// r_efrag.c

#include "quakedef.h"
#include "r_local.h"

mnode_t *r_pefragtopnode;


//===========================================================================

/*
===============================================================================

					ENTITY FRAGMENT FUNCTIONS

===============================================================================
*/

efrag_t **lastlink;

vec3_t r_emins, r_emaxs;

entity_t *r_addent;


/*
================
R_RemoveEfrags

Call when removing an object from the world or moving it to another position
================
*/
void R_RemoveEfrags(entity_t * ent)
{
    efrag_t *ef, *old, *walk, **prev;

    ef = ent->efrag;

    while (ef) {
	prev = &ef->leaf->efrags;
	while (1) {
	    walk = *prev;
	    if (!walk)
		break;
	    if (walk == ef) {	// remove this fragment
		*prev = ef->leafnext;
		break;
	    } else
		prev = &walk->leafnext;
	}

	old = ef;
	ef = ef->entnext;

	// put it on the free list
	old->entnext = cl.free_efrags;
	cl.free_efrags = old;
    }

    ent->efrag = NULL;
}

/*
===================
R_SplitEntityOnNode
===================
*/
void R_SplitEntityOnNode(mnode_t * node)
{
    efrag_t *ef;
    mplane_t *splitplane;
    mleaf_t *leaf;
    int sides;

    if (node->contents == CONTENTS_SOLID) {
	return;
    }
// add an efrag if the node is a leaf

    if (node->contents < 0) {
	if (!r_pefragtopnode)
	    r_pefragtopnode = node;

	leaf = (mleaf_t *) node;

// grab an efrag off the free list
	ef = cl.free_efrags;
	if (!ef) {
	    Con_Printf("Too many efrags!\n");
	    return;		// no free fragments...
	}
	cl.free_efrags = cl.free_efrags->entnext;

	ef->entity = r_addent;

// add the entity link  
	*lastlink = ef;
	lastlink = &ef->entnext;
	ef->entnext = NULL;

// set the leaf links
	ef->leaf = leaf;
	ef->leafnext = leaf->efrags;
	leaf->efrags = ef;

	return;
    }
// NODE_MIXED

    splitplane = node->plane;
    sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);

    if (sides == 3) {
	// split on this plane
	// if this is the first splitter of this bmodel, remember it
	if (!r_pefragtopnode)
	    r_pefragtopnode = node;
    }
// recurse down the contacted sides
    if (sides & 1)
	R_SplitEntityOnNode(node->children[0]);

    if (sides & 2)
	R_SplitEntityOnNode(node->children[1]);
}


/*
===================
R_SplitEntityOnNode2
===================
*/
void R_SplitEntityOnNode2(mnode_t * node)
{
    mplane_t *splitplane;
    int sides;

    if (node->visframe != r_visframecount)
	return;

    if (node->contents < 0) {
	if (node->contents != CONTENTS_SOLID)
	    r_pefragtopnode = node;	// we've reached a non-solid leaf, so it's
	//  visible and not BSP clipped
	return;
    }

    splitplane = node->plane;
    sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);

    if (sides == 3) {
	// remember first splitter
	r_pefragtopnode = node;
	return;
    }
// not split yet; recurse down the contacted side
    if (sides & 1)
	R_SplitEntityOnNode2(node->children[0]);
    else
	R_SplitEntityOnNode2(node->children[1]);
}


/*
===========
R_AddEfrags
===========
*/
void R_AddEfrags(entity_t * ent)
{
    model_t *entmodel;
    int i;

    if (!ent->model)
	return;

    if (ent == cl_entities)
	return;			// never add the world

    r_addent = ent;

    lastlink = &ent->efrag;
    r_pefragtopnode = NULL;

    entmodel = ent->model;

    for (i = 0; i < 3; i++) {
	r_emins[i] = ent->origin[i] + entmodel->mins[i];
	r_emaxs[i] = ent->origin[i] + entmodel->maxs[i];
    }

    R_SplitEntityOnNode(cl.worldmodel->nodes);

    ent->topnode = r_pefragtopnode;
}


/*
================
R_StoreEfrags

// FIXME: a lot of this goes away with edge-based
================
*/
void R_StoreEfrags(efrag_t ** ppefrag)
{
    entity_t *pent;
    model_t *clmodel;
    efrag_t *pefrag;


    while ((pefrag = *ppefrag) != NULL) {
	pent = pefrag->entity;
	clmodel = pent->model;

	switch (clmodel->type) {
	case mod_alias:
	case mod_brush:
	case mod_sprite:
	    pent = pefrag->entity;

	    if ((pent->visframe != r_framecount) &&
		(cl_numvisedicts < MAX_VISEDICTS)) {
		cl_visedicts[cl_numvisedicts++] = pent;

		// mark that we've recorded this entity for this frame
		pent->visframe = r_framecount;
	    }

	    ppefrag = &pefrag->leafnext;
	    break;

	default:
	    Sys_Error("R_StoreEfrags: Bad entity type %d\n",
		      clmodel->type);
	}
    }
}
