/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/sound/decoders/raw.h $
 * $Id: raw.h 48965 2010-05-07 12:59:46Z salty-horse $
 *
 */

#ifndef SOUND_RAW_H
#define SOUND_RAW_H

//#include "common/scummsys.h"
#include "nuvieDefs.h"
#include "types.h"

#include "decoder/wave/stream.h"
#include "decoder/wave/list.h"


//namespace Common { class SeekableReadStream; }


namespace Audio {

class AudioStream;
//class Common::SeekableAudioStream;

/**
 * Various flags which can be bit-ORed and then passed to
 * makeRawStream and some other AudioStream factories
 * to control their behavior.
 *
 * Engine authors are advised not to rely on a certain value or
 * order of these flags (in particular, do not store them verbatim
 * in savestates).
 */
enum RawFlags {
	/** unsigned samples (default: signed) */
	FLAG_UNSIGNED = 1 << 0,

	/** sound is 16 bits wide (default: 8bit) */
	FLAG_16BITS = 1 << 1,

	/** samples are little endian (default: big endian) */
	FLAG_LITTLE_ENDIAN = 1 << 2,

	/** sound is in stereo (default: mono) */
	FLAG_STEREO = 1 << 3
};


/**
 * Struct used to define the audio data to be played by a RawStream.
 */
struct RawStreamBlock {
	sint32 pos;   ///< Position in stream of the block (in bytes of course!)
	sint32 len;   ///< Length of the block (in raw samples, not sample pairs!)
};

/**
 * List containing all blocks of a raw stream.
 * @see RawStreamBlock
 */
typedef Common::List<RawStreamBlock> RawStreamBlockList;

/**
 * Creates an audio stream, which plays from the given buffer.
 *
 * @param buffer Buffer to play from.
 * @param size   Size of the buffer in bytes.
 * @param rate   Rate of the sound data.
 * @param flags  Audio flags combination.
 * @see RawFlags
 * @param disposeAfterUse Whether to free the buffer after use (with free!).
 * @return The new SeekableAudioStream (or 0 on failure).
 */
SeekableAudioStream *makeRawStream(const uint8 *buffer, uint32 size,
                                   int rate, uint8 flags,
                                   DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);

/**
 * Creates an audio stream, which plays from the given stream.
 *
 * @param stream Stream object to play from.
 * @param rate   Rate of the sound data.
 * @param flags  Audio flags combination.
 * @see RawFlags
 * @param disposeAfterUse Whether to delete the stream after use.
 * @return The new SeekableAudioStream (or 0 on failure).
 */
SeekableAudioStream *makeRawStream(Common::SeekableReadStream *stream,
                                   int rate, uint8 flags,
                                   DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);

/**
 * Creates an audio stream, which plays from the given stream.
 *
 * @param stream Stream object to play from.
 * @param blockList List of blocks to play.
 * @see RawDiskStreamAudioBlock
 * @see RawStreamBlockList
 * @param rate Rate of the sound data.
 * @param flags Audio flags combination.
 * @see RawFlags
 * @param disposeAfterUse Whether to delete the stream after use.
 * @return The new SeekableAudioStream (or 0 on failure).
 */

SeekableAudioStream *makeRawStream(Common::SeekableReadStream *stream,
                                   const RawStreamBlockList &blockList,
                                   int rate,
                                   uint8 flags,
                                   DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);


/**
 * NOTE:
 * This API is considered deprecated.
 *
 * Creates a audio stream, which plays from given stream.
 *
 * @param stream Stream to play from
 * @param block Pointer to an RawStreamBlock array
 * @see RawStreamBlock
 * @param numBlocks Number of blocks.
 * @param rate The rate
 * @param flags Flags combination.
 * @see RawFlags
 * @param disposeStream Whether the "stream" object should be destroyed after playback.
 * @return The new SeekableAudioStream (or 0 on failure).
 */
SeekableAudioStream *makeRawDiskStream_OLD(Common::SeekableReadStream *stream,
		RawStreamBlock *block, int numBlocks,
		int rate, uint8 flags,
		DisposeAfterUse::Flag disposeStream);


} // End of namespace Audio

#endif
