/*
 * Copyright (C) 2005-2020 Centre National d'Etudes Spatiales (CNES)
 *
 * This file is part of Orfeo Toolbox
 *
 *     https://www.orfeo-toolbox.org/
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "mvdVisibleInterface.h"


/*****************************************************************************/
/* INCLUDE SECTION                                                           */

//
// Qt includes (sorted by alphabetic order)
//// Must be included before system/custom includes.

//
// System includes (sorted by alphabetic order)

//
// ITK includes (sorted by alphabetic order)

//
// OTB includes (sorted by alphabetic order)

//
// Monteverdi includes (sorted by alphabetic order)

namespace mvd
{
/*
  TRANSLATOR mvd::VisibleInterface

  Necessary for lupdate to be aware of C++ namespaces.

  Context comment for translator.
*/


/*****************************************************************************/
/* CONSTANTS                                                                 */

namespace
{
} // end of anonymous namespace.


/*****************************************************************************/
/* STATIC IMPLEMENTATION SECTION                                             */


/*****************************************************************************/
/* CLASS IMPLEMENTATION SECTION                                              */

/*******************************************************************************/
VisibleInterface::VisibleInterface(bool isVisible) : m_IsVisible(isVisible)
{
}

/*******************************************************************************/
VisibleInterface::~VisibleInterface()
{
}

/*******************************************************************************/
void VisibleInterface::virtual_SignalVisibilityChanged(bool)
{
}

/*******************************************************************************/
/* SLOTS                                                                       */
/*******************************************************************************/

} // end namespace 'mvd'
