//
//
//  Storage.hpp
//  Clock Signal
//
//  Created by Thomas Harte on 12/02/2023.
//  Copyright © 2023 Thomas Harte. All rights reserved.
//

#ifndef Storage_h
#define Storage_h

#include "LineBuffer.hpp"
#include "YamahaCommands.hpp"

#include <optional>
#include <vector>

namespace TI::TMS {

/// A container for personality-specific storage; see specific instances below.
template <Personality personality, typename Enable = void> struct Storage {
};

template <> struct Storage<Personality::TMS9918A> {
	using AddressT = uint16_t;

	void begin_line(ScreenMode, bool) {}
};

struct YamahaFetcher {
	public:
		/// Describes an _observable_ memory access event. i.e. anything that it is safe
		/// (and convenient) to treat as atomic in between external slots.
		struct Event {
			/// Offset of the _beginning_ of the event. Not completely arbitrarily: this is when
			/// external data must be ready by in order to take part in those slots.
			uint16_t offset = 1368;
			enum class Type: uint8_t {
				/// A slot for reading or writing data on behalf of the CPU or the command engine.
				External,

				//
				// Sprites.
				//
				SpriteY,
				SpriteLocation,
				SpritePattern,

				//
				// Backgrounds.
				//
				Name,
				Colour,
				Pattern,
			} type = Type::External;
			uint8_t id = 0;

			constexpr Event(Type type, uint8_t id = 0) noexcept :
				type(type),
				id(id) {}

			constexpr Event() noexcept {}
		};

		// State that tracks fetching position within a line.
		const Event *next_event_ = nullptr;

		// Sprite collection state.
		bool sprites_enabled_ = true;

	protected:
		/// @return 1 + the number of times within a line that @c GeneratorT produces an event.
		template <typename GeneratorT> static constexpr size_t events_size() {
			size_t size = 0;
			for(int c = 0; c < 1368; c++) {
				const auto event_type = GeneratorT::event(c);
				size += event_type.has_value();
			}
			return size + 1;
		}

		/// @return An array of all events generated by @c GeneratorT in line order.
		template <typename GeneratorT, size_t size = events_size<GeneratorT>()>
		static constexpr std::array<Event, size> events() {
			std::array<Event, size> result{};
			size_t index = 0;
			for(int c = 0; c < 1368; c++) {
				const auto event = GeneratorT::event(c);
				if(!event) {
					continue;
				}
				result[index] = *event;
				result[index].offset = uint16_t(c);
				++index;
			}
			result[index] = Event();
			return result;
		}

		struct StandardGenerators {
			static constexpr std::optional<Event> external_every_eight(int index) {
				if(index & 7) return std::nullopt;
				return Event::Type::External;
			}
		};

		struct RefreshGenerator {
			static constexpr std::optional<Event> event(int grauw_index) {
				// From 0 to 126: CPU/CMD slots at every cycle divisible by 8.
				if(grauw_index < 126) {
					return StandardGenerators::external_every_eight(grauw_index - 0);
				}

				// From 164 to 1234: eight-cycle windows, the first 15 of each 16 being
				// CPU/CMD and the final being refresh.
				if(grauw_index >= 164 && grauw_index < 1234) {
					const int offset = grauw_index - 164;
					if(offset & 7) return std::nullopt;
					if(((offset >> 3) & 15) == 15) return std::nullopt;
					return Event::Type::External;
				}

				// From 1268 to 1330: CPU/CMD slots at every cycle divisible by 8.
				if(grauw_index >= 1268 && grauw_index < 1330) {
					return StandardGenerators::external_every_eight(grauw_index - 1268);
				}

				// A CPU/CMD at 1334.
				if(grauw_index == 1334) {
					return Event::Type::External;
				}

				// From 1344 to 1366: CPU/CMD slots every cycle divisible by 8.
				if(grauw_index >= 1344 && grauw_index < 1366) {
					return StandardGenerators::external_every_eight(grauw_index - 1344);
				}

				// Otherwise: nothing.
				return std::nullopt;
			}
		};

		template <bool include_sprites> struct BitmapGenerator {
			static constexpr std::optional<Event> event(int grauw_index) {
				if(!include_sprites) {
					// Various standard zones of one-every-eight external slots.
					if(grauw_index < 124) {
						return StandardGenerators::external_every_eight(grauw_index + 2);
					}
					if(grauw_index > 1266) {
						return StandardGenerators::external_every_eight(grauw_index - 1266);
					}
				} else {
					// This records collection points for all data for selected sprites.
					// There's only four of them (each site covering two sprites),
					// so it's clearer just to be explicit.
					//
					// There's also a corresponding number of extra external slots to spell out.
					switch(grauw_index) {
						default: break;
						case 1238:	return Event(Event::Type::SpriteLocation, 0);
						case 1302:	return Event(Event::Type::SpriteLocation, 2);
						case 2:		return Event(Event::Type::SpriteLocation, 4);
						case 66:	return Event(Event::Type::SpriteLocation, 6);
						case 1270:	return Event(Event::Type::SpritePattern, 0);
						case 1338:	return Event(Event::Type::SpritePattern, 2);
						case 34:	return Event(Event::Type::SpritePattern, 4);
						case 98:	return Event(Event::Type::SpritePattern, 6);
						case 1264:	case 1330:	case 28:	case 92:
							return Event::Type::External;
					}
				}

				if(grauw_index >= 162 && grauw_index < 176) {
					return StandardGenerators::external_every_eight(grauw_index - 162);
				}

				// Everywhere else the pattern is:
				//
				//	external or sprite y, external, data block
				//
				// Subject to caveats:
				//
				//	1)	the first data block is just a dummy fetch with no side effects,
				//		so this emulator declines to record it; and
				//	2)	every fourth block, the second external is actually a refresh.
				//
				if(grauw_index >= 182 && grauw_index < 1238) {
					const int offset = grauw_index - 182;
					const int block = offset / 32;
					const int sub_block = offset & 31;

					switch(sub_block) {
						default:	return std::nullopt;
						case 0:
							if(include_sprites) {
								// Don't include the sprite post-amble (i.e. a spurious read with no side effects).
								if(block < 32) {
									return Event(Event::Type::SpriteY, uint8_t(block));
								}
							} else {
								return Event::Type::External;
							}
						case 6:
							if((block & 3) != 3) {
								return Event::Type::External;
							}
						break;
						case 12:
							if(block) {
								return Event(Event::Type::Pattern, uint8_t(block - 1));
							}
						break;
					}
				}

				return std::nullopt;
			}
		};

		struct TextGenerator {
			static constexpr std::optional<Event> event(int grauw_index) {
				// Capture various one-in-eight zones.
				if(grauw_index < 72) {
					return StandardGenerators::external_every_eight(grauw_index - 2);
				}
				if(grauw_index >= 166 && grauw_index < 228) {
					return StandardGenerators::external_every_eight(grauw_index - 166);
				}
				if(grauw_index >= 1206 && grauw_index < 1332) {
					return StandardGenerators::external_every_eight(grauw_index - 1206);
				}
				if(grauw_index == 1336) {
					return Event::Type::External;
				}
				if(grauw_index >= 1346) {
					return StandardGenerators::external_every_eight(grauw_index - 1346);
				}

				// Elsewhere...
				if(grauw_index >= 246) {
					const int offset = grauw_index - 246;
					const int block = offset / 48;
					const int sub_block = offset % 48;
					switch(sub_block) {
						default: break;
						case 0:		return Event(Event::Type::Name, uint8_t(block));
						case 18:	return (block & 1) ? Event::Type::External : Event(Event::Type::Colour, uint8_t(block >> 1));
						case 24:	return Event(Event::Type::Pattern, uint8_t(block));
					}
				}

				return std::nullopt;
			}
		};

		struct CharacterGenerator {
			static constexpr std::optional<Event> event(int grauw_index) {
				// Grab sprite events.
				switch(grauw_index) {
					default: break;
					case 1242:	return Event(Event::Type::SpriteLocation, 0);
					case 1306:	return Event(Event::Type::SpriteLocation, 1);
					case 6:		return Event(Event::Type::SpriteLocation, 2);
					case 70:	return Event(Event::Type::SpriteLocation, 3);
					case 1274:	return Event(Event::Type::SpritePattern, 0);
					case 1342:	return Event(Event::Type::SpritePattern, 1);
					case 38:	return Event(Event::Type::SpritePattern, 2);
					case 102:	return Event(Event::Type::SpritePattern, 3);
					case 1268:	case 1334:	case 32:	case 96:	return Event::Type::External;
				}

				if(grauw_index >= 166 && grauw_index < 180) {
					return StandardGenerators::external_every_eight(grauw_index - 166);
				}

				if(grauw_index >= 182 && grauw_index < 1238) {
					const int offset = grauw_index - 182;
					const int block = offset / 32;
					const int sub_block = offset & 31;
					switch(sub_block) {
						case 0:		if(block > 0) return Event(Event::Type::Name, uint8_t(block - 1));
						case 6:		if((sub_block & 3) != 3) return Event::Type::External;
						case 12:	if(block < 32) return Event(Event::Type::SpriteY, uint8_t(block));
						case 18:	if(block > 0) return Event(Event::Type::Pattern, uint8_t(block - 1));
						case 24:	if(block > 0) return Event(Event::Type::Colour, uint8_t(block - 1));
					}
				}

				return std::nullopt;
			}
		};
};

struct YamahaCommandState {
	CommandContext command_context_;
	ModeDescription mode_description_;
	std::unique_ptr<Command> command_ = nullptr;

	enum class CommandStep {
		None,

		CopySourcePixelToStatus,

		ReadSourcePixel,
		ReadDestinationPixel,
		WritePixel,

		ReadSourceByte,
		WriteByte,
	};
	CommandStep next_command_step_ = CommandStep::None;
	int minimum_command_column_ = 0;
	uint8_t command_latch_ = 0;

	void update_command_step(int current_column) {
		if(!command_) {
			next_command_step_ = CommandStep::None;
			return;
		}
		if(command_->done()) {
			command_ = nullptr;
			next_command_step_ = CommandStep::None;
			return;
		}

		minimum_command_column_ = current_column + command_->cycles;
		switch(command_->access) {
			case Command::AccessType::ReadPoint:
				next_command_step_ = CommandStep::CopySourcePixelToStatus;
			break;

			case Command::AccessType::CopyPoint:
				next_command_step_ = CommandStep::ReadSourcePixel;
			break;
			case Command::AccessType::PlotPoint:
				next_command_step_ = CommandStep::ReadDestinationPixel;
			break;

			case Command::AccessType::WaitForColourReceipt:
				// i.e. nothing to do until a colour is received.
				next_command_step_ = CommandStep::None;
			break;

			case Command::AccessType::CopyByte:
				next_command_step_ = CommandStep::ReadSourceByte;
			break;
			case Command::AccessType::WriteByte:
				next_command_step_ = CommandStep::WriteByte;
			break;
		}
	}
};

// Yamaha-specific storage.
template <Personality personality> struct Storage<personality, std::enable_if_t<is_yamaha_vdp(personality)>>: public YamahaFetcher, public YamahaCommandState {
	using AddressT = uint32_t;

	// The Yamaha's (optional in real hardware) additional 64kb of expansion RAM.
	// This is a valid target and source for the command engine, but can't be used as a source for current video data.
	std::array<uint8_t, 65536> expansion_ram_;

	// Register indirections.
	int selected_status_ = 0;
	int indirect_register_ = 0;
	bool increment_indirect_register_ = false;

	// Output horizontal and vertical adjustment, plus the selected vertical offset (i.e. hardware scroll).
	int adjustment_[2]{};
	uint8_t vertical_offset_ = 0;

	// The palette, plus a shadow copy in which colour 0 is not the current palette colour 0,
	// but is rather the current global background colour. This simplifies flow when colour 0
	// is set as transparent.
	std::array<uint32_t, 16> palette_{};
	std::array<uint32_t, 16> background_palette_{};
	bool solid_background_ = true;

	// Transient state for palette setting.
	uint8_t new_colour_ = 0;
	uint8_t palette_entry_ = 0;
	bool palette_write_phase_ = false;

	// Recepticle for all five bits of the current screen mode.
	uint8_t mode_ = 0;

	// Used ephemerally during drawing to compound sprites with the 'CC'
	// (compound colour?) bit set.
	uint8_t sprite_cache_[8][32]{};

	// Text blink colours.
	uint8_t blink_text_colour_ = 0;
	uint8_t blink_background_colour_ = 0;

	// Blink state (which is also affects even/odd page display in applicable modes).
	int in_blink_ = 1;
	uint8_t blink_periods_ = 0;
	uint8_t blink_counter_ = 0;

	// Additional things exposed by status registers.
	uint8_t colour_status_ = 0;
	uint16_t colour_location_ = 0;
	uint16_t collision_location_[2]{};

	Storage() noexcept {
		// Seed to something valid.
		next_event_ = refresh_events.data();
	}

	/// Resets line-ephemeral state for a new line.
	void begin_line(ScreenMode mode, bool is_refresh) {
		if(is_refresh) {
			next_event_ = refresh_events.data();
			return;
		}

		switch(mode) {
			case ScreenMode::YamahaText80:
			case ScreenMode::Text:
				next_event_ = text_events.data();
			break;

			case ScreenMode::MultiColour:
			case ScreenMode::YamahaGraphics1:
			case ScreenMode::YamahaGraphics2:
				next_event_ = character_events.data();
			break;

			case ScreenMode::YamahaGraphics3:				// TODO: verify; my guess is that G3 is timed like a bitmap mode
															// in order to fit the pattern for sprite mode 2. Just a guess.
			default:
				next_event_ = sprites_enabled_ ? sprites_events.data() : no_sprites_events.data();
			break;
		}
	}

	private:
		static constexpr auto refresh_events = events<RefreshGenerator>();
		static constexpr auto no_sprites_events = events<BitmapGenerator<false>>();
		static constexpr auto sprites_events = events<BitmapGenerator<true>>();
		static constexpr auto text_events = events<TextGenerator>();
		static constexpr auto character_events = events<CharacterGenerator>();
};

// Master System-specific storage.
template <Personality personality> struct Storage<personality, std::enable_if_t<is_sega_vdp(personality)>> {
	using AddressT = uint16_t;

	// The SMS VDP has a programmer-set colour palette, with a dedicated patch of RAM. But the RAM is only exactly
	// fast enough for the pixel clock. So when the programmer writes to it, that causes a one-pixel glitch; there
	// isn't the bandwidth for the read both write to occur simultaneously. The following buffer therefore keeps
	// track of pending collisions, for visual reproduction.
	struct CRAMDot {
		LineBufferPointer location;
		uint32_t value;
	};
	std::vector<CRAMDot> upcoming_cram_dots_;

	// The Master System's additional colour RAM.
	uint32_t colour_ram_[32];
	bool cram_is_selected_ = false;

	// Programmer-set flags.
	bool vertical_scroll_lock_ = false;
	bool horizontal_scroll_lock_ = false;
	bool hide_left_column_ = false;
	bool shift_sprites_8px_left_ = false;
	bool mode4_enable_ = false;
	uint8_t horizontal_scroll_ = 0;
	uint8_t vertical_scroll_ = 0;

	// Holds the vertical scroll position for this frame; this is latched
	// once and cannot dynamically be changed until the next frame.
	uint8_t latched_vertical_scroll_ = 0;

	// Various resource addresses with VDP-version-specific modifications
	// built in.
	AddressT pattern_name_address_;
	AddressT sprite_attribute_table_address_;
	AddressT sprite_generator_table_address_;

	void begin_line(ScreenMode, bool) {}
};

}

#endif /* Storage_h */
