
[General]
Type = PRJ_CIRCLE
Colour1 = 0,0,0
ActionNum = 0
Gravity = 0
Timer = 3
Width = 10
Height = 10

[Hit]
Type = Bounce

[PlayerHit]
Type = Nothing

[Time]
Type = Explode
Projectiles = true

[Projectile]
Amount = 1
Projectile = p_blackhole2.txt