<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="9,00"
	Name="E323AI"
	ProjectGUID="{36122A16-A130-4C9C-8656-460C4604BC7F}"
	RootNamespace="E323AI"
	Keyword="Win32Proj"
	TargetFrameworkVersion="196613"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="2"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="..\..\..\..\..\rts;..\..\..\..\..\rts\System;..\..\..\..\..\vclibs\SDL\include;..\..\..\..\..\vclibs\boost\include;..\..\..\..\..\vclibs\libcurl\include;..\..\..\..\Wrappers"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;BUILDING_SKIRMISH_AI;BUILDING_AI;_HAS_ITERATOR_DEBUGGING=0"
				MinimalRebuild="true"
				ExceptionHandling="1"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				DebugInformationFormat="4"
				DisableSpecificWarnings="4244;4018;4305;4996;4800"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="SDL.lib"
				OutputFile="$(OutDir)\SkirmishAI.dll"
				LinkIncremental="2"
				AdditionalLibraryDirectories="..\..\..\..\..\vclibs\libcurl;..\..\..\..\..\vclibs\boost\lib;..\..\..\..\..\vclibs\DevIL\lib;..\..\..\..\..\vclibs\freetype\objs;..\..\..\..\..\vclibs\zlibwapi\lib;..\..\..\..\..\vclibs\SDL\lib"
				GenerateManifest="false"
				ModuleDefinitionFile="E323AI.def"
				GenerateDebugInformation="true"
				SubSystem="2"
				OptimizeForWindows98="0"
				RandomizedBaseAddress="0"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="2"
			CharacterSet="1"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="1"
				AdditionalIncludeDirectories="..\..\..\..\..\rts;..\..\..\..\..\rts\System;..\..\..\..\..\vclibs\SDL\include;..\..\..\..\..\vclibs\libcurl\include;..\..\..\..\..\vclibs\boost\include;..\..\..\..\Wrappers"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;E323AI_EXPORTS;BUILDING_SKIRMISH_AI;BUILDING_AI"
				MinimalRebuild="false"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="true"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				DebugInformationFormat="0"
				DisableSpecificWarnings="4244;4018;4305;4996;4800"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="SDL.lib"
				OutputFile="$(OutDir)\SkirmishAI.dll"
				LinkIncremental="1"
				AdditionalLibraryDirectories="..\..\..\..\..\vclibs\boost\lib;..\..\..\..\..\vclibs\DevIL\lib;..\..\..\..\..\vclibs\freetype\objs;..\..\..\..\..\vclibs\zlibwapi\lib;..\..\..\..\..\vclibs\SDL\lib;..\..\..\..\..\vclibs\libcurl"
				GenerateManifest="false"
				ModuleDefinitionFile="E323AI.def"
				GenerateDebugInformation="false"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				RandomizedBaseAddress="0"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Debug optimized|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="2"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				FavorSizeOrSpeed="1"
				AdditionalIncludeDirectories="..\..\..\..\..\rts;..\..\..\..\..\rts\System;..\..\..\..\..\vclibs\SDL\include;..\..\..\..\..\vclibs\boost\include;..\..\..\..\..\vclibs\libcurl\include;..\..\..\..\Wrappers"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;BUILDING_SKIRMISH_AI;BUILDING_AI;_HAS_ITERATOR_DEBUGGING=0"
				MinimalRebuild="true"
				ExceptionHandling="1"
				BasicRuntimeChecks="0"
				RuntimeLibrary="1"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				DebugInformationFormat="3"
				DisableSpecificWarnings="4244;4018;4305;4996;4800"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="SDL.lib"
				OutputFile="$(OutDir)\SkirmishAI.dll"
				LinkIncremental="2"
				AdditionalLibraryDirectories="..\..\..\..\..\vclibs\libcurl;..\..\..\..\..\vclibs\boost\lib;..\..\..\..\..\vclibs\DevIL\lib;..\..\..\..\..\vclibs\freetype\objs;..\..\..\..\..\vclibs\zlibwapi\lib;..\..\..\..\..\vclibs\SDL\lib"
				GenerateManifest="false"
				ModuleDefinitionFile="E323AI.def"
				GenerateDebugInformation="true"
				SubSystem="2"
				OptimizeForWindows98="0"
				RandomizedBaseAddress="0"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Headers"
			>
			<File
				RelativePath="..\..\AAStar.h"
				>
			</File>
			<File
				RelativePath="..\..\AIExport.h"
				>
			</File>
			<File
				RelativePath="..\..\ARegistrar.h"
				>
			</File>
			<File
				RelativePath="..\..\CAI.h"
				>
			</File>
			<File
				RelativePath="..\..\CCataloguer.h"
				>
			</File>
			<File
				RelativePath="..\..\CConfigParser.h"
				>
			</File>
			<File
				RelativePath="..\..\CContainer.h"
				>
			</File>
			<File
				RelativePath="..\..\CDefenseMatrix.h"
				>
			</File>
			<File
				RelativePath="..\..\CE323AI.h"
				>
			</File>
			<File
				RelativePath="..\..\CEconomy.h"
				>
			</File>
			<File
				RelativePath="..\..\CGroup.h"
				>
			</File>
			<File
				RelativePath="..\..\CIntel.h"
				>
			</File>
			<File
				RelativePath="..\..\CLogger.h"
				>
			</File>
			<File
				RelativePath="..\..\CMilitary.h"
				>
			</File>
			<File
				RelativePath="..\..\CPathfinder.h"
				>
			</File>
			<File
				RelativePath="..\..\CRNG.h"
				>
			</File>
			<File
				RelativePath="..\..\CScopedTimer.h"
				>
			</File>
			<File
				RelativePath="..\..\CTaskHandler.h"
				>
			</File>
			<File
				RelativePath="..\..\CThreatMap.h"
				>
			</File>
			<File
				RelativePath="..\..\CUnit.h"
				>
			</File>
			<File
				RelativePath="..\..\CUnitTable.h"
				>
			</File>
			<File
				RelativePath="..\..\CWishList.h"
				>
			</File>
			<File
				RelativePath="..\..\MathUtil.h"
				>
			</File>
			<File
				RelativePath="..\..\Util.hpp"
				>
			</File>
		</Filter>
		<Filter
			Name="Source"
			>
			<File
				RelativePath="..\..\AAStar.cpp"
				>
			</File>
			<File
				RelativePath="..\..\AIExport.cpp"
				>
			</File>
			<File
				RelativePath="..\..\ATask.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CAI.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CCataloguer.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CConfigParser.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CCoverageCell.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CCoverageHandler.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CDefenseMatrix.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CE323AI.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CEconomy.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CGroup.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CIntel.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CLogger.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CMilitary.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CPathfinder.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CScopedTimer.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CTaskHandler.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CThreatMap.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CUnit.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CUnitTable.cpp"
				>
			</File>
			<File
				RelativePath="..\..\CWishList.cpp"
				>
			</File>
			<File
				RelativePath="..\..\GameMap.cpp"
				>
			</File>
			<File
				RelativePath="..\..\MathUtil.cpp"
				>
			</File>
			<File
				RelativePath="..\..\Util.cpp"
				>
			</File>
			<Filter
				Name="atask"
				Filter="atasks/*.cpp"
				>
				<File
					RelativePath="..\..\atask\Assist.cpp"
					>
				</File>
				<File
					RelativePath="..\..\atask\Attack.cpp"
					>
				</File>
				<File
					RelativePath="..\..\atask\Build.cpp"
					>
				</File>
				<File
					RelativePath="..\..\atask\Factory.cpp"
					>
				</File>
				<File
					RelativePath="..\..\atask\Guard.cpp"
					>
				</File>
				<File
					RelativePath="..\..\atask\Merge.cpp"
					>
				</File>
				<File
					RelativePath="..\..\atask\Repair.cpp"
					>
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="SpringRTS"
			>
			<File
				RelativePath="..\..\..\..\..\rts\Sim\Misc\DamageArray.cpp"
				>
			</File>
			<File
				RelativePath="..\..\..\..\..\rts\Sim\Misc\DamageArray.h"
				>
			</File>
			<File
				RelativePath="..\..\..\..\..\rts\System\float3.cpp"
				>
			</File>
			<File
				RelativePath="..\..\..\..\..\rts\System\float3.h"
				>
			</File>
			<File
				RelativePath="..\..\..\..\..\rts\Game\GameVersion.cpp"
				>
			</File>
			<File
				RelativePath="..\..\..\..\..\rts\Game\GameVersion.h"
				>
			</File>
		</Filter>
		<Filter
			Name="SpringAI"
			>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIAI.cpp"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIAI.h"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIAICallback.cpp"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIAICallback.h"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIAICheats.cpp"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIAICheats.h"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIGlobalAI.cpp"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIGlobalAI.h"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIGlobalAICallback.cpp"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AIGlobalAICallback.h"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\AISCommands.cpp"
				>
			</File>
			<File
				RelativePath="..\..\..\..\Wrappers\LegacyCpp\UnitDef.cpp"
				>
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
