'''Autogenerated by get_gl_extensions script, do not edit!'''
from OpenGL import platform as _p
from OpenGL.GL import glget
EXTENSION_NAME = 'GL_WIN_phong_shading'
_p.unpack_constants( """GL_PHONG_WIN 0x80EA
GL_PHONG_HINT_WIN 0x80EB""", globals())


def glInitPhongShadingWIN():
    '''Return boolean indicating whether this extension is available'''
    from OpenGL import extensions
    return extensions.hasGLExtension( EXTENSION_NAME )
