// Example of a sprite definition with 2 recolouring layers.

sprite 4 {
	left   = 0;
	top    = 0;
	width  = 128;
	height = 256;

	base = "128_0004.png";
	recolour = "128p_0004.png";
	layer 1 = 4;
	layer 2 = 3;
}
