<?xml version="1.0" encoding="ISO-8859-1"?>

<!-- Default and maximum volume is 128. -->

<sounds>

<sound
  name="reload"
  file="gunreload.wav"
></sound>

<sound
  name="explosion1"
  file="explode.wav"
></sound>

<sound
  name="explosion2"
  file="explode.wav"
></sound>

<sound
  name="big_explosion"
  file="big_explosion.wav"
></sound>

<sound
  name="gun"
  file="gun.wav"
  volume="24"
></sound>

<sound
  name="dumbfire"
  file="dumbfire.wav"
  volume="96"
></sound>

<sound
  name="grenade"
  file="grenade.wav"
></sound>

<sound
  name="freezer"
  file="freezer.wav"
></sound>

<sound
  name="harpoon"
  file="harpoon.wav"
  volume="64"
></sound>

<sound
  name="harpoon_hit"
  file="harpoon_hit.wav"
  volume="64"
></sound>

<sound
  name="harpoon_remove"
  file=""
  volume="64"
></sound>

<sound
  name="rope"
  file="harpoon.wav"
  volume="32"
></sound>

<sound
  name="pilot_hurt"
  file="pilot_hurt.wav"
></sound>

<sound
  name="pilot_fallhurt"
  file="pilot_fallhurt.wav"
></sound>

<sound
  name="ship_hit"
  file="ship_hit.wav"
  volume="64"
></sound>

<sound
  name="ship_wallhit"
  file="ship_wallhit.wav"
></sound>

<sound
  name="trooper_hurt"
  file="pilot_hurt.wav"
  volume="32"
></sound>

<sound
  name="trooper_fallhurt"
  file="pilot_fallhurt.wav"
  volume="64"
></sound>

<sound
  name="trooper_death"
  file="pilot_hurt.wav"
  volume="64"
></sound>

<sound
  name="splash"
  file="splash.wav"
></sound>

<sound
  name="shotgun"
  file="shotgun.wav"
  volume="96"
></sound>

<sound
  name="mine"
  file="mine.wav"
  volume="128"
></sound>

<sound
  name="trooper"
  file=""
></sound>

<sound
  name="timeslicer"
  file=""
></sound>

<sound
  name="explosive_material"
  file=""
></sound>

<sound
  name="cannon"
  file=""
></sound>

<sound
  name="fall"
  file="fall.wav"
></sound>

<sound
  name="gas"
  file="explosion3.wav"
></sound>

<sound
  name="shoot_gl"
  file="shoot_gl.wav"
></sound>

<sound
  name="explosion3"
  file="explosion3.wav"
></sound>




</sounds>

