<Type Name="PrintUnitSelector" FullName="Gnome.PrintUnitSelector">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class PrintUnitSelector : Gtk.HBox" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.20.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.HBox</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Members>
    <Member MemberName="AddAdjustment">
      <MemberSignature Language="C#" Value="public void AddAdjustment (Gtk.Adjustment adjustment);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="adjustment" Type="Gtk.Adjustment" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="adjustment">a <see cref="T:Gtk.Adjustment" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RemoveAdjustment">
      <MemberSignature Language="C#" Value="public void RemoveAdjustment (Gtk.Adjustment adjustment);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="adjustment" Type="Gtk.Adjustment" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="adjustment">a <see cref="T:Gtk.Adjustment" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PrintUnitSelector (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">a <see cref="T:System.IntPtr" /></param>
        <remarks>This is not typically used by C# code.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PrintUnitSelector (uint bases);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="bases" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="bases">a <see cref="T:System.UInt32" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unit">
      <MemberSignature Language="C#" Value="public Gnome.PrintUnit Unit { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.PrintUnit</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <value>a <see cref="T:Gnome.PrintUnit" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Bases">
      <MemberSignature Language="C#" Value="public uint Bases { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>a <see cref="T:System.UInt32" /></value>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Modified">
      <MemberSignature Language="C#" Value="public event EventHandler Modified;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>GLib.Signal("modified")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <value>a <see cref="T:GLib.GType" /></value>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.PrintUnitSelector" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnModified">
      <MemberSignature Language="C#" Value="protected virtual void OnModified ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gnome.PrintUnitSelector.Modified" /> event.</summary>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.PrintUnitSelector.Modified" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected PrintUnitSelector (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Protected Constructor.</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>System.Obsolete</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
  </Members>
</Type>
