/*
Copyright (C) 1994-1995  Apogee Software, Ltd.
Copyright (C) 2002-2015  icculus.org, GNU/Linux port
Copyright (C) 2017-2018  Steven LeVesque

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef _rt_draw_private
#define _rt_draw_private

#include "develop.h"

#define MINZ                            0x2700
#define MAXBOB                          0x9000

#define GOLOWER  0x38000
#define GOHIGHER 0x20000

#define MAXVISIBLEDOORS 30

#define DHEIGHTFRACTION 8

#define MINZ                            0x2700
#define MAXDRAWNTICS                    40

#define W_CHANGE  (WEAPONUPTICS || WEAPONDOWNTICS)

#if (SHAREWARE == 0)
#define NUMWEAPGRAPHICS 16
#else
#define NUMWEAPGRAPHICS 9
#endif

#define HFRACTION (6+HEIGHTFRACTION)

#define FIXEDTRANSLEVEL (30)

typedef struct
{
    int x;
    int y;
    int angle;
    int scale;
    int dx;
    int dy;
    int dangle;
    int dscale;
    int phase;
    int time;
    int pausetime;
    int pausex;
    int pausey;
} screensaver_t;

void  DrawPlayerWeapon(void);
boolean TransformPlane (int x1, int y1, int x2, int y2, visobj_t * plane);
int   CalcRotate (objtype *ob);
void  DrawScaleds (void);
void  FixOfs (void);
void SetSpriteLightLevel (int x, int y, visobj_t * sprite, int dir, int fullbright);

#endif
