<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Light and Doors" el:subtitle="Oxyd Magnum 58" el:id="siegfried91"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Siegfried Fennig" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Siegfried Fennig</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd.magnum"/>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

create_world(levelw, levelh)
enigma.ConserveLevel = FALSE
oxyd_default_flavor = "b"
fill_floor("fl-samba")

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
      local c = strsub( pattern, i, i)
      if c =="t" then
         set_stone("st-turnstile",i-1,line)
      elseif c == "n" then
         set_stone("st-turnstile-n",i-1,line)
      elseif c == "s" then
         set_stone("st-turnstile-s",i-1,line)
      elseif c == "e" then
         set_stone("st-turnstile-e",i-1,line)
      elseif c == "w" then
         set_stone("st-turnstile-w",i-1,line)
      elseif c == "r" then
         set_stone("st-rock5",i-1,line)
      elseif c == "T" then
         set_item("it-trigger",i-1,line, {action="onoff", target="laser"})
      elseif c == "L" then
         set_attrib(laser(i-1,line, FALSE, EAST), "name", "laser")
      elseif c == "S" then
         set_stone("st-stoneimpulse",i-1,line)
      elseif c == "H" then
         set_stone("st-stoneimpulse-hollow",i-1,line)
      elseif c == "#" then
         set_floor("fl-abyss",i-1,line)
      elseif c == "m" then
         mirrorp(i-1,line,0,0,4)
      elseif c == "M" then
         mirrorp(i-1,line,0,0,3)
      elseif c == "x" then
         mirrorp(i-1,line,0,1,4)
      elseif c == "3" then
         mirror3(i-1,line,0,0,3)
      elseif c == "o" then
         oxyd( i-1, line)
      elseif c == "a" then
         set_actor("ac-blackball", i-.5,line+.5)
        end
    end
end
--              01234567890123456789
renderLine(00, "rrrrrrrrrrrrrrrrrrrr")
renderLine(01, "r     rrrrrrrr     r")
renderLine(02, "r     rm mrror     r")
renderLine(03, "r     rSn  n r   trr")
renderLine(04, "r     r#t wte    sHo")
renderLine(05, "L 3   x sxn      #SS")
renderLine(06, "r     te  te     ##S")
renderLine(07, "r     s   s       #S")
renderLine(08, "r     nwtwt a     #S")
renderLine(09, "r    wt s s      T r")
renderLine(10, "r M   s  M         r")
renderLine(11, "r r   rrrrrrrr     r")
renderLine(12, "rrrrrrrrrrrrrrrrrrrr")
--              01234567890123456789
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
