/********************************************************************************
*                                                                               *
*                          M e n u C h e c k   W i d g e t                      *
*                                                                               *
*********************************************************************************
* Copyright (C) 2002,2020 by Jeroen van der Zijp.   All Rights Reserved.        *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify          *
* it under the terms of the GNU Lesser General Public License as published by   *
* the Free Software Foundation; either version 3 of the License, or             *
* (at your option) any later version.                                           *
*                                                                               *
* This library is distributed in the hope that it will be useful,               *
* but WITHOUT ANY WARRANTY; without even the implied warranty of                *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                 *
* GNU Lesser General Public License for more details.                           *
*                                                                               *
* You should have received a copy of the GNU Lesser General Public License      *
* along with this program.  If not, see <http://www.gnu.org/licenses/>          *
********************************************************************************/
#ifndef FXMENUCHECK_H
#define FXMENUCHECK_H

#ifndef FXMENUCOMMAND_H
#include "FXMenuCommand.h"
#endif

namespace FX {


/**
* The menu check widget is used to change a state in the
* application from a menu.  Menu checks may reflect
* the state of the application by graying out, becoming hidden,
* or by a check mark.
* When activated, a menu check sends a SEL_COMMAND to its target;
* the void* argument of the message contains the new state.
*/
class FXAPI FXMenuCheck : public FXMenuCommand {
  FXDECLARE(FXMenuCheck)
protected:
  FXColor boxColor;     // Box color
  FXuchar check;        // State of menu
protected:
  FXMenuCheck();
private:
  FXMenuCheck(const FXMenuCheck&);
  FXMenuCheck &operator=(const FXMenuCheck&);
public:
  long onPaint(FXObject*,FXSelector,void*);
  long onButtonPress(FXObject*,FXSelector,void*);
  long onButtonRelease(FXObject*,FXSelector,void*);
  long onKeyPress(FXObject*,FXSelector,void*);
  long onKeyRelease(FXObject*,FXSelector,void*);
  long onHotKeyPress(FXObject*,FXSelector,void*);
  long onHotKeyRelease(FXObject*,FXSelector,void*);
  long onCheck(FXObject*,FXSelector,void*);
  long onUncheck(FXObject*,FXSelector,void*);
  long onUnknown(FXObject*,FXSelector,void*);
  long onCmdSetValue(FXObject*,FXSelector,void*);
  long onCmdSetIntValue(FXObject*,FXSelector,void*);
  long onCmdGetIntValue(FXObject*,FXSelector,void*);
  long onCmdAccel(FXObject*,FXSelector,void*);
public:

  /// Construct a menu check
  FXMenuCheck(FXComposite* p,const FXString& text,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=0);

  /// Return default width
  virtual FXint getDefaultWidth();

  /// Return default height
  virtual FXint getDefaultHeight();

  /// Set check state (true, false or maybe)
  void setCheck(FXuchar s=true);

  /// Get check state (true, false or maybe)
  FXuchar getCheck() const { return check; }

  /// Get the box background color
  FXColor getBoxColor() const { return boxColor; }

  /// Set the box background color
  void setBoxColor(FXColor clr);

  /// Save menu to a stream
  virtual void save(FXStream& store) const;

  /// Load menu from a stream
  virtual void load(FXStream& store);
  };

}

#endif
