/**************************************************************************\
 *
 *  This file is part of the Coin 3D visualization library.
 *  Copyright (C) by Kongsberg Oil & Gas Technologies.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  ("GPL") version 2 as published by the Free Software Foundation.
 *  See the file LICENSE.GPL at the root directory of this source
 *  distribution for additional information about the GNU GPL.
 *
 *  For using Coin with software that can not be combined with the GNU
 *  GPL, and for taking advantage of the additional benefits of our
 *  support services, please contact Kongsberg Oil & Gas Technologies
 *  about acquiring a Coin Professional Edition License.
 *
 *  See http://www.coin3d.org/ for more information.
 *
 *  Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
 *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
 *
\**************************************************************************/

#include "SoAccumulatedElement.cpp"
#include "SoAmbientColorElement.cpp"
#include "SoAnnoText3CharOrientElement.cpp"
#include "SoAnnoText3FontSizeHintElement.cpp"
#include "SoAnnoText3RenderPrintElement.cpp"
#include "SoBBoxModelMatrixElement.cpp"
#include "SoBumpMapElement.cpp"
#include "SoBumpMapCoordinateElement.cpp"
#include "SoBumpMapMatrixElement.cpp"
#include "SoBumpMappingPropertyElement.cpp"
#include "SoCacheElement.cpp"
#include "SoCacheHintElement.cpp"
#include "SoClipPlaneElement.cpp"
#include "SoComplexityElement.cpp"
#include "SoComplexityTypeElement.cpp"
#include "SoCoordinateElement.cpp"
#include "SoCreaseAngleElement.cpp"
#include "SoCullElement.cpp"
#include "SoDecimationPercentageElement.cpp"
#include "SoDecimationTypeElement.cpp"
#include "SoDepthBufferElement.cpp"
#include "SoDiffuseColorElement.cpp"
#include "SoDrawStyleElement.cpp"
#include "SoElement.cpp"
#include "SoEmissiveColorElement.cpp"
#include "SoEnvironmentElement.cpp"
#include "SoFloatElement.cpp"
#include "SoFocalDistanceElement.cpp"
#include "SoFontNameElement.cpp"
#include "SoFontSizeElement.cpp"
#include "SoInt32Element.cpp"
#include "SoLazyElement.cpp"
#include "SoLightAttenuationElement.cpp"
#include "SoLightElement.cpp"
#include "SoLightModelElement.cpp"
#include "SoLinePatternElement.cpp"
#include "SoLineWidthElement.cpp"
#include "SoListenerDopplerElement.cpp"
#include "SoListenerGainElement.cpp"
#include "SoListenerOrientationElement.cpp"
#include "SoListenerPositionElement.cpp"
#include "SoLocalBBoxMatrixElement.cpp"
#include "SoMaterialBindingElement.cpp"
#include "SoModelMatrixElement.cpp"
#include "SoMultiTextureCoordinateElement.cpp"
#include "SoMultiTextureEnabledElement.cpp"
#include "SoMultiTextureImageElement.cpp"
#include "SoMultiTextureMatrixElement.cpp"
#include "SoNormalBindingElement.cpp"
#include "SoNormalElement.cpp"
#include "SoOverrideElement.cpp"
#include "SoPickRayElement.cpp"
#include "SoPickStyleElement.cpp"
#include "SoPointSizeElement.cpp"
#include "SoPolygonOffsetElement.cpp"
#include "SoProfileCoordinateElement.cpp"
#include "SoProfileElement.cpp"
#include "SoProjectionMatrixElement.cpp"
#include "SoReplacedElement.cpp"
#include "SoShapeHintsElement.cpp"
#include "SoShapeStyleElement.cpp"
#include "SoShininessElement.cpp"
#include "SoSoundElement.cpp"
#include "SoSpecularColorElement.cpp"
#include "SoSwitchElement.cpp"
#include "SoTextOutlineEnabledElement.cpp"
#include "SoTexture3EnabledElement.cpp"
#include "SoTextureCombineElement.cpp"
#include "SoTextureCoordinateBindingElement.cpp"
#include "SoTextureCoordinateElement.cpp"
#include "SoTextureEnabledElement.cpp"
#include "SoTextureImageElement.cpp"
#include "SoTextureMatrixElement.cpp"
#include "SoTextureOverrideElement.cpp"
#include "SoTextureQualityElement.cpp"
#include "SoTextureScalePolicyElement.cpp"
#include "SoTextureScaleQualityElement.cpp"
#include "SoTextureUnitElement.cpp"
#include "SoTransparencyElement.cpp"
#include "SoUnitsElement.cpp"
#include "SoVertexAttributeBindingElement.cpp"
#include "SoVertexAttributeElement.cpp"
#include "SoViewVolumeElement.cpp"
#include "SoViewingMatrixElement.cpp"
#include "SoViewportRegionElement.cpp"
#include "SoWindowElement.cpp"
