/*
 *  Quackle -- Crossword game artificial intelligence and analysis tool
 *  Copyright (C) 2005-2019 Jason Katz-Brown, John O'Laughlin, and John Fultz.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "gameparameters.h"

using namespace Quackle;

GameParameters::GameParameters()
	: m_minimumTilesForExchange(0), m_numberOfScorelessTurnsThatEndsGame(-1), m_bingoBonus(0), m_rackSize(7), m_overdrawPenalty(2)
{
}

///////

EnglishParameters::EnglishParameters()
{
	m_minimumTilesForExchange = 7;
	m_numberOfScorelessTurnsThatEndsGame = 6;
	m_bingoBonus = 50;
	m_rackSize = 7;
}

