<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="ru_RU">
<context>
    <name>CAboutDlg</name>
    <message>
        <location filename="../util.cpp" line="392"/>
        <source>Qt cross-platform application framework</source>
        <translation>Qt фреймворк для разработки кроссплатформенного программного обеспечения</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="392"/>
        <source>(build)</source>
        <translation>(сборка)</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="393"/>
        <source>(runtime)</source>
        <translation>(время выполнения)</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="411"/>
        <source>Audio reverberation code by Perry R. Cook and Gary P. Scavone</source>
        <translation>Код реверберации от Перри Р. Кука и Гэри П. Скавоне</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="369"/>
        <source>This app enables musicians to perform real-time jam sessions over the internet.</source>
        <translation>Это приложение позволяет музыкантам проводить мероприятия(jam sessions) в режиме реального времени через Интернет.</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="372"/>
        <source>There is a server which collects  the audio data from each client, mixes the audio data and sends the mix  back to each client.</source>
        <translation>Это сервер, который собирает аудиоданные от каждого клиента, микширует аудиоданные и отправляет микширование обратно каждому клиенту.</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="391"/>
        <source>This app uses the following libraries, resources or code snippets:</source>
        <translation>Это приложение использует следующие библиотеки, ресурсы или фрагменты кода:</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="421"/>
        <source>Flag icons by Mark James</source>
        <translation>Значки флагов от Марка Джеймса</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="417"/>
        <source>Some pixmaps are from the %1</source>
        <translation>Некоторые пиксельные изображения взяты из %1</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="425"/>
        <source>Some sound samples are from %1</source>
        <translation>Некоторые звуковые сэмплы взяты из %1</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="504"/>
        <source>For details on the contributions check out the %1</source>
        <translation>Для получения подробной информации о взносах ознакомьтесь с %1</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="505"/>
        <source>Github Contributors list</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="508"/>
        <source>Spanish</source>
        <translation>Испанский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="512"/>
        <source>French</source>
        <translation>Французский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="517"/>
        <source>Portuguese</source>
        <translation>Португальский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="524"/>
        <source>Dutch</source>
        <translation>Датский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="529"/>
        <source>Italian</source>
        <translation>Итальянский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="533"/>
        <source>German</source>
        <translation>Немецкий</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="538"/>
        <source>Polish</source>
        <translation>Польский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="543"/>
        <source>Swedish</source>
        <translation>Шведский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="549"/>
        <source>Korean</source>
        <translation>Корейский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="554"/>
        <source>Slovak</source>
        <translation>Словацкий</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="557"/>
        <source>Simplified Chinese</source>
        <translation>Упрощённый китайский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="560"/>
        <source>Norwegian Bokmål</source>
        <translation>Букмол</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="563"/>
        <source>Japanese</source>
        <translation>Японский</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="571"/>
        <source>About %1</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CAboutDlgBase</name>
    <message>
        <location filename="../aboutdlgbase.ui" line="20"/>
        <source>About</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="59"/>
        <source>TextLabelVersion</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="72"/>
        <source>Copyright © 2005-2026 The Jamulus Development Team</source>
        <translation type="unfinished">© 2005–2025 Команда разработчиков Jamulus {2005-2026 ?}</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="106"/>
        <source>A&amp;bout</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="120"/>
        <source>&amp;Libraries</source>
        <translation>&amp;Библиотеки</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="134"/>
        <source>&amp;Contributors</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="148"/>
        <source>&amp;Translation</source>
        <translation>&amp;Перевод</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="198"/>
        <source>&amp;OK</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CAnalyzerConsole</name>
    <message>
        <location filename="../analyzerconsole.cpp" line="47"/>
        <source>Analyzer Console</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../analyzerconsole.cpp" line="65"/>
        <source>Error Rate of Each Buffer Size</source>
        <translation>Частота ошибок для каждого размера буфера</translation>
    </message>
</context>
<context>
    <name>CAudioMixerBoard</name>
    <message>
        <location filename="../audiomixerboard.cpp" line="989"/>
        <source>Personal Mix at the Server</source>
        <translation>Персональный микс на сервере</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="990"/>
        <source>When connected to a server, the controls here allow you to set your local mix without affecting what others hear from you. The title shows the server name and, when known, whether it is actively recording.</source>
        <translation>Когда вы подключены к серверу, эти элементы управления позволяют настроить ваш локальный микс, не влияя на то, что слышат от вас другие. В заголовке отображается имя сервера и, если известно, ведётся ли на нём запись.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="1063"/>
        <source>Server</source>
        <translation>Сервер</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="1072"/>
        <source>T R Y I N G   T O   C O N N E C T</source>
        <translation type="unfinished">П О П Ы Т К А   П О Д К Л Ю Ч Е Н И Я</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="1279"/>
        <source>RECORDING ACTIVE</source>
        <translation>ИДЁТ ЗАПИСЬ</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="1289"/>
        <source>Personal Mix at: %1</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CChannelFader</name>
    <message>
        <location filename="../audiomixerboard.cpp" line="225"/>
        <source>Channel Level</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="228"/>
        <source>Input level of the current audio channel at the server</source>
        <translation>Уровень входного сигнала текущего аудиоканала на сервере</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="231"/>
        <source>Mixer Fader</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="234"/>
        <source>Local mix level setting of the current audio channel at the server</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="237"/>
        <source>Status Indicator</source>
        <translation>Индикатор состояния</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="238"/>
        <source>Shows a status indication about the client which is assigned to this channel. Supported indicators are:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="241"/>
        <source>Status indicator label</source>
        <translation>Метка индикатора состояния</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="243"/>
        <source>Panning</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="246"/>
        <source>Local panning position of the current audio channel at the server</source>
        <translation>Локальная позиция панорамирования текущего аудиоканала на сервере</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="248"/>
        <source>With the Mute checkbox, the audio channel can be muted.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="249"/>
        <source>Mute button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="256"/>
        <source>Solo button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="264"/>
        <source>Fader Tag</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="340"/>
        <source>Grp</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="226"/>
        <source>Displays the pre-fader audio level of this channel.  All clients connected to the server will be assigned an audio level, the same value for every client.</source>
        <translation>Отображает уровень звука этого канала до фейдера. Всем клиентам, подключённым к серверу, будет присвоен один и тот же уровень звука.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="153"/>
        <source>&amp;No grouping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="156"/>
        <source>Assign to group</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="232"/>
        <source>Adjusts the audio level of this channel. All clients connected to the server will be assigned an audio fader, displayed at each client, to adjust the local mix.</source>
        <translation>Регулирует уровень звука этого канала. Всем клиентам, подключённым к серверу, назначается аудиофейдер, который отображается у каждого из них для настройки локального микса.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="240"/>
        <source>Speaker with cancellation stroke: Indicates that another client has muted you.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="244"/>
        <source>Sets the pan from Left to Right of the channel. Works only in stereo or preferably mono in/stereo out mode.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="252"/>
        <source>With the Solo checkbox, the audio channel can be set to solo which means that all other channels except the soloed channel are muted. It is possible to set more than one channel to solo.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="258"/>
        <source>Group</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="259"/>
        <source>With the Grp checkbox, a group of audio channels can be defined. All channel faders in a group are moved in proportional synchronization if any one of the group faders are moved.</source>
        <translation>С помощью флажка Grp можно объединить аудиоканалы в группу. Фейдеры всех каналов в группе перемещаются пропорционально и синхронно, если сдвинуть любой из них.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="262"/>
        <source>Group button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="270"/>
        <source>Mixer channel instrument picture</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="272"/>
        <source>Mixer channel label (fader tag)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="310"/>
        <source>PAN</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="311"/>
        <source>MUTE</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="312"/>
        <source>SOLO</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="313"/>
        <source>GRP</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="324"/>
        <source>M</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="325"/>
        <source>S</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="326"/>
        <source>G</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="882"/>
        <source>Alias/Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="889"/>
        <source>Instrument</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="897"/>
        <source>Location</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="925"/>
        <location filename="../audiomixerboard.cpp" line="931"/>
        <location filename="../audiomixerboard.cpp" line="937"/>
        <source>Skill Level</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="958"/>
        <source>Alias</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="924"/>
        <source>Beginner</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="265"/>
        <source>The fader tag identifies the connected client. The tag name, a picture of your instrument and the flag of your location can be set in the main window.</source>
        <translation>Метка фейдера идентифицирует подключённого клиента. Имя, изображение инструмента и флаг вашего местоположения можно задать в главном окне.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="274"/>
        <source>Mixer channel country/region flag</source>
        <translation>Флаг страны/региона на микшерном канале</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="930"/>
        <source>Intermediate</source>
        <translation>Промежуточный</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="936"/>
        <source>Expert</source>
        <translation>Экспертный</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="949"/>
        <source>Musician Profile</source>
        <translation>Карточка музыканта</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="134"/>
        <location filename="../audiomixerboard.cpp" line="248"/>
        <location filename="../audiomixerboard.cpp" line="338"/>
        <source>Mute</source>
        <translation>Заглушить</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="130"/>
        <location filename="../audiomixerboard.cpp" line="323"/>
        <location filename="../audiomixerboard.cpp" line="337"/>
        <source>Pan</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="135"/>
        <location filename="../audiomixerboard.cpp" line="251"/>
        <location filename="../audiomixerboard.cpp" line="339"/>
        <source>Solo</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CChatDlg</name>
    <message>
        <location filename="../chatdlg.cpp" line="34"/>
        <source>Chat Window</source>
        <translation>Окно чата</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="34"/>
        <source>The chat window shows a history of all chat messages.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="36"/>
        <source>Chat history</source>
        <translation>История чата</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="39"/>
        <source>Input Message Text</source>
        <translation>Введите текст сообщения</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="40"/>
        <source>Enter the chat message text in the edit box and press enter to send the message to the server which distributes the message to all connected clients. Your message will then show up in the chat window.</source>
        <translation>Введите текст сообщения в поле для ввода и нажмите Enter, чтобы отправить его на сервер, который разошлёт сообщение всем подключённым клиентам. После этого ваше сообщение появится в окне чата.</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="44"/>
        <source>New chat text edit box</source>
        <translation type="unfinished">Новое поле для ввода текста чата</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="54"/>
        <source>Type a message here</source>
        <translation>Введи сообщение здесь</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="58"/>
        <source>&amp;Edit</source>
        <translation>&amp;Правка</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="60"/>
        <source>Cl&amp;ear Chat History</source>
        <translation>&amp;Очистить историю чата</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="64"/>
        <location filename="../chatdlg.cpp" line="68"/>
        <source>&amp;Close</source>
        <translation>&amp;Закрыть</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="148"/>
        <source>Do you want to open the link &apos;%1&apos; in your browser?</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CChatDlgBase</name>
    <message>
        <location filename="../chatdlgbase.ui" line="20"/>
        <source>Chat</source>
        <translation>Чат</translation>
    </message>
    <message>
        <location filename="../chatdlgbase.ui" line="54"/>
        <source>&amp;Send</source>
        <translation>&amp;Отправить</translation>
    </message>
</context>
<context>
    <name>CClientDlg</name>
    <message>
        <location filename="../clientdlg.cpp" line="54"/>
        <source>Input Level Meter</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="59"/>
        <source>Make sure not to clip the input signal to avoid distortions of the audio signal.</source>
        <translation>Во избежание искажений звука не допускайте перегрузки входного сигнала.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="77"/>
        <source>Input level meter</source>
        <translation>Индикатор входного уровня</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="78"/>
        <source>Simulates an analog LED level meter.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="95"/>
        <source>Connect/Disconnect Button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="99"/>
        <source>Connect and disconnect toggle button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="55"/>
        <source>This shows the level of the two stereo channels for your audio input.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="62"/>
        <source>If the application is connected to a server and you play your instrument/sing into the microphone, the VU meter should flicker. If this is not the case, you have probably selected the wrong input channel (e.g. &apos;line in&apos; instead of the microphone input) or set the input gain too low in the (Windows) audio mixer.</source>
        <translation type="unfinished">Если приложение подключено к серверу и вы играете на своём инструменте/поёте в микрофон, индикатор уровня громкости должен реагировать. Если этого не происходит, вы, вероятно, выбрали не тот входной канал (например, «линейный вход» вместо микрофонного) или установили слишком низкий уровень входного усиления в аудиомикшере (Windows).</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="70"/>
        <source>For proper usage of the application, you should not hear your singing/instrument through the loudspeaker or your headphone when the software is not connected. This can be achieved by muting your input audio channel in the Playback mixer (not the Recording mixer!).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="102"/>
        <source>Reverb effect</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="103"/>
        <source>Reverb can be applied to one local mono audio channel or to both channels in stereo mode. The mono channel selection and the reverb level can be modified. For example, if a microphone signal is fed in to the right audio channel of the sound card and a reverb effect needs to be applied, set the channel selector to right and move the fader upwards until the desired reverb level is reached.</source>
        <translation>Реверберацию можно применить к одному локальному моноканалу или к обоим каналам в стереорежиме. Выбор моноканала и уровень реверберации можно изменять. Например, если на правый аудиоканал звуковой карты подаётся сигнал с микрофона и необходимо применить реверберацию, установите переключатель каналов в положение «правый» и двигайте фейдер вверх, пока не будет достигнут её желаемый уровень.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="114"/>
        <source>Reverb effect level setting</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="117"/>
        <source>Reverb Channel Selection</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="118"/>
        <source>With these radio buttons the audio input channel on which the reverb effect is applied can be chosen. Either the left or right input channel can be selected.</source>
        <translation>С помощью этих радиокнопок можно выбрать входной аудиоканал, к которому применяется реверберация. Можно выбрать левый или правый входной канал.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="123"/>
        <source>Left channel selection for reverb</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="125"/>
        <source>Right channel selection for reverb</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="132"/>
        <source>Green</source>
        <translation>Зелёный</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="133"/>
        <source>The delay is perfect for a jam session.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="138"/>
        <source>Yellow</source>
        <translation>Жёлтый</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="144"/>
        <source>Red</source>
        <translation>Красный</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="152"/>
        <source>If this LED indicator turns red, you will not have much fun using %1.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="157"/>
        <source>Delay status LED indicator</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="96"/>
        <source>Opens a dialog where you can select a server to connect to. If you are connected, pressing this button will end the session.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="128"/>
        <source>Shows the current audio delay status:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="139"/>
        <source>A session is still possible but it may be harder to play.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="145"/>
        <source>The delay is too large for jamming.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="170"/>
        <source>The sound card&apos;s buffer delay (buffer size) is too small (see Settings window).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="174"/>
        <source>The upload or download stream rate is too high for your internet bandwidth.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="192"/>
        <source>The Ping Time is the time required for the audio stream to travel from the client to the server and back again. This delay is introduced by the network and should be about 20-30 ms. If this delay is higher than about 50 ms, your distance to the server is too large or your internet connection is not sufficient.</source>
        <translation>Время пинга — это время, необходимое аудиопотоку для прохождения от клиента до сервера и обратно. Эта задержка обусловлена сетью и должна составлять около 20–30 мс. Если она превышает 50 мс, значит, расстояние до сервера слишком велико или ваше интернет-соединение недостаточно качественное.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="199"/>
        <source>Overall Delay is calculated from the current Ping Time and the delay introduced by the current buffer settings.</source>
        <translation>Общая задержка рассчитывается из текущего времени пинга и задержки, вносимой текущими настройками буфера.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="231"/>
        <location filename="../clientdlg.cpp" line="1277"/>
        <source>C&amp;onnect</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="284"/>
        <source>&amp;File</source>
        <translation>&amp;Файл</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="311"/>
        <source>&amp;View</source>
        <translation>&amp;Вид</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="286"/>
        <source>&amp;Connection Setup...</source>
        <translation>&amp;Настройка соединения...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="397"/>
        <source>My &amp;Profile...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="384"/>
        <source>C&amp;hat...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="389"/>
        <source>&amp;Analyzer Console...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="301"/>
        <source>Clear &amp;All Stored Solo and Mute Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="988"/>
        <source>Connect</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1000"/>
        <source>Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1010"/>
        <source>Chat</source>
        <translation>Чат</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1086"/>
        <source>Enable feedback detection</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1089"/>
        <source>Audio feedback or loud signal detected.

We muted your channel and activated &apos;Mute Myself&apos;. Please solve the feedback issue first and unmute yourself afterwards.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1174"/>
        <source>Your sound card is not working correctly. Please open the settings dialog and check the device selection and the driver settings.</source>
        <translation>Ваша звуковая карта работает некорректно. Пожалуйста, откройте диалоговое окно настроек и проверьте выбор устройства и настройки драйвера.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1192"/>
        <source>Ok</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="296"/>
        <source>E&amp;xit</source>
        <translation>&amp;Выйти</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="299"/>
        <source>&amp;Edit</source>
        <translation>&amp; Редактировать</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="128"/>
        <source>Delay Status LED</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="166"/>
        <source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
        <translation>Размера сетевого джиттер-буфера недостаточно для текущего джиттера сети/аудиоинтерфейса.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="178"/>
        <source>The CPU of the client or server is at 100%.</source>
        <translation>Процессор клиента или сервера загружен на 100%.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="184"/>
        <source>If this LED indicator turns red, the audio stream is interrupted.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="191"/>
        <source>Current Connection Status</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="290"/>
        <source>&amp;Load Mixer Channels Setup...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="292"/>
        <source>&amp;Save Mixer Channels Setup...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="337"/>
        <source>Sort Users by Chann&amp;el</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="395"/>
        <source>Sett&amp;ings</source>
        <translation>&amp;Настройки</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="399"/>
        <source>Audio/Network &amp;Settings...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="401"/>
        <source>A&amp;dvanced Settings...</source>
        <translation>&amp;Продвинутые настройки...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="320"/>
        <source>N&amp;o User Sorting</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="160"/>
        <source>Local Jitter Buffer Status LED</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="161"/>
        <source>The local jitter buffer status LED shows the current audio/streaming status. If the light is red, the audio stream is interrupted. This is caused by one of the following problems:</source>
        <translation>Светодиодный индикатор состояния локального джиттер-буфера показывает текущий статус аудио/потока. Если индикатор горит красным, аудиопоток прерван. Это вызвано одной из следующих проблем:</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="188"/>
        <source>Local Jitter Buffer status LED indicator</source>
        <translation>Светодиодный индикатор состояния локального джиттер-буфера</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="315"/>
        <source>O&amp;wn Fader First</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="323"/>
        <source>Sort Users by &amp;Name</source>
        <translation>Сортировать пользователей по &amp;Имени</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="325"/>
        <source>Sort Users by &amp;Instrument</source>
        <translation>Сортировать пользователей по &amp;Инструменту</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="331"/>
        <source>Sort Users by &amp;Group</source>
        <translation>Сортировать пользователей по &amp;Группе</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="334"/>
        <source>Sort Users by &amp;City</source>
        <translation>Сортировать пользователей по &amp;Городу</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="404"/>
        <source>&amp;MIDI Control Settings...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="747"/>
        <source>%1 Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="303"/>
        <source>Set All Faders to New Client &amp;Level</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="308"/>
        <source>Auto-Adjust all &amp;Faders</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="792"/>
        <location filename="../clientdlg.cpp" line="804"/>
        <source>Select Channel Setup File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="952"/>
        <source>user</source>
        <translation>пользователь</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="956"/>
        <source>users</source>
        <translation>пользователи</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1245"/>
        <source>&amp;Disconnect</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CClientDlgBase</name>
    <message>
        <location filename="../clientdlgbase.ui" line="343"/>
        <source>Delay</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="247"/>
        <source>Input</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="295"/>
        <source>L</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="305"/>
        <source>R</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="330"/>
        <source>Jitter</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="356"/>
        <source>Ping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="400"/>
        <location filename="../clientdlgbase.ui" line="438"/>
        <source>ms</source>
        <translation>мс</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="498"/>
        <source>&amp;Mute Myself</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="505"/>
        <source>&amp;Settings</source>
        <translation>&amp;Настройки</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="512"/>
        <source>&amp;Chat</source>
        <translation>&amp;Чат</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="531"/>
        <source>C&amp;onnect</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="118"/>
        <source>Reverb</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="202"/>
        <source>Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="209"/>
        <source>Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="557"/>
        <source>MUTED (Other people won&apos;t hear you)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="587"/>
        <source>Set up your audio, connect to a server and start jamming!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="609"/>
        <source>Update check</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CClientSettingsDlg</name>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="76"/>
        <source>Jitter Buffer Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="88"/>
        <source>The jitter buffer setting is therefore a trade-off between audio quality and overall delay.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="113"/>
        <source>Local jitter buffer slider control</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="116"/>
        <source>Server jitter buffer slider control</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="118"/>
        <source>Auto jitter buffer check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="130"/>
        <source>If the driver is selected during an active connection, the connection is stopped, the driver is changed and the connection is started again automatically.</source>
        <translation>Если драйвер выбирается во время активного соединения, соединение останавливается, драйвер изменяется, и соединение автоматически запускается снова.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="134"/>
        <source>Sound card device selector combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="138"/>
        <source>If the ASIO4ALL driver is used, please note that this driver usually introduces approx. 10-30 ms of additional audio delay. Using a sound card with a native ASIO driver is therefore recommended.</source>
        <translation>При использовании драйвера ASIO4ALL, пожалуйста, учтите, что он обычно добавляет дополнительную задержку звука примерно в 10-30 мс. Поэтому рекомендуется использовать звуковую карту с нативным драйвером ASIO.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="143"/>
        <source>If you are using the kX ASIO driver, make sure to connect the ASIO inputs in the kX DSP settings panel.</source>
        <translation>Если вы используете драйвер kX ASIO, убедитесь, что входы ASIO подключены в панели настроек kX DSP.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="150"/>
        <source>Sound Card Channel Mapping</source>
        <translation>Назначение каналов звуковой карты</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="151"/>
        <source>If the selected sound card device offers more than one input or output channel, the Input Channel Mapping and Output Channel Mapping settings are visible.</source>
        <translation>Если выбранное звуковое устройство имеет более одного входного или выходного канала, становятся видимыми настройки «Назначение входных каналов» и «Назначение выходных каналов».</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="163"/>
        <source>Left input channel selection combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="165"/>
        <source>Right input channel selection combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="167"/>
        <source>Left output channel selection combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="169"/>
        <source>Right output channel selection combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="174"/>
        <source>Small Network Buffers</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="181"/>
        <source>Small network buffers check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="185"/>
        <source>Sound Card Buffer Delay</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="235"/>
        <source>Sound card driver settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="155"/>
        <source>For each %1 input/output channel (left and right channel) a different actual sound card channel can be selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="175"/>
        <source>Enables support for very small network audio packets. These network packets are only actually used if the sound card buffer delay is smaller than %1 samples. The smaller the network buffers, the lower the audio latency. But at the same time the network load and the probability of audio dropouts or sound artifacts increases.</source>
        <translation>Включает поддержку очень маленьких сетевых аудиопакетов. Эти пакеты используются только в том случае, если задержка буфера звуковой карты меньше %1 сэмплов. Чем меньше сетевые буферы, тем ниже задержка звука. Но в то же время возрастает нагрузка на сеть и вероятность выпадений звука или появления звуковых артефактов.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="236"/>
        <source>This opens the driver settings of your sound card. Some drivers allow you to change buffer settings, others like ASIO4ALL lets you choose input or outputs of your device(s). More information can be found on jamulus.io.</source>
        <translation>Это открывает настройки драйвера вашей звуковой карты. Некоторые драйверы позволяют изменять настройки буфера, а другие, например ASIO4ALL, дают возможность выбирать входы или выходы ваших устройств. Больше информации можно найти на jamulus.io.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="241"/>
        <source>Opens the driver settings. Note: %1 currently only supports devices with a sample rate of %2 Hz. You will not be able to select a driver/device which doesn&apos;t. For more help see jamulus.io.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="262"/>
        <source>ASIO Device Settings push button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="273"/>
        <source>Select the meter style to be used for the level meters. The Bar (narrow) and LEDs (round, small) options only apply to the mixerboard. When Bar (narrow) is selected, the input meters are set to Bar (wide). When LEDs (round, small) is selected, the input meters are set to LEDs (round, big). The remaining options apply to the mixerboard and input meters.</source>
        <translation type="unfinished">Выберите стиль для индикаторов уровня. Опции «Полоса (узкая)» и «Светодиоды (круглые, маленькие)» применяются только к микшерной панели. Когда выбрана «Полоса (узкая)», для входных индикаторов устанавливается стиль «Полоса (широкая)». Когда выбраны «Светодиоды (круглые, маленькие)», для входных индикаторов устанавливается стиль «Светодиоды (круглые, большие)». Остальные опции применяются как к микшерной панели, так и к входным индикаторам.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="282"/>
        <source>Language</source>
        <translation>Язык</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="282"/>
        <source>Select the language to be used for the user interface.</source>
        <translation>Выберите язык, который будет использоваться в пользовательском интерфейсе.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="284"/>
        <source>Language combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="186"/>
        <source>The buffer delay setting is a fundamental setting of %1. This setting has an influence on many connection properties.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="60"/>
        <source>Controls the relative levels of the left and right local audio channels. For a mono signal it acts as a pan between the two channels. For example, if a microphone is connected to the right input channel and an instrument is connected to the left input channel which is much louder than the microphone, move the audio fader in a direction where the label above the fader shows %1, where %2 is the current attenuation indicator.</source>
        <translation>Регулирует относительные уровни левого и правого локальных аудиоканалов. Для моносигнала он работает как регулятор панорамы между двумя каналами. Например, если микрофон подключён к правому входному каналу, а к левому — инструмент, который звучит намного громче микрофона, перемещайте фейдер в ту сторону, чтобы надпись над ним показывала %1, где %2 — текущий индикатор ослабления.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="123"/>
        <source>Audio Device</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="124"/>
        <source>Under the Windows operating system the ASIO driver (sound card) can be selected using %1. If the selected ASIO driver is not valid an error message is shown and the previous valid driver is selected. Under macOS the input and output hardware can be selected.</source>
        <translation>В операционной системе Windows драйвер ASIO (звуковой карты) можно выбрать с помощью %1. Если выбранный драйвер ASIO недействителен, отображается сообщение об ошибке и выбирается предыдущий действительный драйвер. В macOS можно выбрать устройства ввода и вывода.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="189"/>
        <source>Three buffer sizes can be selected</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="192"/>
        <source>64 samples: Provides the lowest latency but does not work with all sound cards.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="198"/>
        <source>256 samples: Should only be used when 64 or 128 samples is causing issues.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="202"/>
        <location filename="../clientsettingsdlg.cpp" line="224"/>
        <source>Some sound card drivers do not allow the buffer delay to be changed from within %1. In this case the buffer delay setting is disabled and has to be changed using the sound card driver. Use the appropriate tool for the interface in use to adjust this buffer size. For example, if using ASIO, use the &quot;ASIO Device Settings&quot; button to open the driver settings panel or if using JACK, use a tool such as QjackCtl to adjust the buffer size. Other interfaces, such as Pipewire, would require their appropriate tool being used. Please refer to the interface manual.</source>
        <translation>Некоторые драйверы звуковых карт не позволяют изменять задержку буфера из %1. В этом случае настройка задержки буфера будет неактивна, и её придётся изменять с помощью драйвера звуковой карты. Используйте соответствующий инструмент для вашего интерфейса, чтобы настроить размер буфера. Например, если вы используете ASIO, нажмите кнопку «Настройки устройства ASIO», чтобы открыть панель настроек драйвера, или, если вы используете JACK, воспользуйтесь утилитой вроде QjackCtl для настройки размера буфера. Для других интерфейсов, таких как Pipewire, потребуется использовать их собственные инструменты. Пожалуйста, обратитесь к руководству по вашему интерфейсу.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="210"/>
        <source>If no buffer size is selected and all settings are disabled, this means a buffer size in use by the driver which does not match the values. %1 will still work with this setting but may have restricted performance.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="216"/>
        <source>The actual buffer delay has influence on the connection, the current upload rate and the overall delay. The lower the buffer size, the higher the probability of a red light in the status indicator (drop outs) and the higher the upload rate and the lower the overall delay.</source>
        <translation>Фактическая задержка буфера влияет на соединение, текущую скорость отдачи и общую задержку. Чем меньше размер буфера, тем выше вероятность появления красного индикатора состояния (выпадения звука), выше скорость отдачи и ниже общая задержка.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="272"/>
        <source>Meter Style</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="279"/>
        <source>Meter Style combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="345"/>
        <source>Input Boost</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="346"/>
        <source>This setting allows you to increase your input signal level by factors up to 10 (+20dB). If your sound is too quiet, first try to increase the level by getting closer to the microphone, adjusting your sound equipment or increasing levels in your operating system&apos;s input settings. Only if this fails, set a factor here. If your sound is too loud, sounds distorted and is clipping, this option will not help. Do not use it. The distortion will still be there. Instead, decrease your input level by getting farther away from your microphone, adjusting your sound equipment or by decreasing your operating system&apos;s input settings.</source>
        <translation>Эта настройка позволяет увеличить уровень входного сигнала до 10 раз (+20 дБ). Если ваш звук слишком тихий, сначала попробуйте увеличить уровень, приблизившись к микрофону, отрегулировав звуковое оборудование или увеличив уровень в настройках входа вашей операционной системы. И только если это не поможет, установите значение здесь. Если ваш звук слишком громкий, искажается и перегружен, эта опция не поможет. Не используйте её. Искажение всё равно останется. Вместо этого уменьшите уровень входного сигнала, отодвинувшись от микрофона, отрегулировав звуковое оборудование или уменьшив уровень в настройках входа вашей операционной системы.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="359"/>
        <source>Input Boost combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="363"/>
        <source>If you need to add additional directories to the Connect dialog Directory drop down, you can enter the addresses here.&lt;br&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="370"/>
        <source>Delete custom directory button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="371"/>
        <source>Delete Custom Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="372"/>
        <source>Click the button to delete the currently selected custom directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="376"/>
        <source>Audio Upstream Rate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="377"/>
        <source>Depends on the current audio packet size and compression setting. Make sure that the upstream rate is not higher than your available internet upload speed (check this with a service such as speedtest.net).</source>
        <translation>Зависит от текущего размера аудиопакета и настроек сжатия. Убедитесь, что скорость исходящего потока не превышает доступную вам скорость отдачи (проверить это можно с помощью такого сервиса, как speedtest.net).</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="386"/>
        <source>Number of Mixer Panel Rows</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="386"/>
        <source>Adjust the number of rows used to arrange the mixer panel.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="389"/>
        <source>Number of Mixer Panel Rows spin box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="391"/>
        <source>Feedback Protection</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="392"/>
        <source>Prevents acoustic feedback between microphone and speakers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="393"/>
        <source>Feedback Protection check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="396"/>
        <source>Audio Alerts</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="397"/>
        <source>Trigger an audio alert when receiving a chat message and when a new client joins the session. A second sound device may be required to hear the alerts.</source>
        <translation>Включать звуковое оповещение при получении сообщения в чате и при подключении нового клиента к сессии. Для прослушивания оповещений может потребоваться второе звуковое устройство.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="399"/>
        <source>Audio Alerts check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="402"/>
        <source>Enable/disable MIDI-in port</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="403"/>
        <source>MIDI-in port check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="405"/>
        <source>Pick-up Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="406"/>
        <source>When enabled, MIDI fader and pan controls will wait until the physical controller position matches the current software value before responding. This prevents sudden jumps when your physical controller is out of sync with the software.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="409"/>
        <source>Pick-up Mode check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="412"/>
        <source>Select which MIDI output port to connect to. Jamulus will automatically connect its MIDI input port to the selected device when enabled.You can also use your connection manager of choice to manually change connections.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="416"/>
        <source>Select which MIDI source to connect to. Jamulus will automatically connect its MIDI input port to the selected device when enabled.You can also use Audio MIDI Setup to manually change connections.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="420"/>
        <source>Select which MIDI input device(s) Jamulus should listen to. Select &apos;All Devices&apos; to receive MIDI from all connected devices, or choose a specific device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="423"/>
        <source>MIDI input device combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="425"/>
        <source>MIDI controller settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="426"/>
        <source>There is one global MIDI channel parameter (0-16) and two parameters you can set for each item controlled: First MIDI CC and consecutive CC numbers (count). First set the channel you want Jamulus to listen on (0 for all channels). Then, for each item you want to control (volume fader, pan, solo, mute), set the first MIDI CC (CC number to start from) and number of consecutive CC numbers (count). There is one exception that does not require establishing consecutive CC numbers which is the “Mute Myself” parameter - it only requires a single CC number as it is only applied to one’s own audio stream.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="435"/>
        <source>You can either type in the MIDI CC values or use the &quot;Learn&quot; button: click on &quot;Learn&quot;, actuate the fader/knob/button on your MIDI controller, and the MIDI CC number will be detected and saved.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="446"/>
        <source>MIDI channel combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="447"/>
        <source>Mute Myself MIDI CC number spin box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="448"/>
        <source>Fader offset spin box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="449"/>
        <source>Pan offset spin box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="450"/>
        <source>Solo offset spin box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="451"/>
        <source>Mute offset spin box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="452"/>
        <source>Mute Myself MIDI learn button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="453"/>
        <source>Fader offset MIDI learn button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="454"/>
        <source>Pan offset MIDI learn button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="455"/>
        <source>Solo offset MIDI learn button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="456"/>
        <source>Mute offset MIDI learn button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="460"/>
        <source>ASIO Device Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="502"/>
        <source>Fancy</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="503"/>
        <source>Compact</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="508"/>
        <source>Bar (narrow)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="509"/>
        <source>Bar (wide)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="510"/>
        <source>LEDs (stripe)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="511"/>
        <source>LEDs (round, small)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="512"/>
        <source>LEDs (round, big)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="527"/>
        <location filename="../clientsettingsdlg.cpp" line="666"/>
        <location filename="../clientsettingsdlg.cpp" line="674"/>
        <location filename="../util.cpp" line="1108"/>
        <source>None</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="564"/>
        <source>Write your name or an alias here so the other musicians you want to play with know who you are. You may also add a picture of the instrument you play and a flag of the country or region you are located in. Your city and skill level playing your instrument may also be added.</source>
        <translation>Напишите здесь своё имя или псевдоним, чтобы другие музыканты, с которыми вы хотите играть, знали, кто вы. Вы также можете добавить изображение инструмента, на котором играете, и флаг страны или региона, где вы находитесь. Кроме того, можно указать ваш город и уровень владения инструментом.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="569"/>
        <source>What you set here will appear at your fader on the mixer board when you are connected to a %1 server. This tag will also be shown at each client which is connected to the same server as you.</source>
        <translation>Указанные здесь данные появятся на вашем фейдере на микшерной панели при подключении к серверу %1. Этот тег также будет отображаться у каждого клиента, подключённого к тому же серверу, что и вы.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="580"/>
        <source>Country/region flag button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="889"/>
        <location filename="../clientsettingsdlg.cpp" line="896"/>
        <source>Could not open MIDI port</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="890"/>
        <source>No MIDI devices found. Please connect a MIDI device and try again.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="896"/>
        <source>Please check your OS configuration.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1451"/>
        <source>Center</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1463"/>
        <source>R</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1483"/>
        <source>Learn</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1518"/>
        <location filename="../clientsettingsdlg.cpp" line="1605"/>
        <source>All Devices</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1521"/>
        <source>No device connected</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1549"/>
        <location filename="../clientsettingsdlg.cpp" line="1555"/>
        <source>MIDI Device Not Found</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1550"/>
        <source>The MIDI device &quot;%1&quot; could not be found. Using all available devices instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1556"/>
        <source>The MIDI device &quot;%1&quot; is not currently available. Select a different device from the dropdown to connect.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1603"/>
        <location filename="../clientsettingsdlg.cpp" line="1609"/>
        <source>MIDI Device Connection Failed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1604"/>
        <source>Could not connect to MIDI device &quot;%1&quot;. Please check your OS configuration.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1610"/>
        <source>Could not connect to MIDI device &quot;%1&quot;. Please check that the device is available.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1631"/>
        <source>Listening...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="221"/>
        <source>The buffer setting is therefore a trade-off between audio quality and overall delay.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="251"/>
        <source>64 samples setting radio button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="254"/>
        <source>128 samples setting radio button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="257"/>
        <source>256 samples setting radio button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="287"/>
        <source>Audio Channels</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="320"/>
        <source>Audio channels combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="323"/>
        <source>Audio Quality</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="330"/>
        <source>Audio quality combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="333"/>
        <source>New Client Level</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="342"/>
        <source>New client level edit box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="293"/>
        <location filename="../clientsettingsdlg.cpp" line="487"/>
        <source>Mono</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="293"/>
        <source>and</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="309"/>
        <source> mode will increase your stream&apos;s data rate. Make sure your upload rate does not exceed the available upload speed of your internet connection.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="362"/>
        <source>Custom Directories</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="368"/>
        <source>Custom Directories combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="488"/>
        <source>Mono-in/Stereo-out</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="293"/>
        <location filename="../clientsettingsdlg.cpp" line="308"/>
        <location filename="../clientsettingsdlg.cpp" line="489"/>
        <source>Stereo</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="39"/>
        <location filename="../clientsettingsdlg.cpp" line="49"/>
        <location filename="../clientsettingsdlg.cpp" line="50"/>
        <source>&amp;Close</source>
        <translation type="unfinished">&amp;Закрыть</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="59"/>
        <source>Local Audio Input Fader</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="67"/>
        <location filename="../clientsettingsdlg.cpp" line="1458"/>
        <source>L</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="73"/>
        <source>Local audio input fader (left/right)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="77"/>
        <source>The jitter buffer compensates for network and sound card timing jitters. The size of the buffer therefore influences the quality of the audio stream (how many dropouts occur) and the overall delay (the longer the buffer, the higher the delay).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="82"/>
        <source>You can set the jitter buffer size manually for the local client and the remote server. For the local jitter buffer, dropouts in the audio stream are indicated by the light below the jitter buffer size faders. If the light turns to red, a buffer overrun/underrun has taken place and the audio stream is interrupted.</source>
        <translation>Вы можете вручную задать размер джиттер-буфера для локального клиента и удалённого сервера. Для локального джиттер-буфера выпадения в аудиопотоке обозначаются световым индикатором под фейдерами размера буфера. Если индикатор становится красным, произошло переполнение/опустошение буфера, и аудиопоток прерывается.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="91"/>
        <source>If the Auto setting is enabled, the jitter buffers of the local client and the remote server are set automatically based on measurements of the network and sound card timing jitter. If Auto is enabled, the jitter buffer size faders are disabled (they cannot be moved with the mouse).</source>
        <translation>Если включена настройка «Авто», джиттер-буферы локального клиента и удалённого сервера настраиваются автоматически на основе измерений джиттера сети и звуковой карты. Когда включён режим «Авто», регуляторы размера джиттер-буфера неактивны (их нельзя перемещать мышью).</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="97"/>
        <source>If the Auto setting is enabled, the network buffers of the local client and the remote server are set to a conservative value to minimize the audio dropout probability. To tweak the audio delay/latency it is recommended to disable the Auto setting and to lower the jitter buffer size manually by using the sliders until your personal acceptable amount of dropouts is reached. The LED indicator will display the audio dropouts of the local jitter buffer with a red light.</source>
        <translation>Если включена настройка «Авто», сетевые буферы локального клиента и удалённого сервера устанавливаются на консервативное значение, чтобы минимизировать вероятность пропадания звука. Для точной настройки задержки рекомендуется отключить опцию «Авто» и вручную уменьшать размер джиттер-буфера с помощью ползунков до тех пор, пока вы не достигнете приемлемого для вас количества выпадений звука. Светодиодный индикатор будет отображать выпадения звука в локальном джиттер-буфере красным светом.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="195"/>
        <source>128 samples: Should work for most available sound cards.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="267"/>
        <source>Skin</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="267"/>
        <source>Select the skin to be used for the main window.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="269"/>
        <source>Skin combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="288"/>
        <source>Selects the number of audio channels to be used for communication between client and server. There are three modes available:</source>
        <translation>Выбирает количество аудиоканалов, используемых для связи между клиентом и сервером. Доступно три режима:</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="294"/>
        <source>These modes use one and two audio channels respectively.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="299"/>
        <source>Mono in/Stereo-out</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="300"/>
        <source>The audio signal sent to the server is mono but the return signal is stereo. This is useful if the sound card has the instrument on one input channel and the microphone on the other. In that case the two input signals can be mixed to one mono channel but the server mix is heard in stereo.</source>
        <translation>Аудиосигнал, отправляемый на сервер, — монофонический, а обратный сигнал — стереофонический. Это полезно в том случае, если к одному входному каналу звуковой карты подключен инструмент, а к другому — микрофон. В такой ситуации два входных сигнала можно свести в один моноканал, но микс с сервера будет слышен в стерео.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="308"/>
        <source>Enabling </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="314"/>
        <source>In stereo streaming mode, no audio channel selection for the reverb effect will be available on the main window since the effect is applied to both channels in this case.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="324"/>
        <source>The higher the audio quality, the higher your audio stream&apos;s data rate. Make sure your upload rate does not exceed the available bandwidth of your internet connection.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="334"/>
        <source>This setting defines the fader level of a newly connected client in percent. If a new client connects to the current server, they will get the specified initial fader level if no other fader level from a previous connection of that client was already stored.</source>
        <translation>Эта настройка определяет в процентах уровень фейдера для нового подключившегося клиента. Когда новый клиент подключается к текущему серверу, ему будет присвоен указанный начальный уровень, если для этого клиента не был сохранён другой уровень с предыдущего подключения.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="494"/>
        <source>Low</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="495"/>
        <location filename="../clientsettingsdlg.cpp" line="501"/>
        <source>Normal</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="496"/>
        <source>High</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="619"/>
        <source>Custom</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="601"/>
        <source>Any Genre 2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="604"/>
        <source>Any Genre 3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="607"/>
        <source>Genre Rock</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="610"/>
        <source>Genre Jazz</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="613"/>
        <source>Genre Classical/Folk</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="616"/>
        <source>Genre Choral/Barbershop</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="622"/>
        <source>Any Genre 1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="563"/>
        <source>Musician Profile</source>
        <translation type="unfinished">Карточка музыканта</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="576"/>
        <source>Alias or name edit box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="578"/>
        <source>Instrument picture button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="582"/>
        <source>City edit box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="584"/>
        <source>Skill level combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="678"/>
        <source>Beginner</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="682"/>
        <source>Intermediate</source>
        <translation type="unfinished">Промежуточный</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="686"/>
        <source>Expert</source>
        <translation type="unfinished">Экспертный</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1038"/>
        <location filename="../clientsettingsdlg.cpp" line="1042"/>
        <source>Size: </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1097"/>
        <source>Buffer Delay</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1102"/>
        <source>Buffer Delay: </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1111"/>
        <source>Drum Set</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1114"/>
        <source>Djembe</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1117"/>
        <source>Electric Guitar</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1120"/>
        <source>Acoustic Guitar</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1123"/>
        <source>Bass Guitar</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1126"/>
        <source>Keyboard</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1129"/>
        <source>Synthesizer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1132"/>
        <source>Grand Piano</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1135"/>
        <source>Accordion</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1138"/>
        <source>Vocal</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1141"/>
        <source>Microphone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1144"/>
        <source>Harmonica</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1147"/>
        <source>Trumpet</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1150"/>
        <source>Trombone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1153"/>
        <source>French Horn</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1156"/>
        <source>Tuba</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1159"/>
        <source>Saxophone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1162"/>
        <source>Clarinet</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1165"/>
        <source>Flute</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1168"/>
        <source>Violin</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1171"/>
        <source>Cello</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1174"/>
        <source>Double Bass</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1177"/>
        <source>Recorder</source>
        <translation type="unfinished">Recorder</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1180"/>
        <source>Streamer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1183"/>
        <source>Listener</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1186"/>
        <source>Guitar+Vocal</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1189"/>
        <source>Keyboard+Vocal</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1192"/>
        <source>Bodhran</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1195"/>
        <source>Bassoon</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1198"/>
        <source>Oboe</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1201"/>
        <source>Harp</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1204"/>
        <source>Viola</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1207"/>
        <source>Congas</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1210"/>
        <source>Bongo</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1213"/>
        <source>Vocal Bass</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1216"/>
        <source>Vocal Tenor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1219"/>
        <source>Vocal Alto</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1222"/>
        <source>Vocal Soprano</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1225"/>
        <source>Banjo</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1228"/>
        <source>Mandolin</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1231"/>
        <source>Ukulele</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1234"/>
        <source>Bass Ukulele</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1237"/>
        <source>Vocal Baritone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1240"/>
        <source>Vocal Lead</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1243"/>
        <source>Mountain Dulcimer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1246"/>
        <source>Scratching</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1249"/>
        <source>Rapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1252"/>
        <source>Vibraphone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1255"/>
        <source>Conductor</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CClientSettingsDlgBase</name>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="14"/>
        <source>Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="474"/>
        <source>Input Channel Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="494"/>
        <location filename="../clientsettingsdlgbase.ui" line="557"/>
        <source>L</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="510"/>
        <location filename="../clientsettingsdlgbase.ui" line="573"/>
        <source>R</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="537"/>
        <source>Output Channel Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="900"/>
        <source>Small Network Buffers</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="670"/>
        <source>Buffer Delay</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="109"/>
        <source>Country/Region</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="682"/>
        <source>(preferred)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="695"/>
        <source>(default)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="708"/>
        <source>(safe)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="424"/>
        <source>Driver Setup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="40"/>
        <source>My Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="79"/>
        <source>Musician&apos;s Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="89"/>
        <source>Alias/Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="99"/>
        <source>Instrument</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="119"/>
        <source>City</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="129"/>
        <source>Skill</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="225"/>
        <source>User Interface</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="245"/>
        <source>Meter Style</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="265"/>
        <source>Mixer Rows</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="321"/>
        <source>Audio Alerts</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="366"/>
        <source>Audio/Network Setup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="376"/>
        <source>Audio Device</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="738"/>
        <source>Jitter Buffer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="750"/>
        <source>Auto</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="759"/>
        <source>Local</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="772"/>
        <source>Server</source>
        <translation type="unfinished">Сервер</translation>
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    <message>
        <location filename="../clientsettingsdlgbase.ui" line="789"/>
        <location filename="../clientsettingsdlgbase.ui" line="802"/>
        <source>Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="931"/>
        <source>kbps</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1034"/>
        <source>Custom Directories:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1108"/>
        <source>Input Boost</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1140"/>
        <source>Feedback Protection</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1195"/>
        <source>Input Balance</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1206"/>
        <location filename="../clientsettingsdlgbase.ui" line="2064"/>
        <source>Pan</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1289"/>
        <source>Center</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1341"/>
        <source>MIDI Control</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1365"/>
        <source>MIDI-in</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1391"/>
        <source>MIDI Channel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1417"/>
        <source>0 (all)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1422"/>
        <source>1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1427"/>
        <source>2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1432"/>
        <source>3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1437"/>
        <source>4</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1442"/>
        <source>5</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1447"/>
        <source>6</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1452"/>
        <source>7</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1457"/>
        <source>8</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1462"/>
        <source>9</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1467"/>
        <source>10</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1472"/>
        <source>11</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1477"/>
        <source>12</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1482"/>
        <source>13</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1487"/>
        <source>14</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1492"/>
        <source>15</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1497"/>
        <source>16</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1518"/>
        <source>Pick-up Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1546"/>
        <source>Mute Myself</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1569"/>
        <source>MIDI CC</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1604"/>
        <location filename="../clientsettingsdlgbase.ui" line="1734"/>
        <location filename="../clientsettingsdlgbase.ui" line="1858"/>
        <location filename="../clientsettingsdlgbase.ui" line="1995"/>
        <location filename="../clientsettingsdlgbase.ui" line="2119"/>
        <source>Learn</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1679"/>
        <source>Fader</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1702"/>
        <location filename="../clientsettingsdlgbase.ui" line="1826"/>
        <location filename="../clientsettingsdlgbase.ui" line="1963"/>
        <location filename="../clientsettingsdlgbase.ui" line="2087"/>
        <source>First MIDI CC</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1763"/>
        <location filename="../clientsettingsdlgbase.ui" line="1887"/>
        <location filename="../clientsettingsdlgbase.ui" line="2024"/>
        <location filename="../clientsettingsdlgbase.ui" line="2148"/>
        <source>Count</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1803"/>
        <source>Mute</source>
        <translation type="unfinished">Заглушить</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1940"/>
        <source>Solo</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="2199"/>
        <source>MIDI Device</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="623"/>
        <source>Audio Channels</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="633"/>
        <source>Audio Quality</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="993"/>
        <source>Advanced Setup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1071"/>
        <source>New Client Level</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="235"/>
        <source>Skin</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../clientsettingsdlgbase.ui" line="255"/>
        <source>Language</source>
        <translation type="unfinished">Язык</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1086"/>
        <source>%</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="907"/>
        <source>Audio Stream Rate</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../clientsettingsdlgbase.ui" line="941"/>
        <source>val</source>
        <translation type="unfinished"></translation>
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</context>
<context>
    <name>CConnectDlg</name>
    <message>
        <location filename="../connectdlg.cpp" line="149"/>
        <source>Server List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="120"/>
        <source>Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="121"/>
        <source>Shows the servers listed by the selected directory. You can add custom directories in Advanced Settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="123"/>
        <source>Directory combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="132"/>
        <source>Filters the server list by the given text. Note that the filter is case insensitive. A single # character will filter for those servers with at least one person connected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="143"/>
        <source>Uncheck to collapse the server list to show just the server details. Check to show everyone on the servers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="150"/>
        <source>The Connection Setup window lists the available servers registered with the selected directory. Use the Directory dropdown to change the directory, find the server you want to join in the server list, click on it, and then click the Connect button to connect. Alternatively, double click on the server name to connect.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="155"/>
        <source>Permanent servers (those that have been listed for longer than 48 hours) are shown in bold.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="156"/>
        <source>You can add custom directories in Advanced Settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="158"/>
        <source>Server list view</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="161"/>
        <source>Server Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="162"/>
        <source>If you know the server address, you can connect to it using the Server name/Address field. An optional port number can be added after the server address using a colon as a separator, e.g. %1. The field will also show a list of the most recently used server addresses.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="172"/>
        <source>Holds the current server address. It also stores old addresses in the combo box list.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="174"/>
        <source>Delete server address button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="175"/>
        <source>Delete Server Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="176"/>
        <source>Click the button to clear the currently selected server address and delete it from the list of stored servers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="1155"/>
        <source>Ping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="171"/>
        <source>Server address edit box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="131"/>
        <source>Filter</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="134"/>
        <source>Filter edit box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="142"/>
        <source>Show All Musicians</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="146"/>
        <source>Show all musicians check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="235"/>
        <source>Filter text, or # for occupied servers</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CConnectDlgBase</name>
    <message>
        <location filename="../connectdlgbase.ui" line="14"/>
        <source>Connection Setup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="35"/>
        <source>Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="45"/>
        <source>Filter</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="55"/>
        <source>Show All Musicians</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="71"/>
        <source>Server Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="76"/>
        <source>Ping Time</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="81"/>
        <source>Musicians</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="86"/>
        <source>Location</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="91"/>
        <source>Version</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="101"/>
        <source>Server Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="138"/>
        <source>C&amp;ancel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="145"/>
        <source>&amp;Connect</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CHelpMenu</name>
    <message>
        <location filename="../util.cpp" line="622"/>
        <source>&amp;Help</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="629"/>
        <location filename="../util.cpp" line="634"/>
        <source>Getting &amp;Started...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="630"/>
        <source>Software &amp;Manual...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="637"/>
        <source>What&apos;s &amp;This</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="640"/>
        <source>P&amp;rivacy policy...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="642"/>
        <source>&amp;About Jamulus...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="644"/>
        <source>About &amp;Qt...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="436"/>
        <source>About Qt</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CLanguageComboBox</name>
    <message>
        <location filename="../util.cpp" line="707"/>
        <source>Restart Required</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="707"/>
        <source>Please restart the application for the language change to take effect.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CLicenceDlg</name>
    <message>
        <location filename="../util.cpp" line="598"/>
        <source>This server requires you accept conditions before you can join. Please read these in the chat window.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="599"/>
        <source>I have read the conditions and &amp;agree.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="600"/>
        <source>Accept</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="601"/>
        <source>Decline</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CMultiColorLED</name>
    <message>
        <location filename="../multicolorled.cpp" line="91"/>
        <source>Red</source>
        <translation type="unfinished">Красный</translation>
    </message>
    <message>
        <location filename="../multicolorled.cpp" line="108"/>
        <source>Yellow</source>
        <translation type="unfinished">Жёлтый</translation>
    </message>
    <message>
        <location filename="../multicolorled.cpp" line="125"/>
        <source>Green</source>
        <translation type="unfinished">Зелёный</translation>
    </message>
</context>
<context>
    <name>CMusProfDlg</name>
    <message>
        <location filename="../settings.cpp" line="443"/>
        <source>No Name</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CServerDlg</name>
    <message>
        <location filename="../serverdlg.cpp" line="51"/>
        <source>Client List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="52"/>
        <source>The client list shows all clients which are currently connected to this server. Some information about the clients like the IP address and name are given for each connected client.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="56"/>
        <source>Connected clients list view</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="59"/>
        <source>Directory Type combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="83"/>
        <source>When a value other than &quot;%1&quot; is chosen for Directory, this will show whether registration is successful. If the registration failed, please choose a different directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="123"/>
        <source>When checked, the recorder will run while a session is in progress (if set up correctly).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="135"/>
        <source>No recording directory has been set or the value is not useable. Check the value in the Options tab.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="139"/>
        <source>Recording has been switched off by the UI checkbox or JSON-RPC.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="141"/>
        <source>Recording has been switched off, by the UI checkbox, SIGUSR2 or JSON-RPC.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="146"/>
        <source>If the recording directory is not useable, the problem will be displayed in place of the session directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="177"/>
        <source>Click the button to open the dialog that allows the main recording directory to be selected.  The chosen value must exist and be writeable (allow creation of sub-directories by the user %1 is running as).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="184"/>
        <source>The current value of the main recording directory. The chosen value must exist and be writeable (allow creation of sub-directories by the user %1 is running as). Click the button to open the dialog that allows the main recording directory to be selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="196"/>
        <source>Custom Directory address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="197"/>
        <source>The Custom Directory address is the address of the directory holding the server list to which this server should be added.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="205"/>
        <source>Server List Filename dialog push button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="206"/>
        <location filename="../serverdlg.cpp" line="214"/>
        <source>Server List Filename</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="207"/>
        <source>Click the button to open the dialog that allows the server list persistence file name to be set. The user %1 is running as needs to be able to create the file name specified although it may already exist (it will get overwritten on save).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="213"/>
        <source>Server List Filename text box (read-only)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="215"/>
        <source>The current value of server list persistence file name. The user %1 is running as needs to be able to create the file name specified although it may already exist (it will get overwritten on save). Click the button to open the dialog that allows the server list persistence file name to be set.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="222"/>
        <source>Clear the server list file name button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="223"/>
        <source>Clear Server List Filename</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="224"/>
        <source>Click the button to clear the currently selected server list persistence file name. This will prevent persisting the server list until a new value is selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="228"/>
        <source>Start Minimized on Operating System Start</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="739"/>
        <source>Now a directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="82"/>
        <source>Register Server Status</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="229"/>
        <source>If the start minimized on operating system start check box is checked, the server will be started when the operating system starts up and is automatically minimized to a system task bar icon.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="89"/>
        <source>Server Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="90"/>
        <source>The server name identifies your server in the connect dialog server list at the clients.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="96"/>
        <source>Server name line edit</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="99"/>
        <source>Location City</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="100"/>
        <source>The city in which this server is located can be set here. If a city name is entered, it will be shown in the connect dialog server list at the clients.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="107"/>
        <source>City where the server is located line edit</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="110"/>
        <source>Country/Region</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="111"/>
        <source>Set the country or region where the server is running. Clients will show this location in their connect dialog&apos;s server list.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="118"/>
        <source>Combo box for location of this server</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="175"/>
        <source>Display dialog to select recording directory button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="176"/>
        <location filename="../serverdlg.cpp" line="183"/>
        <source>Main Recording Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="182"/>
        <source>Main recording directory text box (read-only)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="190"/>
        <source>Clear the recording directory button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="191"/>
        <source>Clear Recording Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="192"/>
        <source>Click the button to clear the currently selected recording directory. This will prevent recording until a new value is selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="121"/>
        <source>Checkbox to turn on or off server recording</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="122"/>
        <source>Jam Recorder</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="149"/>
        <source>Current session directory text box (read-only)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="153"/>
        <source>Current Session Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="154"/>
        <source>Enabled during recording and holds the current recording session directory. Disabled after recording or when the recorder is not enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="131"/>
        <source>Recorder status label</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="63"/>
        <source>&lt;b&gt;Directory:&lt;/b&gt; Select &apos;%1&apos; not to register your server with a directory.&lt;br&gt;Or select one of the genres to register with that directory.&lt;br&gt;Or select &apos;%2&apos; and specify a Custom Directory address on the Options tab to register with a custom directory.&lt;br&gt;&lt;br&gt;For any value except &apos;%1&apos;, this server registers with a directory so that a %3 user can select this server in the client connect dialog server list when they choose that directory.&lt;br&gt;&lt;br&gt;The registration of the server is renewed periodically to make sure that all servers in the connect dialog server list are actually available.</source>
        <comment>%1: directory type NONE; %2: directory type CUSTOM; %3 app name, Jamulus</comment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="133"/>
        <source>Recorder Status</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="133"/>
        <source>Displays the current status of the recorder.  The following values are possible:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="143"/>
        <source>There is no one connected to the server to record.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="144"/>
        <source>The performers are being recorded to the specified session directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="145"/>
        <source>NOTE</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="160"/>
        <source>Server welcome message edit box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="161"/>
        <source>Server Welcome Message</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="162"/>
        <source>A server welcome message text is displayed in the chat window if a musician enters the server. If no message is set, the server welcome is disabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="168"/>
        <source>Language</source>
        <translation type="unfinished">Язык</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="168"/>
        <source>Select the language to be used for the user interface.</source>
        <translation type="unfinished">Выберите язык, который будет использоваться в пользовательском интерфейсе.</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="172"/>
        <source>Language combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="202"/>
        <source>Custom Directory line edit</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="246"/>
        <source>&amp;Hide %1 server</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="249"/>
        <source>&amp;Show %1 server</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="254"/>
        <source>%1 server</source>
        <comment>%1 is the name of the main application</comment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="338"/>
        <source>Type a message here. If no message is set, the server welcome is disabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="44"/>
        <source>%1 Server</source>
        <comment>%1 is the name of the main application</comment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="593"/>
        <source>Recorder failed to start. Please check available disk space and permissions and try again. Error: </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="872"/>
        <source>ERROR</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="126"/>
        <source>Request new recording button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="127"/>
        <source>New Recording</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="128"/>
        <source>During a recording session, the button can be used to start a new recording.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="242"/>
        <location filename="../serverdlg.cpp" line="394"/>
        <source>E&amp;xit</source>
        <translation type="unfinished">&amp;Выйти</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="605"/>
        <source>Select Main Recording Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.h" line="56"/>
        <source>Recording</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.h" line="55"/>
        <source>Not recording</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.h" line="53"/>
        <source>Not initialised</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.h" line="54"/>
        <source>Not enabled</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="392"/>
        <source>&amp;Window</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="598"/>
        <source>None</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="645"/>
        <source>Not registered</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="648"/>
        <source>Bad address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="651"/>
        <source>Registration requested</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="654"/>
        <source>Registration failed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="657"/>
        <source>Check server version</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="660"/>
        <source>Registered</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="663"/>
        <source>Server list full at directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="666"/>
        <source>Your server version is too old</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="669"/>
        <source>Requirements not fulfilled</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="672"/>
        <source>Unknown value %1</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CServerDlgBase</name>
    <message>
        <location filename="../serverdlgbase.ui" line="34"/>
        <source>Client IP:Port</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="39"/>
        <location filename="../serverdlgbase.ui" line="118"/>
        <source>Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="44"/>
        <source>Jitter Buffer Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="49"/>
        <source>Channels</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="67"/>
        <source>Server Setup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="132"/>
        <source>Location: Region</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="190"/>
        <source>Session</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="206"/>
        <source>Chat Window Welcome (HTML/CSS Supported)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="224"/>
        <source>Options</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="274"/>
        <source>Custom Directory address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="288"/>
        <source>Server List Filename</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="307"/>
        <source>Start Minimized on Windows Start</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="314"/>
        <source>Delay panning</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="338"/>
        <source>Update check</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="85"/>
        <location filename="../serverdlgbase.ui" line="179"/>
        <source>STATUS</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="253"/>
        <source>Recording Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="159"/>
        <source>Jam Recorder</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="75"/>
        <source>Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="166"/>
        <source>New Recording</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="232"/>
        <source>Language</source>
        <extracomment>Consider add &quot;(Lang)&quot; as a suffix to ensure that users who selected the wrong language find the correct button</extracomment>
        <translation type="unfinished">Язык</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="110"/>
        <source>My Server Info</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="125"/>
        <source>Location: City</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CServerListManager</name>
    <message>
        <location filename="../serverlist.cpp" line="415"/>
        <source>Now a directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="421"/>
        <source>No longer a directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="780"/>
        <source>Could not open &apos;%1&apos; for read/write. Please check that %2 has permission (and that there is free space).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="787"/>
        <source>Loading persistent server list file: %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="852"/>
        <source>Could not write to &apos;%1&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="863"/>
        <source>Saving registration for %1 (%2): %3</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CSound</name>
    <message>
        <location filename="../sound/asio/sound.cpp" line="57"/>
        <source>The selected audio device is no longer present in the system. Please check your audio device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="76"/>
        <source>Couldn&apos;t initialise the audio driver. Check if your audio hardware is plugged in and verify your driver settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="146"/>
        <source>The selected audio device is incompatible since it doesn&apos;t support a sample rate of %1 Hz. Please select another device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="158"/>
        <source>The current audio device configuration is incompatible because the sample rate couldn&apos;t be set to %2 Hz. Please check for a hardware switch or driver setting to set the sample rate manually and restart %1.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="171"/>
        <source>The selected audio device is incompatible since it doesn&apos;t support %1 in/out channels. Please select another device or configuration.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="206"/>
        <location filename="../sound/asio/sound.cpp" line="237"/>
        <source>The selected audio device is incompatible since the required audio sample format isn&apos;t available. Please use another device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="550"/>
        <source>No ASIO audio device driver found.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="551"/>
        <source>Please install an ASIO driver before running %1. If you own a device with ASIO support, install its official ASIO driver. If not, you&apos;ll need to install a universal driver like ASIO4ALL.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/oboe/sound.cpp" line="65"/>
        <source>Error requesting stream stop: $s</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/oboe/sound.cpp" line="71"/>
        <source>Error closing stream: $s</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="47"/>
        <source>JACK couldn&apos;t be started automatically. Please start JACK manually and check for error messages.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="64"/>
        <source>JACK isn&apos;t running at a sample rate of &lt;b&gt;%1 Hz&lt;/b&gt;. Please use a tool like &lt;i&gt;&lt;a href=&quot;https://qjackctl.sourceforge.io&quot;&gt;QjackCtl&lt;/a&gt;&lt;/i&gt; to set the the JACK sample rate to %1 Hz.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="81"/>
        <source>The JACK port registration failed. This is probably an error with JACK. Please stop %1 and JACK. Afterwards check if another program at a sample rate of %2 Hz can connect to JACK.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="93"/>
        <source>Can&apos;t activate the JACK client. This is probably an error with JACK. Please check the JACK output.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="316"/>
        <source>JACK was shut down. %1 requires JACK to run. Please restart %1 to start JACK again. </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="109"/>
        <source>No sound card is available in your system. CoreAudio input AudioHardwareGetProperty call failed.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="118"/>
        <source>No sound card is available in the system. CoreAudio output AudioHardwareGetProperty call failed.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="280"/>
        <source>The currently selected audio device is no longer present. Please check your audio device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="381"/>
        <source>The audio input device is no longer available. Please check if your input device is connected correctly.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="390"/>
        <source>The sample rate on the current input device isn&apos;t %1 Hz and is therefore incompatible. Please select another device or try setting the sample rate to %1 Hz manually via Audio-MIDI-Setup (in Applications-&gt;Utilities).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="402"/>
        <source>The audio output device is no longer available. Please check if your output device is connected correctly.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="411"/>
        <source>The sample rate on the current output device isn&apos;t %1 Hz and is therefore incompatible. Please select another device or try setting the sample rate to %1 Hz manually via Audio-MIDI-Setup (in Applications-&gt;Utilities).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="459"/>
        <source>The stream format on the current input device isn&apos;t compatible with this software. Please select another device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="470"/>
        <source>The stream format on the current output device isn&apos;t compatible with %1. Please select another device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="882"/>
        <source>The buffer sizes of the current input and output audio device can&apos;t be set to a common value. Please select different input/output devices in your system settings.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CSoundBase</name>
    <message>
        <location filename="../sound/soundbase.cpp" line="113"/>
        <source>Can&apos;t use the selected audio device because of the following error: %1 The previous driver will be selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/soundbase.cpp" line="154"/>
        <source>The previously selected audio device is no longer available or the driver has changed to an incompatible state. We&apos;ll attempt to find a valid audio device, but this new audio device may cause feedback. Before connecting to a server, please check your audio device settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/soundbase.cpp" line="167"/>
        <source>&lt;b&gt;%1 couldn&apos;t find a usable %2 audio device.&lt;/b&gt;&lt;br&gt;&lt;br&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/soundbase.cpp" line="178"/>
        <source>You may be able to fix errors in the driver settings. Do you want to open these settings now?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/soundbase.cpp" line="185"/>
        <source>Can&apos;t start %1. Please restart %1 and check/reconfigure your audio settings.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QCoreApplication</name>
    <message>
        <location filename="../util.cpp" line="1521"/>
        <source>%1, Version %2</source>
        <comment>%1 is app name, %2 is version number</comment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1538"/>
        <source>Released under the GNU General Public License version 2 or later (GPLv2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1551"/>
        <source>This app uses the following libraries, resources or code snippets:</source>
        <translation type="unfinished">Это приложение использует следующие библиотеки, ресурсы или фрагменты кода:</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1553"/>
        <source>Qt cross-platform application framework</source>
        <translation type="unfinished">Qt фреймворк для разработки кроссплатформенного программного обеспечения</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1554"/>
        <source>(build)</source>
        <translation type="unfinished">(сборка)</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1554"/>
        <source>(runtime)</source>
        <translation type="unfinished">(время выполнения)</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1572"/>
        <source>Some pixmaps are from the %1</source>
        <translation type="unfinished">Некоторые пиксельные изображения взяты из %1</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1578"/>
        <source>Some sound samples are from %1</source>
        <translation type="unfinished">Некоторые звуковые сэмплы взяты из %1</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1568"/>
        <source>Audio reverberation code by Perry R. Cook and Gary P. Scavone</source>
        <translation type="unfinished">Код реверберации от Перри Р. Кука и Гэри П. Скавоне</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1575"/>
        <source>Flag icons by Mark James</source>
        <translation type="unfinished">Значки флагов от Марка Джеймса</translation>
    </message>
</context>
<context>
    <name>global</name>
    <message>
        <location filename="../global.h" line="124"/>
        <source>A %1 upgrade is available: &lt;a style=&apos;color:red;&apos; href=&apos;https://jamulus.io/upgrade?progversion=%2&apos;&gt;go to details and downloads&lt;/a&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../global.h" line="284"/>
        <source>For more information use the &quot;What&apos;s This&quot; help (help menu, right mouse button or Shift+F1)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
</TS>
