dlib C++ Library - gui_core_kernel_1.h

    // Copyright (C) 2005  Davis E. King (davis@dlib.net), Keita Mochizuki
    // License: Boost Software License   See LICENSE.txt for the full license.
    #ifndef DLIB_GUI_CORE_KERNEl_1_
    #define DLIB_GUI_CORE_KERNEl_1_

    #ifdef DLIB_ISO_CPP_ONLY
    #error "DLIB_ISO_CPP_ONLY is defined so you can't use this OS dependent code.  Turn DLIB_ISO_CPP_ONLY off if you want to use it."
    #endif

    #ifdef DLIB_NO_GUI_SUPPORT
    #error "DLIB_NO_GUI_SUPPORT is defined so you can't use the GUI code.  Turn DLIB_NO_GUI_SUPPORT off if you want to use it."
    #endif

    #include <string>

    #include "../windows_magic.h"

    #include <windows.h>
    #include <winuser.h>
    #include <windowsx.h>
    #include <commctrl.h>

    #include "gui_core_kernel_abstract.h"

    #ifdef _MSC_VER
    // Disable the following warnings for Visual Studio
    //
    // These two warnings have to do with converting points to and from the LONG
    // type.  But both these types are 32 bits in windows so it is fine.
    #pragma warning(disable: 4244; disable: 4312)
    #endif

    #include "../algs.h"
    #include "../sync_extension.h"
    #include "../binary_search_tree.h"
    #include "../threads.h"
    #include "../geometry/rectangle.h"
    #include "../assert.h"
    #include "../queue.h"
    #include "../pixel.h"
    #include "../unicode.h"
    #include "../smart_pointers/shared_ptr_thread_safe.h"

    namespace dlib
    {

    // ----------------------------------------------------------------------------------------

        class base_window;
        namespace gui_core_kernel_1_globals
        {

            LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM);
            class event_handler_thread;

        }

    // ----------------------------------------------------------------------------------------

        class canvas : public rectangle
        {
        public:
            struct pixel
            {
                unsigned char blue;
                unsigned char green;
                unsigned char red;
            };

            ~canvas() { }

            inline pixel* operator[] (
                unsigned long row
            ) const
            {
                DLIB_ASSERT(row < height(),
                    "\tpixel* canvas::operator[]"
                    << "\n\tyou have to give a row that is less than the height()"
                    << "\n\tthis:     " << this
                    << "\n\trow:      " << row
                    << "\n\theight(): " << height()
                    );
                unsigned char* temp = bits + row_width*row;
                return reinterpret_cast<pixel*>(temp);
            }

            void fill (
                unsigned char red_,
                unsigned char green_,
                unsigned char blue_
            ) const;

        private:

            friend LRESULT CALLBACK gui_core_kernel_1_globals::WndProc (HWND, UINT, WPARAM, LPARAM);

            canvas (
                unsigned char* bits_,
                unsigned long padding_,
                unsigned long left_,
                unsigned long top_,
                unsigned long right_,
                unsigned long bottom_
            ) :
                rectangle(left_,top_,right_,bottom_),
                bits(bits_),
                width_(width()),
                height_(height()),
                row_width(width_*3+padding_)
            {}

            // restricted functions
            canvas();        // normal constructor
            canvas(canvas&);        // copy constructor
            canvas& operator=(canvas&);    // assignment operator

            unsigned char* const bits;
            const unsigned long width_;
            const unsigned long height_;
            const unsigned long row_width;
        };

        template <>
        struct pixel_traits<canvas::pixel>
        {
            constexpr static bool rgb  = true;
            constexpr static bool rgb_alpha  = false;
            constexpr static bool grayscale = false;
            constexpr static bool hsi = false;
            constexpr static long num = 3;
            typedef unsigned char basic_pixel_type;
            static basic_pixel_type min() { return 0;}
            static basic_pixel_type max() { return 255;}
            constexpr static bool is_unsigned = true;
            constexpr static bool has_alpha = false;
        };

    // ----------------------------------------------------------------------------------------

        void put_on_clipboard (
            const std::string& str
        );

        void put_on_clipboard (
            const std::wstring& str
        );

        void put_on_clipboard (
            const dlib::ustring& str
        );

    // ----------------------------------------------------------------------------------------

        void get_from_clipboard (
            std::string& str
        );

        void get_from_clipboard (
            std::wstring& str
        );

        void get_from_clipboard (
            dlib::ustring& str
        );

    // ----------------------------------------------------------------------------------------

        class base_window
        {
            friend LRESULT CALLBACK gui_core_kernel_1_globals::WndProc (HWND, UINT, WPARAM, LPARAM);
            dlib::shared_ptr_thread_safe<gui_core_kernel_1_globals::event_handler_thread> globals;

            HWND hwnd;
            DWORD style;
            bool has_been_destroyed;

            // This is true if the mouse is in this window.  false otherwise.
            // also note that this variable is only accessed from the event handling thread
            // (except for being initialized below in the constructor, but that is inside
            // the window_table mutex so it doesn't matter).
            bool mouse_in;

            // this is a copy of the last inputs we sent to the on_mouse_move() event.
            long prevx;
            long prevy;
            unsigned long prev_state;

        protected:
            const rmutex& wm;

        public:

            base_window (
                bool resizable = true,
                bool undecorated = false
            );

            virtual ~base_window (
            );

            void close_window (
            );

            bool is_closed (
            ) const;

            void set_title (
                const std::string& title
            );

            void set_title (
                const std::wstring& title
            );

            void set_title (
                const ustring& title
            );

            virtual void show (
            );

            virtual void hide(
            );

            void set_size (
                int width_,
                int height_
            );

            void set_pos (
                long x_,
                long y_
            );

            void get_pos (
                long& x_,
                long& y_
            );

            void get_size (
                unsigned long& width,
                unsigned long& height
            ) const;

            void get_display_size (
                unsigned long& width,
                unsigned long& height
            ) const;

            void invalidate_rectangle (
                const rectangle& rect
            );

            void trigger_user_event (
                void* p,
                int i
            );

            void wait_until_closed (
            ) const;

            void set_im_pos (
                long x_,
                long y_
            );

            enum on_close_return_code
            {
                DO_NOT_CLOSE_WINDOW,
                CLOSE_WINDOW
            };

            enum mouse_state_masks
            {
                NONE = 0,
                LEFT = 1,
                RIGHT = 2,
                MIDDLE = 4,
                SHIFT = 8,
                CONTROL = 16
            };

            enum keyboard_state_masks
            {
                KBD_MOD_NONE = 0,
                KBD_MOD_SHIFT = 1,
                KBD_MOD_CONTROL = 2,
                KBD_MOD_ALT = 4,
                KBD_MOD_META = 8,
                KBD_MOD_CAPS_LOCK = 16,
                KBD_MOD_NUM_LOCK = 32,
                KBD_MOD_SCROLL_LOCK = 64
            };

            enum non_printable_keyboard_keys
            {
                KEY_BACKSPACE,
                KEY_SHIFT,
                KEY_CTRL,
                KEY_ALT,
                KEY_PAUSE,
                KEY_CAPS_LOCK,
                KEY_ESC,
                KEY_PAGE_UP,
                KEY_PAGE_DOWN,
                KEY_END,
                KEY_HOME,
                KEY_LEFT,           // This is the left arrow key
                KEY_RIGHT,          // This is the right arrow key
                KEY_UP,             // This is the up arrow key
                KEY_DOWN,           // This is the down arrow key
                KEY_INSERT,
                KEY_DELETE,
                KEY_SCROLL_LOCK,

                // Function Keys
                KEY_F1,
                KEY_F2,
                KEY_F3,
                KEY_F4,
                KEY_F5,
                KEY_F6,
                KEY_F7,
                KEY_F8,
                KEY_F9,
                KEY_F10,
                KEY_F11,
                KEY_F12
            };

        protected:

            virtual on_close_return_code on_window_close(
            ){return CLOSE_WINDOW;}

            virtual void on_user_event (
                void* ,
                int
            ){}

            virtual void on_window_resized(
            ){}

            virtual void on_window_moved(
            ){}

            virtual void on_mouse_down (
                unsigned long ,
                unsigned long ,
                long ,
                long ,
                bool
            ){}

            virtual void on_mouse_up (
                unsigned long ,
                unsigned long ,
                long ,
                long
            ){}

            virtual void on_mouse_move (
                unsigned long ,
                long ,
                long
            ){}

            virtual void on_mouse_leave (
            ){}

            virtual void on_mouse_enter (
            ){}

            virtual void on_wheel_up (
                unsigned long
            ){}

            virtual void on_wheel_down (
                unsigned long
            ){}

            virtual void on_focus_gained (
            ){}

            virtual void on_focus_lost (
            ){}

            virtual void on_keydown (
                unsigned long ,
                bool ,
                unsigned long
            ){}

            virtual void on_string_put (
                const std::wstring&
            ){}

        private:

            virtual void paint (
                const canvas&
            ) =0;

            base_window(base_window&);        // copy constructor
            base_window& operator=(base_window&);    // assignment operator

        };

    // ----------------------------------------------------------------------------------------

    }

    #ifdef NO_MAKEFILE
    #include "gui_core_kernel_1.cpp"
    #endif

    #endif // DLIB_GUI_CORE_KERNEl_1_