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#include "levelone.h"
#include <QtCore/qplugin.h>


LevelOne::LevelOne()
{
}

LevelOne::~LevelOne()
{
}

QString LevelOne::pathPrefix()
{
    /*
QDir::rootPath()
For Unix operating systems this returns "/".
For Windows file systems this normally returns "c:/".
On Symbian this typically returns "c:/data",
*/

#ifdef Q_WS_MAEMO_5
    return "/home/user/.";
#elif defined Q_OS_WIN32
    return QDir::rootPath();
#else
    //return QDir::rootPath()+"/";
    return "c:/System/";
#endif
}

QStringList LevelOne::levelSounds()
{
    QStringList list;

    // NOTE: Mandatory sounds/indexs for the all levels
    // 0 = Enemy explode
    list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket_explosion.wav");
    // 1 = You explode
    list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/crash.wav");
    // 2 = Missile fires
    list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket_explosion.wav");
    // 3 = Emeny Missile fires
    list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/rocket.wav");

    // Additional sounds
    // Level starts
    list.append(LevelOne::pathPrefix()+"quickhitdata/levelone/sound/levelonestart.wav");

    return list;
}

QVariant LevelOne::getData(QVariant key)
{
    QVariant ret;
    switch (key.toInt()) {
    case 1: {
            // Any data what you need for this key
            // Set your data into QVariant (ret)
            break;
        }
    default: {
            break;
        }
    }
    return ret;
}

QVariant LevelOne::graphSize(QVariant pathToGraph)
{
    QVariant ret;
    m_imageReader.setFileName(pathToGraph.toString());
    QSize imageSize = m_imageReader.size();
    ret.setValue(imageSize);
    return ret;
}

// This Qt macro exports the plugin class LevelOne with the name levelplugins.
// There should be exactly one occurrence of this LevelOne macro in a Qt plugin's source code.
Q_EXPORT_PLUGIN2(levelplugins, LevelOne);
