Version 0.3.0
-------------
 - Improve conversion of raw palette RAM values to 8-bit output values
 - Fix palette RAM dark bit inversion
 - Optimize LSPC performance
 - Add new Resistor Network palette generator

Version 0.2.2
-------------
 - Ensure REG_SYSTYPE and REG_STATUS_A reflect true cartridge/coin slot number
 - Fix audio clipping when mixed audio channels overflow the 16-bit value range
 - Add ADPCM Accumulator Wrap setting to hotfix games with buggy audio code
 - Fix bug when entering SNK vs Capcom Chaos bonus stage
 - Build improvements

Version 0.2.1
-------------
 - Improve 68K emulator robustness
 - Protect against loading more MVS-only games in AES mode
 - Added script to rename .neo files to/from MAME format and canonical names
 - Build improvements

Version 0.2.0
-------------
 - Remove kludge for Master of Shougi which was not truly required
 - Apply latest upstream patches for YMFM
 - Finer grained overscan masking and aspect ratio settings in JG shim
 - Reusability improvements in core emulation code
 - Improve input sample rate calculation in mixer
 - Use newer and more compatible BIOSes for Asia and Japan MVS systems
 - Add support for 4-Player Mode (Kizuna Encounter, Asia/Japan MVS)
 - Fix Mahjong in MVS mode when input is set to "Auto"
 - Build improvements

Version 0.1.0
-------------
 - First public release
 - Emulation of the basic NTSC Neo Geo AES and MVS systems
 - Emulation of the Neo Geo Mahjong Controller and V-Liner special inputs
