Open CASCADE Technology: Graphic3d_UniformValueTypeID< Graphic3d_Vec2 > Struct Template Reference

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Static Public Attributes
Graphic3d_UniformValueTypeID< Graphic3d_Vec2 > Struct Template Reference

`#include <Graphic3d_ShaderVariable.hxx>`

## Static Public Attributes
static const Standard_Size | ID = __LINE__

## Field Documentation

const Standard_Size Graphic3d_UniformValueTypeID< Graphic3d_Vec2 >::ID = __LINE__
| static

The documentation for this struct was generated from the following file:

- Graphic3d_ShaderVariable.hxx