SWFMovie_assignSymbol - assigns a symbolic name for a SWFCharacter

# NAME

SWFMovie_assignSymbol - assigns a symbolic name for a SWFCharacter

# SYNOPSIS

    #include <ming.h>

    void SWFMovie_assignSymbol
    (
    	SWFMovie m,
    	SWFCharacter character,
    	const char *name
    );

# PARAMETERS

SWFMovie m
  Not Documented.
SWFCharacter character
  Target.
const char *name
  Symbol.

# DESCRIPTION

Such classes are available for usage in other SWF files and can be referenced from inside the current movie.
To assign a symbol to the root movie use NULL as character value.