
#include <QDomNode>

#include "renderobject.h"

void RenderObject::resize(int w, int h) {
}
void RenderObject::setup(QDomNode node) {
}
void RenderObject::draw(QPainter *pPainter, QPaintEvent *pEvent, QVector<float> *buffer, double playpos, double rateAdjust) {
}
void RenderObject::newTrack(TrackInfoObject *pTrack) {
}
