: src/gui/MainMenu.cc:113
msgid "  DANIEL HECK (project founder)"
msgstr "  DANIEL HECK (Projektgründer)"

#: src/gui/MainMenu.cc:114
msgid "  MEINOLF SCHNEIDER (game idea, level design)"
msgstr "  MEINOLF SCHNEIDER (Spielidee, Level Design)"

#: src/gui/MainMenu.cc:116
msgid "Please refer to the manual or the next pages for full credits."
msgstr "Weitere Danksagungen auf den nächsten Seiten und im Benutzerhandbuch."

#: src/gui/MainMenu.cc:118
msgid "Home Page: http://www.nongnu.org/enigma"
msgstr "Home Page: http://www.nongnu.org/enigma"

#: src/gui/MainMenu.cc:119
msgid "Contact: enigma-devel@nongnu.org"
msgstr "Kontakt: enigma-devel@nongnu.org"

#: src/gui/MainMenu.cc:121
msgid "Enigma is free software and may be distributed under the"
msgstr "Enigma ist freie Software und darf unter den Bedingungen der"

#: src/gui/MainMenu.cc:122
msgid "terms of the GNU General Public License, version 2."
msgstr "GNU General Public License, Version 2, verbreitet werden."

#: src/gui/MainMenu.cc:124
msgid "Copyright (C) 2002-2007 Daniel Heck and contributors."
msgstr "Copyright (C) 2002-2007 Daniel Heck und Mitarbeiter."

#: src/gui/MainMenu.cc:126
msgid "Main developer of all releases:"
msgstr "Hauptentwickler aller Versionen:"

#: src/gui/MainMenu.cc:140
msgid "Special Thanks:"
msgstr "Besonderer Dank an:"

#: src/gui/MainMenu.cc:153
msgid "Contributors:"
msgstr "Mitarbeiter:"

#: src/gui/MainMenu.cc:222 src/gui/LevelMenu.cc:48
msgid "Level Pack"
msgstr "Levelpaket"

#: src/gui/MainMenu.cc:224
msgid "Network Game"
msgstr "Netzwerkspiel"

#: src/gui/MainMenu.cc:225
msgid "Editor"
msgstr "Leveleditor"

#: src/gui/MainMenu.cc:227 src/gui/GameMenu.cc:48
msgid "Options"
msgstr "Einstellungen"

#: src/gui/MainMenu.cc:228
msgid "Credits"
msgstr "Über Enigma"

#: src/gui/MainMenu.cc:338
msgid "Preferences Path:"
msgstr "Pfad zu den Einstellungen:"

#: src/gui/MainMenu.cc:348
msgid "User Path:"
msgstr "Pfad zu den Userdaten:"

#: src/gui/MainMenu.cc:358
msgid "User Image Path:"
msgstr "Pfad zu den Bildern:"

#: src/gui/MainMenu.cc:368
msgid "System Path:"
msgstr "Systempfad:"

#: src/gui/MainMenu.cc:378
msgid "Resource Paths:"
msgstr "Datenpfad:"

#: src/gui/MainMenu.cc:388
msgid "L10n Path:"
msgstr "L10n Pfad:"

#: src/gui/OptionsMenu.cc:92 src/gui/OptionsMenu.cc:113
msgid "muted"
msgstr "aus"

#: src/gui/OptionsMenu.cc:126
msgid "Music in game"
msgstr "Musik im Spiel"

#: src/gui/OptionsMenu.cc:126
msgid "No music in game"
msgstr "Keine Musik im Spiel"

#: src/gui/OptionsMenu.cc:131 src/gui/OptionsMenu.cc:135
#: src/gui/OptionsMenu.cc:261
msgid "Yes"
msgstr "Ja"

#: src/gui/OptionsMenu.cc:131 src/gui/OptionsMenu.cc:135
#: src/gui/OptionsMenu.cc:261
msgid "No"
msgstr "Nein"

#: src/gui/OptionsMenu.cc:139
msgid "Auto"
msgstr "Autom."

#: src/gui/OptionsMenu.cc:249
msgid "reversed"
msgstr "vertauscht"

#: src/gui/OptionsMenu.cc:250
msgid "mono"
msgstr "mono"

#: src/gui/OptionsMenu.cc:251
msgid "normal"
msgstr "normal"

#: src/gui/OptionsMenu.cc:294 src/gui/LevelInspector.cc:337
#: src/gui/LevelInspector.cc:353 src/gui/LevelInspector.cc:366
msgid "unknown"
msgstr "unbekannt"

#: src/gui/OptionsMenu.cc:408
#, fuzzy
msgid "Main"
msgstr "Hauptmenü"

#: src/gui/OptionsMenu.cc:410
msgid "Video"
msgstr ""

#: src/gui/OptionsMenu.cc:412
#, fuzzy
msgid "Audio"
msgstr "Autom."

#: src/gui/OptionsMenu.cc:414
msgid "Config"
msgstr ""

#: src/gui/OptionsMenu.cc:416
msgid "Paths"
msgstr ""

#: src/gui/OptionsMenu.cc:435 src/gui/LevelPackComposer.cc:119
#: src/gui/LevelPackConfig.cc:321 src/gui/LPGroupConfig.cc:102
#: src/gui/LevelInspector.cc:178 src/gui/HelpMenu.cc:36
msgid "Ok"
msgstr "Ok"

#: src/gui/OptionsMenu.cc:488 src/gui/OptionsMenu.cc:516
msgid "Language: "
msgstr "Sprache: "

#: src/gui/OptionsMenu.cc:489 src/gui/OptionsMenu.cc:502
msgid "Fullscreen: "
msgstr "Vollbild: "

#: src/gui/OptionsMenu.cc:490 src/gui/OptionsMenu.cc:504
msgid "Video mode: "
msgstr "Grafikmodus: "

#: src/gui/OptionsMenu.cc:491 src/gui/OptionsMenu.cc:517
msgid "Mouse speed: "
msgstr "Maustempo: "

#: src/gui/OptionsMenu.cc:492 src/gui/OptionsMenu.cc:510
msgid "Sound volume: "
msgstr "Effekt-Lautstärke: "

#: src/gui/OptionsMenu.cc:493 src/gui/OptionsMenu.cc:511
msgid "Music volume: "
msgstr "Musik-Lautstärke: "

#: src/gui/OptionsMenu.cc:494 src/gui/OptionsMenu.cc:519
msgid "Ratings update: "
msgstr "Update Bewertungen: "

#: src/gui/OptionsMenu.cc:498 src/gui/OptionsMenu.cc:523
msgid "User name: "
msgstr "Spielername: "

#: src/gui/OptionsMenu.cc:505
msgid "Gamma correction: "
msgstr "Gamma-Korrektur: "

#: src/gui/OptionsMenu.cc:508
msgid "Sound set: "
msgstr "Sound Schema: "

#: src/gui/OptionsMenu.cc:509
msgid "Menu music: "
msgstr ""

#: src/gui/OptionsMenu.cc:512
msgid "Stereo: "
msgstr "Stereo: "

#: src/gui/OptionsMenu.cc:518
#, fuzzy
msgid "Text speed: "
msgstr "Maustempo: "

#: src/gui/OptionsMenu.cc:528
msgid "User path: "
msgstr "Userpfad: "

#: src/gui/OptionsMenu.cc:531
msgid "User image path: "
msgstr "Userbilderpfad: "

#: src/gui/LevelMenu.cc:46 src/gui/LevelPackMenu.cc:67
msgid "Main Menu"
msgstr "Hauptmenü"

#: src/gui/LevelMenu.cc:193
msgid "Skip to main menu"
msgstr "Zurück ins Hauptmenü"

#: src/gui/LevelMenu.cc:196
msgid "Arrows:"
msgstr "Pfeiltasten:"

#: src/gui/LevelMenu.cc:196
msgid "Select level"
msgstr "Level auswählen"

#: src/gui/LevelMenu.cc:197
msgid "Return:"
msgstr "Eingabe:"

#: src/gui/LevelMenu.cc:197 src/gui/LevelMenu.cc:202
msgid "Play selected level"
msgstr "gewählten Level starten"

#: src/gui/LevelMenu.cc:198
msgid "Back/Space:"
msgstr "Backspace/Leertaste:"

#: src/gui/LevelMenu.cc:198
msgid "Previous/next levelpack"
msgstr "Voriges/nächstes Levelpaket"

#: src/gui/LevelMenu.cc:199
msgid "Mark current level as Unsolved"
msgstr "Level als 'ungelöst' markieren"

#: src/gui/LevelMenu.cc:201
msgid "Alt+Return:"
msgstr "Alt+Eingabe:"

#: src/gui/LevelMenu.cc:201
msgid "Switch between fullscreen and window"
msgstr "Zwischen Vollbild- und Fenstermodus umschalten"

#: src/gui/LevelMenu.cc:202 src/gui/LevelPackMenu.cc:48
msgid "Left click:"
msgstr "Linksklick:"

#: src/gui/LevelMenu.cc:203 src/gui/LevelPackMenu.cc:49
msgid "Right or control click:"
msgstr "Rechts- oder Strg-klick:"

#: src/gui/LevelMenu.cc:203
msgid "Inspect selected level"
msgstr "Levelmetadaten anschauen"

#: src/gui/LevelMenu.cc:220
msgid "Select next level for world record hunt"
msgstr "Für Rekordjagd zum nächsten Level springen"

#: src/gui/LevelMenu.cc:222
msgid "Select next unsolved level"
msgstr "Zum nächsten ungelösten Level springen"

#: src/gui/LevelMenu.cc:271
msgid "You are not allowed to play this level yet."
msgstr "Dieser Level wurde noch nicht freigespielt."

#: src/gui/LevelMenu.cc:307 src/gui/LevelPackComposer.cc:348
#, c-format
msgid "%s: %d levels"
msgstr "%s: %d Level"

#: src/gui/LevelMenu.cc:323
#, c-format
msgid "%d%% best"
msgstr "%d%% Weltrekord"

#: src/gui/LevelMenu.cc:328
#, c-format
msgid "%d%% par, hcp %.1f"
msgstr "%d%% par, hcp %.1f"

#: src/gui/LevelMenu.cc:332
#, c-format
msgid "%d%% solved"
msgstr "%d%% gelöst"

#: src/gui/LevelMenu.cc:367
#, c-format
msgid "Your time: %d:%02d"
msgstr "Ihre Zeit: %d:%02d"

#: src/gui/LevelMenu.cc:373
msgid "That's world record."
msgstr "Weltrekord!"

#: src/gui/LevelMenu.cc:375
#, c-format
msgid "That's %d:%02d below world record."
msgstr "%d:%02d unter Rekord."

#: src/gui/LevelMenu.cc:385
#, c-format
msgid "World record: %d:%02d"
msgstr "Weltrekord: %d:%02d"

#: src/gui/LevelMenu.cc:387
#, c-format
msgid "Par: %d:%02d World record: %d:%02d"
msgstr "Par: %d:%02d Weltrekord: %d:%02d"

#: src/gui/LevelMenu.cc:401
#, c-format
msgid "World record by %s: %d:%02d"
msgstr "Rekord von %s: %d:%02d"

#: src/gui/LevelMenu.cc:404
#, c-format
msgid "Par: %d:%02d World record by %s: %d:%02d"
msgstr "Par: %d:%02d Rekord von %s: %d:%02d"

#: src/gui/LevelMenu.cc:436
msgid "No further unsolved level available!"
msgstr "Keine weiteren ungelösten Landschaften!"

#: src/gui/LevelPackComposer.cc:40
msgid "Shift click:"
msgstr "Shift + Maustaste:"

#: src/gui/LevelPackComposer.cc:40
msgid "Add to clipboard"
msgstr "Zur Zwischenablage hinzufügen"

#: src/gui/LevelPackComposer.cc:41
msgid "Shift delete:"
msgstr "Shift + Entf"

#: src/gui/LevelPackComposer.cc:41
msgid "Clear clipboard"
msgstr "Zwischenablage leeren"

#: src/gui/LevelPackComposer.cc:42
msgid "F8:"
msgstr "F8:"

#: src/gui/LevelPackComposer.cc:42
msgid "Insert clipboard as reference"
msgstr "Zwischenablage als Refernz einfügen"

#: src/gui/LevelPackComposer.cc:43
msgid "F9:"
msgstr "F9:"

#: src/gui/LevelPackComposer.cc:43
msgid "Insert clipboard as copy"
msgstr "Zwischenablage als Kopie einfügen"

#: src/gui/LevelPackComposer.cc:45
msgid "Alt left arrow:"
msgstr "Alt Pfeil links:"

#: src/gui/LevelPackComposer.cc:45
msgid "Exchange level with predecessor"
msgstr "Tausche Level mit Vorgänger"

#: src/gui/LevelPackComposer.cc:46
msgid "Alt right arrow:"
msgstr "Alt Pfeil rechts:"

#: src/gui/LevelPackComposer.cc:46
msgid "Exchange level with successor"
msgstr "Tausche Level mit Nachfolger"

#: src/gui/LevelPackComposer.cc:47
msgid "Delete:"
msgstr "Entf: "

#: src/gui/LevelPackComposer.cc:47
msgid "Delete level"
msgstr "Level löschen"

#: src/gui/LevelPackComposer.cc:48
msgid "Update index from levels"
msgstr "Aktualisiere Index anhand der Level"

#: src/gui/LevelPackComposer.cc:53
msgid "F10"
msgstr "F10"

#: src/gui/LevelPackComposer.cc:54
msgid "Move clipboard levels"
msgstr "Verschiebe Level der Zwischenablage"

#: src/gui/LevelPackComposer.cc:118 src/gui/LevelPackConfig.cc:320
#: src/gui/LPGroupConfig.cc:101 src/gui/SearchMenu.cc:59
msgid "Undo"
msgstr "Annullieren"

#: src/gui/LevelPackComposer.cc:362
#, c-format
msgid "Clipboard: %d levels"
msgstr "Zwischenablage: %d Level"

#: src/gui/LevelPackConfig.cc:155
msgid "Levelpack:"
msgstr "Levelpaket:"

#: src/gui/LevelPackConfig.cc:156
msgid "Owner:"
msgstr "Besitzer:"

#: src/gui/LevelPackConfig.cc:157 src/gui/LPGroupConfig.cc:57
msgid "Group:"
msgstr "Gruppe:"

#: src/gui/LevelPackConfig.cc:158
msgid "Location"
msgstr "Position"

#: src/gui/LevelPackConfig.cc:159
msgid "in [All Packs]:"
msgstr "in [All Packs]:"

#: src/gui/LevelPackConfig.cc:216
msgid "Edit Metadata"
msgstr "Editiere Metadaten"

#: src/gui/LevelPackConfig.cc:219
msgid "Release:"
msgstr "Ausgabe: "

#: src/gui/LevelPackConfig.cc:220
msgid "Revision:"
msgstr "Revision: "

#: src/gui/LevelPackConfig.cc:221
msgid "Compatibility:"
msgstr "Kompatibilität: "

#: src/gui/LevelPackConfig.cc:222
msgid "Default Location:"
msgstr "Standardposition:"

#: src/gui/LevelPackConfig.cc:223
msgid "Level types:"
msgstr "Levelarten: "

#: src/gui/LevelPackConfig.cc:311
msgid "Please reasign levelpack to another group for group deletion"
msgstr ""
"Um diese Gruppe zu löschen, ordnen Sie bitte das Levelpaket einer anderen "
"Gruppe zu."

#: src/gui/LevelPackConfig.cc:314
msgid "Compose Pack"
msgstr "Paketiere"

#: src/gui/LevelPackConfig.cc:316
msgid "Update Pack"
msgstr "Aktualisiere"

#: src/gui/LevelPackConfig.cc:395
msgid ""
"Error: empty title not allowed - press \"Undo\" to exit without modifications"
msgstr ""
"Fehler: ein leerer Titel ist nicht erlaubt - klicken Sie \"Undo\" zum "
"Verlassen ohne Änderungen"

#: src/gui/LevelPackConfig.cc:407
msgid "Error: use only \"a-zA-Z0-9 _-#\" for levelpack title"
msgstr ""
"Fehler: benützen Sie nur \"a-zA-Z0-9 _-#\" für den Titel des Levelpakets"

#: src/gui/LevelPackConfig.cc:416
msgid "Error: title already in use - choose another title"
msgstr "Fehler: diesen Titel gibt es schon - bitte wählen Sie einen anderen"

#: src/gui/LevelPackMenu.cc:46
msgid "Left column:"
msgstr "Linke Spalte:"

#: src/gui/LevelPackMenu.cc:46
msgid "Levelpack groups"
msgstr "Levelpaket Gruppen"

#: src/gui/LevelPackMenu.cc:47
msgid "Right columns:"
msgstr "Rechte Spalten:"

#: src/gui/LevelPackMenu.cc:47
msgid "Levelpacks of selected group"
msgstr "Levelpakete der gewählten Gruppe"

#: src/gui/LevelPackMenu.cc:48
msgid "Select group or levelpack"
msgstr "Gruppe oder Paket auswählen"

#: src/gui/LevelPackMenu.cc:49
msgid "Configure group or levelpack"
msgstr "Gruppe oder Paket konfigurieren"

#: src/gui/LevelPackMenu.cc:64
msgid "New Group"
msgstr "Neue Gruppe"

#: src/gui/LevelPackMenu.cc:65 src/gui/SearchMenu.cc:60
msgid "Search"
msgstr "Suchen"

#: src/gui/LPGroupConfig.cc:65
msgid "Position:"
msgstr "Position:"

#: src/gui/LPGroupConfig.cc:99
msgid "New Pack"
msgstr "Neues Paket"

#: src/gui/LPGroupConfig.cc:100
msgid "Delete Group"
msgstr "Lösche Gruppe"

#: src/gui/LPGroupConfig.cc:130
msgid ""
"Error: empty group name not allowed - press \"Undo\" to exit without "
"modifications"
msgstr ""
"Fehler: ein leerer Gruppenname ist nicht erlaubt - klicken Sie \"Undo\" zum "
"Verlassen ohne Änderungen"

#: src/gui/LPGroupConfig.cc:141
msgid "Error: group name is a duplicate of an existing group"
msgstr "Fehler: diese Gruppe ist eine Kopie einer existierenden Gruppe"

#: src/gui/LPGroupConfig.cc:146
msgid "Error: \"Every group\" is a reserved group name"
msgstr "Fehler: \"Every group\" ist ein reservierter Gruppenname"

#: src/gui/LPGroupConfig.cc:151
msgid "Error: group name must not be enclosed in square brackets"
msgstr "Fehler: der Gruppenname darf nicht in eckigen Klammern stehen"

#: src/gui/LPGroupConfig.cc:207
msgid "Error: group not empty"
msgstr "Fehler: die Gruppe ist nicht leer"

#: src/gui/ScreenshotViewer.cc:36
msgid "Page Up:"
msgstr "Nach oben:"

#: src/gui/ScreenshotViewer.cc:36
msgid "Show previous screenshot"
msgstr "Zeige vorheriges Bildschirmfoto"

#: src/gui/ScreenshotViewer.cc:37
msgid "Page Down:"
msgstr "Nach unten:"

#: src/gui/ScreenshotViewer.cc:37
msgid "Show next screenshot"
msgstr "Zeige nächstes Bildschirmfoto"

#: src/gui/ScreenshotViewer.cc:107
msgid "No screenshot available:"
msgstr "Kein Bildschirmfoto verfügbar:"

#: src/gui/SearchMenu.cc:41
msgid "Shallow Search:"
msgstr "Einfache Suche:"

#. TRANSLATORS: the translation can have double size of the english text
#: src/gui/SearchMenu.cc:43
msgid "case independent search in title, author, filename"
msgstr ""
"Suche in Titel, Autorname, Dateiname unabhängig von Gross-/Kleinschreibung."

#: src/gui/LevelInspector.cc:179
msgid "Screenshot"
msgstr "Bildschirmfoto"

#: src/gui/LevelInspector.cc:229
msgid "Level: "
msgstr "Level: "

#: src/gui/LevelInspector.cc:231 src/gui/LevelInspector.cc:289
msgid "Author: "
msgstr "Autor: "

#: src/gui/LevelInspector.cc:232
msgid "Contact: "
msgstr "Kontakt: "

#: src/gui/LevelInspector.cc:233
msgid "Homepage: "
msgstr "Homepage: "

#: src/gui/LevelInspector.cc:254
msgid "Public Ratings"
msgstr "Bewertung"

#: src/gui/LevelInspector.cc:256
msgid "Intelligence: "
msgstr "Intelligenz: "

#: src/gui/LevelInspector.cc:257
msgid "Dexterity: "
msgstr "Geschick: "

#: src/gui/LevelInspector.cc:258
msgid "Patience: "
msgstr "Geduld: "

#: src/gui/LevelInspector.cc:259
msgid "Knowledge: "
msgstr "Wissen: "

#: src/gui/LevelInspector.cc:260
msgid "Speed: "
msgstr "Geschwindigkeit: "

#: src/gui/LevelInspector.cc:261
msgid "Difficulty: "
msgstr "Schwierigkeit: "

#: src/gui/LevelInspector.cc:282
msgid "Scores"
msgstr "Ergebnis"

#: src/gui/LevelInspector.cc:285
msgid "You: "
msgstr "Sie: "

#: src/gui/LevelInspector.cc:286
msgid "World: "
msgstr "Weltrekord: "

#. TRANSLATORS: PAR = professional average rate - an expression used by golfers
#: src/gui/LevelInspector.cc:288
msgid "PAR: "
msgstr "PAR: "

#: src/gui/LevelInspector.cc:290
msgid "Solved %: "
msgstr "Gelöst %: "

#: src/gui/LevelInspector.cc:291
msgid "Solved #: "
msgstr "Gelöst #: "

#: src/gui/LevelInspector.cc:313
msgid "Version"
msgstr "Version"

#: src/gui/LevelInspector.cc:316
msgid "Score: "
msgstr "Ergebnis: "

#: src/gui/LevelInspector.cc:318 src/gui/LevelInspector.cc:322
msgid "Status: "
msgstr "Status: "

#: src/gui/LevelInspector.cc:319
msgid "Release: "
msgstr "Ausgabe: "

#: src/gui/LevelInspector.cc:320
msgid "Revision: "
msgstr "Revision: "

#: src/gui/LevelInspector.cc:323
msgid "Control: "
msgstr "Kontrolle: "

#: src/gui/LevelInspector.cc:324
msgid "Target: "
msgstr "Ziel: "

#: src/gui/LevelInspector.cc:331 src/gui/LevelInspector.cc:347
msgid "stable"
msgstr "stabil"

#: src/gui/LevelInspector.cc:333 src/gui/LevelInspector.cc:349
msgid "test"
msgstr "test"

#: src/gui/LevelInspector.cc:335 src/gui/LevelInspector.cc:351
msgid "experimental"
msgstr "experimentell"

#: src/gui/LevelInspector.cc:345
msgid "released"
msgstr "freigegeben"

#: src/gui/LevelInspector.cc:357
msgid "force"
msgstr "Kraft"

#: src/gui/LevelInspector.cc:360
msgid "balance"
msgstr "Balance"

#: src/gui/LevelInspector.cc:363
msgid "key"
msgstr "Taste"

#: src/gui/LevelInspector.cc:371
msgid "time"
msgstr "Zeit"

#: src/gui/LevelInspector.cc:372
msgid "pushes"
msgstr "Stösse"

#: src/gui/LevelInspector.cc:373
msgid "moves"
msgstr "Bewegungen"

#: src/gui/LevelInspector.cc:390
msgid "World Record Holders: "
msgstr "Rekordhalter: "

#: src/gui/LevelInspector.cc:451
msgid "Credits: "
msgstr "Dank an:"

#: src/gui/LevelInspector.cc:462
msgid "Dedication: "
msgstr "Widmung: "

#: src/gui/LevelInspector.cc:473
msgid "Level Path: "
msgstr "Level Pfad: "

#: src/gui/LevelInspector.cc:493
msgid "Id: "
msgstr "Id: "

#: src/gui/LevelInspector.cc:498
msgid "Compatibility: "
msgstr "Kompatibilität: "

#: src/gui/LevelInspector.cc:506
msgid "Annotation: "
msgstr "Anmerkung: "

#: src/gui/LevelInspector.cc:511
msgid "Rating: "
msgstr "Bewertung: "

#: src/gui/LevelInspector.cc:513
msgid "Average: "
msgstr "Durchschnitt: "

#: src/gui/GameMenu.cc:46
msgid "Resume Level"
msgstr "Weiter"

#: src/gui/GameMenu.cc:47
msgid "Restart Level"
msgstr "Neustart"

#: src/gui/GameMenu.cc:49
msgid "Level Info"
msgstr "Level Info"

#: src/gui/GameMenu.cc:50
msgid "Abort Level"
msgstr "Abbruch"

#: src/lev/Proxy.cc:163
msgid "Error on auto registration of levelfile: "
msgstr "Fehler beim Laden der Leveldatei: "

#: src/lev/Proxy.cc:165
msgid ""
"Note: the level will not show up in the \"Auto Folder\" levelpack!\n"
"\n"
msgstr "Hinweis: der Level wird im \"Auto Folder\" nicht angezeigt werden!\n"

#: src/lev/Proxy.cc:167 src/lev/PersistentIndex.cc:372 src/d_models.cc:234
#: src/d_models.cc:247 src/PreferenceManager.cc:181 src/StateManager.cc:177
msgid "Continue"
msgstr "Ignorieren"

#: src/lev/PersistentIndex.cc:358
msgid "Error on  update of levelpack index: \n"
msgstr "Fehler beim Laden des Levelpaketindex: \n"

#: src/lev/PersistentIndex.cc:360
msgid ""
"Note: the current version will be reloaded!\n"
"\n"
msgstr ""
"Hinweis: die aktuelle Version wird geladen!\n"
"\n"

#: src/lev/PersistentIndex.cc:367
msgid "Error on  registration of levelpack index: \n"
msgstr "Fehler beim Laden des Levelpaketindex: \n"

#: src/lev/PersistentIndex.cc:369
msgid ""
"Note: the levelpack will not show up!\n"
"\n"
msgstr "Hinweis: Das Levelpaket wird nicht angezeigt werden!\n"

#: src/lua.cc:2952
#, c-format
msgid "Cannot find '%s'.\n"
msgstr "Kann '%s' nicht finden.\n"

#: src/lua.cc:2953 src/lua.cc:2960
#, c-format
msgid "Your installation may be incomplete or invalid.\n"
msgstr "Ihre Installation ist unvollständig oder defekt.\n"

#: src/lua.cc:2959
#, c-format
msgid "There was an error loading '%s'.\n"
msgstr "'%s' konnte nicht geladen werden.\n"

#: src/lua.cc:2961
#, c-format
msgid "Error: '%s'\n"
msgstr "Fehler: '%s'\n"

#: src/d_models.cc:233 src/d_models.cc:246
msgid ""
"\n"
"\n"
"This error may cause the application to behave strange!"
msgstr ""
"\n"
"\n"
"Dieser Fehler kann ein seltsames Verhalten der Applikation hervorrufen!"

#  level: "Bye!"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:4
msgid ""
"But before this, take a look at the final tutorial level Jacob devised for "
"you.   See it as an exam, if you want to.   It's quite difficult, so don't "
"despair if you don't get through it at the first time.   Bye!"
msgstr ""
"Aber vorher schau Dir noch das letzte Tutorial Level an, das Jacob "
"bereitgestellt hat.   Betrachte es als Prüfung, wenn Du so willst.   Es ist "
"recht schwer, also verzweifle nicht, wenn Du es nicht beim ersten Mal "
"schaffst.   Bye!"

#  level: "Bye!"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:5
msgid ""
"Well, I hope you enjoyed this tutorial-pack.   You will see most of these "
"levels a second time in the Enigma packs, together with many new and much "
"more difficult ones.   Just don't give up on them!"
msgstr ""
"Ich hoffe, Du hast dieses Tutorial-Pack genossen.   Du wirst die meisten "
"dieser Levels ein zweites Mal in den Enigma Packs sehen, zusammen mit vielen "
"neuen und viel schwereren.   Gib bei ihnen nur nicht auf!"

#  level: "Chess Stones"
#  author: "Raoul Bourquin, ShadowPhrogg32642342, Andreas Lochmann" email ""
#: po/level_i18n.cc:9
msgid ""
"The stone with the horse's head is called ''chess stone''. Watch how the "
"other marble hits one of them to move it. The angle is important."
msgstr ""

#  level: "Chess Stones"
#  author: "Raoul Bourquin, ShadowPhrogg32642342, Andreas Lochmann" email ""
#: po/level_i18n.cc:10
msgid ""
"Now try to move these chess stones onto the triggers. They always move two "
"steps plus one step."
msgstr ""

#  level: "Floors 2"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:14
msgid "Don't drown in the swamp."
msgstr "Ertrinke nicht im Sumpf."

#  level: "Timers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:18
msgid ""
"This oscillating stone is a timer-stone. You cannot interact with it, but "
"nevertheless be aware when you see one: After some time-period anything "
"might happen ..."
msgstr ""
"Der oszillierende Stein ist ein Timer-Stein. Du kannst nicht mit ihm "
"interagieren, aber sei dennoch auf der Hut wenn Du einen siehst: Nach "
"einiger Zeit kann alles passieren ..."

#  level: "Timers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:19
msgid ""
"The stones with arrows are one-way-stones. As you might have guessed, you "
"can only pass them in one direction.                Mazes are cherished "
"elements of Enigma - you will see lots of them."
msgstr ""
"Die Steine mit Pfeilen sind Einbahnsteine. Wie Du sicher erraten hast, "
"kannst Du sie nur in einer Richtung passieren.                Labyrinthe "
"sind beliebte Elemente in Enigma - Du wirst sehr viele sehen."

#  level: "Timers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:20
msgid ""
"Well done!     When you have finished this level, let's play some example "
"levels from the actual Enigma packs!"
msgstr ""
"Gut gemacht!    Lass uns einige Levels aus den eigentlichen Enigma Packs "
"spielen, sobald Du dieses beendet hast."

#  level: "Movement 4"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:24
msgid "Don't touch everything!"
msgstr "Fasse nicht alles an!"

#  level: "Items"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:28
msgid ""
"Use the right mouse-button to rotate your inventory,  it's the bar at the "
"bottom of the screen.   And guess what these three items down there can be "
"used to."
msgstr ""
"Benutze die rechte Maustaste, um Dein Inventar zu rotieren,  es ist der "
"Bereich am unteren Ende des Bildschirms.   Und rate mal, wofür die drei "
"Items da unten dienen könnten."

#  level: "Items"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:29
msgid ""
"There are lots of different items to use in Enigma, as well as special "
"floors and stones.   Let's explore some more of the actual Enigma levels!   "
"And if you have problems with a level - take a look at the manual:   For "
"some levels, there are hints."
msgstr ""
"In Enigma musst Du viele verschiedene Gegenstände einsetzen, ebenso wie "
"spezielle Böden und Steine.   Lass uns einige davon in den eigentlichen "
"Levels ausprobieren!   Und wenn Du mit einem Level nicht weiter kommst - "
"schaue ins Manual:   Für einige Level gibt es dort Hinweise."

#  level: "Doors and Triggers"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:33
msgid ""
"Those doors on the right block your way to the oxyds ... on the left you see "
"some triggers. Maybe they are somehow connected?"
msgstr ""
"Die Türen rechts blockieren Deinen Weg zu den Oxyds ... Links siehst Du ein "
"paar Trigger. Vielleicht sind sie irgendwie miteinander verbunden?"

#  level: "Floors 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:37
msgid "Friction and acceleration depend on the floor type."
msgstr "Reibung und Beschleunigung hängen vom Bodentyp ab."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:41
msgid ""
"Welcome to Enigma!  This tutorial I (Jacob Scott) made will help you learn "
"how to play."
msgstr ""
"Willkommen in Enigma! Dieses Tutorial habe Ich (Jacob Scott) gemacht, um "
"Dich das Spiel zu lehren."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:42
msgid ""
"You control the black ball.  To pick up an object, just roll over it.  You "
"can bounce off most walls (try it), but avoid the blue floor near the bottom "
"of the room (actually, try falling into it and then restarting the level "
"with the 'Esc' key).  While these messages are being displayed, don't click "
"any buttons or push any keys or the message will stop."
msgstr ""
"Du konntrolierst die schwarze Kugel. Um ein Objekt aufzunehmen, rolle "
"einfach darüber. Du wirst von den meisten Wänden abprallen, aber meide den "
"blauen Boden da unten. (Versuche hineinzufallen und starte das Level dann "
"mit 'ESC' neu). Wärend diese Mitteilungen angezeigt werden, drücke keinen "
"Knöpfe oder betätige keine Schalter, sonst stoppt die Meldung."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:43
msgid "This is pretty self-explanatory."
msgstr "Dies ist ja selbstredend."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:44
msgid ""
"Enigma is full of puzzles of various types.  In the next room, you will "
"encounter your first one."
msgstr ""
"Enigma ist voll von Rätseln verschiedenster Art.  Im nächsten Raum triffst "
"Du Dein erstes."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:45
msgid ""
"You can't walk on water!  Try pushing the blocks into the water to get to "
"the other side."
msgstr ""
"Du kannst auf Wasser nicht gehen! Versuche Kisten hineinzuwerfen um auf die "
"andere Seite zu kommen."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:46
msgid ""
"Notice that you can't push a row of two or more blocks.  Also, blocks can't "
"be on the same squares as grates but you can."
msgstr ""
"Bemerke, dass Du nicht mehr als eine Kiste schieben kannst. Kisten können "
"nicht unter Gitter geschoben werden, aber Du kannst hindurchgehen."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:47
msgid ""
"There are different types of blocks here.  Those black blocks sink when they "
"fall into water.  The tan blocks don't sink but don't form bridges either."
msgstr ""
"Es hat hier verschiedene Klötze. Diese schwarzen sinken, wenn sie ins Wasser "
"fallen. Die hellbraunen sinken nicht, bilden aber auch keine Brücke."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:48
msgid ""
"That thing is a top -- it will destroy your ball if they touch.  Also, as "
"long as you are close enough to it, the top will chase you.  If you die, you "
"will restart at the beginning of the level (if you have any balls left).  "
"Try to find a way to get past and into the next room (you can use the blocks "
"in the center of the room as barricades)."
msgstr ""
"Dieses Ding ist ein Kreisel -- er wird Dich töten, wenn Du ihn berührst. "
"Solange Du genug nahe bei ihm bist, wird er Dich jagen. Wenn Du stirbst, "
"beginnst Du am Anfang des Levels neu (falls Du noch extraleben hattest)."
"Finde einen Weg in den nächsten Raum (Du kannst die Blöcke in der Mitte als "
"Barrikaden nutzen)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:49
msgid ""
"Good job!  Notice that the top can't go beneath that block with a black "
"outline -- you're safe."
msgstr ""
"Gut gemacht!  Der Kreisel kann nicht durch diesen Block mit dem schwarzen "
"Rand hindurchkommen -- Du bist sicher."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:50
msgid "Those are different types of floors.  Try going over them."
msgstr "Dies sind verschiedene Bodentypen. Versuche darüberzulaufen."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:51
msgid ""
"The grayish floors are slopes.  The white floor is inverse-floor (you will "
"see)."
msgstr ""
"Diese grauen Böden sind Abhänge. Der weisse Boden ist invers-boden (Du wirst "
"schon sehen)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:52
msgid ""
"Watch what happens when you go over those triggers.  See if you can get the "
"extra ball."
msgstr ""
"Sieh, was geschieht, wenn Du über diese Bodenschalter gehst. Versuche das "
"extraleben zu holen."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:53
msgid ""
"That's dynamite.  Try dropping some next to that yellowish wall (and moving "
"out of the way)."
msgstr ""
"Das ist Dynamit. Benutze etwas davon in der nähe der gelben Mauer (und "
"bewege Dich schnell fort)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:54
msgid "Try using the spade on the holes caused by the dynamite."
msgstr "Benutze den Spaten in den Löchern."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:55
msgid ""
"Those things are bolders -- try moving one of the tan blocks.  Don't fall "
"into the water or abyss (the black floor)."
msgstr ""
"Diese Dinger sind Bolder -- Versuche einen braunen Klotz zu bewegen. Falle "
"dabei nicht in das Wasser oder Abyss (den schwarzen Boden)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:56
msgid ""
"Take the magic wand and hit a bolder.  Try to let the row of three bolders "
"pass the large column."
msgstr ""
"Nimm der Zauberstab und berühre einen Bolder. Versuche die Dreierreihe durch "
"die grosse Kolonne zu bekommen."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:57
msgid "Hit it hard enough!"
msgstr "Schlage es hart genug"

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:58
msgid ""
"It appears to be a simple room, but you're getting an extra ball anyway.  "
"Maybe there is a reason ..."
msgstr ""
"Es scheint ein einfacher Raum zu sein, aber Du bekommst ein Extraleben."
"Vielleicht gibt es einen Grund dafür."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:59
msgid ""
"Try to get the laser beam to hit that black stone, but don't get hit by it!  "
"Use the mirrors to direct the beam."
msgstr ""
"Lenke den Laser auf diese schwarzen Steine, aber komm ihm nicht zu nahe!"
"Benutze die Spiegel, um den Laser umzulenken."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:60
msgid ""
"Many objects change when hit with a laser beam.  Try hitting some of the "
"coins with the laser beam.  Also, try hitting a block over a coin.  Those "
"stones to your right are knights -- you need to fight (hit) them with a "
"sword (in the front of your inventory) to get past."
msgstr ""
"Etliche Objekte verändern sich, wenn sie von einem Laser getroffen werden."
"Versuche diese Münzen mit dem Laser zu verändern. Versuche auch, einen Klotz "
"darüber zu schieben.Diese Steine rechts da sind Ritter -- Du musst mit ihnen "
"Kämpfen (sie mit einem Schwert an erster Stelle Deines Inventars schlagen) "
"um an ihnen vorbeizukommen"

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:61
msgid ""
"Do you have any umbrellas?  Each one will give you approximately ten seconds "
"of protection from danger (such as falling)."
msgstr ""
"Hast Du Schirme?  Jeder gibt Dir etwa 10 Sekunden Schutz vor jeglicher "
"Gefahr (etwa vor dem Hinunterfallen)."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:62
msgid ""
"Those black stones are fart stones -- they reset all progress made with the "
"oxyd stones.  The other stones are the oxyd stones.  Match them up to win!"
msgstr ""
"Diese schwarzen Steine sind Furzsteine -- sie schliessen alle Oxydsteine.Die "
"anderen Steine sind Oxydsteine, öffne sie paarweise um zu gewinnen."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:63
msgid ""
"This area at the bottom of the screen is your inventory -- when you pick "
"things up, they go here (there is a maximum of twelve).  To scroll through "
"the inventory, use the right mouse button or the 'tab' key.  To drop or use "
"an object, click the left mouse button.  Some objects, such as documents "
"(like this one), can't be dropped but are instead used.  Those two balls in "
"your inventory are your extra lives -- if you die in this level, you will "
"restart at the beginning of the level if you have any balls left (and you "
"will lose one of the balls)."
msgstr ""
"Dieses Feld unten am Bildschirm ist Dein Inventar -- wenn Du einen "
"Gegenstand aufnimmstwird er dort dargestellt, bis Du zwölf Dinge mit Dir "
"trägst. Um das Inventar umzuordnenbenutze die rechte Maustaste oder die "
"'Tab'-Taste. Um Objekte abzulegen, drücke die linke Maustaste.Einige Objekte "
"(wie etwa diese Dokument) werden nicht abgelegt, sondern sofort benutzt."
"Diese zwei Kugeln sind Deine Extraleben -- wenn Du in dieser Landschaft "
"stirbst,kannst Du am Anfang neu beginnen, wenn Du noch Kugeln übrig hattest. "
"(Es wird Dir natürlich eine Kugel abgezogen.)"

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:64
msgid ""
"Naturally, you're supposed to go through those closed gates at the top of "
"the screen.                         Try going down that slope near the "
"bottom of the room to see what's to the "
"left.                                                         Don't bother "
"with that trigger below the abyss yet.                                 If "
"you could hit that small white ball through the one-way blocks (with the "
"arrows), it might roll down and stop on that trigger.                  You "
"will need to go in with it but you can't go through the white one-way "
"block.                            Take the spoon and use it once the white "
"ball is through (hit it hard)."
msgstr ""
"Natürlich musst Du durch die geschlossenen Türen am oberen Ende dieses "
"Raumes gehen. Du musst sie irgendwie öffnen.                         "
"Versuchde den Abhang unten links hinunterzugehen und schaue, was sich links "
"von diesem Raum "
"befindet.                                                         Kümmere "
"Dich noch nicht um den Schalter unten am "
"Abyss.                                 Falls Du es geschafft hast, die "
"weisse Kugel durch den weissen Einwegblock zu schieben wird sie ganz "
"hinunterrollen und auf diesem Schalter dort stoppen.                  Du "
"musst mit ihr hineingehen, aber Du kannst nicht durch den weissen "
"Einwegblock gehen.                             Sobald die weisse Kugel durch "
"den Einwegblock hindurch ist (stosse sie fest an!), sollst Du den Löffel "
"benutzen "

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:65
msgid ""
"The stone in the top-right of the room is a switch.  Hit it -- it is "
"probably useful.  In this case the switch opens and closes a door (Do you "
"remember a door that you weren't able to open?).  The bluish line is a "
"window -- bridge the water before you do anything with it."
msgstr ""
"Der Stein obenrechts in diesem Raum ist ein Schalter.  Betätige ihn -- es "
"ist wahrscheinlich nützlich.  In diesem Fall öffnet und schliesst er eine "
"Tür (Erinnerst Du Dich an eine Tür, die Du nicht öffnen konntest?).  Die "
"blaue Linie istein Fenster -- Baue zuerst die Brücke über das Wasser, bevor "
"Du irgendetwas damit machst."

#  level: "Advanced Tutorial"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:66
msgid ""
"That was a rotor (similar to a top).  Some levels have many rotors and tops "
"to make them difficult.                            However, maybe this rotor "
"has a purpose; maybe you could get it on that trigger near where the spoon "
"was.                      It might be convenient to close the gate."
msgstr ""
"Das war ein Rotor (ähnlich zu einem Kreisel). Einige Level haben viele "
"Rotoren oder Kreisel um sie schwer zu machen.                            Wie "
"auch immer, vielleicht hat dieser Rotor einen Zweck; Vielleicht kannst Du "
"ihn auf den Trigger bringen, in der Nähe wo der Löffel "
"war.                      Er könnte geeignet sein, die Tür zu schliessen."

#  level: "Oxyd Stones 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:70
msgid "Some stones look exactly like the Oxyd stones!"
msgstr "Manche Steine sehen genau wie Oxyds aus!"

#  level: "Meditation 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:74
msgid ""
"Move all small marbles into the holes. Only one marble per hole is allowed."
msgstr ""
"Lege alle kleinen Kugel in die Löcher. Nur eine Kugel pro Loch ist erlaubt."

#  level: "Movement 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:78 po/level_i18n.cc:4212
msgid "Take your time ..."
msgstr "Nimm Dir Zeit ..."

#  level: "Movement 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:82
msgid "Learn to move your black ball properly."
msgstr "Lerne den Blackball präzise zu bewegen."

#  level: "Lasers and Mirrors"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:86
msgid ""
"The bright light beam is a laser beam.   Don't get to close to it!   But it "
"has its uses ...    You can use the mirrors to direct the laser to its "
"targets.   From these, only the light-gray ones are movable, just try it!"
msgstr ""
"Der helle Lichstrahl ist ein Laser.   Komm ihm nicht zu nahe!   Aber er hat "
"seine Anwendungen ...    Du kannst die Spiegel benutzen, um den Laser auf "
"ein Ziel zu richten. Nur die hellgrauen Spiegel sind verschiebbar, versuche "
"es einfach!"

#  level: "Movement 5"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:90
msgid "Levels can be larger than one screen."
msgstr "Level können grösser als ein Screen sein."

#  level: "Movement 2"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:97
msgid "Prepare for even more mouse gymnastics in the next levels."
msgstr "Bereite Dich auf mehr Mausgymnastik in den nächsten Leveln vor."

#  level: "Floors 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:101
msgid "Careful - you can not swim in the water."
msgstr "Vorsichtig - Du kannst nicht schwimmen."

#  level: "Blocks and Slopes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:105
msgid ""
"This wooden block is movable and heavy enough to hold down the trigger on "
"the right.   Try to push it there!"
msgstr ""
"Diese Holzkiste ist verschiebbar, und schwer genug, um den Trigger auf der "
"anderen Seite herunterzudrücken.    Versuche sie dorthin zu bewegen!"

#  level: "Blocks and Slopes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:106
msgid ""
"Remember?  There are different kinds of floors.  And these are steep ..."
msgstr ""
"Erinnerst Du Dich?  Es gibt verschiedene Bodentypen.  Diese hier sind von "
"der steilen Sorte ..."

#  level: "Blocks and Slopes"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:107
msgid ""
"Is there more one can do with wooden blocks?   Yes!  Just explore the next "
"levels."
msgstr ""
"Kann man mit Holzkisten noch mehr anstellen?   Ja!   Erforsche einfach die "
"nächsten Level."

#  level: "Oxyd Stones 2"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:111
msgid "Remember the colors."
msgstr "Erinnere Dich an die Farben."

#  level: "Oxyd Stones 1"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:115
msgid ""
"The blue stones are Oxyd stones. Open them by touching them with your black "
"marble."
msgstr "Die blauen Steine sind Oxyds. Öffne sie durch berühren mit der Kugel."

#  level: "Minor Obstacle"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:131
msgid "Let there be light!"
msgstr "Lass Licht werden!"

#  level: "More Speed"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:150
msgid "You need to be fast!"
msgstr "Du musst schnell sein!"

#  level: "Oxyd Link 68"
#  author: "Raoul Bourquin" email ""
#  use: "Es ist ein Ring!"
#: po/level_i18n.cc:155
msgid "It's a ring!"
msgstr "Es ist ein Ring!"

#  level: "Letter Bomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:171 po/level_i18n.cc:2729
msgid "Everything's been counted carefully!"
msgstr "Alles war sorgfältig abgezählt!"

#  level: "Letter Bomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:172 po/level_i18n.cc:2730
msgid "Parts of the tubes disappear during detonation!"
msgstr "Teile der Röhren verschwinden bei der Explosion!"

#  level: "Twin Rooms"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:182
msgid "Don't believe all that you see!"
msgstr "Glaube nicht alles, was Du siehst!"

#  level: "Moonwalking"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Freier Fall mit tödlichen Folgen!"
#: po/level_i18n.cc:202
msgid "Free fall with fatal consequences!"
msgstr "Freier Fall mit tödlichen Folgen!"

#  level: "Scrooge"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:221
msgid "You really will need every penny!"
msgstr "Du wirst jedes Geldstück brauchen!"

#  level: "ATARI Nostalgia"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:225
msgid "Umbrellas prevent free fall!"
msgstr "Regenschirme schützen vor freiem Fall!"

#  level: "Oxyd 31"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Rodilirot..rodilirot..."
#: po/level_i18n.cc:254
msgid "Rotaryrotaryrot..."
msgstr "Rodilirot..rodilirot..."

#  level: "Soaring High"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:258
msgid "No problem! Piece of cake!"
msgstr "Kein Problem! Kinderspiel!"

#  level: "Soaring High"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:259
msgid "It was easy, wasn't it!"
msgstr "Es war einfach, nicht wahr?"

#  level: "Oxyd 28"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Bloß nicht absaufen!"
#: po/level_i18n.cc:264
msgid "For heaven's sake ... don't drown!"
msgstr "Bloß nicht absaufen!"

#  level: "Take a Break"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:268
msgid "Forget the laser, try using force!"
msgstr "Vergiss den Laser, versuche es mit Gewalt!"

#  level: "The Amazing Maze"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:284
msgid "Business hours from 8am to 4pm"
msgstr "Bürozeiten von 8 bis 16 Uhr."

#  level: "Oxyd 15"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Mit Spikes geht's besser!"
#: po/level_i18n.cc:295 po/level_i18n.cc:2671
msgid "It's easier with spikes!"
msgstr "Mit Spikes geht's besser!"

#  level: "Oxyd 17"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Alles Diebe!! Probiere es lieber mal mit dem Briefkasten."
#: po/level_i18n.cc:300
msgid "Nothing but thieves!! Try the mailbox."
msgstr "Alles Diebe!! Probiere es lieber mal mit dem Briefkasten."

#  level: "Is It Easy?"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:478
msgid " . . . There are more than two . . ."
msgstr " . . . Es hat mehr als zwei . . ."

#  level: "Flying"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:500
msgid "You can fly for a short time if you use the umbrella."
msgstr "Du kannst eine kurze Zeit fliegen, wenn Du einen Regenschirm benutzt."

#  level: "Welcome"
#  author: "Daniel Heck" email ""
#  use: "Willkommen"
#: po/level_i18n.cc:511 po/level_i18n.cc:925 po/level_i18n.cc:1568
#: po/level_i18n.cc:2040 po/level_i18n.cc:3114 po/level_i18n.cc:3277
#: po/level_i18n.cc:3828 po/level_i18n.cc:4229
msgid "Welcome"
msgstr "Willkommen"

#  level: "Mirror Room II"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:524
msgid "Same room, new mirrors ..."
msgstr "Gleicher Raum, andere Spiegel ..."

#  level: "Welcome to the Machine"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:531
msgid ""
"Sections which have the same color always turn at the same time and in the "
"same way."
msgstr ""
"Teile mit der gleichen Farbe bewegen sich immer gleichzeitig und in die "
"gleiche Richtung."

#  level: "Welcome to the Machine"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:532
msgid ""
"Maintenance code: metal-stone-stone-stone-red-yellow-yellow-red-red-stone-"
"stone."
msgstr ""
"Wartungscode: Metall-Stein-Stein-Stein-Rot-Gelb-Gelb-Rot-Rot-Stein-Stein."

#  level: "The Grim Reaper"
#  author: "Daniel Heck" email ""
#  use: "Der Sensemann"
#: po/level_i18n.cc:537
msgid "The Grim Reaper"
msgstr "Der Sensemann"

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#  comment: "wordplay between 'enigma' and the 'hanoi towers' solitary game"
#: po/level_i18n.cc:606
msgid "The Enigmhanoi Towers"
msgstr "Die Türme von Enigmhanoi"

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:608
msgid "Who speaks, does not know (Lao Tse)"
msgstr "Wer spricht, weiss nicht (Lao Tse)"

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:610
msgid "The wise man laughs (Lao Tse)"
msgstr "Der weise Mann lacht (Lao Tse)"

#  level: "The Enigmhanoi Towers"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:612
msgid "Who knows, does not speak (Lao Tse)"
msgstr "Wer weiss, spricht nicht (Lao Tse)"

#  level: "Jump!"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:664 po/level_i18n.cc:1467
msgid "It's a race!"
msgstr "Es ist ein Rennen!"

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#  comment: "because there is a 'w' letter in 'awale' as many 'w' letters have been used in these texts; it is not necessary to translate this feature"
#: po/level_i18n.cc:715
msgid "The witch of this switch waits for your wish."
msgstr "Die Hexe dieses Schalters wartet auf Deinen Wunsch."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:717
msgid "The witch of this switch resets the awale game."
msgstr "Die Hexe dieses Schalters startet das Awale Spiel neu."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:719
msgid ""
"A turn consists in taking the walnuts of a row behind the windowy walls and "
"sowing them 1 by 1 in the following rows."
msgstr ""
"Eine Runde besteht darin, alle Walnüsse einer Reihe hinter der glasigen "
"Mauer zu nehmen, und diese Stück für Stück in die folgenden Reihen zu sähen."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:721
msgid ""
"Warning: What awaits the wailing warrior at the end of a turn? If there are "
"2 or 3 walnuts in a row, they are a warm award for the warrior, as are the "
"walnuts in the rows which are in the way to this row, if they are 2 or 3 per "
"row."
msgstr ""
"Warnung: Was erwartet den klagenden Krieger nach einer Runde? Wenn er 2 oder "
"3 Walnüsse in einer Reihe hat"

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:723
msgid "Warning: If one warrior's walls are empty, this awesome warrior wins."
msgstr ""
"Warnung: Wenn die Felder des einen Kriegers leer sind, gewinnt der andere."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:725
msgid ""
"When a warrior has awarded more than half the walnuts, he wins. What does he "
"win? The way to the waiting oxyds he wants."
msgstr ""
"Wenn der eine Krieger mehr als die Hälfte alle Walnüsse hat, gewinnt er. Was "
"gewinnt er? Den Zugang zu den Oxyds."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:727
msgid "Congratulations! You are the most aware awale player of the valley ..."
msgstr "Gratulation! Du bist der beste Awale Spieler des Tales ..."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:729
msgid ""
"Lost in the savannah? Don't wait and walk on the way to the reset switch on "
"the far left ..."
msgstr ""
"Verlaufen in der Savanne? Zögere nicht und gehe weiter um den Reset Schalter "
"ganz links zu betätigen ..."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:731
msgid "Validate your choice here."
msgstr "Kontroliere Deine Wahl hier."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:733
msgid "Reset the game."
msgstr "Starte das Spiel neu"

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:735
msgid ""
"A turn consists in taking the stones of a row and sowing them 1 by 1 in "
"one's other rows, counterclockwise, coming back to the beginning."
msgstr ""
"Eine Runde besteht darin, alle Walnüsse einer Reihe hinter der glasigen "
"Mauer zu nehmen, und diese Stück für Stück in die folgenden Reihen zu sähen."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:737
msgid ""
"At the end of a turn, if the last stone falls in a nonempty row, one takes "
"the stones of the facing row if there is any, and repeats a turn."
msgstr ""
"Am Ende der Runde, wenn der letzte Stein in eine nicht leere Reihe fällt, "
"nimmt man die Steine der zugewandten Reihe, falls vorhanden, und wiederholt "
"die Runde."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:739
msgid "A turn begins in one of the leftmost rows, unless impossible."
msgstr "Eine Runde beginnt in den Reihen am meisten links, fast unmöglich."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:741
msgid ""
"At the end of the game (if one player cannot move anymore), the player who "
"has the most stones wins."
msgstr ""
"Am Ende des Spieles (wenn ein Spieler nicht mehr ziehen kann), gewinnt "
"Derjenige, der mehr Steine hat."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:743
msgid "A yellow stone stands for 10 blue stones (then for 2 brown stones)."
msgstr "Ein gelber Stein steht für 10 Blaue (oder 2 Braune)."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:745
msgid "A brown stone stands for 5 blue stones."
msgstr "Ein brauner Stein steht für 5 Blaue."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:747
msgid ""
"This katro game comes from Madagascar; in Easy mode there is an african "
"Awale."
msgstr ""
"Dieses Katro Game stammt aus Madagaskar; im Easymode ist es ein "
"Afrikanisches Awale."

#  level: "Enigmawale"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:749
msgid "Only reset or 'Shift+F3' can make things evolve ..."
msgstr "Nur Reset oder 'Shift+F3' lässt die Dinge sich entwickeln ..."

#  level: "Turn Around"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:804
msgid "Just a hint: Try the easy-mode first ..."
msgstr "Nur ein Tip: Versuche zuerst den Easymode ..."

#  level: "Turn Around"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:805
msgid "Don't think too long ... it's easy!"
msgstr "Denk nicht lang darüber nach ... es ist einfach!"

#  level: "Black Holes"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:809
msgid "Beware! Black holes!"
msgstr "Achtung! Schwarze Löcher!"

#  level: "Enigmastermind"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:814
msgid "This switch is to validate your guess."
msgstr "Dieser Schalter bestätigt Deinen Vorschlag."

#  level: "Enigmastermind"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:816
msgid "This switch is to reset the game."
msgstr "Dieser Schalter startet das Spiel neu."

#  level: "Enigmastermind"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:818
msgid ""
"Each color appears once. Each correct color produces whites in the wrong "
"place, blacks in the right one."
msgstr ""
"Jede Farbe kommt höchstens einmal vor; Jede richtige Frabe ergibt Weiss, "
"wenn sie nicht am richtigen Platz ist, Schwarz, falls sie auch noch richtig "
"platziert ist."

#  level: "Pentomino III"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:825
msgid "Simply 5*12 ..."
msgstr "Einfach 5*12 ..."

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:853
msgid "You'd need a portable box!"
msgstr "Du bräuchtest eine tragbare Kiste!"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:854
msgid ""
"Congratulations! You found a seed! Try to use it behind the grate (and move "
"away quickly)"
msgstr ""
"Gratulation! Du hast einen Samen gefunden! Benutze ihn hinter dem Gitter "
"(und verschwinde schnell von dort)."

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:855
msgid ""
"Remember that you can't fill a closed bridge with a "
"box ...                                           but maybe you can use the "
"3rd seed differently!"
msgstr ""
"Bedenke, dass Du eine offene Brücke nicht mit einer Kiste schliessen "
"kannst ...                                           aber vielleicht kannst "
"Du den 3. Samen anders gebrauchen!"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#: po/level_i18n.cc:856
msgid "There are different kinds of seeds ... Try to use them!"
msgstr ""
"Es gibt verschidene Sorten von Samen ... Versuche sie richtig zu benutzen!"

#  level: "Growing Boxes"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#  comment: "read from the right"
#: po/level_i18n.cc:858
msgid "Noitcerid etisoppo eht yrt! Tuo syaw owt? Rorrim, rorrim ..."
msgstr ""
"Gnuthcir eredna eid Ehcusrev! Nessuard hcan Egew Iewz? legeisP legeisP ..."

#  level: "Robin's Wood"
#  author: "Andreas Lochmann" email ""
#  use: "Erst ein Stein und dreimal Baum,   --   da liegt ein geheimer Raum.   --   Und ist nun dieser Text vorbei,   --   wart' nicht lang, drück Shift-F3."
#: po/level_i18n.cc:872
msgid ""
"A Stone, a Tree, and Trees be Three,   --   For to Defeat the Enemy,   --   "
"Between Might Lay   --   A Secret Way!   --   (If this you see, press Shift-"
"F3.)"
msgstr ""
"Erst ein Stein und dreimal Baum,   --   da liegt ein geheimer Raum.   --   "
"Und ist nun dieser Text vorbei,   --   wart' nicht lang, drück Shift-F3."

#  level: "Do It Yourself"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:888
msgid "Take some money and build yourself the tools you need."
msgstr "Nimm etwas Geld und mache Dir die Werkzeuge, die Du brauchst, selbst."

#  level: "Buridan"
#  author: "Alain Busser" email ""
#  comment: "wordplay between 'right' (converse of left) and 'right' (true); not necessary to translate."
#: po/level_i18n.cc:897
msgid "The other document lies and the left wormhole is the right one."
msgstr "Das andere Dokument lügt und das linke Wurmloch ist das Rechte."

#  level: "Buridan"
#  author: "Alain Busser" email ""
#  comment: "wordplay between 'left (converse of right) and 'been left' (abandonned); not necessary to translate."
#: po/level_i18n.cc:900
msgid ""
"The other document tells the truth and the other wormhole has been left on "
"the right side."
msgstr ""
"Das andere Dokument sagt die Wahrheit und das andere Wurmloch war links auf "
"der rechten Seite."

#  level: "Easy Shifting.."
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:916
msgid "Dedicated to my friend Frank."
msgstr "Meinem Freund Frank gewidmet."

#  level: "Easy Shifting.."
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:917
msgid "This level is quite straightforward, isn't it? Just continue .. ;-)"
msgstr ""
"Dieser Level ist recht geradlinig, nicht wahr? Mache einfach weiter ... ;-)"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:926
msgid "Welcome to Enigma II"
msgstr "Willkommen in Enigma II"

#  level: "Road to Eden"
#  author: "Alain Busser" email ""
#  comment: "this level has been inspired by the labyrinth of Chartres cathedral, which represents the difficult road that leads to wisdom"
#: po/level_i18n.cc:950
msgid "Road to Eden"
msgstr "Strasse nach Eden"

#  level: "The Fuse"
#  author: "capkoh" email ""
#: po/level_i18n.cc:963
msgid "Dead end!"
msgstr "Ende Deines Weges!"

#  level: "The Fuse"
#  author: "capkoh" email ""
#: po/level_i18n.cc:964
msgid "There are two HIDDEN items!"
msgstr "Es hat zwei VERSTECKTE Items!"

#  level: "The Fuse"
#  author: "capkoh" email ""
#: po/level_i18n.cc:965
msgid "Third stone from the rock is the hole!"
msgstr "Das Loch ist im dritten Stein, vom Fels aus gezählt!"

#  level: "Knight Moves"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:978
msgid "So,  where  are  the  knights?  -  you'll  be  sorry  you  asked!"
msgstr "So, wo sind die Ritter?  -  Du wirst es bereuen, gefragt zu haben!"

#  level: "Pentomino I"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:988
msgid "Five form twelve!"
msgstr "Mit fünf, mache zwölf!"

#  level: "Khun Phan"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:995
msgid ""
"One of the puzzle stones needs to be placed onto the trigger "
"field.                       Guess which ... :)"
msgstr ""
"Eines dieser Teile muss auf dem Triggerfeld plaziert "
"werden.                       Rate mal welches ... :)"

#  level: "Khun Phan"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:996
msgid "The level preview might help ..."
msgstr "Die Levelvorschau könnte helfen ..."

#  level: "Laser Paradise"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1000
msgid "...  now  go  back  and  get  the  hammer!"
msgstr "... nun, gehe zurück und hole den Hammer!"

#  level: "Laser Magic"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1016
msgid "Give it another try ..."
msgstr "Versuche es nochmals ..."

#  level: "- Meditation -"
#  author: "Edward" email ""
#: po/level_i18n.cc:1032
msgid "- Meditation -"
msgstr "- Meditation -"

#  level: "Pentomino V"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:1060
msgid "And last not least: 3*20 = 60"
msgstr "Und zu guter letzt: 3*20 = 60"

#  level: "Enignimm"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1065
msgid ""
"You play against Big Brother; each player in turn deletes 1, 2 or 3 stones; "
"the one who deletes the last stone LOOSES!!!"
msgstr ""
"Du spielst gegen Big Brother; Jeder Spieler nimmt 1, 2 oder 3 Steine pro "
"Runde weg; Der, der den letzten nimmt, verliert!!!"

#  level: "Enignimm"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1067
msgid "Now you begin this game."
msgstr "Nun beginnst Du das Spiel."

#  level: "Enignimm"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1069
msgid "Poor little blackball ... 'SHIFT+F3'!!!"
msgstr "Armer kleine schwarze Murmel ... 'SHIFT+F3'!!!"

#  level: "Moure-Switches"
#  author: "Andreas Lochmann" email ""
#  comment: "The sequence of the four elements is important, as they are connected to the colors of the floor."
#  use: "Das erste Ziel unseres Denkens werde:           Luft und Feuer, Wasser, Erde."
#: po/level_i18n.cc:1081
msgid "Our full attention this is worth:           Air and Fire, Water, Earth."
msgstr ""
"Das erste Ziel unseres Denkens werde:           Luft und Feuer, Wasser, Erde."

#  level: "Moure-Switches"
#  author: "Andreas Lochmann" email ""
#  comment: "Just a hint to regard the floor."
#  use: "Und kannst Du Rätsel nicht genießen,           dann wirf Deinen Blick mal auf die Fliesen!"
#: po/level_i18n.cc:1084
msgid ""
"And if your answer can’t be found           then shame on you, eyes to the "
"ground!"
msgstr ""
"Und kannst Du Rätsel nicht genießen,           dann wirf Deinen Blick mal "
"auf die Fliesen!"

#  level: "Pharaoh's Tomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1103
msgid "Some stones are movable."
msgstr "Gewisse Steine sind beweglich."

#  level: "Pharaoh's Tomb"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1104
msgid "You lost!"
msgstr "Du hast verloren!"

#  level: "Tool Time"
#  author: "Barry & Lori Mead" email "bmead15@cox.net"
#: po/level_i18n.cc:1135
msgid "Make a Sword, & Umbrella."
msgstr "Mache ein Schwert und einen Regenschirm."

#  level: "It's Magic"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:1139
msgid "Do not use too much magic!"
msgstr "Verwende nicht zu viel Magie!"

#  level: "Domain of Mysteries"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1152
msgid "Press F3 or finish."
msgstr "Drücke F3 oder beende."

#  level: "Disk Royal"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1162
msgid "is  black  always  beautiful?"
msgstr "Ist schwarz immer hübsch?"

#  level: "Running Stone"
#  author: "Christoph & Anita" email ""
#: po/level_i18n.cc:1364
msgid "A hammer destroys some black stones."
msgstr "Ein Hammer zerstört gewisse schwarze Steine."

#  level: "Running Stone"
#  author: "Christoph & Anita" email ""
#: po/level_i18n.cc:1365
msgid "Watch out for a disappearing stone."
msgstr "Suche einen verschwindenden Stein."

#  level: "What's the Problem?"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:1384
msgid "Alfred Nobel says: This is definitely a meditation landscape!"
msgstr "Alfred Nobel sagt: Das ist definitiv eine Meditationslandschaft!"

#  level: "Bizarro World"
#  author: "Jacob Scott" email ""
#  comment: "read from the right"
#: po/level_i18n.cc:1395
msgid ".moor txen eht ot teg ot syaw owt era erehT"
msgstr ".muaR netshcän ned ni egeW iewz tbig sE"

#  level: "How solid?"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1414
msgid ""
"That wasn't fast enough; try "
"F3.                                                                              "
"(Or search for non-solid stones, if you "
"want.)                                                                                                        "
"(But you won't find "
"any.)                                                                                                                  "
"(Really!)"
msgstr ""
"Das war nicht schnell genug; versuche "
"F3.                                                                              "
"(Oder suche nach hohlen Steinen wenn Du "
"willst.)                                                                                                        "
"(Aber Du wirst keine "
"finden.)                                                                                                                  "
"(Ehrlich!)"

#  level: "How solid?"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1415
msgid ""
"You can believe me: All stones you see in this level are "
"solid!                                                                                      "
"You can really believe "
"me!                                                                               "
"Really!"
msgstr ""
"Du kannst mir glauben: Alle Steine, die Du in diesem Level siehst, sind "
"solide!                                                                                      "
"Du kannst mir wirklich "
"glauben!                                                                               "
"Wirklich!"

#  level: "NO Trespassing"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:1419
msgid "! -  DANGER  -  NO TRESPASSING  -  DANGER  - !"
msgstr "! -  GEFAHR  -  KEIN DURCHGANG  -  GEFAHR  - !"

#  level: "The Flagstone Reaper"
#  author: "Andreas Lochmann" email ""
#  use: "Der Fliesen-Mäher"
#: po/level_i18n.cc:1439
msgid "The Flagstone Reaper"
msgstr "Der Fliesen-Mäher"

#  level: "The Flagstone Reaper"
#  author: "Andreas Lochmann" email ""
#  comment: "Difficult to translate. If you have no idea, just say: Why on this side does this message sit? The Reaper has a use for it"
#  use: "Warum ist der Hinweis auf dieser Seite?        Sollte der Mäher das vielleicht wissen?"
#: po/level_i18n.cc:1442
msgid ""
"No hint today ...    Those flagstones pass away ...    The docu stands "
"alone ...    Why is it so alone?    --    This hint today ...    Why is it "
"on this side ...    The reaper passing by ...    Could know the reason "
"why!     (orig. by Herman's Hermits)   "
msgstr ""
"Warum ist der Hinweis auf dieser Seite?        Sollte der Mäher das "
"vielleicht wissen?"

#  level: "Little Puzzles"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1477
msgid "Oops ... you're stuck ...     Try again ..."
msgstr "Oops ... Du bist gefangen ...     Versuche es nochmals ..."

#  level: "Little Puzzles"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1478
msgid ""
"Congratulations, you reached this side ...      but can you get to the "
"oxyds? "
msgstr ""
"Gratulation, Du hast diese Seite erreicht ...      aber kannst Du auch die "
"Oxyds erreichen?"

#  level: "Little Puzzles"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1479
msgid "Well done!"
msgstr "Gut gemacht!"

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#  comment: "The persons and objects are from the Agatha-Christie-like game 'Cluedo'; their names tend to change from country to country; Mr. White has been changed to 'Whiteball' to make it more 'enigma'."
#: po/level_i18n.cc:1503
msgid ""
"Your uncle Sir Blackball has been murdered last night in his manor, in one "
"of his 6 rooms, by one of the weapons which are in the cellar; the suspects "
"are the shy Mrs Peacock, the secret Colonel Mustard, the absent-minded "
"Professor Plum, the mysterious Rev. Green, the nurse Mrs Whiteball, who "
"discovered the corpse, and Miss Scarlett whose beauty might be fatal ... you "
"must find who killed your uncle, where and how."
msgstr ""
"Dein Onkel Sir Blackball wurde letzte Nacht auf seinen Landgut ermordet, in "
"einem seiner 6 Räume, mit einer der Waffen im Keller; die Verdächtigen sind "
"die scheue Mrs Peacock, der verschwiegene Colonel Mustard, der "
"geistesabwesende Professor Plum, der mysteriöse Rev. Green, die Amme Mrs "
"Whiteball, die den Toten entdeckt hat, und Miss Scarlett deren Schönheit "
"tödlich sein könnte ... Du musst den Mörder finden, den Tatort und die "
"Tatwaffe."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1505
msgid "This room is not the crime scene."
msgstr "Dies ist nicht der Tatort."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1507
msgid "The murderer is not Mrs Peacock."
msgstr "Der Mörder ist nicht Mrs Peacock."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1509
msgid "The murderer is not Colonel Mustard."
msgstr "Der Mörder ist nicht Colonel Mustard."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1511
msgid "The murderer is not Professor Plum."
msgstr "Der Mörder ist nicht Professor Plum."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1513
msgid "The murderer is not Reverend Green."
msgstr "Der Mörder ist nicht Reverend Green."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1515
msgid "The murderer is not Mrs Whiteball."
msgstr "Der Mörder ist nicht Mrs Whiteball."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1517
msgid "The murderer is not Miss Scarlett."
msgstr "Der Mörder ist nicht Miss Scarlett."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1519
msgid "Sir Blackball has not been killed with the bomb."
msgstr "Sir Blackball wurde nicht in die Luft gesprengt."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1521
msgid "Sir Blackball has not been killed with the dagger."
msgstr "Sir Blackball wurde nicht erdolcht."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1523
msgid "Sir Blackball has not been killed with poison."
msgstr "Sir Blackball wurde nicht vergiftet."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1525
msgid "Sir Blackball has not been killed with the wrench."
msgstr "Sir Blackball wurde nicht mit dem Schraubenschlüssel getötet."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1527
msgid "Sir Blackball has not been killed with the candlestick."
msgstr "Sir Blackball wurde nicht mit dem Kerzenständer getötet."

#  level: "Cluenigma"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1529
msgid "Sir Blackball has not been killed with the hammer."
msgstr "Sir Blackball wurde nicht mit dem Hammer getötet."

#  level: "Where is it?"
#  author: "Barry & Lori Mead" email "bmead15@cox.net"
#: po/level_i18n.cc:1551
msgid "Paint Ahead!"
msgstr "Male weiter!"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:1569
msgid "Welcome to Enigma IV"
msgstr "Willkommen in Enigma IV"

#  level: "The Dark Outside"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1588
msgid "What a pity, and there's so much paint left ..."
msgstr "Wie Schade, und dabei ist noch so viel Farbe übrig ..."

#  level: "Light Switches"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1610
msgid "Danger ... laser beams!"
msgstr "Vorsicht ... Laser!"

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1629
msgid "Too many wooden blocks!  Try the other way ..."
msgstr "Zu viele Holzkisten!  Versuche den anderen Weg ..."

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1630
msgid ""
"Greetings, adventurer!    The road ahead is long and dangerous, so be "
"careful!"
msgstr ""
"Willkommen Abenteurer!    Der Weg ist lang und gefährlich, sei vorsichtig!"

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1631
msgid "Well done, adventurer!    Good luck!"
msgstr "Gut gemacht, Abenteurer!    Viel Glück!"

#  level: "Big Adventures"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1632
msgid "Congratulations, adventurer!  You did it!"
msgstr "Gratulation, Abenteurer! Du hast es geschafft!"

#  level: "Sleeping Serpent"
#  author: "Raoul Bourquin" email "raoul@users.berlios.de"
#: po/level_i18n.cc:1642
msgid "Don't wake it up!"
msgstr "Wecke es nicht auf!"

#  level: "Run Like Hell"
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:1664
msgid "Calm down!"
msgstr "Beruhige Dich!"

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1675
msgid "The Life Game"
msgstr "Das Spiel des Lebens"

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1677
msgid "The nine switches in square serve to configure the initial population."
msgstr "Mit den neun Schaltern kannst Du die Anfangspopulation einstellen."

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1679
msgid "START"
msgstr "START"

#  level: "The Life Game"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1681
msgid "CLEAR"
msgstr "LEEREN"

#  level: "Wood robbing"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:1689
msgid "Wood robbing"
msgstr "Holzraub"

#  level: "Patterns of Impulse"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1693
msgid ""
"As long as there is motion around the oxyd-stones, you won't reach them.   "
"So: Don't lose control of the level! It's possible."
msgstr ""
"Solange Bewegung um die Oxyds herrscht, wirst Du sie nicht erreichen.   "
"Also: Verliere nicht die Kontrolle über das Level! Es ist lösbar."

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#  use: "Wenn Du schonmal an bestimmten Orten warst"
#: po/level_i18n.cc:1731
msgid "when  you've  been  particular  places"
msgstr "Wenn Du schonmal an bestimmten Orten warst"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#  use: "die Du noch nie zuvor gesehen hast"
#: po/level_i18n.cc:1733
msgid "that  you  know  you've  never  seen  before"
msgstr "die Du noch nie zuvor gesehen hast"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#  use: "kannst Du Dir da sicher sein ?"
#: po/level_i18n.cc:1735
msgid "can  you  be  sure?"
msgstr "kannst Du Dir da sicher sein ?"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#  use: "Fühlt sich an, als sei ich hier bereits gewesen"
#: po/level_i18n.cc:1737
msgid "feel  like  I've  been  here  before"
msgstr "Fühlt sich an, als sei ich hier bereits gewesen"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#  use: "frei übersetzter Textauszug von Iron Maiden's - Deja-Vu"
#: po/level_i18n.cc:1739
msgid "quote:  Iron  Maiden   -   Deja-Vu"
msgstr "frei übersetzter Textauszug von Iron Maiden's - Deja-Vu"

#  level: "deja-vu"
#  author: "illmind" email "support@mag-heut.net"
#  use: "um illmind's deja vu zu spühren versuche die linke obere Ecke ..."
#: po/level_i18n.cc:1741
msgid "for  illmind's  deja  vu  try  the  top  left  corner  ..."
msgstr "um illmind's deja vu zu spühren versuche die linke obere Ecke ..."

#  level: "The Safe"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1760
msgid "It's a long way ..."
msgstr "Es ist ein langer Weg ..."

#  level: "Control Panel"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:1770
msgid "The left-most room is important!"
msgstr "Der Raum links aussen ist wichtig!"

#  level: "Control Panel"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:1771
msgid "This is the control panel."
msgstr "Dies ist das Kontrollbrett."

#  level: "Emergency Exit"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:1778
msgid "Flood Control Dam #3 seems rather unstable. Be quick or be dead."
msgstr ""
"Flutkontrolldamm #3 scheint eher instabil. Fliehe schnell oder ertrinke."

#  level: "Waterworld"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1791
msgid ""
"Remember  to  only  move  enough  stones  to  just  look  into  the  next  "
"room  ..."
msgstr ""
"Denke  daran,  immer  nur  soviele  Steine  zu  bewegen,  dass  Du  gerade  "
"in  den  nächsten  Raum  siehst  ..."

#  level: "Waterworld"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:1792
msgid "You  have  lost  ..."
msgstr "Du  hast  verloren  ..."

#  level: "The Turtle"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1850
msgid ""
"Welcome to the control room. Use the triggers and switches to plan the "
"movement of the turtle. The switches are, clockwise: Add, Run and Restart."
msgstr ""
"Willkommen im Kontrollzentrum. Benutze die Trigger und Schalter um den Weg "
"der Schildkröte zu bestimmen. Im uhrzeigersinn sind die Schalter: "
"Hinzufügen, Starten und Neustarten."

#  level: "Unfair!"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1881
msgid ""
"I don't believe that you are the Marble. I won't let you pass until you "
"prove me wrong: you have to be faster than my champion!"
msgstr ""
"Ich glaube nicht, dass Du die wahre Kugel bist. Ich werde Dich nicht "
"vorbeilassen, bis Du es mir beweist: Du musst schneller sein als mein "
"Champion!"

#  level: "Unfair!"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1882
msgid "Congratulations! You may pass!"
msgstr "Gratulation! Du kannst durchgehen!"

#  level: "Laser Castle"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:1901
msgid "A castle lies before you ... beware of guardians!"
msgstr "Ein Schloss liegt vor Dir ... hüte Dich vor den Wächtern!"

#  level: "The Sargasso Sea"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:1917
msgid "This level is much bigger! Press F3!"
msgstr "Dieses Level ist viel grösser! Drücke F3!"

#  level: "The Ditch"
#  author: "Richi Bützer" email ""
#  use: "Setze dein Leben aufs Spiel ..."
#: po/level_i18n.cc:1949
msgid "Risk your life ..."
msgstr "Setze Dein Leben aufs Spiel ..."

#  level: "- Snow White -"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:1962
msgid "Look ... they're over there!"
msgstr "Schau ... sie sind da drüben!"

#  level: "Bridge Builders"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1966
msgid "White helps black, black helps white."
msgstr "Weiss hilft Schwarz, Schwarz hilft Weiss."

#  level: "Push? Pull!"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:1973
msgid "Restart with F3 ..."
msgstr "Starte neu mit F3 ..."

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1998
msgid "Don't forget to open the door ..."
msgstr "Vergiss nicht, die Tür zu öffnen ..."

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:1999
msgid "Good Luck!"
msgstr "Viel Glück!"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:2000
msgid "Hurry!"
msgstr "Beeile Dich!"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:2001
msgid "Congratulations! (or try again)"
msgstr "Gratulation! (oder beginne von vorne)"

#  level: "Block its way!"
#  author: "Jon 'WB' Sneyers" email ""
#: po/level_i18n.cc:2002
msgid "Almost finished ..."
msgstr "Beinahe fertig ..."

#  level: "Automatic Transmission"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:2012
msgid "The block near the top-left can move."
msgstr "Der Block oben links ist beweglich."

#  level: "White Contrast"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:2028
msgid ""
"One  more  and  you  won't  get  this  hammer  until  you  don't  need  it  "
"anymore!"
msgstr ""
"Noch  eins  mehr  und  Du  wirst  diesen  Hammer  nicht  mehr  erreichen  "
"aber  Du  brauchst  ihn  dann  auch  nicht  mehr!"

#  level: "Jump And Run"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2032
msgid "Watch your step!"
msgstr "Schaue auf den Boden!"

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:2041
msgid "Welcome to Enigma III"
msgstr "Willkommen in Enigma III"

#  level: "Hidden Danger"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2054
msgid "The danger is not visible!!!"
msgstr "Die Gefahr ist nicht sichtbar!!!"

#  level: "Deadend"
#  author: "Daniel Heck" email ""
#: po/level_i18n.cc:2058
msgid "Look closely!"
msgstr "Schaue genau hin!"

#  level: "Bank-O-Mat"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2074
msgid "Sorry for inconvenience, the Bank-O-Mat is empty."
msgstr "Sorry für die Unzuverlässigkeit, der Bank-O-mat ist leer."

#  level: "esprit 17"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2081
msgid "Please remember:    42"
msgstr "Erinnere Dich:    42"

#  level: "esprit 5"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2097
msgid "Easy?"
msgstr "Einfach?"

#  level: "esprit 3"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:2134
msgid "Can you see the hidden oxyd stones?"
msgstr "Kannst Du die versteckten Oxyds sehen?"

#  level: "esprit 52"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2141
msgid "Sunday, bloody Sunday!"
msgstr "Sonntag, blutiger Sonntag!"

#  level: "esprit 7"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2157
msgid "Watch out, slippery!"
msgstr "Vorsicht, rutschig!"

#  level: "esprit 94"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2164
msgid "If you haven't won, you've lost!"
msgstr "Wenn Du nicht gewonnen hast, hast Du verloren."

#  level: "esprit 92"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2171
msgid "Take the key to the left first!"
msgstr "Nimm den linken Schlüssel zuerst!"

#  level: "esprit 96"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2184
msgid "It's easier with a shovel!"
msgstr "Es ist einfacher mit einer Schaufel!"

#  level: "esprit 8"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2269
msgid "Umbrellas protect!"
msgstr "Regenschirme schützen!"

#  level: "esprit 73"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2303
msgid "If you think this is too easy, then play -Bavarian Madness-"
msgstr "Wenn Dir dieses Level zu einfach ist, dann spiele -Bavarian Madness-"

#  level: "esprit 59"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2325
msgid "Watch out!!"
msgstr "Halte Ausschau!!"

#  level: "Demo I18N"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Übersetzten oder übersetzten lassen"
#: po/level_i18n.cc:2381
msgid "Translate or let it be translated"
msgstr "Übersetzten oder übersetzten lassen"

#  level: "Demo I18N"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Let 'right' be ambiguous: correct and opposite of left - if not possible choose correct"
#  use: "Lies das rechte Dokument"
#: po/level_i18n.cc:2385
msgid "Read the right document"
msgstr "Lies das rechte Dokument"

#  level: "Demo I18N"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "the correct one and not the right positioned one"
#  use: "Das rechte, nicht das rechte"
#: po/level_i18n.cc:2388
msgid "The right one, not the right one!"
msgstr "Das rechte, nicht das rechte"

#  level: "Gardening Work"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2419
msgid "Dig in ..."
msgstr "Grabe Dich ein ..."

#  level: "Per.Oxyd 11"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2435
msgid "Rest on the bright spot for a minute."
msgstr "Bleibe für eine Minute auf dem hellen Fleck."

#  level: "Per.Oxyd 11"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2436
msgid "You'll do anything you're told!"
msgstr "Du wirst alles tun, was man Dir sagt!"

#  level: "Per.Oxyd 62"
#  author: "Raoul Bourquin" email ""
#  use: "Haben Sie Ihre Fahne dabei?"
#: po/level_i18n.cc:2441
msgid "Did you bring your flag?"
msgstr "Haben Sie Ihre Fahne dabei?"

#  level: "Per.Oxyd 28"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Selbstmordversuch mit Schirm."
#: po/level_i18n.cc:2458
msgid "Umbreallas protect you against oncomming boulder!"
msgstr "Ein Schirm schützt vor nahenden Steinen!"

#  level: "Snugly Packed II"
#  author: "Siegfried Fennig" email ""
#: po/level_i18n.cc:2468
msgid "Nothing can stop us!"
msgstr "Nichts kann uns aufhalten!"

#  level: "Handle With Care"
#  author: "Martin Hawlisch" email ""
#  use: "Manche Steine und Steinreihen lassen sich verschieben!"
#: po/level_i18n.cc:2488
msgid "Some stones and stone rows can be moved!"
msgstr "Manche Steine und Steinreihen lassen sich verschieben!"

#  level: "Per.Oxyd 27"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Falls Dir das zu einfach ist, versuche die normale Schwierigkeitstufe."
#: po/level_i18n.cc:2502
msgid "If you think that's to easy, try \"Difficulty: Normal\"."
msgstr "Falls Dir das zu einfach ist, versuche die normale Schwierigkeitstufe."

#  level: "Per.Oxyd 27"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Falls Dir das zu schwer ist, versuche die leichte Schwierigkeitstufe."
#: po/level_i18n.cc:2504
msgid "If you think that's to hard, try \"Difficulty: Easy\"."
msgstr "Falls Dir das zu schwer ist, versuche die leichte Schwierigkeitstufe."

#  level: "Pipe Dreams"
#  author: "Siegfried Fennig" email ""
#  use: "... geschafft!"
#: po/level_i18n.cc:2524
msgid "... did it!"
msgstr "... geschafft!"

#  level: "Per.Oxyd 88"
#  author: "Raoul Bourquin" email ""
#  use: "Beachten Sie die Wasserlöcher!"
#: po/level_i18n.cc:2574
msgid "Watch out for water holes!"
msgstr "Beachten Sie die Wasserlöcher!"

#  level: "Still Swapping?"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Steine ändern sich!"
#: po/level_i18n.cc:2591
msgid "Bricks change!"
msgstr "Steine ändern sich!"

#  level: "Solvable?"
#  author: "Barry & Lori Mead" email "bmead15@cox.net"
#: po/level_i18n.cc:2869
msgid "Make an umbrella."
msgstr "Mache einen Regenschirm."

#  level: "Designed with love"
#  author: "JuSt" email ""
#  use: "Hast du wirklich gedacht, es sei so einfach!?"
#: po/level_i18n.cc:2901
msgid "Did you really think this one was so easy!?"
msgstr "Hast Du wirklich gedacht, es sei so einfach?"

#  level: "Designed with love"
#  author: "JuSt" email ""
#  use: "Hast du nicht etwas vergessen?"
#: po/level_i18n.cc:2903
msgid "Did you forget something?"
msgstr "Hast Du nicht etwas vergessen?"

#  level: "Designed with love"
#  author: "JuSt" email ""
#  use: "Weiter jetzt! Es gibt keinen Weg zurück!"
#: po/level_i18n.cc:2905
msgid "Go on! There's no way back now!"
msgstr "Weiter jetzt! Es gibt keinen Weg zurück!"

#  level: "Designed with love"
#  author: "JuSt" email ""
#  use: "HALT! Nicht hier entlang! Es gibt eine Abkürzung ..."
#: po/level_i18n.cc:2907
msgid "STOP! Not this way! There's a short-cut ..."
msgstr "HALT! Nicht hier entlang! Es gibt eine Abkürzung ..."

#  level: "Designed with love"
#  author: "JuSt" email ""
#  use: "Da ist ein Trigger einen Schritt links von hier. Wenn du ihn gedrückt halten kannst und zurückgehst, würde es dir sehr helfen!"
#: po/level_i18n.cc:2909
msgid ""
"There's a trigger one step to the left. If you could keep it depressed, it "
"would help you a lot if you go back! "
msgstr ""
"Da ist ein Trigger einen Schritt links von hier. Wenn Du ihn gedrückt halten "
"kannst und zurückgehst, würde es Dir sehr helfen!"

#  level: "Psycho Pushing"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2916
msgid "If I only had a bag."
msgstr "Wenn ich doch nur einen Sack hätte."

#  level: "Psycho Pushing"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:2917
msgid "shh ... listen!"
msgstr "shh ... horche!"

#  level: "Doors forever"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2933
msgid "Look carefully at everything!"
msgstr "Schaue alles aufmerksam an!"

#  level: "Doors forever"
#  author: "JuSt" email ""
#: po/level_i18n.cc:2934
msgid "Do you need a helping hand?"
msgstr "Brauchst Du eine helfende Hand?"

#  level: "Print 23"
#  author: "Richi Bützer" email ""
#: po/level_i18n.cc:2944
msgid ""
"If you have never heard about Brainf***, visit e.g. http://en.wikipedia.org/"
"wiki/Brainfuck before you try to solve this level."
msgstr ""
"Falls Du noch nie von BrainFuck gehört hast, besuche z.B. http://en."
"wikipedia.org/wiki/Brainfuck bevor Du versuchst dieses Level zu lösen."

#  level: "Blet"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:2949
msgid ""
"When you change the color of one square, the colors of the 2 nearest squares "
"change as well; you must get as many green squares as possible."
msgstr ""
"Wenn Du die Farbe eines Feldes änderst, ändern sich die beiden Benachbarten "
"auch; Du musst so viele grüne Quadrate wie möglich bekommen."

#  level: "Blet"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:2951
msgid ""
"You are only allowed to change a color when it is surrounded by the other "
"color."
msgstr ""
"Es ist Dir nur erlaubt, die Farbe zu ändern, wenn sie von der Anderen "
"umgeben ist."

#  level: "Fatal Attraction II"
#  author: "Spaceman" email ""
#: po/level_i18n.cc:2973
msgid "Don't get attracted!"
msgstr "Lass Dich nicht anziehen!"

#  level: "Hobbyte"
#  author: "Alain Busser" email ""
#  comment: "an attempt has been made to imitate the language Aragorn uses in Tolkien's 'the 2 towers', which itself is an imitation of the ancient english Shakespeare wrote; the most faithful way to translate this is then to use a medieval-looking language."
#: po/level_i18n.cc:2982
msgid ""
"Mightie art the Knightes of The Olde Ages who keepe the Elfic Oxyde Stones, "
"and numerous art the Ghostes who lye in the waye to them; many art the "
"adventurers who tryed to steale Aylendil the Sworde but none has ever come "
"back. Hazy is the swampe where the Magick of the Ancients is buryed; the "
"lair of Whiteballs the dragon thu shalt avoyd in feare of awaken him ..."
msgstr ""

#  level: "Elaborate"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:2986
msgid "It is not quite that easy."
msgstr "Es ist nicht ganz so einfach."

#  level: "Draggers"
#  author: "Petr Machata" email ""
#: po/level_i18n.cc:2990
msgid "This level is symmetric ..."
msgstr "Dieses Level ist symmetrisch ..."

#  level: "Walk The Plank"
#  author: "Nat Pryce" email ""
#: po/level_i18n.cc:2994
msgid ""
"Here lies Black Ball the pirate, marooned in the year 1802 after travelling "
"in the wrong direction."
msgstr ""
"Hier liegt Blackball, der Pirat, ausgesetzt im Jahr 1802 nachdem er in die "
"falsche Richtung gereist war."

#  level: "Walk The Plank"
#  author: "Nat Pryce" email ""
#: po/level_i18n.cc:2995
msgid ""
"To cure sea sickness hold a large bank note between your teeth and lean over "
"the side."
msgstr ""
"Um der Seekrankheit vorzubeugen, halte eine grosse Banknote zwischen Deine "
"Zähne und beuge Dich über die Seite."

#  level: "The Prison"
#  author: "Martin Hawlisch" email ""
#: po/level_i18n.cc:3002
msgid "Warning ... ... thieves!"
msgstr "Warnung ... ... Diebe!"

#  level: "Send me the keys !"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3007
msgid "Send me the keys !"
msgstr "Schike mir die Schlüssel!"

#  level: "Send me the keys !"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3009
msgid "ALL the keys!!!"
msgstr "ALLE Schlüssel!!!"

#  level: "Tropical Island"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3019
msgid ""
"Why has there always to be an active volcano and a village of marble-eating "
"inhabitants on a tropical island?"
msgstr ""
"Warum muss es auf einer tropischen Insel immer einen aktiven Vulkan und ein "
"Dorf kugelfressender Eingeborener geben?"

#  level: "A bayou by you"
#  author: "Alain Busser" email ""
#  comment: "alligators=tops, mosquitoes=tops and zombies=death stones"
#: po/level_i18n.cc:3025
msgid ""
"The most dangerous animals of the bayou are the alligators, the "
"mosquitoes ... and the zombies! (But the zombies at least, don't move ...)"
msgstr ""
"Die gefährlichsten Tiere des Bayou sind die Alligatoren, die Moskitos ... "
"und die Zombies! (Doch die bewegen sich wenigstens nicht ...)"

#  level: "Banana Republic"
#  author: "Alain Busser" email ""
#  comment: "This is not real spanish, only an ambience"
#: po/level_i18n.cc:3040
msgid ""
"Caramba!! El Dictator has muchos pesos in his cristal safe but muchos costa "
"guardia too; Hay!! Poor Bola Negra has only frutos and a lasero!!!"
msgstr ""
"Caramba!! El Dictator hat muchos pesos in seinem Kristallsafe und auch "
"muchos costa guardia; Hay!! Poor Bola Negra hat nur frutos und ein lasero!!!"

#  level: "No way out?"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3053
msgid "No way out?"
msgstr "Kein Weg nach draussen?"

#  level: "No way out?"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3054
msgid "Do you miss something?"
msgstr "Vermisst Du etwas?"

#  level: "Pirates Island"
#  author: "Alain Busser" email ""
#  comment: "There are coins and wood boxes (pirate's troves) and alimentary junks like seeds, empty bottles and bananas."
#: po/level_i18n.cc:3060
msgid "Pirates Island"
msgstr "Pirateninsel"

#  level: "Pirates Island"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3062
msgid "The pirates have lost several hidden things on this island ..."
msgstr ""
"Die Piraten haben auf dieser Insel einige versteckte Dinge hinterlassen ..."

#  level: "Ice-Bomb"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3081
msgid ""
"Remember Seed Puzzle 2? There was a similar problem. Or was it Portable "
"Laser ...?"
msgstr ""
"Erinnerst Du Dich an 'Seed Puzzle 2'? Dort gab es ein ähnliches Problem. "
"Oder war es 'Portable Laser'?"

#  level: "Jumpin' Jack Flash"
#  author: "Sven Siggelkow" email ""
#: po/level_i18n.cc:3088
msgid "This is a meditation landscape: put a small marble into every hole ..."
msgstr ""
"Dies ist eine Meditationslandschaft: lege eine kleine Kugel in jedes Loch ..."

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:3115
msgid "Welcome to Enigma V"
msgstr "Willkommen in Enigma V"

#  level: "Life's Cross"
#  author: "Raoul Bourquin" email "raoul@users.berlios.de"
#  use: "Wer sucht, der findet ..."
#: po/level_i18n.cc:3141
msgid "Do you need something?"
msgstr "Wer sucht, der findet ..."

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3145
msgid ""
"You again! We won't let you pass this time! See these Oxyds? You can't reach "
"them unless you rob our Four Holy Items! But they are well guarded! "
"Bwahahahaha!"
msgstr ""
"Du schon wieder! Wir werden Dich diesmal nicht durchlassen! Siehst Du diese "
"Oxyds? Du kannst sie nicht erreichen ohne unsere vier heiligen Items zu "
"stehlen! Aber sie sind gut bewacht! Fwahahahaha!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3146
msgid ""
"Fire burns and destroys ... Want to remove blocking stones? Then dig your "
"way to the Holy Hammer!"
msgstr ""
"Feuer brennt und zerstört ... Willst Du blockierende Steine entfernen? Dann "
"grab Dir Deinen Weg zum heiligen Hammer!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3147
msgid "Try again! Bwahahahaha!"
msgstr "Versuche es nocheinmal! Fwahahaha!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3148
msgid ""
"Earth fills and lasts ... Want to replace missing floors? Then build your "
"way to the Holy Seed!"
msgstr ""
"Erde füllt und hält ... Willst Du fehlenden Boden ersetzen? Dann baue Dir "
"Deinen Weg zum heiligen Samen!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3149
msgid ""
"Air blows and goes by ... Want to jump across the void? Then make your way "
"to the Holy Spring!"
msgstr ""
"Luft strömt und geht vorbei ... Willst Du durch die Leere springen? Dann "
"mache Deinen Weg zur heiligen Feder!"

#  level: "Gods of Enigma II"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3150
msgid ""
"Water waves and shifts ... Want to trade minds with your partner? Then find "
"your way to the Holy Yin-Yang!"
msgstr ""
"Wasser wellt und wälzt um ... Willst Du mit Deinem Partner sprechen? Dann "
"suche Deinen Weg zum heiligen YinYang!"

#  level: "Catwalk Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Meditation auf dem Laufsteg"
#: po/level_i18n.cc:3161
msgid "Catwalk Meditation"
msgstr "Meditation auf dem Laufsteg"

#  level: "Pneumatic Delivery"
#  author: "Manuel König" email ""
#: po/level_i18n.cc:3165
msgid ""
"This is my first landscape, dedicated to my father. I hope you'll enjoy it!"
msgstr ""
"Dies ist mein erstes Level, gewidmet meinem Vater. Ich hoffe es gefällt Dir!"

#  level: "Fatal Attraction I"
#  author: "Spaceman" email ""
#: po/level_i18n.cc:3169
msgid "Don't get too attracted!"
msgstr "Werde nicht zu stark angezogen!"

#  level: "Laser Path"
#  author: "Andreas Lochmann" email ""
#: po/level_i18n.cc:3197
msgid "Try the easy mode first ..."
msgstr "Versuche zuerst den Easymode ..."

#  level: "April 1st"
#  author: "Alain Busser" email ""
#  comment: "in France it is an habit to tell jokes (what seems true is false) on april 1st, and these jokes are called 'april fishes'."
#: po/level_i18n.cc:3212
msgid "April 1st"
msgstr "1. April"

#  level: "April 1st"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3214
msgid "Do you REALLY want to do this???"
msgstr "Willst Du dies WIRKLICH tun???"

#  level: "April 1st"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3216
msgid ""
"Didn't your mother tell you that you should not spend your money in such a "
"careless manner?"
msgstr ""
"Hat Dir Deine Mutter nicht gesagt, Du sollst Geld nicht so sorglos "
"verschwenden?"

#  level: "April 1st"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3218
msgid "What is the current month?"
msgstr "Welchen Monat haben wir?"

#  level: "April 1st"
#  author: "Alain Busser" email ""
#: po/level_i18n.cc:3220
msgid "What is this level's name?"
msgstr "Wie heisst dieses Level?"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3227
msgid ""
"Beware, stranger! The ancient gods of Enigma have set many traps to protect "
"their holy Oxyds! You will have to get through the Four Tests to prove your "
"worth!"
msgstr ""
"Vorsicht, Fremder! Die alten Götter von Enigma haben viele Fallen "
"aufgestellt, um ihre heiligen Oxyds zu schützen! Du musst vier Prüfungen "
"bestehen, um Deinen Wert zu beweisen!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3228
msgid "Prove your speed in the Test of Fire!"
msgstr "Beweise Deine Geschwindigkeit im Test des Feuers!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3229
msgid "You have proven your worth! The ancients grant you a FLAG!"
msgstr "Du hast Deinen Wert bewiesen! Die Götter geben Dir eine FLAGGE!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3230
msgid "Prove your intelligence in the Test of Earth!"
msgstr "Beweise Deine Intelligenz im Test der Erde!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3231
msgid "You have proven your worth! The ancients grant you a SPRING!"
msgstr "Du hast Deinen Wert bewiesen! Die Götter geben Dir eine FEDER!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3232
msgid "Prove your dexterity in the Test of Air!"
msgstr "Beweise Deine Geschicklichkeit im Test der Luft!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3233
msgid "You have proven your worth! The ancients grant you a NAIL!"
msgstr "Du hast Deinen Wert bewiesen! Die Götter geben Dir einen NAGEL!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3234
msgid "Prove your patience in the Test of Water!"
msgstr "Beweise Deine Geduld im Test des Wassers!"

#  level: "Gods of Enigma"
#  author: "moonpearl" email ""
#: po/level_i18n.cc:3235
msgid ""
"This can't be! No mortal can reach our Holy Oxyds! Prove yourself once more! "
"Bwahahahaha!"
msgstr ""
"Das kann nicht wahr sein! Kein sterblicher kann unsere heiligen Oxyds "
"erreichen! Beweise Dich noch ein weiteres Mal! Bwahahahaha!"

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Set fire or die"
#  use: "Brenne oder verbrenne"
#: po/level_i18n.cc:3244
msgid "Fire or be fired"
msgstr "Brenne oder verbrenne"

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Firefox in sense of clever in handling fire"
#  use: "Würde ein Buschmann anfangen einen Feuerlöscher im Keller zu suchen, wenn eine Feuerwalze naht? Sei ein Fuchs im Feuer - es gibt nur die ersten 5 Gegenstände die zur Lösung beitragen können!"
#: po/level_i18n.cc:3247
msgid ""
"Do you think a bushman would start to search for an extinguisher in the "
"cellar if a wall of fire were approaching? Be a Firefox - you have the first "
"5 items to deal with, no more no less!"
msgstr ""
"Würde ein Buschmann anfangen einen Feuerlöscher im Keller zu suchen, wenn "
"eine Feuerwalze naht? Sei ein Fuchs im Feuer - es gibt nur die ersten 5 "
"Gegenstände die zur Lösung beitragen können!"

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Man kann Feuer mit Wasser löschen! Hier ist ein guter Ort um Feuerlöscher wieder aufzufüllen. Wer Wasser verschwendet, jämmerlich verendet!"
#: po/level_i18n.cc:3249
msgid ""
"You can extinguish fire with water. This is a good place to refill your "
"extinguisher. Be aware, water is rare!"
msgstr ""
"Man kann Feuer mit Wasser löschen! Hier ist ein guter Ort um Feuerlöscher "
"wieder aufzufüllen. Wer Wasser verschwendet, jämmerlich verendet!"

#  level: "Firefox"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Oh! Das Labyrinth ist unvollständig! Unternimm etwas um das Labyrinth zu reparieren bevor Du es zerstörst."
#: po/level_i18n.cc:3251
msgid ""
"OOPS! The maze is broken! Prepare to repair the maze before you destroy it."
msgstr ""
"Oh! Das Labyrinth ist unvollständig! Unternimm etwas um das Labyrinth zu "
"reparieren bevor Du es zerstörst."

#  level: "- Meditation -"
#  author: "Edward" email ""
#: po/level_i18n.cc:3264
msgid "Can you relax amid all this chaos?"
msgstr "Kannst Du ruhig bleiben, wenn alles um Dich hektisch ist?"

#  level: "Circulation"
#  author: "Mark Pulley" email ""
#  comment: "Your job is to 'collect' oxygen from the lungs (by opening the switch), then deliver the oxygen to the tissues (by touching the oxyds)."
#: po/level_i18n.cc:3269
msgid "Carry that oxygen around."
msgstr ""

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:3278
msgid "Welcome to Enigma VII"
msgstr "Willkommen in Enigma VII"

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "This is loosely based on The Lone Ranger."
#: po/level_i18n.cc:3289
msgid ""
"Your faithful friend Tonto, your horse Silver, and Tonto's horse Scout have "
"been captured."
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "The glasses represent the mask the Lone Ranger used to hide his real identity."
#: po/level_i18n.cc:3291
#, fuzzy
msgid "Don't forget your disguise!"
msgstr "Lauf um Dein Leben!"

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "John Reid is the real name of the Lone Ranger. When five of his friends were killed, he was left for dead. He buried them, and made a sixth empty grave for himself, so everyone else thought he was dead too."
#: po/level_i18n.cc:3293
msgid "Here lies the grave of John Reid."
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "Said by the Lone Ranger as his horse Silver started galloping."
#: po/level_i18n.cc:3295
msgid "Hi-yo Silver, away!"
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "This was said at the end of most episodes of The Lone Ranger."
#: po/level_i18n.cc:3297
msgid "Who was that masked man?"
msgstr ""

#  level: "The Lone Ranger"
#  author: "Mark Pulley" email ""
#  comment: "The tomb is empty because you faked your death."
#: po/level_i18n.cc:3299
msgid "Hey! This tomb is empty!"
msgstr ""

#  level: "Riverside"
#  author: "Johann Freymuth" email "-"
#  use: "Am Fluss"
#: po/level_i18n.cc:3304
msgid "Riverside"
msgstr ""

#  level: "Riverside"
#  author: "Johann Freymuth" email "-"
#  use: "Falsche Seite!                  F3"
#: po/level_i18n.cc:3306
msgid "Wrong side!                   F3"
msgstr ""

#  level: "Ball Alley"
#  author: "Johann Freymuth" email "johannff@web.de"
#  use: "Kugelbahn"
#: po/level_i18n.cc:3314
msgid "Ball Alley"
msgstr ""

#  level: "Remote Meditation"
#  author: "Dominik Leipold" email ""
#  use: "Ferngesteuerte Meditation"
#: po/level_i18n.cc:3325
#, fuzzy
msgid "Remote Meditation"
msgstr "- Meditation -"

#  level: "A Kind of Magic"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3332
msgid "A Kind of Magic"
msgstr ""

#  level: "Watchmaker"
#  author: "Johannes Hüsing" email "hannes@ruhrau.de"
#  use: "Uhrmacher"
#: po/level_i18n.cc:3339
msgid "Watchmaker"
msgstr ""

#  level: "Watchmaker"
#  author: "Johannes Hüsing" email "hannes@ruhrau.de"
#  use: "repariere das Uhrwerk"
#: po/level_i18n.cc:3343
msgid "Mend the clockwork"
msgstr ""

#  level: "Watchmaker"
#  author: "Johannes Hüsing" email "hannes@ruhrau.de"
#: po/level_i18n.cc:3344
msgid ""
"Don't close the pools before the clockwork is done, unless you are Fred "
"Astaire"
msgstr ""

#  level: "Free Riders"
#  author: "Jacob Scott" email ""
#  use: "Trittbrettfahrer"
#: po/level_i18n.cc:3376
msgid "Free Riders"
msgstr "Trittbrettfahrer"

#  level: "Free Riders"
#  author: "Jacob Scott" email ""
#  use: "Links- oder Rechtsverkehr"
#: po/level_i18n.cc:3378
msgid "Left or Right Drive?"
msgstr "Links- oder Rechtsverkehr"

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3386
msgid "Feed me!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3388
msgid "Beware of Sadistic Dentist!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3390
msgid "The innocent victim."
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3392
msgid "Office of your boss."
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3394
msgid "Aaaaaarrrrggghhhhhh!!!!!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3396
msgid "Everyone has gone, but the plant's still hungry!"
msgstr ""

#  level: "Little Shop Of Horrors"
#  author: "Mark Pulley" email ""
#  comment: ""
#: po/level_i18n.cc:3398
msgid "No! No! Aaaarrrrgggghhhh!"
msgstr ""

#  level: "Making Shapes"
#  author: "Joseph Dunne" email "josephdunne1993@hotmail.com"
#: po/level_i18n.cc:3402
msgid "Making Shapes"
msgstr ""

#  level: "Spaceship Control"
#  author: "Safalra" email ""
#: po/level_i18n.cc:3415
msgid "Spaceship Control"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Nanu, wo bin ich denn jetzt??"
#: po/level_i18n.cc:3435
msgid "Hey, where am i now?"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Gerade war ich doch noch zu Hause, und wollte mich um meine beiden Oxydsteine kümmern."
#: po/level_i18n.cc:3437
msgid ""
"Moments ago i've been at home and wanted to take care about my two oxyd "
"stones."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Und jetzt sitze ich hier in diesem unheimlichen Wald fest. Wie komme ich hier bloss wieder heraus?"
#: po/level_i18n.cc:3439
msgid "And now i'm stranded in this weird forest. How can i escape from here?"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Ob ich mich vielleicht einmal etwas umsehe? Vielleicht finde ich ein paar Sachen, die mir auf der Suche nach dem Ausgang helfen können."
#: po/level_i18n.cc:3441
msgid ""
"If i should have a look-around? Perhaps i can find some things that could "
"help me to find an exit."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "ACHTUNG!! Höchste Vorsicht ist geboten."
#: po/level_i18n.cc:3443
msgid "WARNING: Highest caution is necessary."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Wilde Büffel kreuzen den Weg."
#: po/level_i18n.cc:3445
msgid "Wild buffaloes are crossing the way."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Hilfe, ein Waldbrand!!"
#: po/level_i18n.cc:3447
msgid "Help me, the forest is on fire!"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Eine Herde Wildpferde verperrt den Weg."
#: po/level_i18n.cc:3449
msgid "A herd of wild horses blocks the way."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Ein kleines Dorf mit einem Zaun, ein paar Hütten, ein Teich, ein paar Strohballen."
#: po/level_i18n.cc:3451
msgid "A small hamlet with a fence, a few huts, a pond, some bales of straw."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Ob es hier endlich einen Ausgang gibt?"
#: po/level_i18n.cc:3453
msgid "If there is finally an exit?"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Ich fürchte, hier brauche ich fremde Hilfe!"
#: po/level_i18n.cc:3455
msgid "I'm afraid, i need some assistance!"
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Tankstelle für leere Feuerlöscher."
#: po/level_i18n.cc:3457
msgid "Filling station for empty extinguishers."
msgstr ""

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Achtung: Wütende Moskitos!"
#: po/level_i18n.cc:3459
#, fuzzy
msgid "Watch out: Angry mosquitoes!"
msgstr "Schaue auf den Boden!"

#  level: "Lost in Time and Space"
#  author: "JuSt" email ""
#  use: "Nützliche Sachen können auch versteckt sein!"
#: po/level_i18n.cc:3461
msgid "Useful things may also be hidden!"
msgstr ""

#  level: "Using Rotators"
#  author: "Joseph Dunne" email "josephdunne1993@hotmail.com"
#: po/level_i18n.cc:3471
msgid "Moving Arrow Stones can fall down holes but cannot fall into water."
msgstr ""

#  level: "Maze for Two"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Abstand bewahren!"
#: po/level_i18n.cc:3485
msgid "Keep distance!"
msgstr ""

#  level: "Maze for Two"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Hilfe! Ich kann den Wald vor lauter Bäumen nicht sehen!"
#: po/level_i18n.cc:3487
msgid "Help! I can't see the forest for the trees!"
msgstr ""

#  level: "Action Potential"
#  author: "Mark Pulley" email ""
#: po/level_i18n.cc:3497
msgid "Bridge those synapses!"
msgstr ""

#  level: "The Wild Hunt"
#  author: "Jacob Scott" email ""
#  use: "Die Wilde Jagd"
#: po/level_i18n.cc:3517
msgid "The Wild Hunt"
msgstr "Die Wilde Jagd"

#  level: "Cold Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Erstarre durch die Macht des Lichtes"
#: po/level_i18n.cc:3525
msgid "Freeze by the Power of Light"
msgstr "Erstarre durch die Macht des Lichtes"

#  level: "Knot Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3529
msgid "You shouldn't have done that."
msgstr ""

#  level: "Knot Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3530
msgid "Careful."
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Audienz in Venedig"
#: po/level_i18n.cc:3568
msgid "Audience in Venice"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Drücke den Bodenschalter"
#: po/level_i18n.cc:3570
msgid "Press the Triggers"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Willkommen in Venedig"
#: po/level_i18n.cc:3572
#, fuzzy
msgid "Welcome to Venice"
msgstr "Willkommen in Enigma V"

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Willkommen nun zur Audienz!"
#: po/level_i18n.cc:3574
msgid "Welcome to the Audience"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Rialtobrücke..."
#: po/level_i18n.cc:3576
msgid "rialto"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Baustelle!"
#: po/level_i18n.cc:3578
msgid "...under construction"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Nutze die Bolder als Gondeln"
#: po/level_i18n.cc:3580
msgid "try the bolders as gondola"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Markusplatz"
#: po/level_i18n.cc:3582
msgid "piazza san marco"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Gefahr"
#: po/level_i18n.cc:3584
msgid "danger"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "San Giorgio"
#: po/level_i18n.cc:3586
msgid "san giorgio"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Residenz der Palastwache"
#: po/level_i18n.cc:3588
msgid "guardian ducale"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Gondoliere streiken!"
#: po/level_i18n.cc:3590
msgid "gondoliere on strike"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Dogenpalast"
#: po/level_i18n.cc:3592
msgid "palace ducale"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Da drüben liegt San Michele"
#: po/level_i18n.cc:3594
msgid "look at san michele"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Unten die Gondel...Schick sie los!"
#: po/level_i18n.cc:3596
msgid "use the gondola below"
msgstr ""

#  level: "Audience in Venice"
#  author: "mecke" email ""
#  use: "Auf nach San Giorgio..."
#: po/level_i18n.cc:3598
msgid "hurry to san giorgio"
msgstr ""

#  level: "Minor Tangler"
#  author: "Joseph Dunne" email "josephdunne1993@hotmail.com"
#: po/level_i18n.cc:3605
msgid "Clue: The starting point is where all dead marbles go"
msgstr ""

#  level: "Map it out II"
#  author: "Manuel Eisentraut" email ""
#: po/level_i18n.cc:3609
msgid ""
"Ever mapped out a 4D-Labyrinth? Well, it's time to learn thinking in four "
"dimensions ... Some hints: size of the labyrinth is 4x4x4x4; your current "
"position is (2|3|3|2); in all of the 16 corners of the hypercube is a blue "
"oxyd ..."
msgstr ""

#  level: "Map it out II"
#  author: "Manuel Eisentraut" email ""
#: po/level_i18n.cc:3610
msgid ""
"Ever mapped out a 4D-Labyrinth? Well, it's time to learn thinking in four "
"dimensions ... Some hints: size of the labyrinth is 3x3x3x3; your current "
"position is (2|2|2|2); in all of the 16 corners of the hypercube is a blue "
"oxyd ..."
msgstr ""

#  level: "mad-ill-tation"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3620
msgid ""
"... illmind's mad-ill-tation ... a tribute to esprit meditation levels from "
"the past. thank you. ..."
msgstr ""

#  level: "Inkblot 1"
#  author: "Nathan Bronecke" email "npb-engimalevel@rbepan.net"
#  comment: "the common name of the Rorschach test is inkblot test; this title just refers to the level's visual appearance"
#: po/level_i18n.cc:3634
msgid "Inkblot 1"
msgstr ""

#  level: "Meditation in Peace"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Bestattung auf hoher See"
#: po/level_i18n.cc:3654
msgid "Funeral on Deep Sea"
msgstr "Bestattung auf hoher See"

#  level: "Meditation in Peace"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Warnung: Spielen Sie diesen Level nicht für mehr als 10 Minuten - Sie können selber an Seekrankheit leiden!"
#: po/level_i18n.cc:3656
msgid ""
"Warning: Do not play this level for more than 10 minutes - you may suffer "
"sea sickness yourself!"
msgstr ""
"Warnung: Spielen Sie diesen Level nicht für mehr als 10 Minuten - Sie können "
"selber an Seekrankheit leiden!"

#  level: "Restless Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Ruhelose Meditation"
#: po/level_i18n.cc:3667
#, fuzzy
msgid "Restless Meditation"
msgstr "Meditation auf dem Laufsteg"

#  level: "Restless Meditation"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Vorsicht - Treibsand!"
#: po/level_i18n.cc:3669
msgid "Caution - Quick Sand!"
msgstr ""

#  level: "Lady in Red"
#  author: "Just" email ""
#: po/level_i18n.cc:3685
msgid "Lady in Red"
msgstr ""

#  level: "Recover the Stone"
#  author: "Joseph Dunne" email ""
#: po/level_i18n.cc:3689
msgid "Recover the Stone"
msgstr ""

#  level: "Slopes, Jumps & Falls"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3696
#, fuzzy
msgid "Floating ..."
msgstr "Bewertung: "

#  level: "Slopes, Jumps & Falls"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3697
msgid "Don't be afraid -- It's only a ten mile drop!"
msgstr ""

#  level: "jumping ball flash"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3710
msgid "illmind's jumping ball flash ..."
msgstr ""

#  level: "jumping ball flash"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3711
msgid "... of heaven comes the beast from the ..."
msgstr ""

#  level: "jumping ball flash"
#  author: "illmind" email "illmind@mag-heut.net"
#: po/level_i18n.cc:3712
msgid "... t r a p p e d ..."
msgstr "... g e f a n g e n ..."

#  level: "Check the light"
#  author: "JuSt" email ""
#: po/level_i18n.cc:3725
msgid "Ob Schachfiguren laserresistent sind?"
msgstr ""

#  level: "Chess and Boxes"
#  author: "Johannes Laire" email "johannes.laire@gmail.com"
#: po/level_i18n.cc:3729
msgid "Chess and Boxes"
msgstr ""

#  level: "The Passage"
#  author: "JuSt" email ""
#  use: "Dieser Schalter ist momentan leider außer Betrieb."
#: po/level_i18n.cc:3743
msgid "Sorry, this switch is currently out of order."
msgstr "Dieser Schalter ist momentan leider außer Betrieb."

#  level: "The Passage"
#  author: "JuSt" email ""
#  use: "Ich habe Dir doch bereits mitgeteilt, dass dieser Schalter nicht funktioniert!"
#: po/level_i18n.cc:3745
msgid "As I already told you, this switch is out of order!"
msgstr ""
"Ich habe Dir doch bereits mitgeteilt, dass dieser Schalter nicht "
"funktioniert!"

#  level: "The Passage"
#  author: "JuSt" email ""
#  use: "Wie oft willst Du es denn noch versuchen?"
#: po/level_i18n.cc:3747
msgid "How often are you going to try this?"
msgstr "Wie oft willst Du es denn noch versuchen?"

#  level: "The Passage"
#  author: "JuSt" email ""
#  use: "Tat sich da was? Ich bin nicht sicher ..."
#: po/level_i18n.cc:3749
msgid "Did anything happen? I'm not sure ..."
msgstr "Tat sich da was? Ich bin nicht sicher ..."

#  level: "The Passage"
#  author: "JuSt" email ""
#  use: "Glückwunsch, jetzt funktioniert er wieder!"
#: po/level_i18n.cc:3751
msgid "Congrats, now it works again!"
msgstr "Glückwunsch, jetzt funktioniert er wieder!"

#  level: "The Passage"
#  author: "JuSt" email ""
#  use: "Zur Zeit sind keine Tips verfügbar."
#: po/level_i18n.cc:3753
msgid "No hints available at the moment."
msgstr "Zur Zeit sind keine Tips verfügbar."

#  level: "The Passage"
#  author: "JuSt" email ""
#  use: "Es gibt einen Durchgang direkt unter diesem Stein!"
#: po/level_i18n.cc:3755
msgid "There is a passage right beneath this stone!"
msgstr "Es gibt einen Durchgang direkt unter diesem Stein!"

#  level: "Chessing Positions"
#  author: "Raoul Bourquin" email "raoul@users.berlios.de"
#: po/level_i18n.cc:3759
msgid "Remember 'Changing Positions'?"
msgstr "Erinnerst Du Dich an 'Changing Positions'?"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Escape as unchaining"
#  use: "Entfesselung durch Gefangennahme von Dieben"
#: po/level_i18n.cc:3765
msgid "Escape by Chaining Thieves"
msgstr "Entfesselung durch Gefangennahme von Dieben"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "Characters of Michael Ende's fantasy novel 'The Neverending Story'"
#  use: "Denke an Atrax, das Pferd von Atréju!"
#: po/level_i18n.cc:3768
msgid "Remember Atreyu's horse Atrax!"
msgstr "Denke an Atrax, das Pferd von Atréju!"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Ich bin unschuldig! Ich habe nie etwas gestohlen!"
#: po/level_i18n.cc:3770
msgid "I am innocent! I've never stolen anything!"
msgstr "Ich bin unschuldig! Ich habe nie etwas gestohlen!"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Man sagt Piraten hätten den Schatz genommen."
#: po/level_i18n.cc:3772
msgid "It is said that pirates have taken the treasure."
msgstr "Man sagt Piraten hätten den Schatz genommen."

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Piraten verstecken ihren Schatz für gewöhnlich!"
#: po/level_i18n.cc:3774
msgid "Pirates usually hide their treasure!"
msgstr "Piraten verstecken ihren Schatz für gewöhnlich!"

#  level: "Houdini"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Eine geschlossene Tür verschafft einen besseren Überblick!"
#: po/level_i18n.cc:3776
msgid "A closed door gives a better overview!"
msgstr "Eine geschlossene Tür verschafft einen besseren Überblick!"

#  level: "Basketball"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Rechtzeitige Ballabgabe"
#: po/level_i18n.cc:3796
msgid "Pass the ball in time"
msgstr "Rechtzeitige Ballabgabe"

#  level: "Holes!"
#  author: "Edward" email ""
#: po/level_i18n.cc:3800
msgid "Holes!"
msgstr "Löcher!"

#  level: "Meditation Disturbance"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Ruhestörung bei der Meditation"
#: po/level_i18n.cc:3814
msgid "Meditation Disturbance"
msgstr "Ruhestörung bei der Meditation"

#  level: "Meditation Disturbance"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "free translatable joke about being hit by a horse"
#  use: "Ich glaub mich tritt ein Pferd"
#: po/level_i18n.cc:3817
msgid "Hit by a bolting horse"
msgstr "Ich glaub mich tritt ein Pferd."

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:3829
msgid "Welcome to Enigma VI"
msgstr "Willkommen in Enigma VI"

#  level: "Hot Hurdle Race"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Heißer Hürdenlauf"
#: po/level_i18n.cc:3834
msgid "Hot Hurdle Race"
msgstr "Heißer Hürdenlauf"

#  level: "Hot Hurdle Race"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Lauf um Dein Leben!"
#: po/level_i18n.cc:3836
msgid "Run for your life!"
msgstr "Lauf um Dein Leben!"

#  level: "Tandem Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#  use: "Tandemschach"
#: po/level_i18n.cc:3847
msgid "Tandem Chess"
msgstr "Tandemschach"

#  level: "Tandem Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#  use: "Arbeitet zusammen!"
#: po/level_i18n.cc:3849
msgid "Work together!"
msgstr "Arbeitet zusammen!"

#  level: "Ben Hur"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Die Kunst des Lenkens einer Quadriga"
#: po/level_i18n.cc:3854
msgid "The art of steering a quadriga"
msgstr "Die Kunst des Lenkens einer Quadriga"

#  level: "Ben Hur"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  comment: "quater - historical death penalty to be devided in four parts"
#  use: "Den Löffel abzugeben erlöst einen von einer Vierteilung!"
#: po/level_i18n.cc:3857
msgid "Dropping the spoon redeems from being quartered!"
msgstr "Den Löffel abzugeben erlöst einen von einer Vierteilung!"

#  level: "be quick or be dead"
#  author: "illmind" email "support@mag-heut.net"
#: po/level_i18n.cc:3870
msgid "illmind's be quick or be dead"
msgstr "illminds sei schnell oder tot"

#  level: "One-Way Woods"
#  author: "Jacob Scott" email ""
#  use: "Einweghölzer"
#: po/level_i18n.cc:3908
msgid "One-Way Woods"
msgstr "Einweghölzer"

#  level: "One-Way Woods"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3909
msgid "Recycling by Swapping"
msgstr "Wiederverwendung mittels vertauschen"

#  level: "Procrustes"
#  author: "Andreas Lochmann" email ""
#  use: "Prokrustes"
#: po/level_i18n.cc:3920
msgid "Procrustes"
msgstr "Prokrustes"

#  level: "Bodyguard"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "In der Schusslinie von Dieben"
#: po/level_i18n.cc:3928
msgid "In the line of thieves"
msgstr "In der Schusslinie von Dieben"

#  level: "Bodyguard"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Die Schlüssel von links nach rechts sind NO, NW, SO, SW."
#: po/level_i18n.cc:3930
msgid "Keys from left to right are NE, NW, SE, SW."
msgstr "Die Schlüssel von links nach rechts sind NO, NW, SO, SW."

#  level: "Just a Maze?"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3946
msgid "It isn't as easy as it looks."
msgstr "Es ist nicht so einfach, wie es aussieht."

#  level: "Oxyd Drilling"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:3950
msgid "Oxyd Drilling"
msgstr "Oxydbohrung"

#  level: "Oxyd Drilling"
#  author: "Jacob Scott" email ""
#  use: "Nützliche Fehlbohrungen"
#: po/level_i18n.cc:3952
msgid "Useful unsuccessful drillings"
msgstr "Nützliche Fehlbohrungen"

#  level: "Rotor Guards"
#  author: "Jacob Scott" email ""
#  use: "Rotor Wächter"
#: po/level_i18n.cc:3957
msgid "Rotor Guards"
msgstr "Rotor Wächter"

#  level: "Rotor Guards"
#  author: "Jacob Scott" email ""
#  use: "Wachen mit ihren eigenen Waffen schlagen"
#: po/level_i18n.cc:3959
msgid "Hoisting guards with their own petard"
msgstr "Wachen mit ihren eigenen Waffen schlagen"

#  level: "Simple Space"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Ein wirklich nerviges Level"
#: po/level_i18n.cc:3964
msgid "A really annoying Level"
msgstr "Ein wirklich nerviges Level"

#  level: "Dialers"
#  author: "Edward" email ""
#: po/level_i18n.cc:4010
msgid "Dialers"
msgstr "Wählschalter"

#  level: "Tarzan"
#  author: "Ulf Stegemann" email "ulf-enigma@zeitform.de"
#  use: "Im Dschungel herumhängen"
#: po/level_i18n.cc:4015
msgid "Hanging around in the Jungle"
msgstr "Im Dschungel herumhängen"

#  level: "Edwards Mountain"
#  author: "Edward" email ""
#: po/level_i18n.cc:4022
msgid "Edwards Mountain"
msgstr "Edwards Berg"

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4026
msgid "Al Capone's training camp."
msgstr "Al Capone's Übungsplatz."

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4027
msgid "There are at least two patterns to break through the wall."
msgstr "Es gibt mindestens 2 Arten zu entkommen."

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4028
msgid "It is a well known secret that a few prisioners did escape."
msgstr "Es ist ein bekanntes Geheimnis, dass einige Gefangene entkommen sind."

#  level: "Alcatraz"
#  author: "Ralf Westram" email ""
#: po/level_i18n.cc:4029
msgid "A window in the wall would be really nice."
msgstr "Ein Fenster in der Wand wäre wirklich hübsch."

#  level: "Revolver"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Laden scharfer Munition"
#: po/level_i18n.cc:4034
msgid "Charging live ammunition"
msgstr "Laden scharfer Munition"

#  level: "No Memory"
#  author: "Edward" email ""
#: po/level_i18n.cc:4041
msgid "No Memory"
msgstr "Kein Gedächtnis"

#  level: "Toreador"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Torero"
#: po/level_i18n.cc:4046
msgid "Toreador"
msgstr "Torero"

#  level: "Persecution Mania"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Verfolgungswahn"
#: po/level_i18n.cc:4051
msgid "Persecution Mania"
msgstr "Verfolgungswahn"

#  level: "Persecution Mania"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Geteiltes Leid ist halbes Leid!"
#: po/level_i18n.cc:4053
msgid "A problem shared is a problem halved!"
msgstr "Geteiltes Leid ist halbes Leid!"

#  level: "Magic Trinity"
#  author: "Jacob Scott" email ""
#  use: "Magische Dreifaltigkeit"
#: po/level_i18n.cc:4058
msgid "Magic Trinity"
msgstr "Magische Dreifaltigkeit"

#  level: "Blitz Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#  use: "Blitzschach"
#: po/level_i18n.cc:4066
msgid "Blitz Chess"
msgstr "Blitzschach"

#  level: "Blitz Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#  use: "Ziehe schnell!"
#: po/level_i18n.cc:4068
msgid "Move fast!"
msgstr "Ziehe schnell!"

#  level: "Pleasure Garden"
#  author: "Jacob Scott" email ""
#  use: "Lustgarten"
#: po/level_i18n.cc:4073
msgid "Pleasure Garden"
msgstr "Lustgarten"

#  level: "Pleasure Garden"
#  author: "Jacob Scott" email ""
#: po/level_i18n.cc:4074
msgid ""
"Quickly ...                                                                             "
"or trickily!"
msgstr ""

#  level: "Correspondence Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#  use: "Fernschach"
#: po/level_i18n.cc:4079
msgid "Correspondence Chess"
msgstr "Fernschach"

#  level: "Correspondence Chess"
#  author: "Lukas Schüller" email "Lucky_Luc@web.de"
#  use: "Verschicke geschickt!"
#: po/level_i18n.cc:4081
msgid "Send smartly!"
msgstr "Verschicke geschickt!"

#  level: "Polar Bears' Paradise"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Eisbärenparadies"
#: po/level_i18n.cc:4110
msgid "Polar Bears' Paradise"
msgstr "Eisbärenparadies"

#  level: "Polar Bears' Paradise"
#  author: "Ronald Lamprecht" email "ral@users.berlios.de"
#  use: "Treibjagd auf Eis"
#: po/level_i18n.cc:4112
msgid "Witch Hunt on Ice"
msgstr "Treibjagd auf Eis"

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4116
msgid ""
"Welcome to Mexico! Eight hours ago, your plane arrived at the Airport of "
"\"Coatlicue\", which is a small village surrounded by unexplored jungle "
"terrain. Now you find yourself in front of an impressive temple, which seems "
"to be a relic of the ancient Aztec empire. But the temple is in surprisingly "
"good condition ..."
msgstr ""
"Willkommen in Mexiko! Vor acht Stunden kam Dein Flugzeug auf dem Flughafen "
"von \"Llamas\", einem kleinen Ort inmitten von unerkundetem Urwald, an. Nun "
"stehst du vor der Fassade eines grossen Tempels, der aus der Epoche der "
"Azteken zu stammen scheint. Aber er ist erstaunlich gut erhalten ..."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4117
msgid ""
"Next to the giant doors of the temple you see a chrome sign: \"Restoration "
"by: G. G. Goshers, A.D. 1998\". A smaller sign beneath says: \"Property of "
"G. G. Goshers. Trespassing prohibited!\". Now you notice the dog kennels "
"built up along the front side of the temple. \"Goshers made this ancient "
"relic a fortress\", you think, \"this cannot be legal, for Goshers received "
"funding from the UK Government. I'll try to call him to account!\""
msgstr ""
"Neben den gigantischen Toren siehst Du ein verchromtes Schild: "
"\"Restauration durch G. G. Goshers, A.D. 1998\". Und ein kleineres Schild "
"daneben sagt: \"Eigentum von G. G.Goshers. Durchgang verboten!\" Nun "
"erkennst Du die Hundezwinger, die entlang der Vorderseite aufgestellt sind. "
"\"Goshers hat diesen Tempel zu einer Festung gemacht\",denkst Du, \"das kann "
"nicht legal sein, Goshers erhielt Unterstützung von der Regierung des UK. "
"Ich werde versuchen, ihn zur Rechenschaft zu ziehen!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4118
msgid "This guard doesn’t notice me."
msgstr "Dieser Wächter scheint nicht besonders aufmerksam zu sein."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4119
msgid ""
"This lake was obviously made by Goshers. I think the correct way is south."
msgstr ""
"Dieser See wurde offensichtlich von Goshers angelegt. Ich denke der Weg nach "
"Süden ist der Richtige."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4120
msgid ""
"There's an inscription on the old wall, saying in spanish: \"Careful! What "
"you touch could be the last thing you touch!\""
msgstr ""
"Da ist eine Inschrift in der alten Mauer. In spanischer Sprache steht dort:"
"\"Berühre nicht alles, was Du siehst! Es könnte das Letzte sein, das Du "
"berührst!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4121
msgid "Chrome sign: \"Control of the beast’s cage.\""
msgstr "Verchromtes Schild: \"Kontrolle der Käfige der wilden Tiere.\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4122
msgid "Oooh, this slope is steep! Try not to touch the skull!"
msgstr "Oooh, dieser Abstieg ist steil! Meide den Totenkopf!"

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4123
msgid ""
"This building down there looks like a prison. Let's see if I can determine "
"its purpose ... Ah, there's another chrome sign. Goshers seems to favour "
"chrome signs. It says: \"Natives’ prison\"."
msgstr ""
"Dieses Gebäude da unten sieht wie ein Gefängnis aus. Versuche "
"herauszufinden, wozu es gut ist ...Ah, hier ist ein Schild. Und es ist "
"wiederum verchromt. Goshers scheint verchromte Schilder zu mögen. Es sagt: "
"\"Eingeborenengefängnis\"."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4124
msgid ""
"Getting beyond the prison building was a really good idea. But now you have "
"to cross this lake. Be thrifty with those boxes!"
msgstr ""
"Hinter das Gefängnis zu gehen war eine wirklich gute Idee. Aber nun musst Du "
"den Seeüberqueren. Sei sparsam mit den Holzkisten!"

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4125
msgid ""
"Now, peering through the grilled prison windows, you see a native woman "
"imprisoned there. Obviously Goshers locked up all the natives, who disturbed "
"his \"work\"; trying to enter the temple and to get rich from the treasures "
"of the Aztecs. It might be helpful to be accompanied by someone, who knows "
"the secrets of the jungle and this temple ..."
msgstr ""
"Als Du nun durch das vergitterte Fenster schaust, siehst Du eine gefangene "
"Frau. Offensichtlichsperrt Goshers alle Eingeborenen ein, die seine \"Arbeit"
"\", in den Tempel einzudringen und an denalten Schätzen reich zu werden, "
"stören. Vielleicht ist es nützlich, von Jemandem begleitet zuwerden, der die "
"Geheimnisse des Jungels und dieses Tempels kennt ..."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4126
msgid ""
"Since the white man there freed me from the prison, he certainly cannot be "
"as evil as this Goshers is. Perhaps he wants to end the mastery of Goshers "
"and free my people. And even if this is not the case, it's better to be free "
"than imprisoned. I think I should thank him."
msgstr ""
"Da der weisse Mann mich aus dem Gefängnis befreit hat, ist er sicher nicht "
"so böse wie Goshersund vielleicht will er die Herrschaft von Goshers beenden "
"und mein Volk befreien.Und auch wenn er dies nicht vorhat, so ist es doch "
"besser frei als gefangen zu sein.Ich sollte ihm danken."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4127
msgid ""
"You meet the English adventurer in the front of the prison. \"Hello, I'm "
"Xila!\", you tell him in broken English. After he introduced himself as "
"well, both of you begin to work out a plan against the evil G. G. Goshers."
msgstr ""
"Du triffst den englischen Abenteurer vor dem Gefängnis. \"Hallo, Ich bin "
"Xila!\", sagst Du ihmin schlechtem Englisch. Nachdem er sich auch "
"vorgestellt hat, beginnt Ihr beide einen Plan gegen G. G. Goshers "
"auszuarbeiten."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4128
msgid ""
"This is a really hard puzzle. The English man will have to help me, if this "
"enigma is to be solved."
msgstr ""
"Dies ist ein wirklich schweres Rätsel. Der Engländer muss mir helfen, wenn "
"es gelöst werden soll."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4129
msgid "You wonder what this switch could trigger."
msgstr "Du wunderst Dich, was dieser Schalter bewirkt."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4130
msgid "Xila knows how to drain the lake!"
msgstr "Xila weiss, wie man den See trocken legt!"

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4131
msgid "You were lucky to find this hole. It prevents you from drowning."
msgstr ""
"Du Glücklicher hast dieses Loch gefunden. Es rettet Dich vor dem Ertrinken."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4132
msgid "This glass stone must fulfill a purpose ..."
msgstr "Dieser Glasstein hat doch sicher seinen Zweck ..."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4133
msgid "It's funny that such a temple should have a side entrance."
msgstr "Es ist seltsam, dass ein solcher Tempel einen Hintereingang hat."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4134
msgid "Be careful! There are sensors in the walls."
msgstr "Sei vorsichtig! Es hat Sensoren in den Wänden."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4135
msgid ""
"After the huge doors of the old temple have opened, you see, that the "
"entrance is protected by 11 knights, armed with spears. These guards are "
"very dangerous. Without a sword you'll never be able to enter. Be careful. "
"There are not only knights, but also thieves."
msgstr ""
"Nachdem die riesigen Türen sich geöffnet haben, siehst Du, dass der Eingang "
"von11 Rittern mitSpeeren bewacht ist. Diese Wächter sind sehr gefährlich. "
"Ohne ein Schwert wirst Du nichtan ihnen vorbeikommen. Sei vorsichtig, es hat "
"auch Diebe."

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4136
msgid "\"Congratulations. You just managed to enter this old Aztec Temple.\""
msgstr ""
"\"Gratulation. Du bist in diesen alten Aztekentempel hinein gekommen.\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4137
msgid ""
"\"You've been smarter than I expected. But you'll never enter the treasure "
"room nor escape from here!\""
msgstr ""
"\"Du warst schlauer, als ich erwartet habe. Aber Du wirst den Schatzraum "
"niebetreten oder von hier entkommen!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4138
msgid ""
"\"I, Goshers, will certainly be able to rid myself of one of my archenemies "
"by just killing you!\""
msgstr ""
"\"Ich, Goshers, werde einen meiner Feinde loswerden, indem ich Dich einfach "
"töte!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4139
msgid "\"Run for your life!\""
msgstr "\"Renne um Dein Leben!\""

#  level: "The Aztec Temple"
#  author: "Dominik Lehmann" email ""
#: po/level_i18n.cc:4140
msgid ""
"Xila and you just entered the Diamond Room of the old Aztec Temple. By "
"taking him back to Great Britain and rendering him to the police, you have "
"ended the evil career of Gerald Gregory Goshers. Congratulations on the "
"success of your expedition!"
msgstr ""
"Xila und Du betreten den Diamantenraum des Tempels. Mit der Übergabe Gerald "
"Gregory Goshersan die britische Polizei hat seine böse Herrschaft endlich "
"ein Ende gefunden.Gratulation zum Erfolg Eurer Expedition!"

#  level: "Jack-Of-All-Trades"
#  author: "mecke" email ""
#  use: "Sei ein Hans Dampf ... in allen Gassen"
#: po/level_i18n.cc:4151
msgid "Jack-Of-All-Trades"
msgstr ""

#  level: "Jack-Of-All-Trades"
#  author: "mecke" email ""
#  use: "Finde das Paradies"
#: po/level_i18n.cc:4153
msgid "Find The Paradise"
msgstr ""

#  level: "The Green Hell"
#  author: "mecke" email ""
#  use: "Die Grüne Hölle"
#: po/level_i18n.cc:4167
msgid "The Green Hell"
msgstr ""

#  level: "The Green Hell"
#  author: "mecke" email ""
#  use: "Eine Expedition zu grünen Wassern"
#: po/level_i18n.cc:4169
msgid "Exploration Trip to Green Waters"
msgstr ""

#  level: "Enigmaparcour"
#  author: "mecke" email ""
#  use: "Öffne die Tore"
#: po/level_i18n.cc:4177
msgid "Open the Doors"
msgstr ""

#  level: "Enigmines"
#  author: "Brian Huffman" email ""
#: po/level_i18n.cc:4181
msgid ""
"Watch out for mines!        White = 0, Blue = 1, Black = 2, Red = 3, Yellow "
"= 4, Deep Blue = 5, Deep Red = 6 ..."
msgstr ""

#  level: "Enigmines"
#  author: "Brian Huffman" email ""
#: po/level_i18n.cc:4182
msgid ""
"Hint: Mines are never located along the edges.  If you still get stuck, look "
"behind the wall!"
msgstr ""

#  level: "Enigmines"
#  author: "Brian Huffman" email ""
#: po/level_i18n.cc:4183
msgid ""
"Hit the switch to uncover one tile, but you will have to wait 10 seconds."
msgstr ""

#  level: "A Screenful of Secrets"
#  author: "mecke" email ""
#  use: "Meine erste Levelkomposition"
#: po/level_i18n.cc:4188
#, fuzzy
msgid "My First Level"
msgstr "Abbruch"

#  level: "A Screenful of Secrets"
#  author: "mecke" email ""
#  use: "Geheimnisse? Nutze die Gegenstände, ... eine Brille ..."
#: po/level_i18n.cc:4190
msgid "\"Secrets? Use the items, ... use the glasses ..."
msgstr ""

#  level: "Rhythm of Space"
#  author: "mecke" email ""
#  use: "Nur ein Labyrinth"
#: po/level_i18n.cc:4195
msgid "Only A Labyrinth"
msgstr ""

#  level: "Helios I"
#  author: "mecke" email ""
#  use: "Nutze den Lightpass..."
#: po/level_i18n.cc:4203
msgid "Use the Lightpassenger"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#  use: "Die nächste Explosion bei Stein 17 von links starten!"
#: po/level_i18n.cc:4208
msgid "Start the next explosion at brick 17 (counting from left)!"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#  use: "Benutzung des Rings nur auf markierten Flächen erlaubt."
#: po/level_i18n.cc:4210
msgid "Use of ring only allowed on marked areas."
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#  use: "Vorsicht! Nicht zum Brückenbau verwenden!"
#: po/level_i18n.cc:4214
msgid "Caution! Don't use for bridge-building!"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#  use: "Sieht ja ziemlich düster aus!"
#: po/level_i18n.cc:4216
msgid "Looks pretty dark!"
msgstr ""

#  level: "4 - 8 - 4"
#  author: "Dominik Leipold" email ""
#  use: "Stopp dem Diebstahl! Lassen Sie keine Wertsachen im Inventar!"
#: po/level_i18n.cc:4218
msgid "Prevent theft! Don't leave valuables in your inventory!"
msgstr ""

#  level: "Welcome"
#  author: "Raoul Bourquin" email ""
#: po/level_i18n.cc:4230
#, fuzzy
msgid "Welcome to Enigma VIII"
msgstr "Willkommen in Enigma III"

#  level: "Status code 302"
#  author: "/dev/null" email ""
#: po/level_i18n.cc:4234
msgid "Hey, you've got godlike help? Is the hell hound on your trail?"
msgstr ""

#  level: ""
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:4274
msgid "Drop the hammer on side of a pentomino and use the switch!"
msgstr ""
"Legen Sie den Hammer neben ein Pentomino und betätigen Sie den Schalter!"

#  level: ""
#  author: "Ralf Westram" email "amgine@reallysoft.de"
#: po/level_i18n.cc:4275
msgid "Drop the hammer on side of a pentomino, not beneath it!"
msgstr "Legen Sie den Hammer neben ein Pentomino, nicht darunter!"

#  level: "The Document"
#  author: "Jacob Scott" email ""
#~ msgid "What do you want the first gate to do?"
#~ msgstr "Was willst Du, dass das erste Tor macht?"

#  level: "The Document"
#  author: "Jacob Scott" email ""
#~ msgid "Opposite"
#~ msgstr "Gegenteil"

#  level: "The Document"
#  author: "Jacob Scott" email ""
#~ msgid ""
#~ "If ten equals three, five equals four, two equals three, four equals "
#~ "four, and thirteen equals eight, what does nine equal?"
#~ msgstr ""
#~ "Wenn zehn gleich drei, fünf gleich vier, zwei gleich drei, vier gleich "
#~ "vier, und dreizehn gleich acht, was ist dann gleich neun?"

#  level: "The Document"
#  author: "Jacob Scott" email ""
#~ msgid "Congratulations!"
#~ msgstr "Gratulation!"

#~ msgid "Default"
#~ msgstr "Vorgabe"

#  level: "Moonwalking"
#  author: "Siegfried Fennig" email ""
#  use: "Landezone nicht begehbar"
#~ msgid "Area closed"
#~ msgstr "Landezone nicht begehbar"
