::windows_targets::link ! ( "licenseprotection.dll""system" #[doc = "*Required features: `\"Win32_Security_LicenseProtection\"`*"] fn RegisterLicenseKeyWithExpiration ( licensekey : ::windows_sys::core::PCWSTR , validityindays : u32 , status : *mut LicenseProtectionStatus ) -> ::windows_sys::core::HRESULT );
#[cfg(feature = "Win32_Foundation")]
::windows_targets::link ! ( "licenseprotection.dll""system" #[doc = "*Required features: `\"Win32_Security_LicenseProtection\"`, `\"Win32_Foundation\"`*"] fn ValidateLicenseKeyProtection ( licensekey : ::windows_sys::core::PCWSTR , notvalidbefore : *mut super::super::Foundation:: FILETIME , notvalidafter : *mut super::super::Foundation:: FILETIME , status : *mut LicenseProtectionStatus ) -> ::windows_sys::core::HRESULT );
#[doc = "*Required features: `\"Win32_Security_LicenseProtection\"`*"]
pub type LicenseProtectionStatus = i32;
#[doc = "*Required features: `\"Win32_Security_LicenseProtection\"`*"]
pub const Success: LicenseProtectionStatus = 0i32;
#[doc = "*Required features: `\"Win32_Security_LicenseProtection\"`*"]
pub const LicenseKeyNotFound: LicenseProtectionStatus = 1i32;
#[doc = "*Required features: `\"Win32_Security_LicenseProtection\"`*"]
pub const LicenseKeyUnprotected: LicenseProtectionStatus = 2i32;
#[doc = "*Required features: `\"Win32_Security_LicenseProtection\"`*"]
pub const LicenseKeyCorrupted: LicenseProtectionStatus = 3i32;
#[doc = "*Required features: `\"Win32_Security_LicenseProtection\"`*"]
pub const LicenseKeyAlreadyExists: LicenseProtectionStatus = 4i32;
