Update from v3.0.1 to v3.0.2 changelog:
- Bugfix in WAV2CPC
- New feature: Memory Mapper (in Debugger): First 128k as visible graph, updated in realtime (Idea by Jason Brooks)
- Update in WAV2CPC: The tool now automatically generates all required files, incl. BASIC loader, to playback generated samples
- Minor fixes

Update from v3.0.0 to v3.0.1 changelog:
- Improvements and bugfixes in CPCDOS
- Added CPCDOS load/write LEDs to GUI

Update from v2.9.8e to v3.0.0 changelog:

- Added "UniPixelViewer" as internal application
- CPCDOS functionality added (Enable/disable in Drive settings, select CPCDOS.ROM in ROM settings to Upper rom 6)
- Removed CPCXFS Filesystem, replaced by native Java CPC Filesystem
- Several bug fixes
- Fixed internal update function for JavaCPC version 3.0.0+


/* Versions skipped here, these have been for non-official testings */


Update from v2.9.8e to v2.9.8f changelog:

- Added the possibility to export / import special characters. Export is possible via the BASIC debugger, import via Autotype (F11)

Update from v2.9.8d to v2.9.8e changelog:

- New filedialog for JavaCPC Paint / Rasterpaint, new import features, better preview
- Bugfixes in JavaCPC Paint
- Re-arranged some parts of JavaCPC Paint GUI
- Improved file import in JavaCPC Paint
- Happy new year!

Update from v2.9.8b to v2.9.8d changelog:

- Amstrad SSA-1 Speech synthesizer and DK`Tronics now have different allophone sets
- New render method for JavaCPC Paint and Raster Paint
- Small bugfix in animation player (ANI-Files)
- Minor fixes

Update from v2.9.8 to v2.9.8b changelog:

- Serious bugfix in autotype when used with boot functions
- Improved IFS - Internal Filesystem: Added ability to save BASIC files as textfile, and load.
  Just load your BASIC file from disc / tape, then enter |SAVE,"filename.txt" (May not work with BASIC programs containing control chars!)

Update from v2.9.7c to v2.9.8 changelog:

- New splash-screen
- Italian keyboard translation added
- Autotype for BASIC code bug fixed
- Bug fixes in JavaCPC Paint
- Better ordered dithering algorithms added in JavaCPC Paint
- Minor bugfixes

Update from v2.9.7b to v2.9.7c changelog:

- Important bugfix in memory emulation, emulator was not able to detect proper system roms.
- Minor improvements and bugfixes
- Up-Update (No version change!): Amstrad BDD Gamebase fixed for CPC-Power, changed from http to https

Update from v2.9.7 to v2.9.7b changelog:

- Minor bugfixes in CRTC / Z80 / PSG Emulation
- Bugfix in BDD Databases
- Memory / Snapshot saving: Bugfix in size calculation

Update from v2.9.6f to v2.9.7 changelog:

- Added +/- buttons in JavaCPC Paint's effectmixer for Tolerance and Balancing to adjust them more accurately
- Added option to sort color palette in JavaCPC Paint
- Rewrote tape mechanism, animated tape counter, added block building for saved WAV tapes
- Added a multi-debugger, fixed read/write/any in debugger
- JavaCPC detects 64 bit / 32 bit Java now, and selects proper DLL file for OpenGL handler (3d Display)
- Renamed JavaCPC.exe to JavaCPC32.exe
- Registry settings fixed for 32 / 64 bit (Run JavaCPC-32 or -64.exe as administrator, check registry entries in desktop options)
- Improved and fixed some minor issues


Update from v2.9.6e to v2.9.6f changelog:

- Removed the old virtual keyboard
- Added a new virtual keyboard with better look and handling

Update from v2.9.6d to v2.9.6e changelog:

- Fixed some Z80 instruction parsing in Assembler
- Added "ENT" in Z80 Assembler (E.g. ENT $ does not run the assembled code, but put exec. address into AMSDOS header, when written)
- Rewrote fill routine in JavaCPC Paint, dithered fill added
- Fixed a few bugs in FDC (And added new bugs)
- Fixed some GUI elements
- Added "Doodle" import for Paint (Doodle .drw is a format, which I published in a freeware tool)
- Fixed some file dialogs (Which let the "Save" or "Load" button in some cases disappear)
- Removed some older stuff from JPaint, and improved first rendering settings for CPC+ format
- Added several "Ordered dithering" methods in Paint
- Updated SamDisk in tools to latest version (For Windows users, DSKUtil makes use of it to transfer disk images to real disks)
- Fixed some bugs in tape emulation, improved recording behavior, REW / FFWD is slower now, own created tape images now can also be stored as CDT (Windows only)
- Added Synthetica Java skins (Because JavaCPC is a non-commercial product)
- Changed "Update.jar" because my server doesnt like so many downloads, so all downloads are handled parallel now :-P (Makes it faster, too)
- Added tons of more things, improvements, bugs, etc, which I already forgot to mention

Update from v2.9.6b/c to v2.9.6d changelog:

- Fixed a problem in Z80 emulation (Perhaps added more now)
- Fixed some major and minor bugs in FDC emulation.
- DSK images with wrong given track number in header are fixed on the fly now.
- 3d mode: Added fullscreen mode (Alt + Enter: Toggle fullscreen, CTRL + Enter: Toggle panning)
- Added chip noise (Optionally, in Audio options)
- Several minor bugfixes

Update from v2.9.6 to v2.9.6b changelog:

- Fixed a problem in splash-screen on non-Windows OS
- Default soundbuffer changed to 4096 bytes to avoid sound lags on non-Windows OS
- Improved the JavaCPC MovieMaker, it is fps accurate now, and also simulteanously plays a mp3 file, if is present
- Added a cheat ;-)

Update from v2.9.4/5 to v2.9.6 changelog:

- Several bugfixes in JavaCPC Paint
- Rasterpaint: Re-arranged the GUI
- Fixed 4mb ram expansion port problems (Re-arranged port numbers)
- Fixed some Z80 cycles (Probably implemented new bugs now)
- Added possibility to update FutureOS ROMs directly from FutureOS Server (Menu: Help -> Check for FutureOS Update)
- New .EXE Icons (Thanks to Paul Barrick for the nice pixelart- CPC 464!)
- Major and minor bugfixes in CPC emulation
- Re-wrote PAL filter
- Re-wrote parts of the sound emulation (Tape-noise is seperated now and less annoying)
- Bugfix in FDC emulation: Fixed RPM and added "Match Sector" to commands
- Updated the startup-splash screen
- Bugfixes in MagicCPCDiskImage: Corrected filesize for binary and basic files, fixed filesize for creating directory
- RasterPaint: Added line-mode: INKs change each line only
- Added: New bugs, problems, funny behavior (As usual)

Update from v2.9.3 to v2.9.4 changelog:

- Fixed the raster code for RasterPaint. Old code caused bad behavior in FDC and PPI ports.
- Reimplemented port-behavior problems for FDC emulation. (I once disabled them, for internal testings)
- RasterPaint: Function added to export the raster screens directly as executable binaries.
- RasterPaint: Raster table and screen pixeldata are simply crunched now (When export binaries)
- Removed "New CPC / Old CPC" setting. For CPC Plus / New CPC you need the source file. By default it renders for old CPC.
- Added: RasterScreen.asm for developers (To assemble for New generation CPCs, too)

Update from v2.9.20 to 2.9.3 changelog:

- Added application "RasterPaint". Convert pictures to rasterized MODE 1 screens.
- Fixed "READ" , "INCLUDE" instructions in Z80 assembler
- Added "REPEAT", "REND" instructions in Z80 assembler
- Fixed GateArray raster change positions (More or less)
- Fixed a crash in CRTC / GA emulation
- Added several new bugs and problems :-P

Update from v2.9m to 2.9.20 changelog:

- Fixed FDC emulation (For some reason, games like Fres Fighter Turbo did not work)
- Bugfix in Assembler: READ "filename.asm" / INCLUDE "filename.asm" fixed.
- Minor bugfixes in GUI
- Added amstrad.eu chat
- Several minor fixes / improvements
- CPC display is now zoomable when you use your mousewheel

Update from v2.9l to 2.9m changelog:

- Fixed Roland Radio player application
- Removed (unnecessary) check for Update.jar, added it as manual menu entry: Help - Check JavaCPC
- Fixed some things in CRTC emulation (And probably added new bugs)
- Added CNGSoft's compacted games to Amstrad BDD
- Some minor fixes in CPC emulation (Nothing noticeable for the user)

Update from v2.9j to 2.9l changelog:

- Bugfixes in Amstrad BDD Gui, CPC-Power should work now, list is stored locally

Update from v2.9h to 2.9j changelog:

- Bugfixes in Amstrad BDD Gui, CPC-Power should work now in testmode
- RolandRadio added to Desktop (Listen and enjoy the music from rolandradio.net)
- Triple size option for display size added (Fuckings to GreatXerox :-P )
- Minor bugfix in FDC emulation

Update from v2.9e to 2.9h changelog:

- GUI improvements for BDD databases, CPC-Power added, but no database is available yet!
- RAM-Management rewritten and 4MB RAM expansion added
- Fixed faulty start of JavaCPC on non-Windows OS (Hopefully)
- Internal samples will not playback when non-Windows OS is detected

Update from v2.9 to 2.9e changelog:

- Hotfix in tape emulation, removed a bug, which caused a division by zero in some cases.
- RAM-ROM management rewritten. The emulator doesnt define a new CPC after each ROM change. Just changes the roms, and thats it.
- Added a nice startmenu to "AMSTRAD" logo, when used as Desktop.
- Small resetbutton added to emulator window.
- few GUI improvements for BDD databases. (You now can also search for a game)

Update from v2.8 to v2.9 changelog:

- BDD CPC file databases added: JavaCPC Games and JavaCPC Demos
- Z80 turbo mode integrated (Accessible in System configuration)
- Internal ROM font editor improved (Access: ALT + F11)

Update from v2.7 to v2.8 changelog:

- Amstrad.eu BDD added (Play games directly from <a href="http://www.amstrad.eu" rel="external">www.amstrad.eu</a> database)
- Bugfix in BASIC autotype and autoboot
- Some GUI changes
- Some parts are partially translated into German, French or Spanish (Translation is still in progress)