/*  ROSA Media Player
    Copyright (C) 2006-2010 Ricardo Villalba <rvm@escomposlinux.org>
    Julia Mineeva, Evgeniy Augin. Copyright (c) 2011 ROSA  <support@rosalab.ru>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/


#ifndef _FLOATING_WIDGET_H_
#define _FLOATING_WIDGET_H_

#include <QWidget>
#include <QTimer>

class QToolBar;

class FloatingWidget : public QWidget
{
    Q_OBJECT

public:
    enum Place { Top = 0, Bottom = 1 };
    enum Movement { Upward = 0, Downward = 1 };

    FloatingWidget(QWidget * parent = 0);
    ~FloatingWidget();

    //! Show the floating widget over the specified widget.
    void showOver(QWidget * widget, int size = 100, Place place = Bottom);

    void showAnimated(QPoint final_position, Movement movement);

    QToolBar * toolbar()
    {
        return tb;
    };

    bool isAnimated()
    {
        return _animated;
    };
    bool autoHide()
    {
        return auto_hide;
    };
    int margin()
    {
        return _margin;
    };

public slots:
    void setAnimated(bool b)
    {
        _animated = b;
    };
    void setAutoHide(bool b);
    void setMargin(int margin)
    {
        _margin = margin;
    };
#ifndef Q_OS_WIN
    void setBypassWindowManager(bool b);
#endif

protected:
    QToolBar * tb;

private slots:
    void animate();
    void checkUnderMouse();

private:
    // Animation variables
    bool _animated;
    QTimer * animation_timer;
    int final_y;
    int current_y;
    Movement current_movement;

    bool auto_hide;
    QTimer auto_hide_timer;

    int _margin;
};

#endif
