/*
 *  Empire - A multi-player, client/server Internet based war game.
 *  Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
 *                Ken Stevens, Steve McClure, Markus Armbruster
 *
 *  Empire is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *  ---
 *
 *  See files README, COPYING and CREDITS in the root of the source
 *  tree for related information and legal notices.  It is expected
 *  that future projects/authors will amend these files as needed.
 *
 *  ---
 *
 *  product.h: Definitions for things having to do with products
 *
 *  Known contributors to this file:
 *
 */

#ifndef PRODUCT_H
#define PRODUCT_H

#include "item.h"

/*
 * Maximum number of product constituents.
 * Beware, some output formats rely on MAXPRCON <= 3!
 */
enum { MAXPRCON = 3 };

struct pchrstr {
    int p_uid;
    i_type p_ctype[MAXPRCON];	/* constituent types */
    unsigned short p_camt[MAXPRCON]; /* constituent amounts */
    int p_bwork;		/* work to build one product unit */
    i_type p_type;		/* product item type, or I_NONE if level */
    int p_level;		/* level index (NAT_?LEV), or -1 if item */
    int p_cost;			/* dollars / product unit */
    int p_nrndx;		/* index into sect of natural resource */
    int p_nrdep;		/* depletion as a % of resource used */
    int p_nlndx;		/* index (NAT_?LEV) affecting production */
    int p_nlmin;		/* minimum lvl required */
    int p_nllag;		/* lag, mul by (lvl-nlmin)/(lvl-nlmin+nllag) */
    char *p_name;		/* name of product */
    char *p_sname;		/* short (7 char or less) name of product */
};

#define PCHR_SZ 32
extern struct pchrstr pchr[PCHR_SZ];

#endif
