# translation of de.po to
# This file is distributed under the same license as the PACKAGE package.
# Dirk, 2006.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER.
# Dirk, 2006.
#
msgid ""
msgstr ""
"Project-Id-Version: de\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2006-12-12 21:22-0800\n"
"PO-Revision-Date: 2006-05-05 18:31+0200\n"
"Last-Translator: Dirk\n"
"Language-Team:  <de@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: German\n"
"X-Poedit-Country: GERMAN\n"
"X-Generator: KBabel 1.10.2\n"

#: src/action/action_build.cpp:119
msgid "You cannot reach building place"
msgstr "Bauplatz nicht erreichbar"

#: src/action/action_build.cpp:177
#, c-format
msgid "You cannot build %s here"
msgstr "Sie können %s hier nicht bauen"

#: src/action/action_build.cpp:197
#, c-format
msgid "Not enough resources to build %s"
msgstr "Nicht genügend Ressourcen um %s zu bauen"

#: src/action/action_build.cpp:215
#, c-format
msgid "Can't build more units %s"
msgstr "Kann nicht mehr Einheiten %s bauen"

#: src/action/action_build.cpp:255
#, fuzzy, c-format
msgid "Unable to create building %s"
msgstr "Nicht in der Lage, Gebäude zu errichten %s"

#: src/action/action_build.cpp:515
#, c-format
msgid "New %s done"
msgstr "Bauen von %s abgeschlossen"

#: src/action/action_repair.cpp:84
#, c-format
msgid "We need more %s for repair!"
msgstr "Wir benötigen zum Reparieren mehr %s"

#: src/action/action_research.cpp:103
#, c-format
msgid "%s: complete"
msgstr "%s: fertiggestellt"

#: src/action/action_returngoods.cpp:68
msgid "No Resources to Return."
msgstr "Keine Ressourcen zum zurückbringen."

#: src/action/action_spellcast.cpp:181
#, c-format
msgid "%s: not enough mana for spell: %s"
msgstr "%s: Nicht genügend Mana für Spell: %s"

#: src/action/action_spellcast.cpp:185
#, c-format
msgid "%s: can't cast spell: %s"
msgstr "%s: Kann Spell nicht casten: %s"

#: src/action/action_train.cpp:170
#, fuzzy, c-format
msgid "New %s ready"
msgstr "%s einsatzbereit"

#: src/action/action_train.cpp:217
#, fuzzy, c-format
msgid "Unable to train %s"
msgstr "Nicht in der Lage, %s auszubilden"

#: src/action/action_upgradeto.cpp:199
#, c-format
msgid "Upgrade to %s canceled"
msgstr "Upgrade zu %s abgebrochen"

#: src/action/action_upgradeto.cpp:207
#, c-format
msgid "Upgrade to %s complete"
msgstr "Upgrade zu %s fertiggestellt"

#: src/action/command.cpp:1319
#, c-format
msgid "Player \"%s\" has left the game"
msgstr "Spieler \"%s\" hat das Spiel verlassen"

#: src/action/command.cpp:1321
#, c-format
msgid "Player \"%s\" has been killed"
msgstr "Spieler \"%s\" wurde getötet"

#: src/editor/editloop.cpp:508 src/editor/editloop.cpp:592
msgid "~!OK"
msgstr ""

#: src/editor/editloop.cpp:516 src/editor/editloop.cpp:600
msgid "~!Cancel"
msgstr ""

#: src/editor/editloop.cpp:583
msgid "Artificial Intelligence"
msgstr ""

#: src/editor/editloop.cpp:1376
msgid "Unit can't be placed here."
msgstr "Einheit kann hier nicht platziert werden."

#: src/editor/editloop.cpp:1448
#, fuzzy
msgid "Mirror editing enabled: 2-side"
msgstr "Spiegel-Editieren aktiviert: 2-seitig"

#: src/editor/editloop.cpp:1451
#, fuzzy
msgid "Mirror editing enabled: 4-side"
msgstr "Spiegel-Editieren aktiviert: 4-seitig"

#: src/editor/editloop.cpp:1454
#, fuzzy
msgid "Mirror editing disabled"
msgstr "Spiegel-Editieren deaktiviert"

#: src/editor/editloop.cpp:1474
msgid "Unit deleted"
msgstr "Einheit gelöscht"

#: src/editor/editloop.cpp:1497 src/editor/editloop.cpp:1506
msgid "Unit owner modified"
msgstr "Einheitenbesitzer geändert"

#: src/editor/editloop.cpp:1831
msgid "Select mode"
msgstr "Modus auswählen"

#: src/editor/editloop.cpp:1841
msgid "Unit mode"
msgstr "Einheiten-Modus"

#: src/editor/editloop.cpp:1852
msgid "Tile mode"
msgstr "Tile-Modus"

#: src/editor/editloop.cpp:1863
msgid "Set start location mode"
msgstr "Startpunkt-Setzen-Modus"

#: src/network/commands.cpp:824
#, fuzzy
msgid "No sync info for this replay !"
msgstr "Keine Synchronisationsdaten für diese Aufnahme gefunden"

#: src/network/commands.cpp:826
#, fuzzy, c-format
msgid "Replay got out of sync (%lu) !"
msgstr "Aufnahme hat Synchronisation verloren (%lu) !"

#: src/network/commands.cpp:835
#, fuzzy
msgid "Replay got out of sync !"
msgstr "Aufnahme hat Synchronisation verloren !"

#: src/network/commands.cpp:946 src/network/commands.cpp:961
msgid "End of replay"
msgstr "Ende der Aufnahme"

#: src/network/network.cpp:928
#, fuzzy, c-format
msgid "%s sent bad command"
msgstr "%s hat ein schlechtes Kommando gesendet"

#: src/network/network.cpp:1022
#, fuzzy
msgid "Network out of sync"
msgstr "Netzwerk hat Synchronisation verloren"

#: src/network/network.cpp:1256
#, c-format
msgid "Waiting for player \"%s\": %d:%02d"
msgstr "Warten auf Spieler \"%s\": %d:%02d"

#: src/network/network.cpp:1272
msgid "Timed out"
msgstr "Zeit abgelaufen"

#: src/stratagus/player.cpp:553
msgid "Building Limit Reached"
msgstr ""

#: src/stratagus/player.cpp:557
msgid "Unit Limit Reached"
msgstr ""

#: src/stratagus/player.cpp:561
msgid "Insufficient Supply, increase Supply."
msgstr ""

#: src/stratagus/player.cpp:565
msgid "Total Unit Limit Reached"
msgstr ""

#: src/stratagus/player.cpp:569
#, c-format
msgid "Limit of %d reached for this unit type"
msgstr ""

#: src/stratagus/player.cpp:575
#, fuzzy
msgid "Cannot create more units."
msgstr "Kann nicht mehr Einheiten %s bauen"

#: src/stratagus/stratagus.cpp:548 src/stratagus/stratagus.cpp:681
msgid "Do it! Do it now!"
msgstr "Tu es! Tu es jetzt!"

#: src/stratagus/stratagus.cpp:812
#, c-format
msgid "Thanks for playing Stratagus.\n"
msgstr "Danke, dass Sie Stratagus gespielt haben.\n"

#: src/ui/botpanel.cpp:724 src/ui/botpanel.cpp:789
msgid "Select Target"
msgstr "Ziel auswählen"

#: src/ui/botpanel.cpp:852
msgid "Select Location"
msgstr "Zielort auswählen"

#: src/ui/botpanel.cpp:871
msgid "Unit training queue is full"
msgstr "Trainingsschlange ist voll."

#: src/ui/interface.cpp:95
#, c-format
msgid "MESSAGE:%s~!_"
msgstr "MESSAGE:%s~!_"

#: src/ui/interface.cpp:247
msgid "Sound is on."
msgstr "Sound ist aktiviert."

#: src/ui/interface.cpp:249
msgid "Sound is off."
msgstr "Sound ist deaktiviert."

#: src/ui/interface.cpp:264
msgid "Music is off."
msgstr "Musik ist deaktiviert."

#: src/ui/interface.cpp:267
msgid "Music is on."
msgstr "Musik ist aktiviert."

#: src/ui/interface.cpp:280 src/ui/mouse.cpp:1736
msgid "Game Paused"
msgstr "Spiel pausiert"

#: src/ui/interface.cpp:282
msgid "Game Resumed"
msgstr "Zum Spiel zurückgekehrt"

#: src/ui/interface.cpp:313
msgid "Big map enabled"
msgstr "Große Karte aktiviert."

#: src/ui/interface.cpp:322
msgid "Returning to old map"
msgstr "Zur alten Karte zurückkehren."

#: src/ui/interface.cpp:333
msgid "Faster"
msgstr "Schneller"

#: src/ui/interface.cpp:349
msgid "Slower"
msgstr "Langsamer"

#: src/ui/interface.cpp:404
msgid "Terrain displayed."
msgstr "Terrain angezeigt."

#: src/ui/interface.cpp:406
msgid "Terrain hidden."
msgstr "Terrain versteckt."

#: src/ui/interface.cpp:439
msgid "Grab mouse toggled."
msgstr ""

#: src/ui/interface.cpp:914
msgid "Screenshot made."
msgstr "Screenshot erstellt."

#: src/ui/mainscr.cpp:971
#, c-format
msgid "Last message repeated ~<%d~> times"
msgstr "Letzte Nachricht wurde ~<%d~> mal wiederholt"

#: src/ui/mainscr.cpp:1047
#, c-format
msgid "~<Event: %s~>"
msgstr "~<Ereignis: %s~>"

#: src/ui/mouse.cpp:1904
#, c-format
msgid "You have ~<%d~> %ss"
msgstr "Sie haben ~<%d~> %ss"

#: src/ui/mouse.cpp:1908
#, c-format
msgid "You have ~<%d~> %s(s)"
msgstr "Sie haben ~<%d~> %s(s)"

#: src/unit/unit.cpp:2990
#, c-format
msgid "%s attacked"
msgstr "%s wird attackiert"

#~ msgid "Map saved"
#~ msgstr "Karte gespeichert"

#~ msgid "You have lost!\n"
#~ msgstr "Sie haben verloren!\n"

#~ msgid "You have lost!"
#~ msgstr "Sie haben verloren!"

#~ msgid "You have won!\n"
#~ msgstr "Sie haben gewonnen!\n"

#~ msgid "You have won!"
#~ msgstr "Sie haben gewonnen!"

#~ msgid "Production"
#~ msgstr "Produktion"

#~ msgid "Saved game to: %s"
#~ msgstr "Spiel gespeichert: %s"

#~ msgid "Loaded game: %s"
#~ msgstr "Spiel geladen: %s"
