<Type Name="CallbackMarshal" FullName="Gtk.CallbackMarshal">
  <TypeSignature Language="C#" Maintainer="auto" Value="public delegate void CallbackMarshal(Object objekt, IntPtr data, uint n_args, Arg args);" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed CallbackMarshal extends System.MulticastDelegate" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyVersion>2.12.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Delegate</BaseTypeName>
  </Base>
  <Parameters>
    <Parameter Name="objekt" Type="Gtk.Object" />
    <Parameter Name="data" Type="System.IntPtr" />
    <Parameter Name="n_args" Type="System.UInt32" />
    <Parameter Name="args" Type="Gtk.Arg" />
  </Parameters>
  <ReturnValue>
    <ReturnType>System.Void</ReturnType>
  </ReturnValue>
  <Docs>
    <param name="objekt">To be added.</param>
    <param name="data">To be added.</param>
    <param name="n_args">To be added.</param>
    <param name="args">To be added.</param>
    <summary>Delegate for specifying a function signature for marshalling callbacks.</summary>
    <remarks>FIXME: provide an example here</remarks>
  </Docs>
  <Members />
</Type>
