<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug_Static|Win32">
      <Configuration>Debug_Static</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug_Static|x64">
      <Configuration>Debug_Static</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release_Static|Win32">
      <Configuration>Release_Static</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release_Static|x64">
      <Configuration>Release_Static</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectName>c++_example2</ProjectName>
    <ProjectGuid>{DEBD09F1-33A1-41A9-9506-BC3E6FD053FD}</ProjectGuid>
    <RootNamespace>cxx_example2</RootNamespace>
    <Keyword>Win32Proj</Keyword>
    <WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <PlatformToolset>v141</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>15.0.26919.1</_ProjectFileVersion>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>$(SolutionDir)build\$(Platform)\</OutDir>
    <IntDir>$(SolutionDir)\temp\$(Platform)\$(ProjectName)\$(Configuration)\</IntDir>
    <TargetName>$(ProjectName)d</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <OutDir>$(SolutionDir)build\$(Platform)\</OutDir>
    <IntDir>$(SolutionDir)\temp\$(Platform)\$(ProjectName)\$(Configuration)\</IntDir>
    <TargetName>$(ProjectName)d</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">
    <OutDir>$(SolutionDir)build\$(Platform)\</OutDir>
    <IntDir>$(SolutionDir)\temp\$(Platform)\$(ProjectName)\$(Configuration)\</IntDir>
    <TargetName>$(ProjectName)ds</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>$(SolutionDir)build\$(Platform)\</OutDir>
    <IntDir>$(SolutionDir)\temp\$(Platform)\$(ProjectName)\$(Configuration)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">
    <OutDir>$(SolutionDir)build\$(Platform)\</OutDir>
    <IntDir>$(SolutionDir)\temp\$(Platform)\$(ProjectName)\$(Configuration)\</IntDir>
    <TargetName>$(ProjectName)s</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|x64'">
    <TargetName>$(ProjectName)ds</TargetName>
    <OutDir>$(SolutionDir)build\$(Platform)\</OutDir>
    <IntDir>$(SolutionDir)\temp\$(Platform)\$(ProjectName)\$(Configuration)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|x64'">
    <TargetName>$(ProjectName)s</TargetName>
    <OutDir>$(SolutionDir)build\$(Platform)\</OutDir>
    <IntDir>$(SolutionDir)\temp\$(Platform)\$(ProjectName)\$(Configuration)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <OutDir>$(SolutionDir)build\$(Platform)\</OutDir>
    <IntDir>$(SolutionDir)\temp\$(Platform)\$(ProjectName)\$(Configuration)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <CompileAs>Default</CompileAs>
      <Optimization>Disabled</Optimization>
      <InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention />
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <PostBuildEvent>
      <Command>xcopy $(SolutionDir)\examples\c++\example.cfg $(TargetDir) /d</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN64;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <CompileAs>Default</CompileAs>
      <Optimization>Disabled</Optimization>
      <InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
      <OmitFramePointers>false</OmitFramePointers>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
    </Link>
    <PostBuildEvent>
      <Command>xcopy $(SolutionDir)\examples\c++\example.cfg $(TargetDir) /d</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>LIBCONFIGXX_STATIC;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <CompileAs>Default</CompileAs>
      <Optimization>Disabled</Optimization>
      <InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
      <AdditionalDependencies>Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <PostBuildEvent>
      <Command>xcopy $(SolutionDir)\examples\c++\example.cfg $(TargetDir) /d</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|x64'">
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN64;LIBCONFIGXX_STATIC;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <CompileAs>Default</CompileAs>
      <Optimization>Disabled</Optimization>
      <InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
      <OmitFramePointers>false</OmitFramePointers>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <AdditionalDependencies>Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <PostBuildEvent>
      <Command>xcopy $(SolutionDir)\examples\c++\example.cfg $(TargetDir) /d</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <CompileAs>Default</CompileAs>
      <OmitFramePointers>true</OmitFramePointers>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention />
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <PostBuildEvent>
      <Command>xcopy $(SolutionDir)\examples\c++\example.cfg $(TargetDir) /d</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN64;WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <CompileAs>Default</CompileAs>
      <OmitFramePointers>true</OmitFramePointers>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
    </Link>
    <PostBuildEvent>
      <Command>xcopy $(SolutionDir)\examples\c++\example.cfg $(TargetDir) /d</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>LIBCONFIGXX_STATIC;WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <CompileAs>Default</CompileAs>
      <OmitFramePointers>true</OmitFramePointers>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
      <AdditionalDependencies>Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <PostBuildEvent>
      <Command>xcopy $(SolutionDir)\examples\c++\example.cfg $(TargetDir) /d</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|x64'">
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN64;LIBCONFIGXX_STATIC;WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <CompileAs>Default</CompileAs>
      <OmitFramePointers>true</OmitFramePointers>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <AdditionalDependencies>Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
    <PostBuildEvent>
      <Command>xcopy $(SolutionDir)\examples\c++\example.cfg $(TargetDir) /d</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="example2.cpp" />
  </ItemGroup>
  <ItemGroup>
    <None Include="example.cfg" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\lib\libconfig++.vcxproj">
      <Project>{a0c36ce7-d908-4573-8b69-249eeeb7d2be}</Project>
      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>