Open CASCADE Technology: Adaptor3d_HSurface.hxx File Reference

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Adaptor3d_HSurface.hxx File Reference
`#include <Standard.hxx>`
`#include <Standard_DefineHandle.hxx>`
`#include <Handle_Adaptor3d_HSurface.hxx>`
`#include <MMgt_TShared.hxx>`
`#include <Standard_Real.hxx>`
`#include <GeomAbs_Shape.hxx>`
`#include <Standard_Integer.hxx>`
`#include <Standard_Boolean.hxx>`
`#include <gp_Pnt.hxx>`
`#include <gp_Vec.hxx>`
`#include <GeomAbs_SurfaceType.hxx>`
`#include <gp_Pln.hxx>`
`#include <gp_Cylinder.hxx>`
`#include <gp_Cone.hxx>`
`#include <gp_Sphere.hxx>`
`#include <gp_Torus.hxx>`
`#include <Handle_Geom_BezierSurface.hxx>`
`#include <Handle_Geom_BSplineSurface.hxx>`
`#include <gp_Ax1.hxx>`
`#include <gp_Dir.hxx>`
`#include <Handle_Adaptor3d_HCurve.hxx>`
`#include <Adaptor3d_HSurface.lxx>`

## Data Structures
class | Adaptor3d_HSurface
| Root class for surfaces manipulated by handles, on which geometric algorithms work. An adapted surface is an interface between the services provided by a surface and those required of the surface by algorithms which use it. A derived concrete class is provided: GeomAdaptor_HSurface for a surface from the Geom package. More...