///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_component_wise
/// @file glm/gtx/component_wise.hpp
/// @date 2007-05-21 / 2011-06-07
/// @author Christophe Riccio
///
/// @see core (dependence)
///
/// @defgroup gtx_component_wise GLM_GTX_component_wise: Component wise
/// @ingroup gtx
///
/// @brief Operations between components of a type
///
/// <glm/gtx/component_wise.hpp> need to be included to use these functionalities.
///////////////////////////////////////////////////////////////////////////////////

#ifndef GLM_GTX_component_wise
#define GLM_GTX_component_wise GLM_VERSION

// Dependency:
#include "../glm.hpp"

#if (defined(GLM_MESSAGES) && !defined(glm_ext))
#pragma message("GLM: GLM_GTX_component_wise extension included")
#endif

namespace glm {
/// @addtogroup gtx_component_wise
/// @{

/// Add all vector components together.
/// @see gtx_component_wise
template<typename genType>
typename genType::value_type compAdd(
  genType const & v);

/// Multiply all vector components together.
/// @see gtx_component_wise
template<typename genType>
typename genType::value_type compMul(
  genType const & v);

/// Find the minimum value between single vector components.
/// @see gtx_component_wise
template<typename genType>
typename genType::value_type compMin(
  genType const & v);

/// Find the maximum value between single vector components.
/// @see gtx_component_wise
template<typename genType>
typename genType::value_type compMax(
  genType const & v);

/// @}
} //namespace glm

#include "component_wise.inl"

#endif //GLM_GTX_component_wise
