accounts/accounts-window.cpp

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accounts/accounts-window.cpp
#include "accounts-window.h"
#include "_gen/accounts-window.moc.hpp"
#include "account-item.h"
#include <TelepathyQt/Types>
#include <TelepathyQt/Account>
#include <TelepathyQt/AccountFactory>
#include <TelepathyQt/AccountManager>
#include <TelepathyQt/PendingOperation>
#include <TelepathyQt/PendingReady>
#include <QCheckBox>
#include <QDebug>
#include <QHBoxLayout>
#include <QItemEditorCreatorBase>
#include <QItemEditorFactory>
#include <QTableWidget>
AccountsWindow::AccountsWindow(QWidget *parent)
: QMainWindow(parent)
{
setupGui();
mAM = Tp::AccountManager::create(Tp::AccountFactory::create(QDBusConnection::sessionBus(),
Tp::Account::FeatureCore));
connect(mAM->becomeReady(),
SIGNAL(finished(Tp::PendingOperation *)),
SLOT(onAMReady(Tp::PendingOperation *)));
connect(mAM.data(),
SIGNAL(newAccount(const Tp::AccountPtr &)),
SLOT(onNewAccount(const Tp::AccountPtr &)));
}
AccountsWindow::~AccountsWindow()
{
}
void AccountsWindow::setupGui()
{
mTable = new QTableWidget;
mTable->setColumnCount(AccountItem::NumColumns);
QStringList headerLabels;
headerLabels <<
QLatin1String("Valid") <<
QLatin1String("Enabled") <<
QLatin1String("Connection Manager") <<
QLatin1String("Protocol Name") <<
QLatin1String("Display Name") <<
QLatin1String("Nickname") <<
QLatin1String("Connects Automatically") <<
QLatin1String("Changing Presence") <<
QLatin1String("Automatic Presence") <<
QLatin1String("Current Presence") <<
QLatin1String("Requested Presence") <<
QLatin1String("Connection Status") <<
QLatin1String("Connection");
mTable->setHorizontalHeaderLabels(headerLabels);
setCentralWidget(mTable);
}
void AccountsWindow::onAMReady(Tp::PendingOperation *op)
{
mTable->setRowCount(mAM->allAccounts().count());
int row = 0;
foreach (const Tp::AccountPtr &acc, mAM->allAccounts()) {
(void) new AccountItem(acc, mTable, row++, this);
}
}
void AccountsWindow::onNewAccount(const Tp::AccountPtr &acc)
{
int row = mTable->rowCount();
mTable->insertRow(row);
(void) new AccountItem(acc, mTable, row, this);
}