/***********************************************************************
 Freeciv - Copyright (C) 2004 - Marcelo J. Burda
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2, or (at your option)
   any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.
***********************************************************************/
#ifndef FC__MAPGEN_UTILS_H
#define FC__MAPGEN_UTILS_H

typedef void (*tile_knowledge_cb)(struct tile *ptile);

#define MG_UNUSED mapgen_terrain_property_invalid()

void generator_free(void);

void regenerate_lakes(void);
void smooth_water_depth(void);
void assign_continent_numbers(void);
int get_lake_surrounders(Continent_id cont);
int get_continent_size(Continent_id id);
int get_ocean_size(Continent_id id);

struct terrain *most_shallow_ocean(bool frozen);
struct terrain *pick_ocean(int depth, bool frozen);

struct terrain *pick_terrain_by_flag(enum terrain_flag_id flag);
struct terrain *pick_terrain(enum mapgen_terrain_property target,
                             enum mapgen_terrain_property prefer,
                             enum mapgen_terrain_property avoid);
struct extra_type *pick_resource(const struct terrain *pterrain);

/* Provide a block to convert from native to map coordinates.  For instance
 *   do_in_map_pos(mx, my, xn, yn) {
 *     tile_set_terrain(mx, my, T_OCEAN);
 *   } do_in_map_pos_end;
 * Note: that the map position is declared as const and can't be changed
 * inside the block.
 */
#define do_in_map_pos(nmap, ptile, nat_x, nat_y)                         \
{                                                                        \
  struct tile *ptile = native_pos_to_tile(nmap, (nat_x), (nat_y));       \
  {

#define do_in_map_pos_end                                                   \
  }                                                                         \
}

/***************************************************************************
 iterate on selected axe (x if is_X_axis is TRUE) over a interval of -dist
 to dist around the center_tile
 _index : the position in the interval of iteration (from -dist to dist)
 _tile : the tile pointer
 ***************************************************************************/
#define axis_iterate(nmap, center_tile, _tile, _index, dist, is_X_axis)	\
{									\
  int _tile##_x, _tile##_y;						\
  struct tile *_tile;							\
  const struct tile *_tile##_center = (center_tile);			\
  const bool _index##_axis = (is_X_axis);				\
  const int _index##_d = (dist);					\
  int _index = -(_index##_d);						\
									\
  for (; _index <= _index##_d; _index++) {				\
    int _nat##_x, _nat##_y;                                                    \
    index_to_native_pos(&_nat##_x, &_nat##_y, tile_index(_tile##_center)); \
    _tile##_x = _nat##_x + (_index##_axis ? _index : 0);                       \
    _tile##_y = _nat##_y + (_index##_axis ? 0 : _index);                       \
    _tile = native_pos_to_tile(nmap, _tile##_x, _tile##_y);              \
    if (NULL != _tile) {

#define axis_iterate_end						\
    }									\
  }									\
} 

/***************************************************************************
  pdata or pfilter can be NULL!
***************************************************************************/
#define whole_map_iterate_filtered(_tile, pdata, pfilter)		\
{									\
  bool (*_tile##_filter)(const struct tile *vtile, const void *vdata) = (pfilter);\
  const void *_tile##_data = (pdata);					\
									\
  whole_map_iterate(&(wld.map), _tile) {                                \
    if (NULL == _tile##_filter || (_tile##_filter)(_tile, _tile##_data)) {

#define whole_map_iterate_filtered_end					\
    }									\
  } whole_map_iterate_end;						\
}

bool is_normal_nat_pos(int x, int y);

/* int maps tools */
void adjust_int_map_filtered(int *int_map, int int_map_min,
                             int int_map_max, void *data,
                             bool (*filter)(const struct tile *ptile,
                                            const void *data));
#define adjust_int_map(int_map, int_map_min, int_map_max)         \
  adjust_int_map_filtered(int_map, int_map_min, int_map_max,      \
      (void *)NULL,                                               \
      (bool (*)(const struct tile *ptile, const void *data))NULL)
void smooth_int_map(int *int_map, bool zeroes_at_edges);

/* placed_map tool */
void create_placed_map(void);
void destroy_placed_map(void);
void map_set_placed(struct tile *ptile);
void map_unset_placed(struct tile *ptile);
bool not_placed(const struct tile *ptile);
bool placed_map_is_initialized(void);
void set_all_ocean_tiles_placed(void) ;
void set_placed_near_pos(struct tile *ptile, int dist);

#endif  /* FC__MAPGEN_UTILS_H */
