/*
Copyright (C) 1994-1995  Apogee Software, Ltd.
Copyright (C) 2002-2015  icculus.org, GNU/Linux port
Copyright (C) 2017-2018  Steven LeVesque

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef _rt_stat_private
#define _rt_stat_private

void        AddStatic(statobj_t*);
void        AddAnimStatic(statobj_t*);
void        PreCacheStaticSounds(int);

#define SOLIDCOLORTICTIME   1
#define SOLIDCOLORINCREMENT 1
#define MAXFIRECOLOR      248
#define INITIALFIRECOLOR  246
#define IsLight(x,y)          ( (x>=0) && (x<=127) && (y>=0) && (y<=127) &&   \
										  (sprites[x][y]) && (sprites[x][y]->flags & FL_LIGHT) )

typedef struct
{
    int  tictime,
         numanims;
    char firstlump[9];
} awallinfo_t;


typedef struct sas
{
    int          x,y,z;
    int          flags;
    signed char  ticcount;
    int          hitpoints;
    short int    shapenum;
    signed char  ammo;
    signed char  count;
    signed char  itemnumber;
    short int    areanumber;
    short int    whichstat;
    byte         numanims;
    int          linked_to;
} saved_stat_type;

#endif
