// Microsoft Visual C++ generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include <WinResrc.h>
#define IDC_STATIC -1
#include "../../Common/core/def_version.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (United Kingdom) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
#pragma code_page(1252)

/////////////////////////////////////////////////////////////////////////////
//
// DATA
//

__GDF_XML               DATA                    "DefaultGDF.gdf.xml"

PIXEL_SHADER            DATA                    "tintshader.fxo"

PIXEL_SHADER_LEGACY     DATA                    "tintshaderLegacy.fxo"


/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION ACI_VERSION_MSRC_DEF
 PRODUCTVERSION ACI_VERSION_MSRC_DEF
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "080904b0"
        BEGIN
            VALUE "Comments", "This game was created using AGS - http://www.adventuregamestudio.co.uk/"
            VALUE "CompanyName", "AGS Engine by Chris Jones et al.        "
            VALUE "FileDescription", "Adventure Game Studio run-time engine   "
            VALUE "FileVersion", ACI_VERSION_STR
            VALUE "InternalName", "acwin"
            VALUE "LegalCopyright", "AGS Copyright (c) 1999-2010 Chris Jones and " ACI_COPYRIGHT_YEARS " others."
            VALUE "OriginalFilename", "acwin.exe"
            VALUE "ProductName", "Made with Adventure Game Studio"
            VALUE "ProductVersion", ACI_VERSION_STR
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x809, 1200
    END
END


#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE 
BEGIN
    "#include <WinResrc.h>\r\n"
    "#define IDC_STATIC -1\r\n"
    "#include ""../../Common/core/def_version.h""\r\n"
    "\0"
END

3 TEXTINCLUDE 
BEGIN
    "\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON                ICON                    "game-1.ico"


/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_SETUP DIALOGEX 0, 0, 518, 327
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "AGS Game Settings"
FONT 8, "Tahoma", 400, 0, 0x0
BEGIN
    GROUPBOX        "Graphics settings",IDC_GFXOPTIONS,7,7,247,131
    CONTROL         "Game resolution: XXXX x XXXX",IDC_RESOLUTION,"Static",SS_LEFTNOWORDWRAP | WS_GROUP,15,19,161,10
    CONTROL         "Driver:",IDC_STATIC,"Static",SS_LEFTNOWORDWRAP | WS_GROUP,14,34,35,10
    COMBOBOX        IDC_GFXDRIVER,50,32,136,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
    CONTROL         "&Start in a windowed mode",IDC_WINDOWED,"Button",BS_AUTOCHECKBOX | BS_LEFT | BS_VCENTER | WS_TABSTOP,14,49,172,9
    CONTROL         "Mode:",IDC_STATIC,"Static",SS_LEFTNOWORDWRAP | WS_GROUP,14,66,21,8
    LTEXT           "",IDC_GFXMODETEXT,50,66,135,8
    CONTROL         "Fullscreen scale:",IDC_STATIC,"Static",SS_LEFTNOWORDWRAP | WS_GROUP,14,84,56,10
    COMBOBOX        IDC_FSSCALING,75,82,166,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
    CONTROL         "Windowed scale:",IDC_STATIC,"Static",SS_LEFTNOWORDWRAP | WS_GROUP,14,101,54,10
    COMBOBOX        IDC_WINDOWSCALING,75,99,166,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
    CONTROL         "Scaling method:",IDC_STATIC,"Static",SS_LEFTNOWORDWRAP | WS_GROUP,14,118,56,10
    COMBOBOX        IDC_GFXFILTER,75,116,166,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
    GROUPBOX        "Gameplay settings",IDC_STATIC,7,141,247,33
    CONTROL         "Game language:",IDC_STATIC,"Static",SS_LEFTNOWORDWRAP | WS_GROUP,15,155,56,10
    COMBOBOX        IDC_LANGUAGE,71,153,170,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
    CTEXT           "Static",IDC_VERSION,7,190,247,9
    DEFPUSHBUTTON   "S&ave",IDOK,7,207,56,14
    PUSHBUTTON      "&Save and Run",IDOKRUN,67,207,56,14
    PUSHBUTTON      "Cancel",IDCANCEL,127,207,56,14
    PUSHBUTTON      "Ad&vanced  >>>",IDC_ADVANCED,188,207,67,14
    GROUPBOX        "Graphics options",IDC_STATIC,264,7,247,69
    CONTROL         "Vertical sync",IDC_VSYNC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,271,20,135,9
    CONTROL         "Use 85 Hz display (CRT monitors only)",IDC_REFRESH_85HZ,
                    "Button",BS_AUTOCHECKBOX | WS_TABSTOP,271,33,138,9
    CONTROL         "Smooth scaled sprites",IDC_ANTIALIAS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,271,46,138,9
    CONTROL         "Render sprites at screen resolution",IDC_RENDERATSCREENRES,
                    "Button",BS_AUTOCHECKBOX | BS_LEFT | BS_VCENTER | WS_TABSTOP,271,59,172,9
    GROUPBOX        "Sound options",IDC_STATIC,264,79,247,76
    LTEXT           "Digital Sound:",IDC_STATIC,271,94,46,9
    COMBOBOX        IDC_DIGISOUND,320,92,176,70,CBS_DROPDOWNLIST | WS_GROUP | WS_TABSTOP
    LTEXT           "MIDI music:",IDC_STATIC,271,110,47,10
    COMBOBOX        IDC_MIDIMUSIC,320,108,176,70,CBS_DROPDOWNLIST | WS_TABSTOP
    CONTROL         "Enable threaded audio",IDC_THREADEDAUDIO,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,271,126,160,9
    CONTROL         "Use voice pack if available",IDC_VOICEPACK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,271,140,160,9
    GROUPBOX        "Mouse options",IDC_STATIC,264,158,247,58
    CONTROL         "Auto lock to window",IDC_MOUSE_AUTOLOCK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,271,173,80,10
    LTEXT           "Cursor speed: Default",IDC_MOUSESPEED_TEXT,271,187,176,8
    CONTROL         "",IDC_MOUSESPEED,"msctls_trackbar32",WS_TABSTOP,271,198,226,14
    GROUPBOX        "Sprite cache",IDC_STATIC,264,219,247,33
    CONTROL         "Maximum size:",IDC_STATIC,"Static",SS_LEFTNOWORDWRAP | WS_GROUP,271,233,50,10
    COMBOBOX        IDC_SPRITECACHE,325,231,118,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
    CONTROL         "Custom game saves path",IDC_CUSTOMSAVEDIRCHECK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,271,256,201,10,WS_EX_TRANSPARENT
    GROUPBOX        "",IDC_STATIC,264,257,247,30
    EDITTEXT        IDC_CUSTOMSAVEDIR,271,268,210,14,ES_AUTOHSCROLL | ES_READONLY
    PUSHBUTTON      "...",IDC_CUSTOMSAVEDIRBTN,485,268,20,14
    COMBOBOX        IDC_GFXMODE,50,64,191,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
    CONTROL         "Custom game shared data path",IDC_CUSTOMAPPDATADIRCHECK,
                    "Button",BS_AUTOCHECKBOX | WS_TABSTOP,271,289,201,10,WS_EX_TRANSPARENT
    GROUPBOX        "",IDC_STATIC,264,290,247,30
    EDITTEXT        IDC_CUSTOMAPPDATADIR,271,301,210,14,ES_AUTOHSCROLL | ES_READONLY
    PUSHBUTTON      "...",IDC_CUSTOMAPPDATADIRBTN,485,301,20,14
END


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
    IDD_SETUP, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 511
        VERTGUIDE, 254
        VERTGUIDE, 264
        TOPMARGIN, 7
        BOTTOMMARGIN, 320
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// AFX_DIALOG_LAYOUT
//

IDD_SETUP AFX_DIALOG_LAYOUT
BEGIN
    0
END

#endif    // English (United Kingdom) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//


/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

