Open CASCADE Technology: OpenGl_TextureFormatSelector< GLushort > Struct Template Reference

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Static Public Member Functions
OpenGl_TextureFormatSelector< GLushort > Struct Template Reference

`#include <OpenGl_Texture.hxx>`

## Static Public Member Functions
static GLint | Internal (GLuint theChannels)

## Member Function Documentation

static GLint OpenGl_TextureFormatSelector< GLushort >::Internal | ( | GLuint | theChannels | ) |
| inlinestatic

The documentation for this struct was generated from the following file:

- OpenGl_Texture.hxx