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		<Option title="CoolReader 3 Viewer" />
		<Option pch_mode="0" />
		<Option default_target="debug" />
		<Option compiler="gcc" />
		<Build>
			<Target title="release">
				<Option output="release\cr3view.exe" prefix_auto="0" extension_auto="0" />
				<Option working_dir="release" />
				<Option object_output="release\.objs" />
				<Option deps_output="release\.deps" />
				<Option external_deps="release\libcrengine.a;debug\libcrengine.a;" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectCompilerOptionsRelation="2" />
				<Option projectResourceIncludeDirsRelation="0" />
				<Compiler>
					<Add option="-O2" />
					<Add option="-Wall" />
				</Compiler>
				<Linker>
					<Add directory="release" />
				</Linker>
			</Target>
			<Target title="debug">
				<Option output="debug\cr3view.exe" prefix_auto="0" extension_auto="0" />
				<Option working_dir="debug" />
				<Option object_output="debug\.objs" />
				<Option deps_output="debug\.deps" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option parameters="example.fb2" />
				<Option projectCompilerOptionsRelation="2" />
				<Option projectResourceIncludeDirsRelation="0" />
				<Compiler>
					<Add option="-march=i386" />
					<Add option="-Wall" />
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					<Add option="-DDEBUG" />
				</Compiler>
				<Linker>
					<Add directory="debug" />
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		</Build>
		<VirtualTargets>
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			<Add option="-D_WIN32" />
			<Add option="-DWIN32" />
			<Add option="-DCYGWIN" />
			<Add option='-Dboolean=&quot;unsigned char&quot;' />
			<Add option='-Dwxjpeg_boolean=&quot;unsigned char&quot;' />
			<Add option="-DCR_EMULATE_GETTEXT=1" />
			<Add option="-DHAVE_WXJPEG_BOOLEAN=1" />
			<Add directory="..\..\..\include" />
			<Add directory="..\..\..\..\cximage\jpeg" />
			<Add directory="..\..\..\..\cximage\zlib" />
			<Add directory="..\..\..\..\cximage\png" />
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			<Add library="gdi32" />
			<Add library="user32" />
			<Add library="kernel32" />
			<Add library="jpeg" />
			<Add library="png" />
			<Add library="zlib" />
			<Add directory="..\codeblocks" />
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		<Unit filename="..\..\..\Tools\Fb2Test\Fb2Test.cpp" />
		<Unit filename="..\..\..\Tools\Fb2Test\StdAfx.cpp" />
		<Unit filename="..\..\..\include\cp_stats.h" />
		<Unit filename="..\..\..\include\crengine.h" />
		<Unit filename="..\..\..\include\crsetup.h" />
		<Unit filename="..\..\..\include\crtxtenc.h" />
		<Unit filename="..\..\..\include\cssdef.h" />
		<Unit filename="..\..\..\include\dtddef.h" />
		<Unit filename="..\..\..\include\fb2def.h" />
		<Unit filename="..\..\..\include\hist.h" />
		<Unit filename="..\..\..\include\hyphman.h" />
		<Unit filename="..\..\..\include\lstridmap.h" />
		<Unit filename="..\..\..\include\lvarray.h" />
		<Unit filename="..\..\..\include\lvbmpbuf.h" />
		<Unit filename="..\..\..\include\lvdocview.h" />
		<Unit filename="..\..\..\include\lvdrawbuf.h" />
		<Unit filename="..\..\..\include\lvfnt.h" />
		<Unit filename="..\..\..\include\lvfntman.h" />
		<Unit filename="..\..\..\include\lvhashtable.h" />
		<Unit filename="..\..\..\include\lvimg.h" />
		<Unit filename="..\..\..\include\lvmemman.h" />
		<Unit filename="..\..\..\include\lvpagesplitter.h" />
		<Unit filename="..\..\..\include\lvptrvec.h" />
		<Unit filename="..\..\..\include\lvref.h" />
		<Unit filename="..\..\..\include\lvrefcache.h" />
		<Unit filename="..\..\..\include\lvrend.h" />
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		<Unit filename="..\..\..\include\lvstyles.h" />
		<Unit filename="..\..\..\include\lvtextfm.h" />
		<Unit filename="..\..\..\include\lvtinydom.h" />
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		<Unit filename="..\..\..\include\lvxml.h" />
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		<Unit filename="..\..\..\include\rtfcmd.h" />
		<Unit filename="..\..\..\include\rtfimp.h" />
		<Unit filename="..\..\..\include\w32utils.h" />
		<Unit filename="..\..\..\include\wolutil.h" />
		<Unit filename="..\..\..\src\cp_stats.cpp" />
		<Unit filename="..\..\..\src\cri18n.cpp" />
		<Unit filename="..\..\..\src\crskin.cpp" />
		<Unit filename="..\..\..\src\crtxtenc.cpp" />
		<Unit filename="..\..\..\src\hist.cpp" />
		<Unit filename="..\..\..\src\hyphman.cpp" />
		<Unit filename="..\..\..\src\lstridmap.cpp" />
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		<Unit filename="..\..\..\src\lvrend.cpp" />
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		<Unit filename="..\..\..\src\lvstring.cpp" />
		<Unit filename="..\..\..\src\lvstsheet.cpp" />
		<Unit filename="..\..\..\src\lvstyles.cpp" />
		<Unit filename="..\..\..\src\lvtextfm.cpp" />
		<Unit filename="..\..\..\src\lvtinydom.cpp" />
		<Unit filename="..\..\..\src\lvxml.cpp" />
		<Unit filename="..\..\..\src\props.cpp" />
		<Unit filename="..\..\..\src\rtfimp.cpp" />
		<Unit filename="..\..\..\src\w32utils.cpp" />
		<Unit filename="..\..\..\src\wolutil.cpp" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
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</CodeBlocks_project_file>
