# Default Key Bindings

Key | Command | Description
--- | --- | ---
a | adc | toggle adc cursor
e | set e_axes ! | toggle edit axes
v | set v_axes ! | toggle view axes
w | set w_axes ! | toggle world axes
i | aip f | advance illumination pointer forward
I | aip b | advance illumination pointer backward
p | M 1 0 0 | simulate mouse click
3 | press 35,25 | set view azimuth/elevation to 35/25
4 | press 45,45 | set view azimuth/elevation to 45/45
f | press front | set view azimuth/elevation to 0/0
t | press top | set view azimuth/elevation to -90/90
b | press bottom | set view azimuth/elevation to -90/-90
l | press left | set view azimuth/elevation to 90/0
r | press right | set view azimuth/elevation to 270/0
R | press rear | set view azimuth/elevation to 180/0
s | press sill | solid illuminate
o | press oill | object illuminate
q | press reject | reject edit
u | svb | set view reference base
n | nirt -b | shoot NIRT ray at center of view
<F1> | dm set depthcue ! | toggle depth cue
<F2> | dm set zclip ! | toggle zclip
<F3> | dm set perspective ! | toggle perspective
<F4> | dm set zbuffer ! | toggle zbuffer
<F5> | dm set lighting ! | toggle lighting
<F6> | dm set set_perspective ! | next perspective angle
<F7> | set faceplate ! | toggle faceplate
<F8> | set orig_gui ! | toggle menu
<F9> | set send_key ! | toggle send_key mode
<F12> | knob zero | zero knobs
<Left> | knob -i ay -$mged_rotate_factor | negative rotation about the y axis
<Right> | knob -i ay $mged_rotate_factor | positive rotation about the y axis
<Down> | knob -i ax $mged_rotate_factor | positive rotation about the x axis
<Up> | knob -i ax -$mged_rotate_factor | negative rotation about the x axis
<Shift-Left> | knob -i aX $mged_tran_factor | positive translation in X
<Shift-Right> | knob -i aX -$mged_tran_factor | negative translation in X
<Shift-Down> | knob -i aZ -$mged_tran_factor | negative translation in Z
<Shift-Up> | knob -i aZ $mged_tran_factor | positive translation in Z
<Control-Shift-Left> | knob -i az $mged_rotate_factor | positive rotation about the z axis
<Control-Shift-Right> | knob -i az -$mged_rotate_factor | negative rotation about the z axis
<Control-Shift-Down> | knob -i aY $mged_rotate_factor | positive translation in Y
<Control-Shift-Up> | knob -i aY -$mged_rotate_factor | negative translation in Y
<Control-n> | set view 1 | advance to next view
<Control-p> | set view 0 | advance to previous view
<Control-v> | set view ! | toggle between current view and previous view
<Escape> | knob zero; press reject | stop interactive rotation and reject any edits