wxAuiManager(3)

NAME
wxAuiManager - See external documentation: wxAuiManager.

DESCRIPTION

See external documentation: wxAuiManager.

This class is derived (and can use functions) from:
wxEvtHandler

DATA TYPES

    wxAuiManager():

        An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes.

EXPORTS

new() -> wxAuiManager()

    Equivalent to new([]).

new(Options::[Option]) -> wxAuiManager()

    Types:
        Option = {managed_wnd, wxWindow:wxWindow()} | {flags, integer()}

    See external documentation.

addPane(This, Window) -> boolean()

    Types:
        This = wxAuiManager()
        Window = wxWindow:wxWindow()

    Equivalent to addPane(This, Window, []).

addPane(This, Window, Options::[Option]) -> boolean()
addPane(This, Window, Pane_info) -> boolean()

    Types:
        This = wxAuiManager()
        Window = wxWindow:wxWindow()
        Option = {direction, integer()} | {caption, unicode:chardata()}
        This = wxAuiManager()
        Window = wxWindow:wxWindow()
        Pane_info = wxAuiPaneInfo:wxAuiPaneInfo()

    See external documentation.
    Also:
    addPane(This, Window, Pane_info) -> boolean() when
    This::wxAuiManager(), Window::wxWindow:wxWindow(), Pane_info::wxAuiPaneInfo:wxAuiPaneInfo().

addPane(This, Window, Pane_info, Drop_pos) -> boolean()

    Types:
        This = wxAuiManager()
        Window = wxWindow:wxWindow()
        Pane_info = wxAuiPaneInfo:wxAuiPaneInfo()
        Drop_pos = {X::integer(), Y::integer()}

    See external documentation.

detachPane(This, Window) -> boolean()

    Types:
        This = wxAuiManager()
        Window = wxWindow:wxWindow()

    See external documentation.

getAllPanes(This) -> [wxAuiPaneInfo:wxAuiPaneInfo()]

    Types:
        This = wxAuiManager()

    See external documentation.

getArtProvider(This) -> wxAuiDockArt:wxAuiDockArt()

    Types:
        This = wxAuiManager()

    See external documentation.

getDockSizeConstraint(This) -> {Width_pct::number(), Height_pct::number()}

    Types:
        This = wxAuiManager()

    See external documentation.

getFlags(This) -> integer()

    Types:
        This = wxAuiManager()

    See external documentation.

getManagedWindow(This) -> wxWindow:wxWindow()

    Types:
        This = wxAuiManager()

    See external documentation.

getManager(Window) -> wxAuiManager()

    Types:
        Window = wxWindow:wxWindow()

    See external documentation.

getPane(This, Name) -> wxAuiPaneInfo:wxAuiPaneInfo()
getPane(This, Window) -> wxAuiPaneInfo:wxAuiPaneInfo()

    Types:
        This = wxAuiManager()
        Name = unicode:chardata()
        This = wxAuiManager()
        Window = wxWindow:wxWindow()

    See external documentation.
    Also:
    getPane(This, Window) -> wxAuiPaneInfo:wxAuiPaneInfo() when
    This::wxAuiManager(), Window::wxWindow:wxWindow().

hideHint(This) -> ok

    Types:
        This = wxAuiManager()

    See external documentation.

insertPane(This, Window, Insert_location) -> boolean()

    Types:
        This = wxAuiManager()
        Window = wxWindow:wxWindow()
        Insert_location = wxAuiPaneInfo:wxAuiPaneInfo()

    Equivalent to insertPane(This, Window, Insert_location, []).

insertPane(This, Window, Insert_location, Options::[Option]) -> boolean()

    Types:
        This = wxAuiManager()
        Window = wxWindow:wxWindow()
        Insert_location = wxAuiPaneInfo:wxAuiPaneInfo()
        Option = {insert_level, integer()}

    See external documentation.

loadPaneInfo(This, Pane_part, Pane) -> ok

    Types:
        This = wxAuiManager()
        Pane_part = unicode:chardata()
        Pane = wxAuiPaneInfo:wxAuiPaneInfo()

    See external documentation.

loadPerspective(This, Perspective) -> boolean()

    Types:
        This = wxAuiManager()
        Perspective = unicode:chardata()

    Equivalent to loadPerspective(This, Perspective, []).

loadPerspective(This, Perspective, Options::[Option]) -> boolean()

    Types:
        This = wxAuiManager()
        Perspective = unicode:chardata()
        Option = {update, boolean()}

    See external documentation.

savePaneInfo(This, Pane) -> unicode:charlist()

    Types:
        This = wxAuiManager()
        Pane = wxAuiPaneInfo:wxAuiPaneInfo()

    See external documentation.

savePerspective(This) -> unicode:charlist()

    Types:
        This = wxAuiManager()

    See external documentation.

setArtProvider(This, Art_provider) -> ok

    Types:
        This = wxAuiManager()
        Art_provider = wxAuiDockArt:wxAuiDockArt()

    See external documentation.

setDockSizeConstraint(This, Width_pct, Height_pct) -> ok

    Types:
        This = wxAuiManager()
        Width_pct = number()
        Height_pct = number()

    See external documentation.

setFlags(This, Flags) -> ok

    Types:
        This = wxAuiManager()
        Flags = integer()

    See external documentation.

setManagedWindow(This, Managed_wnd) -> ok

    Types:
        This = wxAuiManager()
        Managed_wnd = wxWindow:wxWindow()

    See external documentation.

showHint(This, Rect) -> ok

    Types:
        This = wxAuiManager()
        Rect = {X::integer(), Y::integer(), W::integer(), H::integer()}

    See external documentation.

unInit(This) -> ok

    Types:
        This = wxAuiManager()

    See external documentation.

update(This) -> ok

    Types:
        This = wxAuiManager()

    See external documentation.

destroy(This::wxAuiManager()) -> ok

    Destroys this object, do not use object again

AUTHORS

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