/Volumes/unix-files/u/ntl-new/ntl-9.10.0dev/doc/vec_RR.cpp.html

/**************************************************************************\
MODULE: vec_RR
SUMMARY:
Defines the class vec_RR.
\**************************************************************************/
typedef Vec<RR> vec_RR; // backward compatibility
void mul(vec_RR& x, const vec_RR& a, const RR& b);
void mul(vec_RR& x, const vec_RR& a, double b);
void mul(vec_RR& x, const RR& a, const vec_RR& b);
void mul(vec_RR& x, double a, const vec_RR& b);
// x = a * b
void add(vec_RR& x, const vec_RR& a, const vec_RR& b);
// x = a + b
void sub(vec_RR& x, const vec_RR& a, const vec_RR& b);
// x = a - b
void clear(vec_RR& x);
// x = 0 (length unchanged)
void negate(vec_RR& x, const vec_RR& a);
// x = -a
long IsZero(const vec_RR& a);
// test if a is the zero vector
void InnerProduct(RR& x, const vec_RR& a, const vec_RR& b);
// x = inner product of a and b, padded with zeros to make the lengths
// even.
void VectorCopy(vec_RR& x, const vec_RR& a, long n);
vec_RR VectorCopy(const vec_RR& a, long n);
// x = a copy of a of length exactly n.
// The input is truncated or padded with zeroes, as necessary.
// operator notation:
vec_RR operator+(const vec_RR& a, const vec_RR& b);
vec_RR operator-(const vec_RR& a, const vec_RR& b);
vec_RR operator-(const vec_RR& a);
// vector/scalar multiplication:
vec_RR operator*(const vec_RR& a, const RR& b);
vec_RR operator*(const vec_RR& a, double b);
vec_RR operator*(const RR& a, const vec_RR& b);
vec_RR operator*(double a, const vec_RR& b);
// inner product:
RR operator*(const vec_RR& a, const vec_RR& b);
// assignment operator notation:
vec_RR& operator+=(vec_RR& x, const vec_RR& a);
vec_RR& operator-=(vec_RR& x, const vec_RR& a);
vec_RR& operator*=(vec_RR& x, const RR& a);
vec_RR& operator*=(vec_RR& x, double a);