<Type Name="HTMLStreamWriteFunc" FullName="Gtk.HTMLStreamWriteFunc">
  <TypeSignature Language="C#" Maintainer="auto" Value="public delegate void HTMLStreamWriteFunc(HTMLStream stream, string buffer, ulong size);" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed HTMLStreamWriteFunc extends System.MulticastDelegate" />
  <AssemblyInfo>
    <AssemblyName>gtkhtml-sharp</AssemblyName>
    <AssemblyVersion>3.16.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Delegate</BaseTypeName>
  </Base>
  <Parameters>
    <Parameter Name="stream" Type="Gtk.HTMLStream" />
    <Parameter Name="buffer" Type="System.String" />
    <Parameter Name="size" Type="System.UInt64" />
  </Parameters>
  <ReturnValue>
    <ReturnType>System.Void</ReturnType>
  </ReturnValue>
  <Docs>
    <param name="stream">To be added.</param>
    <param name="buffer">To be added.</param>
    <param name="size">To be added.</param>
    <summary>A delegate for use with <see cref="T:Gtk.HTMLStream" />. Meant to be used for writing the stream.</summary>
    <remarks />
  </Docs>
  <Members />
</Type>
