ADLRUN(6) - run an ADL game

         ADLRUN(6)			        		     ADLRUN(6)

         NAME
    	  adlrun  -  run an ADL	game

         SYNOPSIS
    	  adlrun [ infile ] [ -d ] [ -h	] [ -r savefile	]

         DESCRIPTION
    	  Adlrun reads a datafile, infile, (or adlcomp.out, if	infile
    	  is   not  specified)	which  contains	 tables	 and  routines
    	  necessary to play a generalized Adventure(6)-like game.  The
    	  game	is  terminated	either by a quit command recognized by
    	  the ADL program, or by an  end-of-file  or  interrupt.   The
    	  following options are	recognized:

    	  -d		Turns on instruction tracing during  execution
    			(a rather messy	process).

    	  -h		Prints out header lines	of the form "Room name
    			Score:	 Moves:" if the	ADL program allows for
    			it.

    	  -r savefile	Restores the state of the game	to  the	 state
    			previously  saved  in savefile.	 Savefile must
    			be a valid ADL save file.

         ENVIRONMENT
    	  TERM On  versions  of	 adlrun	  which	  use	termcap,   the
    	       environment  variable  TERM  should contain the name of
    	       the terminal type desired.

    	  LINES
    	       LINES should be set to the number of lines of  text  on
    	       the screen.

         CONFORMANCE
    	  The ($spec 6 prog arg1 ...) (execute a program) function  is
    	  only	implemented on computers running a version of the UN*X
    	  operating system.

         EXAMPLE
    	  adlrun -h aard

         SEE ALSO
    	  adlcomp(6)
    	  adldebug(6)
    	  Brengle and Cunniff: The ADL Programmer's Reference Manual