<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="9.00"
	Name="Texture Font Generator"
	ProjectGUID="{8B04E112-0CFE-4934-B085-AAD9E95DA5BB}"
	RootNamespace="Texture Font Generator"
	Keyword="MFCProj"
	TargetFrameworkVersion="131072"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="2"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="false"
				TypeLibraryName="$(IntDir)/$(ProjectName).tlb"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="..\..\extern\libpng\include;..\..\extern\zlib"
				PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG"
				MinimalRebuild="true"
				BasicRuntimeChecks="3"
				RuntimeLibrary="2"
				TreatWChar_tAsBuiltInType="true"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="4"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="..\..\extern\libpng\lib\libpng.lib ..\..\extern\zlib\zdll.lib"
				OutputFile="..\..\Program\$(ProjectName)-debug.exe"
				LinkIncremental="2"
				AdditionalLibraryDirectories="..\libpng\lib;..\zlib"
				GenerateDebugInformation="true"
				SubSystem="2"
				RandomizedBaseAddress="1"
				DataExecutionPrevention="0"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="2"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="false"
				TypeLibraryName="$(IntDir)/$(ProjectName).tlb"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OmitFramePointers="true"
				AdditionalIncludeDirectories="..\..\extern\libpng\include;..\..\extern\zlib"
				PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG"
				StringPooling="true"
				MinimalRebuild="false"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="true"
				TreatWChar_tAsBuiltInType="true"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="..\..\extern\libpng\lib\libpng.lib ..\..\extern\zlib\zdll.lib"
				OutputFile="..\..\Program\$(ProjectName).exe"
				LinkIncremental="1"
				AdditionalLibraryDirectories="..\libpng\lib;..\zlib"
				GenerateManifest="true"
				GenerateDebugInformation="true"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				RandomizedBaseAddress="1"
				DataExecutionPrevention="0"
				TargetMachine="1"
				AllowIsolation="true"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
				EmbedManifest="true"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
			>
			<File
				RelativePath="Resource.h"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCustomBuildTool"
						Description=""
						CommandLine=""
						Outputs=""
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCustomBuildTool"
						Description=""
						CommandLine=""
						Outputs=""
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="stdafx.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath="stdafx.h"
				>
			</File>
			<File
				RelativePath="Texture Font Generator.cpp"
				>
			</File>
			<File
				RelativePath="Texture Font Generator.h"
				>
			</File>
			<File
				RelativePath="Texture Font GeneratorDlg.cpp"
				>
			</File>
			<File
				RelativePath="Texture Font GeneratorDlg.h"
				>
			</File>
			<File
				RelativePath="TextureFont.cpp"
				>
			</File>
			<File
				RelativePath="TextureFont.h"
				>
			</File>
			<File
				RelativePath="Utils.cpp"
				>
			</File>
			<File
				RelativePath="Utils.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;jpg;jpeg;jpe;manifest"
			>
			<File
				RelativePath="res\Texture Font Generator.ico"
				>
			</File>
			<File
				RelativePath="Texture Font Generator.rc"
				>
			</File>
			<File
				RelativePath="res\Texture Font Generator.rc2"
				>
			</File>
		</Filter>
	</Files>
	<Globals>
		<Global
			Name="RESOURCE_FILE"
			Value="Texture Font Generator.rc"
		/>
	</Globals>
</VisualStudioProject>
