# Microsoft Developer Studio Project File - Name="wmp_scrobbler" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=wmp_scrobbler - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "wmp_scrobbler.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "wmp_scrobbler.mak" CFG="wmp_scrobbler - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "wmp_scrobbler - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wmp_scrobbler - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""$/wmp_scrobbler", SBAAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "wmp_scrobbler - Win32 Release"

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# PROP BASE Use_Debug_Libraries 0
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# PROP Intermediate_Dir "Release"
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../Common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /c
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LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib RASAPI32.LIB ws2_32.lib wininet.lib /nologo /subsystem:windows /dll /debug /machine:I386
# Begin Custom Build - Registering "$(TargetPath)"
OutDir=.\Release
TargetPath=.\Release\wmp_scrobbler.dll
InputPath=.\Release\wmp_scrobbler.dll
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "wmp_scrobbler - Win32 Debug"

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# PROP Intermediate_Dir "Debug"
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../Common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /win32
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib RASAPI32.LIB ws2_32.lib wininet.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Registering "$(TargetPath)"
OutDir=.\Debug
TargetPath=.\Debug\wmp_scrobbler.dll
InputPath=.\Debug\wmp_scrobbler.dll
SOURCE="$(InputPath)"

"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	regsvr32 /s /c "$(TargetPath)" 
	echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" 
	
# End Custom Build

!ENDIF 

# Begin Target

# Name "wmp_scrobbler - Win32 Release"
# Name "wmp_scrobbler - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\wmp_scrobbler.cpp
# End Source File
# Begin Source File

SOURCE=.\wmp_scrobbler.def
# End Source File
# Begin Source File

SOURCE=.\wmp_scrobbler.rc
# End Source File
# Begin Source File

SOURCE=.\wmp_scrobblerdll.cpp
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SOURCE=.\wmp_scrobblerEvents.cpp
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SOURCE=.\wmp_scrobbler.rgs
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# PROP Default_Filter ""
# Begin Source File

SOURCE=.\CacheManager.cpp
# End Source File
# Begin Source File

SOURCE=.\CacheManager.h
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SOURCE=.\ConfigDlg.cpp
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SOURCE=.\ConfigDlg.h
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# Begin Source File

SOURCE=.\IncExcDirDlg.cpp
# End Source File
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SOURCE=.\IncExcDirDlg.h
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SOURCE=.\Scrobbler.cpp
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SOURCE=.\Scrobbler.h
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# Begin Source File

SOURCE=.\Submission.cpp
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SOURCE=.\Submission.h
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SOURCE=..\Gen_AudioScrobbler\SubmissionLog.cpp
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SOURCE=..\Gen_AudioScrobbler\SubmissionLog.h
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SOURCE=.\dbg.cpp
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SOURCE=.\Dbg.h
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SOURCE=.\StdStringArray.cpp
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SOURCE=.\StdStringArray.h
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SOURCE=.\WatchConnection.cpp
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SOURCE=.\MD5Class.cpp
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SOURCE=.\MD5Class.h
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SOURCE=.\MD5Global.h
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SOURCE=.\audioscrobbler.html
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SOURCE=.\AudioScrobbler.nsi
# End Source File
# Begin Source File

SOURCE=.\WMP_WhatsNew.txt
# End Source File
# End Target
# End Project
