// Copyright 2018-2026 the Deno authors. MIT license.

use std::any::Any;
use std::borrow::Cow;
use std::cell::Cell;
use std::cell::RefCell;
use std::future::Future;
use std::rc::Rc;

use bytes::Bytes;
use deno_core::AsyncMutFuture;
use deno_core::AsyncRefCell;
use deno_core::CancelFuture;
use deno_core::CancelHandle;
use deno_core::CancelTryFuture;
use deno_core::OpState;
use deno_core::RcRef;
use deno_core::Resource;
use deno_core::ResourceId;
use deno_core::convert::ByteString;
use deno_core::convert::Uint8Array;
use deno_core::futures::TryFutureExt;
use deno_core::op2;
use deno_core::unsync::spawn;
use deno_core::url;
use deno_error::JsErrorBox;
use deno_fetch::ClientConnectError;
use deno_fetch::CreateHttpClientOptions;
use deno_fetch::HttpClientCreateError;
use deno_fetch::HttpClientResource;
use deno_fetch::Options as FetchOptions;
use deno_fetch::create_http_client;
use deno_fetch::get_or_create_client_from_state;
use deno_net::raw::NetworkStream;
use deno_permissions::PermissionCheckError;
use deno_permissions::PermissionsContainer;
use deno_tls::SocketUse;
use fastwebsockets::CloseCode;
use fastwebsockets::FragmentCollectorRead;
use fastwebsockets::Frame;
use fastwebsockets::OpCode;
use fastwebsockets::Role;
use fastwebsockets::WebSocket;
use fastwebsockets::WebSocketWrite;
use http::HeaderName;
use http::HeaderValue;
use http::Method;
use http::Request;
use http::StatusCode;
use http::Uri;
use http::header::CONNECTION;
use http::header::HOST;
use http::header::SEC_WEBSOCKET_KEY;
use http::header::SEC_WEBSOCKET_PROTOCOL;
use http::header::SEC_WEBSOCKET_VERSION;
use http::header::UPGRADE;
use hyper_util::client::legacy::connect::Connection;
use once_cell::sync::Lazy;
use tokio::io::AsyncRead;
use tokio::io::AsyncWrite;
use tokio::io::ReadHalf;
use tokio::io::WriteHalf;

use crate::stream::WebSocketStream;

mod stream;

static USE_WRITEV: Lazy<bool> = Lazy::new(|| {
  let enable = std::env::var("DENO_USE_WRITEV").ok();

  if let Some(val) = enable {
    return !val.is_empty();
  }

  false
});

#[derive(Debug, thiserror::Error, deno_error::JsError)]
pub enum WebsocketError {
  #[class(inherit)]
  #[error(transparent)]
  Url(url::ParseError),
  #[class(inherit)]
  #[error(transparent)]
  Permission(#[from] PermissionCheckError),
  #[class(inherit)]
  #[error(transparent)]
  Resource(#[from] deno_core::error::ResourceError),
  #[class(generic)]
  #[error(transparent)]
  Uri(#[from] http::uri::InvalidUri),
  #[class(inherit)]
  #[error("{0}")]
  Io(#[from] std::io::Error),
  #[class(inherit)]
  #[error(transparent)]
  ClientCreate(#[from] HttpClientCreateError),
  #[class(type)]
  #[error(transparent)]
  WebSocket(#[from] fastwebsockets::WebSocketError),
  #[class("DOMExceptionNetworkError")]
  #[error("failed to connect to WebSocket: {0}")]
  ConnectionFailed(#[from] HandshakeError),
  #[class(inherit)]
  #[error(transparent)]
  Canceled(#[from] deno_core::Canceled),
}

pub struct WsCancelResource(Rc<CancelHandle>);

impl Resource for WsCancelResource {
  fn name(&self) -> Cow<'_, str> {
    "webSocketCancel".into()
  }

  fn close(self: Rc<Self>) {
    self.0.cancel()
  }
}

// This op is needed because creating a WS instance in JavaScript is a sync
// operation and should throw error when permissions are not fulfilled,
// but actual op that connects WS is async.
#[op2(stack_trace)]
#[smi]
pub fn op_ws_check_permission_and_cancel_handle(
  state: &mut OpState,
  #[string] api_name: String,
  #[string] url: String,
  cancel_handle: bool,
) -> Result<Option<ResourceId>, WebsocketError> {
  state.borrow_mut::<PermissionsContainer>().check_net_url(
    &url::Url::parse(&url).map_err(WebsocketError::Url)?,
    &api_name,
  )?;

  if cancel_handle {
    let rid = state
      .resource_table
      .add(WsCancelResource(CancelHandle::new_rc()));
    Ok(Some(rid))
  } else {
    Ok(None)
  }
}

#[derive(deno_core::ToV8)]
pub struct CreateResponse {
  rid: ResourceId,
  protocol: String,
  extensions: String,
  /// HTTP status code from the handshake response (101 on success).
  /// Exposed to JS for inspector `Network.webSocketHandshakeResponseReceived`.
  status: u16,
  /// HTTP status text from the handshake response.
  status_text: String,
  /// All handshake response headers, as a flat `[name, value]` list.
  headers: Vec<(ByteString, ByteString)>,
}

#[derive(Debug, thiserror::Error, deno_error::JsError)]
pub enum HandshakeError {
  #[class(type)]
  #[error("Missing host in url")]
  MissingHost,
  #[class(type)]
  #[error("Missing path in url")]
  MissingPath,
  #[class(type)]
  #[error("Invalid scheme in url")]
  InvalidScheme,
  #[class(generic)]
  #[error("Invalid status code {0}")]
  InvalidStatusCode(StatusCode),
  #[class(generic)]
  #[error(transparent)]
  Http(#[from] http::Error),
  #[class(inherit)]
  #[error(transparent)]
  Connect(#[from] ClientConnectError),
  #[class(type)]
  #[error(transparent)]
  WebSocket(#[from] fastwebsockets::WebSocketError),
  #[class(generic)]
  #[error("Didn't receive h2 alpn, aborting connection")]
  NoH2Alpn,
  #[class(generic)]
  #[error(transparent)]
  Rustls(#[from] deno_tls::rustls::Error),
  #[class(inherit)]
  #[error(transparent)]
  Io(#[from] std::io::Error),
  #[class(generic)]
  #[error(transparent)]
  H2(#[from] h2::Error),
  #[class(type)]
  #[error("Invalid hostname: '{0}'")]
  InvalidHostname(String),
  #[class(inherit)]
  #[error(transparent)]
  RootStoreError(JsErrorBox),
  #[class(inherit)]
  #[error(transparent)]
  Tls(deno_tls::TlsError),
  #[class(type)]
  #[error(transparent)]
  HeaderName(#[from] http::header::InvalidHeaderName),
  #[class(type)]
  #[error(transparent)]
  HeaderValue(#[from] http::header::InvalidHeaderValue),
}

async fn handshake_websocket(
  client: deno_fetch::Client,
  allow_host: bool,
  uri: Uri,
  protocols: &str,
  headers: Option<Vec<(ByteString, ByteString)>>,
) -> Result<(WebSocket<WebSocketStream>, http::HeaderMap), HandshakeError> {
  let parts = uri.into_parts();
  let Some(authority) = parts.authority else {
    return Err(HandshakeError::MissingHost);
  };
  let Some(path_and_query) = parts.path_and_query else {
    return Err(HandshakeError::MissingPath);
  };
  let scheme = match parts.scheme {
    Some(s) if s.as_str() == "ws" => "http",
    Some(s) if s.as_str() == "wss" => "https",
    _ => return Err(HandshakeError::InvalidScheme),
  };

  let h1res = handshake_http1(
    client.clone(),
    allow_host,
    scheme,
    &authority,
    &path_and_query,
    protocols,
    &headers,
  )
  .await;

  match h1res {
    Ok(res) => Ok(res),
    Err(_) if scheme == "https" => {
      let uri = Uri::builder()
        .scheme(scheme)
        .authority(authority)
        .path_and_query(path_and_query)
        .build()?;
      handshake_http2(client, allow_host, uri, protocols, &headers).await
    }
    Err(e) => Err(e),
  }
}

async fn handshake_http1(
  client: deno_fetch::Client,
  allow_host: bool,
  scheme: &str,
  authority: &http::uri::Authority,
  path_and_query: &http::uri::PathAndQuery,
  protocols: &str,
  headers: &Option<Vec<(ByteString, ByteString)>>,
) -> Result<(WebSocket<WebSocketStream>, http::HeaderMap), HandshakeError> {
  let connection_uri = Uri::builder()
    .scheme(scheme)
    .authority(authority.clone())
    .path_and_query(path_and_query.clone())
    .build()?;
  let connection = client.connect(connection_uri, SocketUse::Http1Only).await?;

  let is_proxied = connection.connected().is_proxied();
  let host = match authority.port() {
    Some(port) => format!("{}:{}", authority.host(), port),
    None => authority.host().to_string(),
  };

  let req_uri = if is_proxied {
    Uri::builder()
      .scheme(scheme)
      .authority(authority.clone())
      .path_and_query(path_and_query.clone())
      .build()?
  } else {
    Uri::builder()
      .path_and_query(path_and_query.clone())
      .build()?
  };

  let mut request = Request::builder().method(Method::GET).uri(req_uri);

  client.inject_common_headers(&mut request);
  request =
    populate_common_request_headers(request, protocols, headers, allow_host)?;

  if let Some(headers) = request.headers_ref()
    && !headers.contains_key(HOST)
  {
    request = request.header(HOST, host);
  }

  request = request
    .header(UPGRADE, "websocket")
    .header(CONNECTION, "Upgrade")
    .header(SEC_WEBSOCKET_KEY, fastwebsockets::handshake::generate_key());

  let request = request
    .body(http_body_util::Empty::new())
    .map_err(HandshakeError::Http)?;

  handshake_connection(request, connection).await
}

#[allow(clippy::too_many_arguments, reason = "TODO: improve")]
async fn handshake_http2(
  client: deno_fetch::Client,
  allow_host: bool,
  uri: Uri,
  protocols: &str,
  headers: &Option<Vec<(ByteString, ByteString)>>,
) -> Result<(WebSocket<WebSocketStream>, http::HeaderMap), HandshakeError> {
  let connection = client.connect(uri.clone(), SocketUse::Http2Only).await?;
  if !connection.connected().is_negotiated_h2() {
    return Err(HandshakeError::NoH2Alpn);
  }

  let mut h2 = h2::client::Builder::new();
  // We don't use HTTP/2 server push, and leaving it enabled exposes an h2
  // state-machine assertion that a malicious server can trip to abort the
  // process (a second 1xx response on a PUSH_PROMISE stream).
  h2.enable_push(false);
  let (mut send, conn) = h2.handshake::<_, Bytes>(connection).await?;
  spawn(conn);
  let mut request = Request::builder();
  request = request.method(Method::CONNECT);
  request = request.uri(uri);
  client.inject_common_headers(&mut request);
  request =
    populate_common_request_headers(request, protocols, headers, allow_host)?;
  request = request.extension(h2::ext::Protocol::from("websocket"));
  let (resp, send) = send.send_request(request.body(())?, false)?;
  let resp = resp.await?;
  if resp.status() != StatusCode::OK {
    return Err(HandshakeError::InvalidStatusCode(resp.status()));
  }
  let (http::response::Parts { headers, .. }, recv) = resp.into_parts();
  let mut stream = WebSocket::after_handshake(
    WebSocketStream::new(stream::WsStreamKind::H2(send, recv), None),
    Role::Client,
  );
  // We currently don't support vectored writes in the H2 streams
  stream.set_writev(false);
  // TODO(mmastrac): we should be able to use a zero masking key over HTTPS
  // stream.set_auto_apply_mask(false);
  Ok((stream, headers))
}

async fn handshake_connection<
  S: AsyncRead + AsyncWrite + Send + Unpin + 'static,
>(
  request: Request<http_body_util::Empty<Bytes>>,
  socket: S,
) -> Result<(WebSocket<WebSocketStream>, http::HeaderMap), HandshakeError> {
  let (upgraded, response) =
    fastwebsockets::handshake::client(&LocalExecutor, request, socket).await?;

  let upgraded = upgraded.into_inner();
  let stream =
    WebSocketStream::new(stream::WsStreamKind::Upgraded(upgraded), None);
  let stream = WebSocket::after_handshake(stream, Role::Client);

  Ok((stream, response.into_parts().0.headers))
}

/// Headers common to both http/1.1 and h2 requests.
fn populate_common_request_headers(
  mut request: http::request::Builder,
  protocols: &str,
  headers: &Option<Vec<(ByteString, ByteString)>>,
  allow_host: bool,
) -> Result<http::request::Builder, HandshakeError> {
  request = request.header(SEC_WEBSOCKET_VERSION, "13");

  if !protocols.is_empty() {
    request = request.header(SEC_WEBSOCKET_PROTOCOL, protocols);
  }

  if let Some(headers) = headers {
    for (key, value) in headers {
      let name = HeaderName::from_bytes(key)?;
      let v = HeaderValue::from_bytes(value)?;

      let is_disallowed_header = (!allow_host && name == http::header::HOST)
        || matches!(
          name,
          http::header::SEC_WEBSOCKET_ACCEPT
            | http::header::SEC_WEBSOCKET_EXTENSIONS
            | http::header::SEC_WEBSOCKET_KEY
            | http::header::SEC_WEBSOCKET_PROTOCOL
            | http::header::SEC_WEBSOCKET_VERSION
            | http::header::UPGRADE
            | http::header::CONNECTION
        );
      if !is_disallowed_header {
        request = request.header(name, v);
      }
    }
  }
  Ok(request)
}

fn create_client_from_websocket_options(
  options: &FetchOptions,
  permissions: PermissionsContainer,
  ca_certs: Vec<String>,
  unsafely_ignore_certificate_errors: bool,
) -> Result<deno_fetch::Client, HttpClientCreateError> {
  create_http_client(
    &options.user_agent,
    CreateHttpClientOptions {
      root_cert_store: options
        .root_cert_store()
        .map_err(HttpClientCreateError::RootCertStore)?,
      ca_certs: ca_certs.into_iter().map(|cert| cert.into_bytes()).collect(),
      proxy: options.proxy.clone(),
      dns_resolver: options.resolver.clone(),
      permissions: Some(permissions),
      unsafely_ignore_certificate_errors: unsafely_ignore_certificate_errors
        .then_some(vec![]),
      client_cert_chain_and_key: options
        .client_cert_chain_and_key
        .clone()
        .try_into()
        .unwrap_or_default(),
      pool_max_idle_per_host: None,
      pool_idle_timeout: None,
      http1: true,
      http2: true,
      local_address: None,
      client_builder_hook: options.client_builder_hook,
      http2_max_header_list_size: None,
    },
  )
}

#[op2(stack_trace)]
pub async fn op_ws_create(
  state: Rc<RefCell<OpState>>,
  #[string] api_name: String,
  #[string] url: String,
  #[string] protocols: String,
  #[smi] cancel_handle: Option<ResourceId>,
  #[scoped] headers: Option<Vec<(ByteString, ByteString)>>,
  #[scoped] ca_certs: Option<Vec<String>>,
  unsafely_ignore_certificate_errors: bool,
  #[smi] client_rid: Option<u32>,
) -> Result<CreateResponse, WebsocketError> {
  let (client, allow_host) = {
    let mut s = state.borrow_mut();
    s.borrow_mut::<PermissionsContainer>()
      .check_net_url(
        &url::Url::parse(&url).map_err(WebsocketError::Url)?,
        &api_name,
      )
      .expect(
        "Permission check should have been done in op_ws_check_permission",
      );
    if let Some(rid) = client_rid {
      let r = s.resource_table.get::<HttpClientResource>(rid)?;
      (r.client.clone(), r.allow_host)
    } else if ca_certs.is_some() || unsafely_ignore_certificate_errors {
      let permissions = s.borrow::<PermissionsContainer>().clone();
      let options = s.borrow::<FetchOptions>().clone();
      (
        create_client_from_websocket_options(
          &options,
          permissions,
          ca_certs.unwrap_or_default(),
          unsafely_ignore_certificate_errors,
        )?,
        false,
      )
    } else {
      (get_or_create_client_from_state(&mut s)?, false)
    }
  };

  let cancel_resource = if let Some(cancel_rid) = cancel_handle {
    let r = state
      .borrow_mut()
      .resource_table
      .get::<WsCancelResource>(cancel_rid)?;
    Some(r.0.clone())
  } else {
    None
  };

  let uri: Uri = url.parse()?;

  let handshake =
    handshake_websocket(client, allow_host, uri, &protocols, headers)
      .map_err(WebsocketError::ConnectionFailed);
  let (stream, response) = match cancel_resource {
    Some(rc) => handshake.try_or_cancel(rc).await?,
    None => handshake.await?,
  };

  if let Some(cancel_rid) = cancel_handle
    && let Ok(res) = state.borrow_mut().resource_table.take_any(cancel_rid)
  {
    res.close();
  }

  // `handshake_websocket` only resolves on a successful Upgrade response, so
  // the status is implicitly 101 Switching Protocols. We surface it (plus
  // the response headers) for the inspector's
  // `Network.webSocketHandshakeResponseReceived` event.
  //
  // Failed handshakes (non-101) bail earlier via
  // `HandshakeError::InvalidStatusCode` and never reach this point, so
  // DevTools won't see a `webSocketHandshakeResponseReceived` for them —
  // only the eventual `webSocketClosed`. This matches Chrome's behavior.
  let response_headers: Vec<(ByteString, ByteString)> = response
    .iter()
    .map(|(name, value)| {
      (
        ByteString::from(name.as_str().as_bytes()),
        ByteString::from(value.as_bytes()),
      )
    })
    .collect();

  let mut state = state.borrow_mut();
  let rid = state.resource_table.add(ServerWebSocket::new(stream));

  let protocol = response
    .get("Sec-WebSocket-Protocol")
    .and_then(|header| header.to_str().ok())
    .unwrap_or("");
  let extensions = response
    .get_all("Sec-WebSocket-Extensions")
    .iter()
    .filter_map(|header| header.to_str().ok())
    .collect::<String>();
  Ok(CreateResponse {
    rid,
    protocol: protocol.to_string(),
    extensions,
    status: 101,
    status_text: "Switching Protocols".to_string(),
    headers: response_headers,
  })
}

#[repr(u16)]
pub enum MessageKind {
  Text = 0,
  Binary = 1,
  Pong = 2,
  Error = 3,
  ClosedDefault = 1005,
}

/// To avoid locks, we keep as much as we can inside of [`Cell`]s.
pub struct ServerWebSocket {
  buffered: Cell<usize>,
  error: Cell<Option<String>>,
  errored: Cell<bool>,
  closed: Cell<bool>,
  buffer: Cell<Option<Vec<u8>>>,
  string: Cell<Option<String>>,
  ws_read: AsyncRefCell<FragmentCollectorRead<ReadHalf<WebSocketStream>>>,
  ws_write: AsyncRefCell<WebSocketWrite<WriteHalf<WebSocketStream>>>,
  /// Cancel handle for the pending [`op_ws_next_event`] read. Triggered when
  /// the embedder (e.g. the HTTP server) needs to interrupt the read half
  /// during a server-initiated shutdown after a close frame has been sent.
  read_cancel: Rc<CancelHandle>,
  /// Opaque lifetime token attached by the embedder when the websocket was
  /// created. Holding it keeps the embedder's shutdown coordination alive
  /// (e.g. the HTTP server's `SignallingRc<HttpServerState>`); dropping it
  /// when the websocket resource is dropped lets a graceful shutdown
  /// observe that this websocket is gone.
  lifetime_guard: Cell<Option<Box<dyn Any>>>,
}

impl ServerWebSocket {
  fn new(ws: WebSocket<WebSocketStream>) -> Self {
    Self::new_with_guard(ws, None)
  }

  fn new_with_guard(
    ws: WebSocket<WebSocketStream>,
    lifetime_guard: Option<Box<dyn Any>>,
  ) -> Self {
    let (ws_read, ws_write) = ws.split(tokio::io::split);
    Self {
      buffered: Cell::new(0),
      error: Cell::new(None),
      errored: Cell::new(false),
      closed: Cell::new(false),
      buffer: Cell::new(None),
      string: Cell::new(None),
      ws_read: AsyncRefCell::new(FragmentCollectorRead::new(ws_read)),
      ws_write: AsyncRefCell::new(ws_write),
      read_cancel: CancelHandle::new_rc(),
      lifetime_guard: Cell::new(lifetime_guard),
    }
  }

  /// Initiate a server-side graceful shutdown of this websocket. Cancels the
  /// pending [`op_ws_next_event`] read immediately so the JS event loop
  /// observes the close and drops the resource, and spawns a best-effort
  /// background task that writes a `Close(1001 Going Away)` frame on the
  /// write half. The spawned task keeps its own `Rc<Self>`, so the write
  /// half stays alive long enough to flush on cooperative peers.
  ///
  /// The read is cancelled *concurrently* with the write rather than after
  /// it: if the peer stops draining and our TCP send buffer fills,
  /// `write_frame` blocks indefinitely. Awaiting it before cancelling would
  /// hang `Deno.serve` shutdown (the resource never drops → the
  /// `HttpServerState` poll-complete future never fires). Cancelling first
  /// lets the resource drain even on a stuck peer; the close frame still
  /// goes out when (and if) the write unblocks.
  ///
  /// If the socket is already in the middle of the close handshake (because
  /// JS called `socket.close()` via [`op_ws_close`]) we skip the duplicate
  /// Close frame but still cancel the pending read, so a peer that never
  /// sends its close ack does not block graceful server shutdown.
  ///
  /// Safe to call multiple times.
  pub fn server_shutdown(self: &Rc<Self>) {
    let already_closing = self.closed.replace(true);
    if already_closing {
      // JS already sent its own Close frame (or another shutdown is already
      // in flight). Just unblock the pending read so the resource can drop.
      self.read_cancel.cancel();
      return;
    }
    let ws = self.clone();
    let lock = self.reserve_lock();
    deno_core::unsync::spawn(async move {
      const GOING_AWAY: &[u8] = b"Server shutting down";
      let frame = Frame::close(1001, GOING_AWAY);
      let _ = ws.write_frame(lock, frame).await;
    });
    self.read_cancel.cancel();
  }

  /// Forcefully tear down this websocket without waiting on the write half.
  /// Used by the forceful `op_http_close` / `op_http_cancel` paths where a
  /// graceful Close frame could hang indefinitely if the peer's TCP send
  /// buffer is full.
  ///
  /// The pending [`op_ws_next_event`] read is cancelled synchronously so the
  /// JS event loop drops the resource promptly. Safe to call repeatedly and
  /// safe to call after `server_shutdown`.
  pub fn server_force_close(self: &Rc<Self>) {
    self.closed.set(true);
    self.read_cancel.cancel();
  }

  fn set_error(&self, error: Option<String>) {
    if let Some(error) = error {
      self.error.set(Some(error));
      self.errored.set(true);
    } else {
      self.error.set(None);
      self.errored.set(false);
    }
  }

  /// Reserve a lock, but don't wait on it. This gets us our place in line.
  fn reserve_lock(
    self: &Rc<Self>,
  ) -> AsyncMutFuture<WebSocketWrite<WriteHalf<WebSocketStream>>> {
    RcRef::map(self, |r| &r.ws_write).borrow_mut()
  }

  #[inline]
  async fn write_frame(
    self: &Rc<Self>,
    lock: AsyncMutFuture<WebSocketWrite<WriteHalf<WebSocketStream>>>,
    frame: Frame<'_>,
  ) -> Result<(), WebsocketError> {
    let mut ws = lock.await;
    if ws.is_closed() {
      return Ok(());
    }
    ws.write_frame(frame).await?;
    Ok(())
  }
}

impl Resource for ServerWebSocket {
  fn name(&self) -> Cow<'_, str> {
    "serverWebSocket".into()
  }

  fn close(self: Rc<Self>) {
    // Cancel any pending read so the JS event loop observes the close and
    // drops this resource even if op_ws_next_event was already in flight.
    self.read_cancel.cancel();
    // Drop the embedder's lifetime guard eagerly so a graceful shutdown
    // does not have to wait for ops still holding a strong reference.
    self.lifetime_guard.take();
  }
}

pub fn ws_create_server_stream(
  state: &mut OpState,
  transport: NetworkStream,
  read_buf: Bytes,
) -> ResourceId {
  ws_create_server_stream_with_guard(state, transport, read_buf, None)
}

/// Like [`ws_create_server_stream`] but lets the embedder attach an opaque
/// lifetime guard that lives as long as the underlying [`ServerWebSocket`]
/// resource. The embedder can also recover an [`Rc<ServerWebSocket>`] for
/// the new resource through the returned [`ResourceId`] in order to drive
/// a server-initiated shutdown later via
/// [`ServerWebSocket::server_shutdown`].
pub fn ws_create_server_stream_with_guard(
  state: &mut OpState,
  transport: NetworkStream,
  read_buf: Bytes,
  lifetime_guard: Option<Box<dyn Any>>,
) -> ResourceId {
  let mut ws = WebSocket::after_handshake(
    WebSocketStream::new(
      stream::WsStreamKind::Network(transport),
      Some(read_buf),
    ),
    Role::Server,
  );
  ws.set_writev(*USE_WRITEV);
  ws.set_auto_close(true);
  ws.set_auto_pong(true);

  state
    .resource_table
    .add(ServerWebSocket::new_with_guard(ws, lifetime_guard))
}

fn send_binary(state: &mut OpState, rid: ResourceId, data: &[u8]) {
  let resource = state.resource_table.get::<ServerWebSocket>(rid).unwrap();
  let data = data.to_vec();
  let len = data.len();
  resource.buffered.set(resource.buffered.get() + len);
  let lock = resource.reserve_lock();
  deno_core::unsync::spawn(async move {
    match resource
      .write_frame(lock, Frame::new(true, OpCode::Binary, None, data.into()))
      .await
    {
      Err(err) => {
        resource.set_error(Some(err.to_string()));
      }
      _ => {
        resource.buffered.set(resource.buffered.get() - len);
      }
    }
  });
}

#[op2]
pub fn op_ws_send_binary(
  state: &mut OpState,
  #[smi] rid: ResourceId,
  #[anybuffer] data: &[u8],
) {
  send_binary(state, rid, data)
}

#[op2(fast)]
pub fn op_ws_send_binary_ab(
  state: &mut OpState,
  #[smi] rid: ResourceId,
  #[arraybuffer] data: &[u8],
) {
  send_binary(state, rid, data)
}

#[op2(fast)]
pub fn op_ws_send_text(
  state: &mut OpState,
  #[smi] rid: ResourceId,
  #[string] data: String,
) {
  let resource = state.resource_table.get::<ServerWebSocket>(rid).unwrap();
  let len = data.len();
  resource.buffered.set(resource.buffered.get() + len);
  let lock = resource.reserve_lock();
  deno_core::unsync::spawn(async move {
    match resource
      .write_frame(
        lock,
        Frame::new(true, OpCode::Text, None, data.into_bytes().into()),
      )
      .await
    {
      Err(err) => {
        resource.set_error(Some(err.to_string()));
      }
      _ => {
        resource.buffered.set(resource.buffered.get() - len);
      }
    }
  });
}

/// Async version of send. Does not update buffered amount as we rely on the socket itself for backpressure.
#[op2]
pub async fn op_ws_send_binary_async(
  state: Rc<RefCell<OpState>>,
  #[smi] rid: ResourceId,
  data: Uint8Array,
) -> Result<(), WebsocketError> {
  let resource = state
    .borrow_mut()
    .resource_table
    .get::<ServerWebSocket>(rid)?;
  let data = data.0;
  let lock = resource.reserve_lock();
  resource
    .write_frame(
      lock,
      Frame::new(true, OpCode::Binary, None, (&*data).into()),
    )
    .await
}

/// Async version of send. Does not update buffered amount as we rely on the socket itself for backpressure.
#[op2]
pub async fn op_ws_send_text_async(
  state: Rc<RefCell<OpState>>,
  #[smi] rid: ResourceId,
  #[string] data: String,
) -> Result<(), WebsocketError> {
  let resource = state
    .borrow_mut()
    .resource_table
    .get::<ServerWebSocket>(rid)?;
  let lock = resource.reserve_lock();
  resource
    .write_frame(
      lock,
      Frame::new(true, OpCode::Text, None, data.into_bytes().into()),
    )
    .await
}

const EMPTY_PAYLOAD: &[u8] = &[];

#[op2(fast)]
#[smi]
pub fn op_ws_get_buffered_amount(
  state: &mut OpState,
  #[smi] rid: ResourceId,
) -> u32 {
  state
    .resource_table
    .get::<ServerWebSocket>(rid)
    .unwrap()
    .buffered
    .get() as u32
}

#[op2]
pub async fn op_ws_send_ping(
  state: Rc<RefCell<OpState>>,
  #[smi] rid: ResourceId,
) -> Result<(), WebsocketError> {
  let resource = state
    .borrow_mut()
    .resource_table
    .get::<ServerWebSocket>(rid)?;
  let lock = resource.reserve_lock();
  resource
    .write_frame(
      lock,
      Frame::new(true, OpCode::Ping, None, EMPTY_PAYLOAD.into()),
    )
    .await
}

#[op2(async(lazy))]
pub async fn op_ws_close(
  state: Rc<RefCell<OpState>>,
  #[smi] rid: ResourceId,
  #[smi] code: Option<u16>,
  #[string] reason: Option<String>,
) -> Result<(), WebsocketError> {
  let Ok(resource) = state
    .borrow_mut()
    .resource_table
    .get::<ServerWebSocket>(rid)
  else {
    return Ok(());
  };

  const EMPTY_PAYLOAD: &[u8] = &[];

  let frame = reason
    .map(|reason| match code {
      Some(code) => Frame::close(code, &reason.into_bytes()),
      _ => Frame::close_raw(reason.into_bytes().into()),
    })
    .unwrap_or_else(|| match code {
      Some(code) => Frame::close(code, EMPTY_PAYLOAD),
      _ => Frame::close_raw(EMPTY_PAYLOAD.into()),
    });

  resource.closed.set(true);
  let lock = resource.reserve_lock();
  resource.write_frame(lock, frame).await
}

#[op2]
pub fn op_ws_get_buffer(
  state: &mut OpState,
  #[smi] rid: ResourceId,
) -> Option<Uint8Array> {
  let Ok(resource) = state.resource_table.get::<ServerWebSocket>(rid) else {
    return None;
  };
  resource.buffer.take().map(Uint8Array::from)
}

#[op2]
#[string]
pub fn op_ws_get_buffer_as_string(
  state: &mut OpState,
  #[smi] rid: ResourceId,
) -> Option<String> {
  let Ok(resource) = state.resource_table.get::<ServerWebSocket>(rid) else {
    return None;
  };
  resource.string.take()
}

#[op2]
#[string]
pub fn op_ws_get_error(state: &mut OpState, #[smi] rid: ResourceId) -> String {
  let Ok(resource) = state.resource_table.get::<ServerWebSocket>(rid) else {
    return "Bad resource".into();
  };
  resource.errored.set(false);
  resource.error.take().unwrap_or_default()
}

#[op2]
pub async fn op_ws_next_event(
  state: Rc<RefCell<OpState>>,
  #[smi] rid: ResourceId,
) -> u16 {
  let Ok(resource) = state
    .borrow_mut()
    .resource_table
    .get::<ServerWebSocket>(rid)
  else {
    // op_ws_get_error will correctly handle a bad resource
    return MessageKind::Error as u16;
  };

  // If there's a pending error, this always returns error
  if resource.errored.get() {
    return MessageKind::Error as u16;
  }

  let mut ws = RcRef::map(&resource, |r| &r.ws_read).borrow_mut().await;
  let writer = RcRef::map(&resource, |r| &r.ws_write);
  let mut sender = move |frame| {
    let writer = writer.clone();
    async move { writer.borrow_mut().await.write_frame(frame).await }
  };
  let cancel = resource.read_cancel.clone();
  loop {
    let res = ws.read_frame(&mut sender).or_cancel(&cancel).await;
    let val = match res {
      Ok(Ok(val)) => val,
      Ok(Err(err)) => {
        // No message was received, socket closed while we waited.
        // Report closed status to JavaScript.
        if resource.closed.get() {
          return MessageKind::ClosedDefault as u16;
        }

        resource.set_error(Some(err.to_string()));
        return MessageKind::Error as u16;
      }
      Err(_) => {
        // Read was cancelled by the embedder (e.g. a server-initiated
        // graceful shutdown). Report ClosedDefault so the JS event loop
        // tears down this resource without surfacing a spurious error.
        return MessageKind::ClosedDefault as u16;
      }
    };

    break match val.opcode {
      OpCode::Text => match String::from_utf8(val.payload.to_vec()) {
        Ok(s) => {
          resource.string.set(Some(s));
          MessageKind::Text as u16
        }
        Err(_) => {
          resource.set_error(Some("Invalid string data".into()));
          MessageKind::Error as u16
        }
      },
      OpCode::Binary => {
        resource.buffer.set(Some(val.payload.to_vec()));
        MessageKind::Binary as u16
      }
      OpCode::Close => {
        // Close reason is returned through error
        if val.payload.len() < 2 {
          resource.set_error(None);
          MessageKind::ClosedDefault as u16
        } else {
          let close_code = CloseCode::from(u16::from_be_bytes([
            val.payload[0],
            val.payload[1],
          ]));
          let reason = String::from_utf8(val.payload[2..].to_vec()).ok();
          resource.set_error(reason);
          close_code.into()
        }
      }
      OpCode::Pong => MessageKind::Pong as u16,
      OpCode::Continuation | OpCode::Ping => {
        continue;
      }
    };
  }
}

deno_core::extension!(
  deno_websocket,
  deps = [deno_web, deno_webidl],
  ops = [
    op_ws_check_permission_and_cancel_handle,
    op_ws_create,
    op_ws_close,
    op_ws_next_event,
    op_ws_get_buffer,
    op_ws_get_buffer_as_string,
    op_ws_get_error,
    op_ws_send_binary,
    op_ws_send_binary_ab,
    op_ws_send_text,
    op_ws_send_binary_async,
    op_ws_send_text_async,
    op_ws_send_ping,
    op_ws_get_buffered_amount,
  ],
  lazy_loaded_esm = ["01_websocket.js", "02_websocketstream.js"],
);

// Needed so hyper can use non Send futures
#[derive(Clone)]
struct LocalExecutor;

impl<Fut> hyper::rt::Executor<Fut> for LocalExecutor
where
  Fut: Future + 'static,
  Fut::Output: 'static,
{
  fn execute(&self, fut: Fut) {
    deno_core::unsync::spawn(fut);
  }
}
