<Type Name="CanvasText" FullName="Gnome.CanvasText">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class CanvasText : Gnome.CanvasItem" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CanvasText extends Gnome.CanvasItem" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.20.0.0</AssemblyVersion>
    <AssemblyVersion>2.24.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>Gnome.CanvasItem</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Docs>
    <summary>Text canvas item</summary>
    <remarks>A canvas item for displaying text. See <see cref="T:Gnome.CanvasRichText" /> for a more advanced text display and editing canvas item.</remarks>
    <example>
      <code language="C#">
using System;
using Gtk;
using GtkSharp;
using Gnome;

class CanvasTest
{

	public CanvasTest()
	{
		Application.Init();

 		Window window1 = new Window("Hello Canvas!");
		window1.DeleteEvent += new DeleteEventHandler (delete_event);

		Canvas canvas1 = Canvas.NewAa();

		int Width = 100;
		int Height = 100;

		canvas1.SetScrollRegion(0, 0, Width, Height);
		canvas1.WidthRequest = Width;
		canvas1.HeightRequest = Height;
		CanvasGroup root = canvas1.Root();

		// Draw Background

		CanvasRect background = new CanvasRect(root);
		background.X1 = 0;
		background.X2 = Width;
		background.Y1 = 0;
		background.Y2 = Height;
		background.FillColor = "#ffffff";
		background.Show();

        // Here we go

		CanvasText hello = new CanvasText(root);
		hello.X = 40;
		hello.Y = 10;
		hello.FillColor = "#000000";
		hello.Text = "Hello, Canvas!";
		hello.Show();

		canvas1.Show();

		window1.Add(canvas1);
		window1.ShowAll();
		Application.Run();
	}

	public static void Main()
	{
		new CanvasTest();
	}

	void delete_event (object obj, DeleteEventArgs args)
	{
		Application.Quit ();
	}
}
      </code>
    </example>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CanvasText ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CanvasText (GLib.GType gtype);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype GLib.GType gtype) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Obsolete</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <summary>Protected Constructor.</summary>
        <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasText (Gnome.CanvasGroup group);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Gnome.CanvasGroup group) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue />
      <Parameters>
        <Parameter Name="group" Type="Gnome.CanvasGroup" />
      </Parameters>
      <Docs>
        <param name="group">an object of type <see cref="T:Gnome.CanvasGroup" /></param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasText (IntPtr raw);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <param name="raw">Pointer to the C object.</param>
        <summary>Internal constructor</summary>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Anchor">
      <MemberSignature Language="C#" Value="public Gtk.AnchorType Anchor { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Gtk.AnchorType Anchor" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("anchor")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Gtk.AnchorType</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Anchor position for the text.</summary>
        <value>an object of type <see cref="T:Gtk.AnchorType" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Attributes">
      <MemberSignature Language="C#" Value="public Pango.AttrList Attributes { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Pango.AttrList Attributes" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("attributes")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Pango.AttrList</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Reference to a Pango attribute list.</summary>
        <value>an object of type <see cref="T:Pango.AttrList" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Clip">
      <MemberSignature Language="C#" Value="public bool Clip { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool Clip" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("clip")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Use clipping rectangle?</summary>
        <value>an object of type <see cref="T:System.Boolean" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClipHeight">
      <MemberSignature Language="C#" Value="public double ClipHeight { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 ClipHeight" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("clip_height")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Height of clip rectangle.</summary>
        <value>an object of type <see cref="T:System.Double" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClipWidth">
      <MemberSignature Language="C#" Value="public double ClipWidth { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 ClipWidth" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("clip_width")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Width of clip rectangle.</summary>
        <value>an object of type <see cref="T:System.Double" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Family">
      <MemberSignature Language="C#" Value="public string Family { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Family" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("family")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Name of the font family.</summary>
        <value>an object of type <see cref="T:System.String" /></value>
        <remarks>e.g. Sans, Helvetica, Times, Monospace</remarks>
      </Docs>
    </Member>
    <Member MemberName="FillColor">
      <MemberSignature Language="C#" Value="public string FillColor { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string FillColor" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("fill_color")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>X color specification for text.</summary>
        <value>an object of type <see cref="T:System.String" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FillColorGdk">
      <MemberSignature Language="C#" Value="public Gdk.Color FillColorGdk { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.Color FillColorGdk" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("fill_color_gdk")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Gdk.Color</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>An allocated Gdk.Color specification for text.</summary>
        <value>an object of type <see cref="T:Gdk.Color" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FillColorRgba">
      <MemberSignature Language="C#" Value="public uint FillColorRgba { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 FillColorRgba" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("fill_color_rgba")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>RGBA value used for AA color </summary>
        <value>an object of type <see cref="T:System.UInt32" /></value>
        <remarks>The color should be specified in the format 0xRRGGBBAA (R: red, G: green, B: blue, A: alpha)</remarks>
      </Docs>
    </Member>
    <Member MemberName="FillStipple">
      <MemberSignature Language="C#" Value="public Gdk.Drawable FillStipple { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Gdk.Drawable FillStipple" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("fill_stipple")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Gdk.Drawable</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Stipple pattern for filling the text.</summary>
        <value>an object of type <see cref="T:Gdk.Drawable" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Font">
      <MemberSignature Language="C#" Value="public string Font { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Font" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("font")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Font description as a string.</summary>
        <value>an object of type <see cref="T:System.String" /></value>
        <remarks>See <see cref="M:Pango.FontDescription.FromString()" /> for a description of the format of the string representation.</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontDesc">
      <MemberSignature Language="C#" Value="public Pango.FontDescription FontDesc { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Pango.FontDescription FontDesc" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("font_desc")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Pango.FontDescription</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Font description as a Pango.FontDescription class.</summary>
        <value>an object of type <see cref="T:Pango.FontDescription" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
      <MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <value>a <see cref="T:GLib.GType" /></value>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.CanvasText" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Justification">
      <MemberSignature Language="C#" Value="public Gtk.Justification Justification { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Gtk.Justification Justification" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("justification")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Gtk.Justification</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Justification for multiline text.</summary>
        <value>an object of type <see cref="T:Gtk.Justification" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Markup">
      <MemberSignature Language="C#" Value="public string Markup { set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Markup" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("markup")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Pango marked up text to render.</summary>
        <value>an object of type <see cref="T:System.String" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Rise">
      <MemberSignature Language="C#" Value="public int Rise { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Rise" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("rise")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Offset of text above the baseline.</summary>
        <value>an object of type <see cref="T:System.Int32" /></value>
        <remarks>This property specifies the offset of the text below the baseline if Rise is negative.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Scale">
      <MemberSignature Language="C#" Value="public double Scale { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Scale" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("scale")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Size of font, relative to default size.</summary>
        <value>an object of type <see cref="T:System.Double" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Size">
      <MemberSignature Language="C#" Value="public int Size { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Size" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("size")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Size (in pixels) of font.</summary>
        <value>an object of type <see cref="T:System.Int32" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SizePoints">
      <MemberSignature Language="C#" Value="public double SizePoints { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 SizePoints" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("size_points")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Size (in points) of font.</summary>
        <value>an object of type <see cref="T:System.Double" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Stretch">
      <MemberSignature Language="C#" Value="public Pango.Stretch Stretch { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Pango.Stretch Stretch" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("stretch")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Pango.Stretch</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Pango stretch of font to use.</summary>
        <value>an object of type <see cref="T:Pango.Stretch" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Strikethrough">
      <MemberSignature Language="C#" Value="public bool Strikethrough { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool Strikethrough" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("strikethrough")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Whether to strike through the text.</summary>
        <value>an object of type <see cref="T:System.Boolean" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Style">
      <MemberSignature Language="C#" Value="public Pango.Style Style { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Pango.Style Style" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("style")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Pango.Style</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Pango style of font to use. </summary>
        <value>an object of type <see cref="T:Pango.Style" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Text">
      <MemberSignature Language="C#" Value="public string Text { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Text" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("text")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>The text to display.</summary>
        <value>an object of type <see cref="T:System.String" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TextHeight">
      <MemberSignature Language="C#" Value="public double TextHeight { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 TextHeight" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("text_height")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Used to query the height of the rendered text.</summary>
        <value>an object of type <see cref="T:System.Double" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TextWidth">
      <MemberSignature Language="C#" Value="public double TextWidth { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 TextWidth" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("text_width")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Used to query the width of the rendered text.</summary>
        <value>an object of type 'double'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Underline">
      <MemberSignature Language="C#" Value="public Pango.Underline Underline { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Pango.Underline Underline" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("underline")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Pango.Underline</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Pango underline style for text.</summary>
        <value>an object of type <see cref="T:Pango.Underline" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Variant">
      <MemberSignature Language="C#" Value="public Pango.Variant Variant { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Pango.Variant Variant" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("variant")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Pango.Variant</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Pango variant of font to use.</summary>
        <value>an object of type <see cref="T:Pango.Variant" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Weight">
      <MemberSignature Language="C#" Value="public int Weight { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Weight" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("weight")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Pango weight of font to use.</summary>
        <value>an object of type <see cref="T:System.Int32" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="X">
      <MemberSignature Language="C#" Value="public double X { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 X" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("x")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>X coordinate of anchor point.</summary>
        <value>an object of type <see cref="T:System.Double" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="XOffset">
      <MemberSignature Language="C#" Value="public double XOffset { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 XOffset" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("x_offset")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Horizontal offset distance from anchor position.</summary>
        <value>an object of type <see cref="T:System.Double" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Y">
      <MemberSignature Language="C#" Value="public double Y { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Y" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("y")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Y coordinate of anchor point.</summary>
        <value>an object of type <see cref="T:System.Double" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="YOffset">
      <MemberSignature Language="C#" Value="public double YOffset { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 YOffset" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.24.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Property("y_offset")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Vertical offset distance from anchor position.</summary>
        <value>an object of type 'double'</value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
