SWFMovie_addExport - Assigns a name to a SWFBlock object.

# NAME

SWFMovie_addExport - Assigns a name to a SWFBlock object.

# SYNOPSIS

    #include <ming.h>

    void SWFMovie_addExport
    (
    	SWFMovie movie,
    	SWFBlock block,
    	const char *name
    );

# PARAMETERS

SWFMovie movie
  Not Documented.
SWFBlock block
  Not Documented.
const char *name
  Not Documented.

# DESCRIPTION

Creates an exportlibrary with named symbols to be imported by other SWF movies. Call SWFMovie_writeExports() when you're done with the exports to actually write the tag. If you don't the tag will be added at the END of the SWF. See also SWFMovie_importCharacter, SWFMovie_importFont.