/*
 * Pixel Dungeon
 * Copyright (C) 2012-2015 Oleg Dolya
 *
 * Shattered Pixel Dungeon
 * Copyright (C) 2014-2026 Evan Debenham
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.quest.vault;

import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.special.SpecialRoom;
import com.watabou.utils.Point;

public class VaultFinalRoom extends SpecialRoom {

	@Override
	public int minWidth() {
		return 21;
	}

	@Override
	public int maxWidth() {
		return 21;
	}

	@Override
	public int minHeight() {
		return 21;
	}

	@Override
	public int maxHeight(){
		return 21;
	}

	@Override
	public boolean isExit() {
		return true;
	}

	@Override
	public void paint(Level level) {
		Painter.fill( level, this, Terrain.WALL );
		Painter.fill( level, this, 1 , Terrain.REGION_DECO_ALT );
		Painter.fill( level, this, 2 , Terrain.EMPTY_SP );

		for (Door door : connected.values()) {
			door.set( Door.Type.REGULAR );
			Painter.drawInside(level, this, door, 2, Terrain.EMPTY_SP);
		}
	}

	@Override
	public boolean canPlaceItem(Point p, Level l) {
		return false;
	}


}
