/*
 * Copyright (c) 1994 by Xerox Corporation.  All rights reserved.
 * Copyright (c) 1996 by Silicon Graphics.  All rights reserved.
 * Copyright (c) 1998 by Fergus Henderson.  All rights reserved.
 * Copyright (c) 2000-2008 by Hewlett-Packard Development Company.
 * All rights reserved.
 *
 * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
 * OR IMPLIED.  ANY USE IS AT YOUR OWN RISK.
 *
 * Permission is hereby granted to use or copy this program
 * for any purpose,  provided the above notices are retained on all copies.
 * Permission to modify the code and to distribute modified code is granted,
 * provided the above notices are retained, and a notice that the code was
 * modified is included with the above copyright notice.
 */

#include "private/gc_priv.h"

#if defined(GC_WIN32_THREADS)

#include <windows.h>

#ifdef THREAD_LOCAL_ALLOC
# include "private/thread_local_alloc.h"
#endif /* THREAD_LOCAL_ALLOC */

/* Allocation lock declarations.        */
#if !defined(USE_PTHREAD_LOCKS)
  GC_INNER CRITICAL_SECTION GC_allocate_ml;
  GC_INNER DWORD GC_lock_holder = NO_THREAD;
        /* Thread id for current holder of allocation lock */
#else
  GC_INNER pthread_mutex_t GC_allocate_ml = PTHREAD_MUTEX_INITIALIZER;
  GC_INNER unsigned long GC_lock_holder = NO_THREAD;
#endif

#ifdef GC_PTHREADS
# include <errno.h> /* for EAGAIN */

 /* Cygwin-specific forward decls */
# undef pthread_create
# undef pthread_sigmask
# undef pthread_join
# undef pthread_detach

# ifdef DEBUG_THREADS
#   ifdef CYGWIN32
#     define DEBUG_CYGWIN_THREADS 1
#     define DEBUG_WIN32_PTHREADS 0
#   else
#     define DEBUG_WIN32_PTHREADS 1
#     define DEBUG_CYGWIN_THREADS 0
#   endif
# else
#   define DEBUG_CYGWIN_THREADS 0
#   define DEBUG_WIN32_PTHREADS 0
# endif

  STATIC void * GC_pthread_start(void * arg);
  STATIC void GC_thread_exit_proc(void *arg);

# include <pthread.h>

#else

# undef CreateThread
# undef ExitThread
# undef _beginthreadex
# undef _endthreadex

# ifdef DEBUG_THREADS
#   define DEBUG_WIN32_THREADS 1
# else
#   define DEBUG_WIN32_THREADS 0
# endif

# ifdef MSWINCE
    /* Force DONT_USE_SIGNALANDWAIT implementation of PARALLEL_MARK     */
    /* for WinCE (since Win32 SignalObjectAndWait() is missing).        */
#   ifndef DONT_USE_SIGNALANDWAIT
#     define DONT_USE_SIGNALANDWAIT
#   endif
# else
#   include <process.h>  /* For _beginthreadex, _endthreadex */
#   include <errno.h> /* for errno, EAGAIN */
# endif

#endif

/* DllMain-based thread registration is currently incompatible  */
/* with thread-local allocation, pthreads and WinCE.            */
#if defined(GC_DLL) && !defined(GC_NO_DLLMAIN) && !defined(MSWINCE) \
        && !defined(THREAD_LOCAL_ALLOC) && !defined(GC_PTHREADS)
# include "atomic_ops.h"

  STATIC GC_bool GC_win32_dll_threads = FALSE;
  /* This code operates in two distinct modes, depending on     */
  /* the setting of GC_win32_dll_threads.  If                   */
  /* GC_win32_dll_threads is set, all threads in the process    */
  /* are implicitly registered with the GC by DllMain.          */
  /* No explicit registration is required, and attempts at      */
  /* explicit registration are ignored.  This mode is           */
  /* very different from the Posix operation of the collector.  */
  /* In this mode access to the thread table is lock-free.      */
  /* Hence there is a static limit on the number of threads.    */

  /* If GC_win32_dll_threads is FALSE, or the collector is      */
  /* built without GC_DLL defined, things operate in a way      */
  /* that is very similar to Posix platforms, and new threads   */
  /* must be registered with the collector, e.g. by using       */
  /* preprocessor-based interception of the thread primitives.  */
  /* In this case, we use a real data structure for the thread  */
  /* table.  Note that there is no equivalent of linker-based   */
  /* call interception, since we don't have ELF-like            */
  /* facilities.  The Windows analog appears to be "API         */
  /* hooking", which really seems to be a standard way to       */
  /* do minor binary rewriting (?).  I'd prefer not to have     */
  /* the basic collector rely on such facilities, but an        */
  /* optional package that intercepts thread calls this way     */
  /* would probably be nice.                                    */

  /* GC_win32_dll_threads must be set at initialization time,   */
  /* i.e. before any collector or thread calls.  We make it a   */
  /* "dynamic" option only to avoid multiple library versions.  */
#else
# ifndef GC_NO_DLLMAIN
#   define GC_NO_DLLMAIN
# endif
# define GC_win32_dll_threads FALSE
# undef MAX_THREADS
# define MAX_THREADS 1 /* dll_thread_table[] is always empty.   */
#endif

/* We have two versions of the thread table.  Which one */
/* we us depends on whether or not GC_win32_dll_threads */
/* is set.  Note that before initialization, we don't   */
/* add any entries to either table, even if DllMain is  */
/* called.  The main thread will be added on            */
/* initialization.                                      */

/* The type of the first argument to InterlockedExchange.       */
/* Documented to be LONG volatile *, but at least gcc likes     */
/* this better.                                                 */
typedef LONG * IE_t;

STATIC GC_bool GC_thr_initialized = FALSE;

GC_INNER GC_bool GC_need_to_lock = FALSE;

static GC_bool parallel_initialized = FALSE;

/* GC_use_DllMain() is currently incompatible with pthreads and WinCE.  */
/* It might be possible to get DllMain-based thread registration to     */
/* work with Cygwin, but if you try, you are on your own.               */
GC_API void GC_CALL GC_use_DllMain(void)
{
# ifdef GC_NO_DLLMAIN
    ABORT("GC DllMain-based thread registration unsupported");
# else
    /* Turn on GC_win32_dll_threads. */
    GC_ASSERT(!parallel_initialized);
    GC_win32_dll_threads = TRUE;
    GC_init_parallel();
# endif
}

STATIC DWORD GC_main_thread = 0;

#define ADDR_LIMIT ((ptr_t)(word)-1)

struct GC_Thread_Rep {
  union {
#   ifndef GC_NO_DLLMAIN
      AO_t in_use;   /* Updated without lock.                */
                        /* We assert that unused                */
                        /* entries have invalid ids of          */
                        /* zero and zero stack fields.          */
                        /* Used only with GC_win32_dll_threads. */
#   endif
    struct GC_Thread_Rep * next;
                        /* Hash table link without              */
                        /* GC_win32_dll_threads.                */
                        /* More recently allocated threads      */
                        /* with a given pthread id come         */
                        /* first.  (All but the first are       */
                        /* guaranteed to be dead, but we may    */
                        /* not yet have registered the join.)   */
  } tm; /* table_management */
  DWORD id;

# ifdef MSWINCE
    /* According to MSDN specs for WinCE targets:                       */
    /* - DuplicateHandle() is not applicable to thread handles; and     */
    /* - the value returned by GetCurrentThreadId() could be used as    */
    /* a "real" thread handle (for SuspendThread(), ResumeThread() and  */
    /* GetThreadContext()).                                             */
#   define THREAD_HANDLE(t) (HANDLE)(word)(t)->id
# else
    HANDLE handle;
#   define THREAD_HANDLE(t) (t)->handle
# endif

  ptr_t stack_base;     /* The cold end of the stack.   */
                        /* 0 ==> entry not valid.       */
                        /* !in_use ==> stack_base == 0  */
  ptr_t last_stack_min; /* Last known minimum (hottest) address */
                        /* in stack or ADDR_LIMIT if unset      */
# ifdef IA64
    ptr_t backing_store_end;
    ptr_t backing_store_ptr;
# endif

  ptr_t thread_blocked_sp;      /* Protected by GC lock.                */
                                /* NULL value means thread unblocked.   */
                                /* If set to non-NULL, thread will      */
                                /* acquire GC lock before doing any     */
                                /* pointer manipulations.  Thus it does */
                                /* not need to stop this thread.        */

  struct GC_activation_frame_s *activation_frame;
                        /* Points to the "frame" data held in stack by  */
                        /* the innermost GC_call_with_gc_active() of    */
                        /* this thread.  May be NULL.                   */

  unsigned finalizer_nested;
  unsigned finalizer_skipped;   /* Used by GC_check_finalizer_nested()  */
                                /* to minimize the level of recursion   */
                                /* when a client finalizer allocates    */
                                /* memory (initially both are 0).       */

  GC_bool suspended;

# ifdef GC_PTHREADS
    void *status; /* hold exit value until join in case it's a pointer */
    pthread_t pthread_id;
    short flags;                /* Protected by GC lock.                */
#   define FINISHED 1           /* Thread has exited.                   */
#   define DETACHED 2           /* Thread is intended to be detached.   */
#   define KNOWN_FINISHED(t) (((t) -> flags) & FINISHED)
# else
#   define KNOWN_FINISHED(t) 0
# endif
# ifdef THREAD_LOCAL_ALLOC
    struct thread_local_freelists tlfs;
# endif
};

typedef struct GC_Thread_Rep * GC_thread;
typedef volatile struct GC_Thread_Rep * GC_vthread;

#ifndef GC_NO_DLLMAIN
  /* We assumed that volatile ==> memory ordering, at least among       */
  /* volatiles.  This code should consistently use atomic_ops.          */
  STATIC volatile GC_bool GC_please_stop = FALSE;
#elif defined(GC_ASSERTIONS)
  STATIC GC_bool GC_please_stop = FALSE;
#endif

/*
 * We track thread attachments while the world is supposed to be stopped.
 * Unfortunately, we can't stop them from starting, since blocking in
 * DllMain seems to cause the world to deadlock.  Thus we have to recover
 * If we notice this in the middle of marking.
 */

#ifndef GC_NO_DLLMAIN
  STATIC AO_t GC_attached_thread = FALSE;
#endif

#if !defined(__GNUC__)
  /* Return TRUE if an thread was attached since we last asked or */
  /* since GC_attached_thread was explicitly reset.               */
  GC_bool GC_started_thread_while_stopped(void)
  {
#   ifndef GC_NO_DLLMAIN
      AO_t result;

      if (GC_win32_dll_threads) {
        AO_nop_full();  /* Prior heap reads need to complete earlier. */
        result = AO_load(&GC_attached_thread);
        if (result) {
          AO_store(&GC_attached_thread, FALSE);
        }
        return ((GC_bool)result);
      }
#   endif
    return FALSE;
  }
#endif /* !__GNUC__ */

/* Thread table used if GC_win32_dll_threads is set.    */
/* This is a fixed size array.                          */
/* Since we use runtime conditionals, both versions     */
/* are always defined.                                  */
# ifndef MAX_THREADS
#   define MAX_THREADS 512
# endif

/* Things may get quite slow for large numbers of threads,      */
/* since we look them up with sequential search.                */
volatile struct GC_Thread_Rep dll_thread_table[MAX_THREADS];

STATIC volatile LONG GC_max_thread_index = 0;
                        /* Largest index in dll_thread_table    */
                        /* that was ever used.                  */

/* And now the version used if GC_win32_dll_threads is not set. */
/* This is a chained hash table, with much of the code borrowed */
/* From the Posix implementation.                               */
#ifndef THREAD_TABLE_SZ
# define THREAD_TABLE_SZ 256    /* Power of 2 (for speed). */
#endif
#define THREAD_TABLE_INDEX(id) (((word)(id) >> 2) % THREAD_TABLE_SZ)
STATIC GC_thread GC_threads[THREAD_TABLE_SZ];

/* It may not be safe to allocate when we register the first thread.    */
/* Thus we allocated one statically.                                    */
static struct GC_Thread_Rep first_thread;
static GC_bool first_thread_used = FALSE;

/* Add a thread to GC_threads.  We assume it wasn't already there.      */
/* Caller holds allocation lock.                                        */
/* Unlike the pthreads version, the id field is set by the caller.      */
STATIC GC_thread GC_new_thread(DWORD id)
{
  word hv = THREAD_TABLE_INDEX(id);
  GC_thread result;

  GC_ASSERT(I_HOLD_LOCK());
  if (!first_thread_used) {
    result = &first_thread;
    first_thread_used = TRUE;
  } else {
    GC_ASSERT(!GC_win32_dll_threads);
    result = (struct GC_Thread_Rep *)
                GC_INTERNAL_MALLOC(sizeof(struct GC_Thread_Rep), NORMAL);
    /* result can be NULL */
    if (result == 0) return(0);
  }
  /* result -> id = id; Done by caller.       */
  result -> tm.next = GC_threads[hv];
  GC_threads[hv] = result;
# ifdef GC_PTHREADS
    GC_ASSERT(result -> flags == 0);
# endif
  GC_ASSERT(result -> thread_blocked_sp == NULL);
  return(result);
}

#ifdef MPROTECT_VDB
  GC_INNER LONG WINAPI GC_write_fault_handler(
                                struct _EXCEPTION_POINTERS *exc_info);
#endif

#if defined(GWW_VDB) && defined(MPROTECT_VDB)
  GC_INNER GC_bool GC_gww_dirty_init(void);
  /* Defined in os_dep.c.  Returns TRUE if GetWriteWatch is available.  */
  /* may be called repeatedly.                                          */
#endif

STATIC GC_bool GC_in_thread_creation = FALSE;
                                /* Protected by allocation lock. */

/*
 * This may be called from DllMain, and hence operates under unusual
 * constraints.  In particular, it must be lock-free if GC_win32_dll_threads
 * is set.  Always called from the thread being added.
 * If GC_win32_dll_threads is not set, we already hold the allocation lock,
 * except possibly during single-threaded start-up code.
 */
STATIC GC_thread GC_register_my_thread_inner(const struct GC_stack_base *sb,
                                             DWORD thread_id)
{
  GC_vthread me;

  /* The following should be a no-op according to the win32     */
  /* documentation.  There is empirical evidence that it        */
  /* isn't.             - HB                                    */
# if defined(MPROTECT_VDB)
#   if defined(GWW_VDB)
      if (GC_incremental && !GC_gww_dirty_init())
        SetUnhandledExceptionFilter(GC_write_fault_handler);
#   else
      if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
#   endif
# endif

# ifndef GC_NO_DLLMAIN
    if (GC_win32_dll_threads) {
      int i;
      /* It appears to be unsafe to acquire a lock here, since this     */
      /* code is apparently not preemptible on some systems.            */
      /* (This is based on complaints, not on Microsoft's official      */
      /* documentation, which says this should perform "only simple     */
      /* initialization tasks".)                                        */
      /* Hence we make do with nonblocking synchronization.             */
      /* It has been claimed that DllMain is really only executed with  */
      /* a particular system lock held, and thus careful use of locking */
      /* around code that doesn't call back into the system libraries   */
      /* might be OK.  But this hasn't been tested across all win32     */
      /* variants.                                                      */
                  /* cast away volatile qualifier */
      for (i = 0;
           InterlockedExchange((void*)&dll_thread_table[i].tm.in_use, 1) != 0;
           i++) {
        /* Compare-and-swap would make this cleaner, but that's not     */
        /* supported before Windows 98 and NT 4.0.  In Windows 2000,    */
        /* InterlockedExchange is supposed to be replaced by            */
        /* InterlockedExchangePointer, but that's not really what I     */
        /* want here.                                                   */
        /* FIXME: We should eventually declare Win95 dead and use AO_   */
        /* primitives here.                                             */
        if (i == MAX_THREADS - 1)
          ABORT("too many threads");
      }
      /* Update GC_max_thread_index if necessary.  The following is     */
      /* safe, and unlike CompareExchange-based solutions seems to work */
      /* on all Windows95 and later platforms.                          */
      /* Unfortunately, GC_max_thread_index may be temporarily out of   */
      /* bounds, so readers have to compensate.                         */
      while (i > GC_max_thread_index) {
        InterlockedIncrement((IE_t)&GC_max_thread_index);
      }
      if (GC_max_thread_index >= MAX_THREADS) {
        /* We overshot due to simultaneous increments.  */
        /* Setting it to MAX_THREADS-1 is always safe.  */
        GC_max_thread_index = MAX_THREADS - 1;
      }
      me = dll_thread_table + i;
    } else
# endif
  /* else */ /* Not using DllMain */ {
    GC_ASSERT(I_HOLD_LOCK());
    GC_in_thread_creation = TRUE; /* OK to collect from unknown thread. */
    me = GC_new_thread(thread_id);
    GC_in_thread_creation = FALSE;
    if (me == 0)
      ABORT("Failed to allocate memory for thread registering.");
  }
# ifdef GC_PTHREADS
    /* me can be NULL -> segfault */
    me -> pthread_id = pthread_self();
# endif
# ifndef MSWINCE
    /* GetCurrentThread() returns a pseudohandle (a const value).       */
    if (!DuplicateHandle(GetCurrentProcess(), GetCurrentThread(),
                        GetCurrentProcess(),
                        (HANDLE*)&(me -> handle),
                        0 /* dwDesiredAccess */, FALSE /* bInheritHandle */,
                        DUPLICATE_SAME_ACCESS)) {
        GC_err_printf("Last error code: %d\n", (int)GetLastError());
        ABORT("DuplicateHandle failed");
    }
# endif
  me -> last_stack_min = ADDR_LIMIT;
  me -> stack_base = sb -> mem_base;
# ifdef IA64
    me -> backing_store_end = sb -> reg_base;
# endif
  /* Up until this point, GC_push_all_stacks considers this thread      */
  /* invalid.                                                           */
  /* Up until this point, this entry is viewed as reserved but invalid  */
  /* by GC_delete_thread.                                               */
  me -> id = thread_id;
# if defined(THREAD_LOCAL_ALLOC)
    GC_init_thread_local((GC_tlfs)(&(me->tlfs)));
# endif
  if (me -> stack_base == NULL)
    ABORT("Bad stack base in GC_register_my_thread_inner");
# ifndef GC_NO_DLLMAIN
    if (GC_win32_dll_threads) {
      if (GC_please_stop) {
        AO_store(&GC_attached_thread, TRUE);
        AO_nop_full(); /* Later updates must become visible after this. */
      }
      /* We'd like to wait here, but can't, since waiting in DllMain    */
      /* provokes deadlocks.                                            */
      /* Thus we force marking to be restarted instead.                 */
    } else
# endif
  /* else */ {
    GC_ASSERT(!GC_please_stop);
        /* Otherwise both we and the thread stopping code would be      */
        /* holding the allocation lock.                                 */
  }
  return (GC_thread)(me);
}

/*
 * GC_max_thread_index may temporarily be larger than MAX_THREADS.
 * To avoid subscript errors, we check on access.
 */
GC_INLINE LONG GC_get_max_thread_index(void)
{
  LONG my_max = GC_max_thread_index;
  if (my_max >= MAX_THREADS) return MAX_THREADS - 1;
  return my_max;
}

/* Return the GC_thread corresponding to a thread id.  May be called    */
/* without a lock, but should be called in contexts in which the        */
/* requested thread cannot be asynchronously deleted, e.g. from the     */
/* thread itself.                                                       */
/* This version assumes that either GC_win32_dll_threads is set, or     */
/* we hold the allocator lock.                                          */
/* Also used (for assertion checking only) from thread_local_alloc.c.   */
STATIC GC_thread GC_lookup_thread_inner(DWORD thread_id)
{
# ifndef GC_NO_DLLMAIN
    if (GC_win32_dll_threads) {
      int i;
      LONG my_max = GC_get_max_thread_index();
      for (i = 0; i <= my_max &&
                  (!AO_load_acquire(&dll_thread_table[i].tm.in_use)
                  || dll_thread_table[i].id != thread_id);
           /* Must still be in_use, since nobody else can store our     */
           /* thread_id.                                                */
           i++) {
        /* empty */
      }
      if (i > my_max) {
        return 0;
      } else {
        return (GC_thread)(dll_thread_table + i);
      }
    }
# endif
  {
    word hv = THREAD_TABLE_INDEX(thread_id);
    register GC_thread p = GC_threads[hv];

    GC_ASSERT(I_HOLD_LOCK());
    while (p != 0 && p -> id != thread_id) p = p -> tm.next;
    return(p);
  }
}

/* Called by GC_finalize() (in case of an allocation failure observed). */
/* GC_reset_finalizer_nested() is the same as in pthread_support.c.     */
GC_INNER void GC_reset_finalizer_nested(void)
{
  GC_thread me = GC_lookup_thread_inner(GetCurrentThreadId());
  me->finalizer_nested = 0;
}

/* Checks and updates the thread-local level of finalizers recursion.   */
/* Returns NULL if GC_invoke_finalizers() should not be called by the   */
/* collector (to minimize the risk of a deep finalizers recursion),     */
/* otherwise returns a pointer to the thread-local finalizer_nested.    */
/* Called by GC_notify_or_invoke_finalizers() only (the lock is held).  */
/* GC_check_finalizer_nested() is the same as in pthread_support.c.     */
GC_INNER unsigned *GC_check_finalizer_nested(void)
{
  GC_thread me = GC_lookup_thread_inner(GetCurrentThreadId());
  unsigned nesting_level = me->finalizer_nested;
  if (nesting_level) {
    /* We are inside another GC_invoke_finalizers().            */
    /* Skip some implicitly-called GC_invoke_finalizers()       */
    /* depending on the nesting (recursion) level.              */
    if (++me->finalizer_skipped < (1U << nesting_level)) return NULL;
    me->finalizer_skipped = 0;
  }
  me->finalizer_nested = nesting_level + 1;
  return &me->finalizer_nested;
}

#if defined(GC_ASSERTIONS) && defined(THREAD_LOCAL_ALLOC)
  /* This is called from thread-local GC_malloc(). */
  GC_bool GC_is_thread_tsd_valid(void *tsd)
  {
    char *me;
    LOCK();
    me = (char *)GC_lookup_thread_inner(GetCurrentThreadId());
    UNLOCK();
    /* FIXME: We can check tsd more correctly (since now we have access */
    /* to the right declarations).  This old algorithm (moved from      */
    /* thread_local_alloc.c) checks only that it's close.               */
    return((char *)tsd > me && (char *)tsd < me + 1000);
  }
#endif

/* Make sure thread descriptor t is not protected by the VDB            */
/* implementation.                                                      */
/* Used to prevent write faults when the world is (partially) stopped,  */
/* since it may have been stopped with a system lock held, and that     */
/* lock may be required for fault handling.                             */
#if defined(MPROTECT_VDB)
# define UNPROTECT_THREAD(t) \
    if (GC_dirty_maintained && !GC_win32_dll_threads && \
        t != &first_thread) { \
      GC_ASSERT(SMALL_OBJ(GC_size(t))); \
      GC_remove_protection(HBLKPTR(t), 1, FALSE); \
    }
#else
# define UNPROTECT_THREAD(t)
#endif

/* If a thread has been joined, but we have not yet             */
/* been notified, then there may be more than one thread        */
/* in the table with the same win32 id.                         */
/* This is OK, but we need a way to delete a specific one.      */
/* Assumes we hold the allocation lock unless                   */
/* GC_win32_dll_threads is set.                                 */
/* If GC_win32_dll_threads is set it should be called from the  */
/* thread being deleted.                                        */
STATIC void GC_delete_gc_thread(GC_vthread gc_id)
{
# ifndef MSWINCE
    CloseHandle(gc_id->handle);
# endif
# ifndef GC_NO_DLLMAIN
    if (GC_win32_dll_threads) {
      /* This is intended to be lock-free.                              */
      /* It is either called synchronously from the thread being        */
      /* deleted, or by the joining thread.                             */
      /* In this branch asynchronous changes to *gc_id are possible.    */
      /* It's not allowed to call GC_printf (and the friends) here,     */
      /* see GC_stop_world() for the information.                       */
      gc_id -> stack_base = 0;
      gc_id -> id = 0;
#     ifdef CYGWIN32
        gc_id -> pthread_id = 0;
#     endif /* CYGWIN32 */
#     ifdef GC_WIN32_PTHREADS
        gc_id -> pthread_id.p = NULL;
#     endif /* GC_WIN32_PTHREADS */
      AO_store_release(&gc_id->tm.in_use, FALSE);
    } else
# endif
  /* else */ {
    /* Cast away volatile qualifier, since we have lock. */
    GC_thread gc_nvid = (GC_thread)gc_id;
    DWORD id = gc_nvid -> id;
    word hv = THREAD_TABLE_INDEX(id);
    register GC_thread p = GC_threads[hv];
    register GC_thread prev = 0;

    GC_ASSERT(I_HOLD_LOCK());
    while (p != gc_nvid) {
      prev = p;
      p = p -> tm.next;
    }
    if (prev == 0) {
      GC_threads[hv] = p -> tm.next;
    } else {
      prev -> tm.next = p -> tm.next;
    }
    GC_INTERNAL_FREE(p);
  }
}

/* Delete a thread from GC_threads.  We assume it is there.     */
/* (The code intentionally traps if it wasn't.)                 */
/* Assumes we hold the allocation lock unless                   */
/* GC_win32_dll_threads is set.                                 */
/* If GC_win32_dll_threads is set it should be called from the  */
/* thread being deleted.                                        */
STATIC void GC_delete_thread(DWORD id)
{
  if (GC_win32_dll_threads) {
    GC_thread t = GC_lookup_thread_inner(id);

    if (0 == t) {
      WARN("Removing nonexistent thread, id = %" GC_PRIdPTR "\n", id);
    } else {
      GC_delete_gc_thread(t);
    }
  } else {
    word hv = THREAD_TABLE_INDEX(id);
    register GC_thread p = GC_threads[hv];
    register GC_thread prev = 0;

    GC_ASSERT(I_HOLD_LOCK());
    while (p -> id != id) {
      prev = p;
      p = p -> tm.next;
    }
#   ifndef MSWINCE
      CloseHandle(p->handle);
#   endif
    if (prev == 0) {
      GC_threads[hv] = p -> tm.next;
    } else {
      prev -> tm.next = p -> tm.next;
    }
    GC_INTERNAL_FREE(p);
  }
}

GC_API void GC_CALL GC_allow_register_threads(void)
{
  /* Check GC is initialized and the current thread is registered. */
  GC_ASSERT(GC_lookup_thread_inner(GetCurrentThreadId()) != 0);

# if !defined(GC_NO_DLLMAIN) && !defined(PARALLEL_MARK)
    /* GC_init() doesn't call GC_init_parallel() in this case.  */
    parallel_initialized = TRUE;
# endif
  GC_need_to_lock = TRUE; /* We are multi-threaded now. */
}

GC_API int GC_CALL GC_register_my_thread(const struct GC_stack_base *sb)
{
  DWORD t = GetCurrentThreadId();

  if (GC_need_to_lock == FALSE)
    ABORT("Threads explicit registering is not previously enabled");

  /* We lock here, since we want to wait for an ongoing GC.     */
  LOCK();
  if (0 == GC_lookup_thread_inner(t)) {
    GC_register_my_thread_inner(sb, t);
    UNLOCK();
    return GC_SUCCESS;
  } else {
    UNLOCK();
    return GC_DUPLICATE;
  }
}

GC_API int GC_CALL GC_unregister_my_thread(void)
{
  DWORD t = GetCurrentThreadId();

  if (GC_win32_dll_threads) {
#   if defined(THREAD_LOCAL_ALLOC)
      /* Can't happen: see GC_use_DllMain(). */
      GC_ASSERT(FALSE);
#   endif
    /* FIXME: Should we just ignore this? */
    GC_delete_thread(t);
  } else {
    LOCK();
#   if defined(THREAD_LOCAL_ALLOC)
      {
        GC_thread me = GC_lookup_thread_inner(t);
        GC_destroy_thread_local(&(me->tlfs));
      }
#   endif
    GC_delete_thread(t);
    UNLOCK();
  }
  return GC_SUCCESS;
}

/* Wrapper for functions that are likely to block for an appreciable    */
/* length of time.                                                      */

/* GC_do_blocking_inner() is nearly the same as in pthread_support.c    */
/*ARGSUSED*/
GC_INNER void GC_do_blocking_inner(ptr_t data, void * context)
{
  struct blocking_data * d = (struct blocking_data *) data;
  DWORD t = GetCurrentThreadId();
  GC_thread me;
  LOCK();
  me = GC_lookup_thread_inner(t);
  GC_ASSERT(me -> thread_blocked_sp == NULL);
# ifdef IA64
    me -> backing_store_ptr = GC_save_regs_in_stack();
# endif
  me -> thread_blocked_sp = (ptr_t) &d; /* save approx. sp */
  /* Save context here if we want to support precise stack marking */
  UNLOCK();
  d -> client_data = (d -> fn)(d -> client_data);
  LOCK();   /* This will block if the world is stopped. */
  me -> thread_blocked_sp = NULL;
  UNLOCK();
}

/* GC_call_with_gc_active() has the opposite to GC_do_blocking()        */
/* functionality.  It might be called from a user function invoked by   */
/* GC_do_blocking() to temporarily back allow calling any GC function   */
/* and/or manipulating pointers to the garbage collected heap.          */
GC_API void * GC_CALL GC_call_with_gc_active(GC_fn_type fn,
                                             void * client_data)
{
  struct GC_activation_frame_s frame;
  GC_thread me;
  LOCK();   /* This will block if the world is stopped.         */
  me = GC_lookup_thread_inner(GetCurrentThreadId());

  /* Adjust our stack base value (this could happen unless      */
  /* GC_get_stack_base() was used which returned GC_SUCCESS).   */
  GC_ASSERT(me -> stack_base != NULL);
  if (me -> stack_base < (ptr_t)(&frame))
    me -> stack_base = (ptr_t)(&frame);

  if (me -> thread_blocked_sp == NULL) {
    /* We are not inside GC_do_blocking() - do nothing more.    */
    UNLOCK();
    return fn(client_data);
  }

  /* Setup new "frame".       */
  frame.saved_stack_ptr = me -> thread_blocked_sp;
# ifdef IA64
    /* This is the same as in GC_call_with_stack_base().        */
    frame.backing_store_end = GC_save_regs_in_stack();
    /* Unnecessarily flushes register stack,    */
    /* but that probably doesn't hurt.          */
    frame.saved_backing_store_ptr = me -> backing_store_ptr;
# endif
  frame.prev = me -> activation_frame;
  me -> thread_blocked_sp = NULL;
  me -> activation_frame = &frame;

  UNLOCK();
  client_data = fn(client_data);
  GC_ASSERT(me -> thread_blocked_sp == NULL);
  GC_ASSERT(me -> activation_frame == &frame);

  /* Restore original "frame".  */
  LOCK();
  me -> activation_frame = frame.prev;
# ifdef IA64
    me -> backing_store_ptr = frame.saved_backing_store_ptr;
# endif
  me -> thread_blocked_sp = frame.saved_stack_ptr;
  UNLOCK();

  return client_data; /* result */
}

#ifdef GC_PTHREADS

  /* A quick-and-dirty cache of the mapping between pthread_t   */
  /* and win32 thread id.                                       */
# define PTHREAD_MAP_SIZE 512
  DWORD GC_pthread_map_cache[PTHREAD_MAP_SIZE] = {0};
# define PTHREAD_MAP_INDEX(pthread_id) \
                ((NUMERIC_THREAD_ID(pthread_id) >> 5) % PTHREAD_MAP_SIZE)
        /* It appears pthread_t is really a pointer type ... */
# define SET_PTHREAD_MAP_CACHE(pthread_id, win32_id) \
          (GC_pthread_map_cache[PTHREAD_MAP_INDEX(pthread_id)] = (win32_id))
# define GET_PTHREAD_MAP_CACHE(pthread_id) \
          GC_pthread_map_cache[PTHREAD_MAP_INDEX(pthread_id)]

  /* Return a GC_thread corresponding to a given pthread_t.     */
  /* Returns 0 if it's not there.                               */
  /* We assume that this is only called for pthread ids that    */
  /* have not yet terminated or are still joinable, and         */
  /* cannot be concurrently terminated.                         */
  /* Assumes we do NOT hold the allocation lock.                */
  STATIC GC_thread GC_lookup_pthread(pthread_t id)
  {
#   ifndef GC_NO_DLLMAIN
      if (GC_win32_dll_threads) {
        int i;
        LONG my_max = GC_get_max_thread_index();

        for (i = 0; i <= my_max &&
                    (!AO_load_acquire(&dll_thread_table[i].tm.in_use)
                    || THREAD_EQUAL(dll_thread_table[i].pthread_id, id));
                    /* Must still be in_use, since nobody else can      */
                    /* store our thread_id.                             */
             i++) {
          /* empty */
        }
        if (i > my_max) return 0;
        return (GC_thread)(dll_thread_table + i);
      }
#   endif
    {
      /* We first try the cache.  If that fails, we use a very slow     */
      /* approach.                                                      */
      word hv_guess = THREAD_TABLE_INDEX(GET_PTHREAD_MAP_CACHE(id));
      int hv;
      GC_thread p;

      LOCK();
      for (p = GC_threads[hv_guess]; 0 != p; p = p -> tm.next) {
        if (THREAD_EQUAL(p -> pthread_id, id))
          goto foundit;
      }
      for (hv = 0; hv < THREAD_TABLE_SZ; ++hv) {
        for (p = GC_threads[hv]; 0 != p; p = p -> tm.next) {
          if (THREAD_EQUAL(p -> pthread_id, id))
            goto foundit;
        }
      }
      p = 0;
     foundit:
      UNLOCK();
      return p;
    }
  }

#endif /* GC_PTHREADS */

void GC_push_thread_structures(void)
{
  GC_ASSERT(I_HOLD_LOCK());
# ifndef GC_NO_DLLMAIN
    if (GC_win32_dll_threads) {
      /* Unlike the other threads implementations, the thread table here */
      /* contains no pointers to the collectable heap.  Thus we have     */
      /* no private structures we need to preserve.                      */
#     ifdef GC_PTHREADS
        int i; /* pthreads may keep a pointer in the thread exit value */
        LONG my_max = GC_get_max_thread_index();

        for (i = 0; i <= my_max; i++)
          if (dll_thread_table[i].tm.in_use)
            GC_push_all((ptr_t)&(dll_thread_table[i].status),
                        (ptr_t)(&(dll_thread_table[i].status)+1));
#     endif
    } else
# endif
  /* else */ {
    GC_push_all((ptr_t)(GC_threads), (ptr_t)(GC_threads)+sizeof(GC_threads));
  }
# if defined(THREAD_LOCAL_ALLOC)
    GC_push_all((ptr_t)(&GC_thread_key),
      (ptr_t)(&GC_thread_key)+sizeof(&GC_thread_key));
    /* Just in case we ever use our own TLS implementation.     */
# endif
}

/* Suspend the given thread, if it's still active.      */
STATIC void GC_suspend(GC_thread t)
{
# ifndef MSWINCE
    /* Apparently the Windows 95 GetOpenFileName call creates           */
    /* a thread that does not properly get cleaned up, and              */
    /* SuspendThread on its descriptor may provoke a crash.             */
    /* This reduces the probability of that event, though it still      */
    /* appears there's a race here.                                     */
    DWORD exitCode;
# endif
  UNPROTECT_THREAD(t);
# ifndef MSWINCE
    if (GetExitCodeThread(t -> handle, &exitCode) &&
        exitCode != STILL_ACTIVE) {
#     ifdef GC_PTHREADS
        t -> stack_base = 0; /* prevent stack from being pushed */
#     else
        /* this breaks pthread_join on Cygwin, which is guaranteed to  */
        /* only see user pthreads                                      */
        GC_ASSERT(GC_win32_dll_threads);
        GC_delete_gc_thread(t);
#     endif
      return;
    }
# endif
# if defined(MPROTECT_VDB)
    /* Acquire the spin lock we use to update dirty bits.       */
    /* Threads shouldn't get stopped holding it.  But we may    */
    /* acquire and release it in the UNPROTECT_THREAD call.     */
    while (AO_test_and_set_acquire(&GC_fault_handler_lock) == AO_TS_SET) {
      /* empty */
    }
# endif

# ifdef MSWINCE
    /* SuspendThread() will fail if thread is running kernel code.      */
    while (SuspendThread(THREAD_HANDLE(t)) == (DWORD)-1)
      Sleep(10); /* in millis */
# else
    if (SuspendThread(t -> handle) == (DWORD)-1)
      ABORT("SuspendThread failed");
# endif /* !MSWINCE */
  t -> suspended = TRUE;
# if defined(MPROTECT_VDB)
    AO_CLEAR(&GC_fault_handler_lock);
# endif
}

#if defined(GC_ASSERTIONS) && !defined(CYGWIN32)
  GC_INNER GC_bool GC_write_disabled = FALSE;
                /* TRUE only if GC_stop_world() acquired GC_write_cs.   */
#endif

GC_INNER void GC_stop_world(void)
{
  DWORD thread_id = GetCurrentThreadId();

  if (!GC_thr_initialized)
    ABORT("GC_stop_world() called before GC_thr_init()");
  GC_ASSERT(I_HOLD_LOCK());

  /* This code is the same as in pthread_stop_world.c */
# ifdef PARALLEL_MARK
    if (GC_parallel) {
      GC_acquire_mark_lock();
      GC_ASSERT(GC_fl_builder_count == 0);
      /* We should have previously waited for it to become zero. */
    }
# endif /* PARALLEL_MARK */

# if !defined(GC_NO_DLLMAIN) || defined(GC_ASSERTIONS)
    GC_please_stop = TRUE;
# endif
# ifndef CYGWIN32
    GC_ASSERT(!GC_write_disabled);
    EnterCriticalSection(&GC_write_cs);
    /* It's not allowed to call GC_printf() (and friends) here down to  */
    /* LeaveCriticalSection (same applies recursively to                */
    /* GC_get_max_thread_index(), GC_suspend(), GC_delete_gc_thread()   */
    /* (only if GC_win32_dll_threads), GC_size() and                    */
    /* GC_remove_protection()).                                         */
#   ifdef GC_ASSERTIONS
      GC_write_disabled = TRUE;
#   endif
# endif
# ifndef GC_NO_DLLMAIN
    if (GC_win32_dll_threads) {
      int i;
      int my_max;
      /* Any threads being created during this loop will end up setting */
      /* GC_attached_thread when they start.  This will force marking   */
      /* to restart.  This is not ideal, but hopefully correct.         */
      GC_attached_thread = FALSE;
      my_max = (int)GC_get_max_thread_index();
      for (i = 0; i <= my_max; i++) {
        GC_vthread t = dll_thread_table + i;
        if (t -> stack_base != 0 && t -> thread_blocked_sp == NULL
            && t -> id != thread_id) {
          GC_suspend((GC_thread)t);
        }
      }
    } else
# endif
  /* else */ {
    GC_thread t;
    int i;

    for (i = 0; i < THREAD_TABLE_SZ; i++) {
      for (t = GC_threads[i]; t != 0; t = t -> tm.next) {
        if (t -> stack_base != 0 && t -> thread_blocked_sp == NULL
            && !KNOWN_FINISHED(t) && t -> id != thread_id) {
          GC_suspend(t);
        }
      }
    }
  }
# ifndef CYGWIN32
#   ifdef GC_ASSERTIONS
      GC_write_disabled = FALSE;
#   endif
    LeaveCriticalSection(&GC_write_cs);
# endif
# ifdef PARALLEL_MARK
    if (GC_parallel)
      GC_release_mark_lock();
# endif
}

GC_INNER void GC_start_world(void)
{
  DWORD thread_id = GetCurrentThreadId();
  int i;

  GC_ASSERT(I_HOLD_LOCK());
  if (GC_win32_dll_threads) {
    LONG my_max = GC_get_max_thread_index();
    for (i = 0; i <= my_max; i++) {
      GC_thread t = (GC_thread)(dll_thread_table + i);
      if (t -> stack_base != 0 && t -> suspended
          && t -> id != thread_id) {
        if (ResumeThread(THREAD_HANDLE(t)) == (DWORD)-1)
          ABORT("ResumeThread failed");
        t -> suspended = FALSE;
      }
    }
  } else {
    GC_thread t;
    int i;

    for (i = 0; i < THREAD_TABLE_SZ; i++) {
      for (t = GC_threads[i]; t != 0; t = t -> tm.next) {
        if (t -> stack_base != 0 && t -> suspended
            && t -> id != thread_id) {
          if (ResumeThread(THREAD_HANDLE(t)) == (DWORD)-1)
            ABORT("ResumeThread failed");
          UNPROTECT_THREAD(t);
          t -> suspended = FALSE;
        }
      }
    }
  }
# if !defined(GC_NO_DLLMAIN) || defined(GC_ASSERTIONS)
    GC_please_stop = FALSE;
# endif
}

#ifdef MSWINCE
  /* The VirtualQuery calls below won't work properly on some old WinCE */
  /* versions, but since each stack is restricted to an aligned 64 KiB  */
  /* region of virtual memory we can just take the next lowest multiple */
  /* of 64 KiB.  The result of this macro must not be used as its       */
  /* argument later and must not be used as the lower bound for sp      */
  /* check (since the stack may be bigger than 64 KiB).                 */
# define GC_wince_evaluate_stack_min(s) \
                        (ptr_t)(((word)(s) - 1) & ~(word)0xFFFF)
#elif defined(GC_ASSERTIONS)
# define GC_dont_query_stack_min FALSE
#endif

/* A cache holding the results of the recent VirtualQuery call. */
/* Protected by the allocation lock.                            */
static ptr_t last_address = 0;
static MEMORY_BASIC_INFORMATION last_info;

/* Probe stack memory region (starting at "s") to find out its  */
/* lowest address (i.e. stack top).                             */
/* S must be a mapped address inside the region, NOT the first  */
/* unmapped address.                                            */
STATIC ptr_t GC_get_stack_min(ptr_t s)
{
  ptr_t bottom;

  GC_ASSERT(I_HOLD_LOCK());
  if (s != last_address) {
    VirtualQuery(s, &last_info, sizeof(last_info));
    last_address = s;
  }
  do {
    bottom = last_info.BaseAddress;
    VirtualQuery(bottom - 1, &last_info, sizeof(last_info));
    last_address = bottom - 1;
  } while ((last_info.Protect & PAGE_READWRITE)
           && !(last_info.Protect & PAGE_GUARD));
  return(bottom);
}

/* Return true if the page at s has protections appropriate     */
/* for a stack page.                                            */
static GC_bool may_be_in_stack(ptr_t s)
{
  GC_ASSERT(I_HOLD_LOCK());
  if (s != last_address) {
    VirtualQuery(s, &last_info, sizeof(last_info));
    last_address = s;
  }
  return (last_info.Protect & PAGE_READWRITE)
          && !(last_info.Protect & PAGE_GUARD);
}

STATIC word GC_push_stack_for(GC_thread thread, DWORD me)
{
  int dummy;
  ptr_t sp, stack_min;

  struct GC_activation_frame_s *activation_frame =
                                      thread -> activation_frame;
  if (thread -> id == me) {
    GC_ASSERT(thread -> thread_blocked_sp == NULL);
    sp = (ptr_t) &dummy;
  } else if ((sp = thread -> thread_blocked_sp) == NULL) {
              /* Use saved sp value for blocked threads. */
    /* For unblocked threads call GetThreadContext().   */
    CONTEXT context;
    context.ContextFlags = CONTEXT_INTEGER|CONTEXT_CONTROL;
    if (!GetThreadContext(THREAD_HANDLE(thread), &context))
      ABORT("GetThreadContext failed");

    /* Push all registers that might point into the heap.  Frame        */
    /* pointer registers are included in case client code was           */
    /* compiled with the 'omit frame pointer' optimisation.             */
#   define PUSH1(reg) GC_push_one((word)context.reg)
#   define PUSH2(r1,r2) PUSH1(r1), PUSH1(r2)
#   define PUSH4(r1,r2,r3,r4) PUSH2(r1,r2), PUSH2(r3,r4)
#   if defined(I386)
      PUSH4(Edi,Esi,Ebx,Edx), PUSH2(Ecx,Eax), PUSH1(Ebp);
      sp = (ptr_t)context.Esp;
#   elif defined(X86_64)
      PUSH4(Rax,Rcx,Rdx,Rbx); PUSH2(Rbp, Rsi); PUSH1(Rdi);
      PUSH4(R8, R9, R10, R11); PUSH4(R12, R13, R14, R15);
      sp = (ptr_t)context.Rsp;
#   elif defined(ARM32)
      PUSH4(R0,R1,R2,R3),PUSH4(R4,R5,R6,R7),PUSH4(R8,R9,R10,R11);
      PUSH1(R12);
      sp = (ptr_t)context.Sp;
#   elif defined(SHx)
      PUSH4(R0,R1,R2,R3), PUSH4(R4,R5,R6,R7), PUSH4(R8,R9,R10,R11);
      PUSH2(R12,R13), PUSH1(R14);
      sp = (ptr_t)context.R15;
#   elif defined(MIPS)
      PUSH4(IntAt,IntV0,IntV1,IntA0), PUSH4(IntA1,IntA2,IntA3,IntT0);
      PUSH4(IntT1,IntT2,IntT3,IntT4), PUSH4(IntT5,IntT6,IntT7,IntS0);
      PUSH4(IntS1,IntS2,IntS3,IntS4), PUSH4(IntS5,IntS6,IntS7,IntT8);
      PUSH4(IntT9,IntK0,IntK1,IntS8);
      sp = (ptr_t)context.IntSp;
#   elif defined(PPC)
      PUSH4(Gpr0, Gpr3, Gpr4, Gpr5),  PUSH4(Gpr6, Gpr7, Gpr8, Gpr9);
      PUSH4(Gpr10,Gpr11,Gpr12,Gpr14), PUSH4(Gpr15,Gpr16,Gpr17,Gpr18);
      PUSH4(Gpr19,Gpr20,Gpr21,Gpr22), PUSH4(Gpr23,Gpr24,Gpr25,Gpr26);
      PUSH4(Gpr27,Gpr28,Gpr29,Gpr30), PUSH1(Gpr31);
      sp = (ptr_t)context.Gpr1;
#   elif defined(ALPHA)
      PUSH4(IntV0,IntT0,IntT1,IntT2), PUSH4(IntT3,IntT4,IntT5,IntT6);
      PUSH4(IntT7,IntS0,IntS1,IntS2), PUSH4(IntS3,IntS4,IntS5,IntFp);
      PUSH4(IntA0,IntA1,IntA2,IntA3), PUSH4(IntA4,IntA5,IntT8,IntT9);
      PUSH4(IntT10,IntT11,IntT12,IntAt);
      sp = (ptr_t)context.IntSp;
#   else
#     error "architecture is not supported"
#   endif
  } /* ! current thread */

  /* Set stack_min to the lowest address in the thread stack,   */
  /* or to an address in the thread stack no larger than sp,    */
  /* taking advantage of the old value to avoid slow traversals */
  /* of large stacks.                                           */
  if (thread -> last_stack_min == ADDR_LIMIT) {
#   ifdef MSWINCE
      if (GC_dont_query_stack_min) {
        stack_min = GC_wince_evaluate_stack_min(activation_frame != NULL ?
                      (ptr_t)activation_frame : thread -> stack_base);
        /* Keep last_stack_min value unmodified. */
      } else
#   endif
    /* else */ {
      stack_min = GC_get_stack_min(activation_frame != NULL ?
                      (ptr_t)activation_frame : thread -> stack_base);
      UNPROTECT_THREAD(thread);
      thread -> last_stack_min = stack_min;
    }
  } else {
    /* First, adjust the latest known minimum stack address if we       */
    /* are inside GC_call_with_gc_active().                             */
    if (activation_frame != NULL &&
        thread -> last_stack_min > (ptr_t)activation_frame) {
      UNPROTECT_THREAD(thread);
      thread -> last_stack_min = (ptr_t)activation_frame;
    }

    if (sp < thread -> stack_base && sp >= thread -> last_stack_min) {
      stack_min = sp;
    } else {
      /* In the current thread it is always safe to use sp value.       */
      if (may_be_in_stack(thread -> id == me &&
                          sp < thread -> last_stack_min ?
                          sp : thread -> last_stack_min)) {
        stack_min = last_info.BaseAddress;
        /* Do not probe rest of the stack if sp is correct. */
        if (sp < stack_min || sp >= thread->stack_base)
          stack_min = GC_get_stack_min(thread -> last_stack_min);
      } else {
        /* Stack shrunk?  Is this possible? */
        stack_min = GC_get_stack_min(thread -> stack_base);
      }
      UNPROTECT_THREAD(thread);
      thread -> last_stack_min = stack_min;
    }
  }

  GC_ASSERT(GC_dont_query_stack_min
            || stack_min == GC_get_stack_min(thread -> stack_base)
            || (sp >= stack_min && stack_min < thread -> stack_base
                && stack_min > GC_get_stack_min(thread -> stack_base)));

  if (sp >= stack_min && sp < thread->stack_base) {
#   ifdef DEBUG_THREADS
      GC_printf("Pushing stack for 0x%x from sp %p to %p from 0x%x\n",
                (int)thread -> id, sp, thread -> stack_base, (int)me);
#   endif
    GC_push_all_stack_frames(sp, thread->stack_base, activation_frame);
  } else {
    /* If not current thread then it is possible for sp to point to     */
    /* the guarded (untouched yet) page just below the current          */
    /* stack_min of the thread.                                         */
    if (thread -> id == me || sp >= thread->stack_base
        || sp + GC_page_size < stack_min)
      WARN("Thread stack pointer %p out of range, pushing everything\n",
           sp);
#   ifdef DEBUG_THREADS
      GC_printf("Pushing stack for 0x%x from (min) %p to %p from 0x%x\n",
                (int)thread -> id, stack_min,
                thread -> stack_base, (int)me);
#   endif
    /* Push everything - ignore activation "frames" data.       */
    GC_push_all_stack(stack_min, thread->stack_base);
  }
  return thread->stack_base - sp; /* stack grows down */
}

GC_INNER void GC_push_all_stacks(void)
{
  DWORD me = GetCurrentThreadId();
  GC_bool found_me = FALSE;
# ifndef SMALL_CONFIG
    unsigned nthreads = 0;
# endif
  word total_size = 0;
# ifndef GC_NO_DLLMAIN
    if (GC_win32_dll_threads) {
      int i;
      LONG my_max = GC_get_max_thread_index();

      for (i = 0; i <= my_max; i++) {
        GC_thread t = (GC_thread)(dll_thread_table + i);
        if (t -> tm.in_use && t -> stack_base) {
#         ifndef SMALL_CONFIG
            ++nthreads;
#         endif
          total_size += GC_push_stack_for(t, me);
          if (t -> id == me) found_me = TRUE;
        }
      }
    } else
# endif
  /* else */ {
    int i;
    for (i = 0; i < THREAD_TABLE_SZ; i++) {
      GC_thread t;
      for (t = GC_threads[i]; t != 0; t = t -> tm.next) {
        if (!KNOWN_FINISHED(t) && t -> stack_base) {
#         ifndef SMALL_CONFIG
            ++nthreads;
#         endif
          total_size += GC_push_stack_for(t, me);
          if (t -> id == me) found_me = TRUE;
        }
      }
    }
  }
# ifndef SMALL_CONFIG
    if (GC_print_stats == VERBOSE) {
      GC_log_printf("Pushed %d thread stacks%s\n", nthreads,
            GC_win32_dll_threads ? " based on DllMain thread tracking" : "");
    }
# endif
  if (!found_me && !GC_in_thread_creation)
    ABORT("Collecting from unknown thread.");
  GC_total_stacksize = total_size;
}

#ifdef PARALLEL_MARK

# ifndef MAX_MARKERS
#   define MAX_MARKERS 16
# endif

  static ptr_t marker_sp[MAX_MARKERS - 1]; /* The cold end of the stack */
                                           /* for markers.              */
# ifdef IA64
    static ptr_t marker_bsp[MAX_MARKERS - 1];
# endif

  static ptr_t marker_last_stack_min[MAX_MARKERS - 1];
                                /* Last known minimum (hottest) address */
                                /* in stack (or ADDR_LIMIT if unset)    */
                                /* for markers.                         */

#endif

/* Find stack with the lowest address which overlaps the        */
/* interval [start, limit).                                     */
/* Return stack bounds in *lo and *hi.  If no such stack        */
/* is found, both *hi and *lo will be set to an address         */
/* higher than limit.                                           */
GC_INNER void GC_get_next_stack(char *start, char *limit,
                                char **lo, char **hi)
{
  int i;
  char * current_min = ADDR_LIMIT;  /* Least in-range stack base      */
  ptr_t *plast_stack_min = NULL;    /* Address of last_stack_min      */
                                    /* field for thread corresponding */
                                    /* to current_min.                */
  GC_thread thread = NULL;          /* Either NULL or points to the   */
                                    /* thread's hash table entry      */
                                    /* containing *plast_stack_min.   */

  /* First set current_min, ignoring limit. */
  if (GC_win32_dll_threads) {
    LONG my_max = GC_get_max_thread_index();

    for (i = 0; i <= my_max; i++) {
      ptr_t s = (ptr_t)(dll_thread_table[i].stack_base);

      if (s > start && s < current_min) {
        /* Update address of last_stack_min. */
        plast_stack_min = (ptr_t * /* no volatile */)
                            &dll_thread_table[i].last_stack_min;
        current_min = s;
      }
    }
  } else {
    for (i = 0; i < THREAD_TABLE_SZ; i++) {
      GC_thread t;

      for (t = GC_threads[i]; t != 0; t = t -> tm.next) {
        ptr_t s = t -> stack_base;

        if (s > start && s < current_min) {
          /* Update address of last_stack_min. */
          plast_stack_min = &t -> last_stack_min;
          thread = t; /* Remember current thread to unprotect. */
          current_min = s;
        }
      }
    }
#   ifdef PARALLEL_MARK
      for (i = 0; i < GC_markers - 1; ++i) {
        ptr_t s = marker_sp[i];
#       ifdef IA64
          /* FIXME: not implemented */
#       endif
        if (s > start && s < current_min) {
          GC_ASSERT(marker_last_stack_min[i] != NULL);
          plast_stack_min = &marker_last_stack_min[i];
          current_min = s;
          thread = NULL; /* Not a thread's hash table entry. */
        }
      }
#   endif
  }

  *hi = current_min;
  if (current_min == ADDR_LIMIT) {
      *lo = ADDR_LIMIT;
      return;
  }

  GC_ASSERT(current_min > start);
# ifdef MSWINCE
    if (GC_dont_query_stack_min) {
      *lo = GC_wince_evaluate_stack_min(current_min);
      /* Keep last_stack_min value unmodified. */
      return;
    }
# endif

  if (current_min > limit && !may_be_in_stack(limit)) {
    /* Skip the rest since the memory region at limit address is        */
    /* not a stack (so the lowest address of the found stack would      */
    /* be above the limit value anyway).                                */
    *lo = ADDR_LIMIT;
    return;
  }

  /* Get the minimum address of the found stack by probing its memory   */
  /* region starting from the recent known minimum (if set).            */
  if (*plast_stack_min == ADDR_LIMIT
      || !may_be_in_stack(*plast_stack_min)) {
    /* Unsafe to start from last_stack_min value. */
    *lo = GC_get_stack_min(current_min);
  } else {
    /* Use the recent value to optimize search for min address. */
    *lo = GC_get_stack_min(*plast_stack_min);
  }

  /* Remember current stack_min value. */
  if (thread != NULL) {
    UNPROTECT_THREAD(thread);
  }
  *plast_stack_min = *lo;
}

#ifdef PARALLEL_MARK

# if defined(GC_PTHREADS) && !defined(GC_PTHREADS_PARAMARK)
    /* Use pthread-based parallel mark implementation.    */
#   define GC_PTHREADS_PARAMARK
# endif

  /* GC_mark_thread() is the same as in pthread_support.c */
# ifdef GC_PTHREADS_PARAMARK
    STATIC void * GC_mark_thread(void * id)
# else
#   ifdef MSWINCE
      STATIC DWORD WINAPI GC_mark_thread(LPVOID id)
#   else
      STATIC unsigned __stdcall GC_mark_thread(void * id)
#   endif
# endif
  {
    word my_mark_no = 0;

    marker_sp[(word)id] = GC_approx_sp();
#   ifdef IA64
      marker_bsp[(word)id] = GC_save_regs_in_stack();
#   endif

    if ((word)id == (word)-1) return 0; /* to make compiler happy */

    for (;; ++my_mark_no) {
      if (my_mark_no - GC_mark_no > (word)2) {
        /* resynchronize if we get far off, e.g. because GC_mark_no     */
        /* wrapped.                                                     */
        my_mark_no = GC_mark_no;
      }
#     ifdef DEBUG_THREADS
        GC_printf("Starting mark helper for mark number %lu\n",
                  (unsigned long)my_mark_no);
#     endif
      GC_help_marker(my_mark_no);
    }
  }

# ifdef GC_ASSERTIONS
    GC_INNER unsigned long GC_mark_lock_holder = NO_THREAD;
# endif

  /* GC_mark_threads[] is unused here unlike that in pthread_support.c  */

# ifdef GC_PTHREADS_PARAMARK
#   include <pthread.h>

#   ifndef NUMERIC_THREAD_ID
#     define NUMERIC_THREAD_ID(id) (unsigned long)(id.p)
#   endif

    /* start_mark_threads() is the same as in pthread_support.c except for: */
    /* - GC_markers value is adjusted already;                              */
    /* - thread stack is assumed to be large enough; and                    */
    /* - statistics about the number of marker threads is printed outside.  */
    static void start_mark_threads(void)
    {
      int i;
      pthread_attr_t attr;
      pthread_t new_thread;

      if (0 != pthread_attr_init(&attr)) ABORT("pthread_attr_init failed");

      if (0 != pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED))
        ABORT("pthread_attr_setdetachstate failed");

      for (i = 0; i < GC_markers - 1; ++i) {
        marker_last_stack_min[i] = ADDR_LIMIT;
        if (0 != pthread_create(&new_thread, &attr,
                                GC_mark_thread, (void *)(word)i)) {
          WARN("Marker thread creation failed.\n", 0);
          /* Don't try to create other marker threads.    */
          GC_markers = i + 1;
          if (i == 0) GC_parallel = FALSE;
          break;
        }
      }
      pthread_attr_destroy(&attr);
    }

    static pthread_mutex_t mark_mutex = PTHREAD_MUTEX_INITIALIZER;

    static pthread_cond_t builder_cv = PTHREAD_COND_INITIALIZER;

    /* GC_acquire/release_mark_lock(), GC_wait_builder/marker(),          */
    /* GC_wait_for_reclaim(), GC_notify_all_builder/marker() are the same */
    /* as in pthread_support.c except that GC_generic_lock() is not used. */

#   ifdef LOCK_STATS
      AO_t GC_block_count = 0;
#   endif

    GC_INNER void GC_acquire_mark_lock(void)
    {
      if (pthread_mutex_lock(&mark_mutex) != 0) {
        ABORT("pthread_mutex_lock failed");
      }
#     ifdef LOCK_STATS
        (void)AO_fetch_and_add1(&GC_block_count);
#     endif
      /* GC_generic_lock(&mark_mutex); */
#     ifdef GC_ASSERTIONS
        GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
#     endif
    }

    GC_INNER void GC_release_mark_lock(void)
    {
      GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
#     ifdef GC_ASSERTIONS
        GC_mark_lock_holder = NO_THREAD;
#     endif
      if (pthread_mutex_unlock(&mark_mutex) != 0) {
        ABORT("pthread_mutex_unlock failed");
      }
    }

    /* Collector must wait for a freelist builders for 2 reasons:       */
    /* 1) Mark bits may still be getting examined without lock.         */
    /* 2) Partial free lists referenced only by locals may not be       */
    /* scanned correctly, e.g. if they contain "pointer-free" objects,  */
    /* since the free-list link may be ignored.                         */
    STATIC void GC_wait_builder(void)
    {
      GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
#     ifdef GC_ASSERTIONS
        GC_mark_lock_holder = NO_THREAD;
#     endif
      if (pthread_cond_wait(&builder_cv, &mark_mutex) != 0) {
        ABORT("pthread_cond_wait failed");
      }
      GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
#     ifdef GC_ASSERTIONS
        GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
#     endif
    }

    GC_INNER void GC_wait_for_reclaim(void)
    {
      GC_acquire_mark_lock();
      while (GC_fl_builder_count > 0) {
        GC_wait_builder();
      }
      GC_release_mark_lock();
    }

    GC_INNER void GC_notify_all_builder(void)
    {
      GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
      if (pthread_cond_broadcast(&builder_cv) != 0) {
        ABORT("pthread_cond_broadcast failed");
      }
    }

    static pthread_cond_t mark_cv = PTHREAD_COND_INITIALIZER;

    GC_INNER void GC_wait_marker(void)
    {
      GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
#     ifdef GC_ASSERTIONS
        GC_mark_lock_holder = NO_THREAD;
#     endif
      if (pthread_cond_wait(&mark_cv, &mark_mutex) != 0) {
        ABORT("pthread_cond_wait failed");
      }
      GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
#     ifdef GC_ASSERTIONS
        GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
#     endif
    }

    GC_INNER void GC_notify_all_marker(void)
    {
      if (pthread_cond_broadcast(&mark_cv) != 0) {
        ABORT("pthread_cond_broadcast failed");
      }
    }

# else /* ! GC_PTHREADS_PARAMARK */

#   ifdef DONT_USE_SIGNALANDWAIT
      STATIC HANDLE GC_marker_cv[MAX_MARKERS - 1] = {0};
                        /* Events with manual reset (one for each       */
                        /* mark helper).                                */

      STATIC DWORD GC_marker_Id[MAX_MARKERS - 1] = {0};
                        /* This table is used for mapping helper        */
                        /* threads ID to mark helper index (linear      */
                        /* search is used since the mapping contains    */
                        /* only a few entries).                         */
#   endif

#   ifndef MARK_THREAD_STACK_SIZE
#     define MARK_THREAD_STACK_SIZE 0   /* default value */
#   endif

    /* mark_mutex_event, builder_cv, mark_cv are initialized in GC_thr_init */
    static HANDLE mark_mutex_event = (HANDLE)0; /* Event with auto-reset.   */
    static HANDLE builder_cv = (HANDLE)0; /* Event with manual reset.       */
    static HANDLE mark_cv = (HANDLE)0; /* Event with manual reset.          */

    static void start_mark_threads(void)
    {
      int i;
#     ifdef MSWINCE
        HANDLE handle;
        DWORD thread_id;
#     else
        GC_uintptr_t handle;
        unsigned thread_id;
#     endif

#     ifdef DONT_USE_SIGNALANDWAIT
        /* Initialize GC_marker_cv[] and GC_marker_Id[] fully before    */
        /* starting the first helper thread.                            */
        for (i = 0; i < GC_markers - 1; ++i) {
          GC_marker_Id[i] = GetCurrentThreadId();
          if ((GC_marker_cv[i] = CreateEvent(NULL /* attrs */,
                                        TRUE /* isManualReset */,
                                        FALSE /* initialState */,
                                        NULL /* name (A/W) */)) == (HANDLE)0)
            ABORT("CreateEvent() failed");
        }
#     endif

      for (i = 0; i < GC_markers - 1; ++i) {
        marker_last_stack_min[i] = ADDR_LIMIT;
#       ifdef MSWINCE
          /* There is no _beginthreadex() in WinCE. */
          handle = CreateThread(NULL /* lpsa */,
                                MARK_THREAD_STACK_SIZE /* ignored */,
                                GC_mark_thread, (LPVOID)(word)i,
                                0 /* fdwCreate */, &thread_id);
          if (handle == NULL) {
            WARN("Marker thread creation failed\n", 0);
            /* The most probable failure reason is "not enough memory". */
            /* Don't try to create other marker threads.                */
            break;
          } else {
            /* It's safe to detach the thread.  */
            CloseHandle(handle);
          }
#       else
          handle = _beginthreadex(NULL /* security_attr */,
                                MARK_THREAD_STACK_SIZE, GC_mark_thread,
                                (void *)(word)i, 0 /* flags */, &thread_id);
          if (!handle || handle == (GC_uintptr_t)-1L) {
            WARN("Marker thread creation failed\n", 0);
            /* Don't try to create other marker threads.                */
            break;
          } else {/* We may detach the thread (if handle is of HANDLE type) */
            /* CloseHandle((HANDLE)handle); */
          }
#       endif
      }

      /* Adjust GC_markers (and free unused resources) in case of failure. */
#     ifdef DONT_USE_SIGNALANDWAIT
        while ((int)GC_markers > i + 1) {
          GC_markers--;
          CloseHandle(GC_marker_cv[(int)GC_markers - 1]);
        }
#     else
        GC_markers = i + 1;
#     endif
      if (i == 0) {
        GC_parallel = FALSE;
        CloseHandle(mark_cv);
        CloseHandle(builder_cv);
        CloseHandle(mark_mutex_event);
      }
    }

#   ifdef DONT_USE_SIGNALANDWAIT
      STATIC /* volatile */ LONG GC_mark_mutex_state = 0;
                                /* Mutex state: 0 - unlocked,           */
                                /* 1 - locked and no other waiters,     */
                                /* -1 - locked and waiters may exist.   */
                                /* Accessed by InterlockedExchange().   */
#   else
      STATIC volatile AO_t GC_mark_mutex_waitcnt = 0;
                                /* Number of waiters + 1; 0 - unlocked. */
#   endif

    /* #define LOCK_STATS */
#   ifdef LOCK_STATS
      AO_t GC_block_count = 0;
      AO_t GC_unlocked_count = 0;
#   endif

    GC_INNER void GC_acquire_mark_lock(void)
    {
#     ifdef DONT_USE_SIGNALANDWAIT
        if (InterlockedExchange(&GC_mark_mutex_state, 1 /* locked */) != 0)
#     else
        if (AO_fetch_and_add1_acquire(&GC_mark_mutex_waitcnt) != 0)
#     endif
      {
#       ifdef LOCK_STATS
          (void)AO_fetch_and_add1(&GC_block_count);
#       endif
#       ifdef DONT_USE_SIGNALANDWAIT
          /* Repeatedly reset the state and wait until acquire the lock. */
          while (InterlockedExchange(&GC_mark_mutex_state,
                                     -1 /* locked_and_has_waiters */) != 0)
#       endif
        {
          if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
            ABORT("WaitForSingleObject() failed");
        }
      }
#     ifdef LOCK_STATS
        else {
          (void)AO_fetch_and_add1(&GC_unlocked_count);
        }
#     endif

      GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
#     ifdef GC_ASSERTIONS
        GC_mark_lock_holder = (unsigned long)GetCurrentThreadId();
#     endif
    }

    GC_INNER void GC_release_mark_lock(void)
    {
      GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
#     ifdef GC_ASSERTIONS
        GC_mark_lock_holder = NO_THREAD;
#     endif
#     ifdef DONT_USE_SIGNALANDWAIT
        if (InterlockedExchange(&GC_mark_mutex_state, 0 /* unlocked */) < 0)
#     else
        GC_ASSERT(AO_load(&GC_mark_mutex_waitcnt) != 0);
        if (AO_fetch_and_sub1_release(&GC_mark_mutex_waitcnt) > 1)
#     endif
        {
          /* wake a waiter */
          if (SetEvent(mark_mutex_event) == FALSE)
            ABORT("SetEvent() failed");
        }
    }

    /* In GC_wait_for_reclaim/GC_notify_all_builder() we emulate POSIX    */
    /* cond_wait/cond_broadcast() primitives with WinAPI Event object     */
    /* (working in "manual reset" mode).  This works here because         */
    /* GC_notify_all_builder() is always called holding lock on           */
    /* mark_mutex and the checked condition (GC_fl_builder_count == 0)    */
    /* is the only one for which broadcasting on builder_cv is performed. */

    GC_INNER void GC_wait_for_reclaim(void)
    {
      GC_ASSERT(builder_cv != 0);
      for (;;) {
        GC_acquire_mark_lock();
        if (GC_fl_builder_count == 0)
          break;
        if (ResetEvent(builder_cv) == FALSE)
          ABORT("ResetEvent() failed");
        GC_release_mark_lock();
        if (WaitForSingleObject(builder_cv, INFINITE) == WAIT_FAILED)
          ABORT("WaitForSingleObject() failed");
      }
      GC_release_mark_lock();
    }

    GC_INNER void GC_notify_all_builder(void)
    {
      GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
      GC_ASSERT(builder_cv != 0);
      GC_ASSERT(GC_fl_builder_count == 0);
      if (SetEvent(builder_cv) == FALSE)
        ABORT("SetEvent() failed");
    }

#   ifdef DONT_USE_SIGNALANDWAIT

      /* mark_cv is used (for waiting) by a non-helper thread.  */

      GC_INNER void GC_wait_marker(void)
      {
        HANDLE event = mark_cv;
        DWORD id = GetCurrentThreadId();
        int i = (int)GC_markers - 1;
        while (i-- > 0) {
          if (GC_marker_Id[i] == id) {
            event = GC_marker_cv[i];
            break;
          }
        }

        if (ResetEvent(event) == FALSE)
          ABORT("ResetEvent() failed");
        GC_release_mark_lock();
        if (WaitForSingleObject(event, INFINITE) == WAIT_FAILED)
          ABORT("WaitForSingleObject() failed");
        GC_acquire_mark_lock();
      }

      GC_INNER void GC_notify_all_marker(void)
      {
        DWORD id = GetCurrentThreadId();
        int i = (int)GC_markers - 1;
        while (i-- > 0) {
          /* Notify every marker ignoring self (for efficiency).  */
          if (SetEvent(GC_marker_Id[i] != id ? GC_marker_cv[i] :
                       mark_cv) == FALSE)
            ABORT("SetEvent() failed");
        }
      }

#   else /* DONT_USE_SIGNALANDWAIT */

      /* For GC_wait_marker/GC_notify_all_marker() the above technique  */
      /* does not work because they are used with different checked     */
      /* conditions in different places (and, in addition, notifying is */
      /* done after leaving critical section) and this could result in  */
      /* a signal loosing between checking for a particular condition   */
      /* and calling WaitForSingleObject.  So, we use PulseEvent() and  */
      /* NT SignalObjectAndWait() (which atomically sets mutex event to */
      /* signaled state and starts waiting on condvar).  A special      */
      /* case here is GC_mark_mutex_waitcnt == 1 (i.e. nobody waits for */
      /* mark lock at this moment) - we don't change it (otherwise we   */
      /* may loose a signal sent between decrementing                   */
      /* GC_mark_mutex_waitcnt and calling WaitForSingleObject()).      */

#     ifdef MSWINCE
        /* SignalObjectAndWait() is missing in WinCE (for now), so you  */
        /* should supply its emulation (externally) to use this code.   */
        WINBASEAPI DWORD WINAPI SignalObjectAndWait(HANDLE, HANDLE, DWORD,
                                                    BOOL);
#       define signalObjectAndWait_func SignalObjectAndWait
#     else
        typedef DWORD (WINAPI * SignalObjectAndWait_type)(HANDLE, HANDLE,
                                                          DWORD, BOOL);
        static SignalObjectAndWait_type signalObjectAndWait_func = 0;
#     endif

      GC_INNER void GC_wait_marker(void)
      {
        /* Here we assume that GC_wait_marker() is always called        */
        /* from a while(check_cond) loop.                               */
        AO_t waitcnt;
        GC_ASSERT(mark_cv != 0);

        /* We inline GC_release_mark_lock() to have atomic              */
        /* unlock-and-wait action here.                                 */
        GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
#       ifdef GC_ASSERTIONS
          GC_mark_lock_holder = NO_THREAD;
#       endif

        if ((waitcnt = AO_load(&GC_mark_mutex_waitcnt)) > 1) {
          (void)AO_fetch_and_sub1_release(&GC_mark_mutex_waitcnt);
        } else {
          GC_ASSERT(AO_load(&GC_mark_mutex_waitcnt) != 0);
        }

        /* The state of mark_cv is non-signaled here. */
        if (signalObjectAndWait_func(mark_mutex_event /* hObjectToSignal */,
                                     mark_cv /* hObjectToWaitOn */,
                                     INFINITE /* timeout */,
                                     FALSE /* isAlertable */) == WAIT_FAILED)
          ABORT("SignalObjectAndWait() failed");
        /* The state of mark_cv is non-signaled here again. */

        if (waitcnt > 1) {
          GC_acquire_mark_lock();
        } else {
          GC_ASSERT(GC_mark_mutex_waitcnt != 0);
          /* Acquire mark lock */
          if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
            ABORT("WaitForSingleObject() failed");
          GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
#         ifdef GC_ASSERTIONS
            GC_mark_lock_holder = (unsigned long)GetCurrentThreadId();
#         endif
        }
      }

      GC_INNER void GC_notify_all_marker(void)
      {
        GC_ASSERT(mark_cv != 0);
        if (PulseEvent(mark_cv) == FALSE)
          ABORT("PulseEvent() failed");
      }

#   endif /* !DONT_USE_SIGNALANDWAIT */

# endif /* ! GC_PTHREADS_PARAMARK */

#endif /* PARALLEL_MARK */

#ifndef GC_PTHREADS

  /* We have no DllMain to take care of new threads.  Thus we   */
  /* must properly intercept thread creation.                   */

  typedef struct {
    LPTHREAD_START_ROUTINE start;
    LPVOID param;
  } thread_args;

  STATIC void * GC_CALLBACK GC_win32_start_inner(struct GC_stack_base *sb,
                                                 void *arg)
  {
    void * ret;
    LPTHREAD_START_ROUTINE start = ((thread_args *)arg)->start;
    LPVOID param = ((thread_args *)arg)->param;

    GC_register_my_thread(sb); /* This waits for an in-progress GC.     */

#   if DEBUG_WIN32_THREADS
      GC_printf("thread 0x%x starting...\n", (unsigned)GetCurrentThreadId());
#   endif

    GC_free(arg);

    /* Clear the thread entry even if we exit with an exception.        */
    /* This is probably pointless, since an uncaught exception is       */
    /* supposed to result in the process being killed.                  */
#   ifndef __GNUC__
      __try
#   endif
    {
      ret = (void *)(word)(*start)(param);
    }
#   ifndef __GNUC__
      __finally
#   endif
    {
      GC_unregister_my_thread();
    }

#   if DEBUG_WIN32_THREADS
      GC_printf("thread 0x%x returned from start routine.\n",
                (unsigned)GetCurrentThreadId());
#   endif
    return ret;
  }

  STATIC DWORD WINAPI GC_win32_start(LPVOID arg)
  {
    return (DWORD)(word)GC_call_with_stack_base(GC_win32_start_inner, arg);
  }

  GC_API HANDLE WINAPI GC_CreateThread(
                        LPSECURITY_ATTRIBUTES lpThreadAttributes,
                        DWORD dwStackSize,
                        LPTHREAD_START_ROUTINE lpStartAddress,
                        LPVOID lpParameter, DWORD dwCreationFlags,
                        LPDWORD lpThreadId)
  {
    HANDLE thread_h;
    thread_args *args;

    if (!parallel_initialized) GC_init_parallel();
                /* make sure GC is initialized (i.e. main thread is     */
                /* attached, tls initialized).                          */

#   if DEBUG_WIN32_THREADS
      GC_printf("About to create a thread from 0x%x\n",
                (unsigned)GetCurrentThreadId());
#   endif
    if (GC_win32_dll_threads) {
      return CreateThread(lpThreadAttributes, dwStackSize, lpStartAddress,
                          lpParameter, dwCreationFlags, lpThreadId);
    } else {
      args = GC_malloc_uncollectable(sizeof(thread_args));
                /* Handed off to and deallocated by child thread.       */
      if (0 == args) {
        SetLastError(ERROR_NOT_ENOUGH_MEMORY);
        return NULL;
      }

      /* set up thread arguments */
      args -> start = lpStartAddress;
      args -> param = lpParameter;

      GC_need_to_lock = TRUE;
      thread_h = CreateThread(lpThreadAttributes, dwStackSize, GC_win32_start,
                              args, dwCreationFlags, lpThreadId);
      if (thread_h == 0) GC_free(args);
      return thread_h;
    }
  }

  GC_API void WINAPI GC_ExitThread(DWORD dwExitCode)
  {
    GC_unregister_my_thread();
    ExitThread(dwExitCode);
  }

# ifndef MSWINCE

    GC_API GC_uintptr_t GC_CALL GC_beginthreadex(
                                  void *security, unsigned stack_size,
                                  unsigned (__stdcall *start_address)(void *),
                                  void *arglist, unsigned initflag,
                                  unsigned *thrdaddr)
    {
      GC_uintptr_t thread_h;
      thread_args *args;

      if (!parallel_initialized) GC_init_parallel();
                /* make sure GC is initialized (i.e. main thread is     */
                /* attached, tls initialized).                          */
#     if DEBUG_WIN32_THREADS
        GC_printf("About to create a thread from 0x%x\n",
                  (unsigned)GetCurrentThreadId());
#     endif

      if (GC_win32_dll_threads) {
        return _beginthreadex(security, stack_size, start_address,
                              arglist, initflag, thrdaddr);
      } else {
        args = GC_malloc_uncollectable(sizeof(thread_args));
                /* Handed off to and deallocated by child thread.       */
        if (0 == args) {
          /* MSDN docs say _beginthreadex() returns 0 on error and sets */
          /* errno to either EAGAIN (too many threads) or EINVAL (the   */
          /* argument is invalid or the stack size is incorrect), so we */
          /* set errno to EAGAIN on "not enough memory".                */
          errno = EAGAIN;
          return 0;
        }

        /* set up thread arguments */
        args -> start = (LPTHREAD_START_ROUTINE)start_address;
        args -> param = arglist;

        GC_need_to_lock = TRUE;
        thread_h = _beginthreadex(security, stack_size,
                        (unsigned (__stdcall *)(void *))GC_win32_start,
                        args, initflag, thrdaddr);
        if (thread_h == 0) GC_free(args);
        return thread_h;
      }
    }

    GC_API void GC_CALL GC_endthreadex(unsigned retval)
    {
      GC_unregister_my_thread();
      _endthreadex(retval);
    }

# endif /* !MSWINCE */

#endif /* !GC_PTHREADS */

#ifdef GC_WINMAIN_REDIRECT
  /* This might be useful on WinCE.  Shouldn't be used with GC_DLL.     */

# if defined(MSWINCE) && defined(UNDER_CE)
#   define WINMAIN_LPTSTR LPWSTR
# else
#   define WINMAIN_LPTSTR LPSTR
# endif

  /* This is defined in gc.h.   */
# undef WinMain

  /* Defined outside GC by an application.      */
  int WINAPI GC_WinMain(HINSTANCE, HINSTANCE, WINMAIN_LPTSTR, int);

  typedef struct {
    HINSTANCE hInstance;
    HINSTANCE hPrevInstance;
    WINMAIN_LPTSTR lpCmdLine;
    int nShowCmd;
  } main_thread_args;

  static DWORD WINAPI main_thread_start(LPVOID arg)
  {
    main_thread_args * args = (main_thread_args *) arg;
    return (DWORD)GC_WinMain(args->hInstance, args->hPrevInstance,
                             args->lpCmdLine, args->nShowCmd);
  }

  STATIC void * GC_waitForSingleObjectInfinite(void * handle)
  {
    return (void *)(word)WaitForSingleObject((HANDLE)handle, INFINITE);
  }

# ifndef WINMAIN_THREAD_STACK_SIZE
#   define WINMAIN_THREAD_STACK_SIZE 0  /* default value */
# endif

  int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
                     WINMAIN_LPTSTR lpCmdLine, int nShowCmd)
  {
    DWORD exit_code = 1;

    main_thread_args args = {
                hInstance, hPrevInstance, lpCmdLine, nShowCmd
    };
    HANDLE thread_h;
    DWORD thread_id;

    /* initialize everything */
    GC_INIT();

    /* start the main thread */
    thread_h = GC_CreateThread(NULL /* lpsa */,
                        WINMAIN_THREAD_STACK_SIZE /* ignored on WinCE */,
                        main_thread_start, &args, 0 /* fdwCreate */,
                        &thread_id);

    if (thread_h != NULL) {
      if ((DWORD)(word)GC_do_blocking(GC_waitForSingleObjectInfinite,
                                      (void *)thread_h) == WAIT_FAILED)
        ABORT("WaitForSingleObject(main_thread) failed");
      GetExitCodeThread (thread_h, &exit_code);
      CloseHandle (thread_h);
    } else {
      ABORT("GC_CreateThread(main_thread) failed");
    }

#   ifdef MSWINCE
      GC_deinit();
      DeleteCriticalSection(&GC_allocate_ml);
#   endif
    return (int) exit_code;
  }

#endif /* GC_WINMAIN_REDIRECT */

/* Called by GC_init() - we hold the allocation lock.   */
GC_INNER void GC_thr_init(void)
{
  struct GC_stack_base sb;
# ifdef GC_ASSERTIONS
    int sb_result;
# endif

  GC_ASSERT(I_HOLD_LOCK());
  if (GC_thr_initialized) return;
  GC_main_thread = GetCurrentThreadId();
  GC_thr_initialized = TRUE;

  /* Add the initial thread, so we can stop it. */
# ifdef GC_ASSERTIONS
    sb_result =
# endif
        GC_get_stack_base(&sb);
  GC_ASSERT(sb_result == GC_SUCCESS);

# if defined(PARALLEL_MARK)
    /* Set GC_markers. */
    {
      char * markers_string = GETENV("GC_MARKERS");
      if (markers_string != NULL) {
        GC_markers = atoi(markers_string);
        if (GC_markers > MAX_MARKERS) {
          WARN("Limiting number of mark threads\n", 0);
          GC_markers = MAX_MARKERS;
        }
      } else {
#       ifdef MSWINCE
          /* There is no GetProcessAffinityMask() in WinCE.     */
          /* GC_sysinfo is already initialized.                 */
          GC_markers = GC_sysinfo.dwNumberOfProcessors;
#       else
#         ifdef _WIN64
            DWORD_PTR procMask = 0;
            DWORD_PTR sysMask;
#         else
            DWORD procMask = 0;
            DWORD sysMask;
#         endif
          int ncpu = 0;
          if (GetProcessAffinityMask(GetCurrentProcess(),
                                     (void *)&procMask, (void *)&sysMask)
              && procMask) {
            do {
              ncpu++;
            } while ((procMask &= procMask - 1) != 0);
          }
          GC_markers = ncpu;
#       endif
#       ifdef GC_MIN_MARKERS
          /* This is primarily for testing on systems without getenv(). */
          if (GC_markers < GC_MIN_MARKERS)
            GC_markers = GC_MIN_MARKERS;
#       endif
        if (GC_markers >= MAX_MARKERS)
          GC_markers = MAX_MARKERS; /* silently limit GC_markers value  */
      }
    }

    /* Set GC_parallel. */
    {
#     if !defined(GC_PTHREADS_PARAMARK) && !defined(MSWINCE) \
                && !defined(DONT_USE_SIGNALANDWAIT)
        HMODULE hK32;
        /* SignalObjectAndWait() API call works only under NT.          */
#     endif
      if (GC_markers <= 1 || GC_win32_dll_threads
#         if !defined(GC_PTHREADS_PARAMARK) && !defined(MSWINCE) \
                && !defined(DONT_USE_SIGNALANDWAIT)
            || GC_wnt == FALSE
            || (hK32 = GetModuleHandle(TEXT("kernel32.dll"))) == (HMODULE)0
            || (signalObjectAndWait_func = (SignalObjectAndWait_type)
                        GetProcAddress(hK32, "SignalObjectAndWait")) == 0
#         endif
         ) {
        /* Disable parallel marking. */
        GC_parallel = FALSE;
        GC_markers = 1;
      } else {
#       ifndef GC_PTHREADS_PARAMARK
          /* Initialize Win32 event objects for parallel marking.       */
          mark_mutex_event = CreateEvent(NULL /* attrs */,
                                FALSE /* isManualReset */,
                                FALSE /* initialState */, NULL /* name */);
          builder_cv = CreateEvent(NULL /* attrs */,
                                TRUE /* isManualReset */,
                                FALSE /* initialState */, NULL /* name */);
          mark_cv = CreateEvent(NULL /* attrs */, TRUE /* isManualReset */,
                                FALSE /* initialState */, NULL /* name */);
          if (mark_mutex_event == (HANDLE)0 || builder_cv == (HANDLE)0
              || mark_cv == (HANDLE)0)
            ABORT("CreateEvent() failed");
#       endif
        GC_parallel = TRUE;
        /* Disable true incremental collection, but generational is OK. */
        GC_time_limit = GC_TIME_UNLIMITED;
      }
    }
# endif /* PARALLEL_MARK */

  GC_ASSERT(0 == GC_lookup_thread_inner(GC_main_thread));
  GC_register_my_thread_inner(&sb, GC_main_thread);

# ifdef PARALLEL_MARK
    /* If we are using a parallel marker, actually start helper threads. */
    if (GC_parallel) start_mark_threads();
    if (GC_print_stats) {
      GC_log_printf("Started %ld mark helper threads\n", GC_markers - 1);
    }
# endif
}

#ifdef GC_PTHREADS

  struct start_info {
    void *(*start_routine)(void *);
    void *arg;
    GC_bool detached;
  };

  GC_API int GC_pthread_join(pthread_t pthread_id, void **retval)
  {
    int result;
    GC_thread joinee;

#   if DEBUG_CYGWIN_THREADS
      GC_printf("thread 0x%x(0x%x) is joining thread 0x%x.\n",
                (int)pthread_self(), (int)GetCurrentThreadId(),
                (int)pthread_id);
#   endif
#   if DEBUG_WIN32_PTHREADS
      GC_printf("thread 0x%x(0x%x) is joining thread 0x%x.\n",
                (int)(pthread_self()).p, (int)GetCurrentThreadId(),
                pthread_id.p);
#   endif

    if (!parallel_initialized) GC_init_parallel();

    /* Thread being joined might not have registered itself yet. */
    /* After the join,thread id may have been recycled.          */
    /* FIXME: It would be better if this worked more like        */
    /* pthread_support.c.                                        */
#   ifndef GC_WIN32_PTHREADS
      while ((joinee = GC_lookup_pthread(pthread_id)) == 0) Sleep(10);
#   endif

    result = pthread_join(pthread_id, retval);

#   ifdef GC_WIN32_PTHREADS
      /* win32_pthreads id are unique */
      joinee = GC_lookup_pthread(pthread_id);
#   endif

    if (!GC_win32_dll_threads) {
      LOCK();
      GC_delete_gc_thread(joinee);
      UNLOCK();
    } /* otherwise dllmain handles it.  */

#   if DEBUG_CYGWIN_THREADS
      GC_printf("thread 0x%x(0x%x) completed join with thread 0x%x.\n",
                (int)pthread_self(), (int)GetCurrentThreadId(),
                (int)pthread_id);
#   endif
#   if DEBUG_WIN32_PTHREADS
      GC_printf("thread 0x%x(0x%x) completed join with thread 0x%x.\n",
                (int)(pthread_self()).p, (int)GetCurrentThreadId(),
                pthread_id.p);
#   endif
    return result;
  }

  /* Cygwin-pthreads calls CreateThread internally, but it's not easily */
  /* interceptible by us..., so intercept pthread_create instead.       */
  GC_API int GC_pthread_create(pthread_t *new_thread,
                               const pthread_attr_t *attr,
                               void *(*start_routine)(void *), void *arg)
  {
    int result;
    struct start_info * si;

    if (!parallel_initialized) GC_init_parallel();
             /* make sure GC is initialized (i.e. main thread is attached) */
    if (GC_win32_dll_threads) {
      return pthread_create(new_thread, attr, start_routine, arg);
    }

    /* This is otherwise saved only in an area mmapped by the thread */
    /* library, which isn't visible to the collector.            */
    si = GC_malloc_uncollectable(sizeof(struct start_info));
    if (0 == si) return(EAGAIN);

    si -> start_routine = start_routine;
    si -> arg = arg;
    if (attr != 0 &&
        pthread_attr_getdetachstate(attr, &si->detached)
        == PTHREAD_CREATE_DETACHED) {
      si->detached = TRUE;
    }

#   if DEBUG_CYGWIN_THREADS
      GC_printf("About to create a thread from 0x%x(0x%x)\n",
                (int)pthread_self(), (int)GetCurrentThreadId);
#   endif
#   if DEBUG_WIN32_PTHREADS
      GC_printf("About to create a thread from 0x%x(0x%x)\n",
                (int)(pthread_self()).p, (int)GetCurrentThreadId());
#   endif
    GC_need_to_lock = TRUE;
    result = pthread_create(new_thread, attr, GC_pthread_start, si);

    if (result) { /* failure */
        GC_free(si);
    }
    return(result);
  }

  STATIC void * GC_CALLBACK GC_pthread_start_inner(struct GC_stack_base *sb,
                                                   void * arg)
  {
    struct start_info * si = arg;
    void * result;
    void *(*start)(void *);
    void *start_arg;
    DWORD thread_id = GetCurrentThreadId();
    pthread_t pthread_id = pthread_self();
    GC_thread me;

#   if DEBUG_CYGWIN_THREADS
      GC_printf("thread 0x%x(0x%x) starting...\n",(int)pthread_id,
                                                  (int)thread_id);
#   endif
#   if DEBUG_WIN32_PTHREADS
      GC_printf("thread 0x%x(0x%x) starting...\n",(int) pthread_id.p,
                                                  (int)thread_id);
#   endif

    GC_ASSERT(!GC_win32_dll_threads);
    /* If a GC occurs before the thread is registered, that GC will     */
    /* ignore this thread.  That's fine, since it will block trying to  */
    /* acquire the allocation lock, and won't yet hold interesting      */
    /* pointers.                                                        */
    LOCK();
    /* We register the thread here instead of in the parent, so that    */
    /* we don't need to hold the allocation lock during pthread_create. */
    me = GC_register_my_thread_inner(sb, thread_id);
    SET_PTHREAD_MAP_CACHE(pthread_id, thread_id);
    UNLOCK();

    start = si -> start_routine;
    start_arg = si -> arg;
    if (si-> detached) me -> flags |= DETACHED;
    me -> pthread_id = pthread_id;

    GC_free(si); /* was allocated uncollectable */

    pthread_cleanup_push(GC_thread_exit_proc, (void *)me);
    result = (*start)(start_arg);
    me -> status = result;
    pthread_cleanup_pop(1);

#   if DEBUG_CYGWIN_THREADS
      GC_printf("thread 0x%x(0x%x) returned from start routine.\n",
                (int)pthread_self(),(int)GetCurrentThreadId());
#   endif
#   if DEBUG_WIN32_PTHREADS
      GC_printf("thread 0x%x(0x%x) returned from start routine.\n",
                (int)(pthread_self()).p, (int)GetCurrentThreadId());
#   endif
    return(result);
  }

  STATIC void * GC_pthread_start(void * arg)
  {
    return GC_call_with_stack_base(GC_pthread_start_inner, arg);
  }

  STATIC void GC_thread_exit_proc(void *arg)
  {
    GC_thread me = (GC_thread)arg;

    GC_ASSERT(!GC_win32_dll_threads);
#   if DEBUG_CYGWIN_THREADS
      GC_printf("thread 0x%x(0x%x) called pthread_exit().\n",
                (int)pthread_self(),(int)GetCurrentThreadId());
#   endif
#   if DEBUG_WIN32_PTHREADS
      GC_printf("thread 0x%x(0x%x) called pthread_exit().\n",
                (int)(pthread_self()).p,(int)GetCurrentThreadId());
#   endif

    LOCK();
#   if defined(THREAD_LOCAL_ALLOC)
      GC_destroy_thread_local(&(me->tlfs));
#   endif
    if (me -> flags & DETACHED) {
      GC_delete_thread(GetCurrentThreadId());
    } else {
      /* deallocate it as part of join */
      me -> flags |= FINISHED;
    }
    UNLOCK();
  }

# ifndef GC_WIN32_PTHREADS
    /* win32 pthread does not support sigmask */
    /* nothing required here... */
    GC_API int GC_pthread_sigmask(int how, const sigset_t *set,
                                  sigset_t *oset)
    {
      if (!parallel_initialized) GC_init_parallel();
      return pthread_sigmask(how, set, oset);
    }
# endif

  GC_API int GC_pthread_detach(pthread_t thread)
  {
    int result;
    GC_thread thread_gc_id;

    if (!parallel_initialized) GC_init_parallel();
    LOCK();
    thread_gc_id = GC_lookup_pthread(thread);
    UNLOCK();
    result = pthread_detach(thread);
    if (result == 0) {
      LOCK();
      thread_gc_id -> flags |= DETACHED;
      /* Here the pthread thread id may have been recycled. */
      if (thread_gc_id -> flags & FINISHED) {
        GC_delete_gc_thread(thread_gc_id);
      }
      UNLOCK();
    }
    return result;
  }

#else /* !GC_PTHREADS */

# ifndef GC_NO_DLLMAIN
    /* We avoid acquiring locks here, since this doesn't seem to be     */
    /* preemptible.  This may run with an uninitialized collector, in   */
    /* which case we don't do much.  This implies that no threads other */
    /* than the main one should be created with an uninitialized        */
    /* collector.  (The alternative of initializing the collector here  */
    /* seems dangerous, since DllMain is limited in what it can do.)    */

    /*ARGSUSED*/
    BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
    {
      struct GC_stack_base sb;
      DWORD thread_id;
#     ifdef GC_ASSERTIONS
        int sb_result;
#     endif
      static int entry_count = 0;

      if (parallel_initialized && !GC_win32_dll_threads) return TRUE;

      switch (reason) {
       case DLL_THREAD_ATTACH:
#       ifdef PARALLEL_MARK
          /* Don't register marker threads. */
          if (GC_parallel) {
            /* We could reach here only if parallel_initialized == FALSE. */
            break;
          }
#       endif
        GC_ASSERT(entry_count == 0 || parallel_initialized);
        ++entry_count; /* and fall through: */
       case DLL_PROCESS_ATTACH:
        /* This may run with the collector uninitialized. */
        thread_id = GetCurrentThreadId();
        if (parallel_initialized && GC_main_thread != thread_id) {
          /* Don't lock here.   */
#         ifdef GC_ASSERTIONS
            sb_result =
#         endif
              GC_get_stack_base(&sb);
          GC_ASSERT(sb_result == GC_SUCCESS);
#         if defined(THREAD_LOCAL_ALLOC) || defined(PARALLEL_MARK)
            ABORT("Cannot initialize thread local cache from DllMain");
#         endif
          GC_register_my_thread_inner(&sb, thread_id);
        } /* o.w. we already did it during GC_thr_init, called by GC_init */
        break;

       case DLL_THREAD_DETACH:
        /* We are hopefully running in the context of the exiting thread. */
        GC_ASSERT(parallel_initialized);
        if (!GC_win32_dll_threads) return TRUE;
        GC_delete_thread(GetCurrentThreadId());
        break;

       case DLL_PROCESS_DETACH:
        {
          int i;
          int my_max;

          if (!GC_win32_dll_threads) return TRUE;
          my_max = (int)GC_get_max_thread_index();
          for (i = 0; i <= my_max; ++i) {
           if (AO_load(&(dll_thread_table[i].tm.in_use)))
             GC_delete_gc_thread(dll_thread_table + i);
          }

          GC_deinit();
          DeleteCriticalSection(&GC_allocate_ml);
        }
        break;

      }
      return TRUE;
    }
# endif /* !GC_NO_DLLMAIN */

#endif /* !GC_PTHREADS */

/* Perform all initializations, including those that    */
/* may require allocation.                              */
/* Called without allocation lock.                      */
/* Must be called before a second thread is created.    */
GC_INNER void GC_init_parallel(void)
{
  if (parallel_initialized) return;
  parallel_initialized = TRUE;
  /* GC_init() calls us back, so set flag first.      */

  if (!GC_is_initialized) GC_init();
  if (GC_win32_dll_threads) {
    GC_need_to_lock = TRUE;
        /* Cannot intercept thread creation.  Hence we don't know if    */
        /* other threads exist.  However, client is not allowed to      */
        /* create other threads before collector initialization.        */
        /* Thus it's OK not to lock before this.                        */
  }
  /* Initialize thread local free lists if used.        */
# if defined(THREAD_LOCAL_ALLOC)
    LOCK();
    GC_init_thread_local(
                &GC_lookup_thread_inner(GetCurrentThreadId())->tlfs);
    UNLOCK();
# endif
}

#if defined(USE_PTHREAD_LOCKS)
  /* Support for pthread locking code.          */
  /* Pthread_mutex_try_lock may not win here,   */
  /* due to builtin support for spinning first? */

  GC_INNER volatile GC_bool GC_collecting = 0;
                        /* A hint that we're in the collector and       */
                        /* holding the allocation lock for an           */
                        /* extended period.                             */

  GC_INNER void GC_lock(void)
  {
    pthread_mutex_lock(&GC_allocate_ml);
  }
#endif /* USE_PTHREAD_LOCKS */

#if defined(THREAD_LOCAL_ALLOC)

  /* Add thread-local allocation support.  VC++ uses __declspec(thread).  */

  /* We must explicitly mark ptrfree and gcj free lists, since the free   */
  /* list links wouldn't otherwise be found.  We also set them in the     */
  /* normal free lists, since that involves touching less memory than if  */
  /* we scanned them normally.                                            */
  GC_INNER void GC_mark_thread_local_free_lists(void)
  {
    int i;
    GC_thread p;

    for (i = 0; i < THREAD_TABLE_SZ; ++i) {
      for (p = GC_threads[i]; 0 != p; p = p -> tm.next) {
#       ifdef DEBUG_THREADS
          GC_printf("Marking thread locals for 0x%x\n", (int)p -> id);
#       endif
        GC_mark_thread_local_fls_for(&(p->tlfs));
      }
    }
  }

# if defined(GC_ASSERTIONS)
    void GC_check_tls_for(GC_tlfs p);
#   if defined(USE_CUSTOM_SPECIFIC)
      void GC_check_tsd_marks(tsd *key);
#   endif
    /* Check that all thread-local free-lists are completely marked.    */
    /* also check that thread-specific-data structures are marked.      */
    void GC_check_tls(void)
    {
        int i;
        GC_thread p;

        for (i = 0; i < THREAD_TABLE_SZ; ++i) {
          for (p = GC_threads[i]; 0 != p; p = p -> tm.next) {
            GC_check_tls_for(&(p->tlfs));
          }
        }
#       if defined(USE_CUSTOM_SPECIFIC)
          if (GC_thread_key != 0)
            GC_check_tsd_marks(GC_thread_key);
#       endif
    }
# endif /* GC_ASSERTIONS */

#endif /* THREAD_LOCAL_ALLOC ... */

#endif /* GC_WIN32_THREADS */
