# this is a helper projectile to detonate the remotebomb

[General]
Type = PRJ_CIRCLE
Width = 100
Height = 100
Colour1 = 255,255,255,10
ActionNum = 4
Gravity = 0
Dampening = 0.1

[Hit]
Type = Nothing

[PlayerHit]
Type = GoThrough

[Action1]
Event = GrowTimer
Type = ChangeRadius
ChangeRadius = 40,40

[Action2]
Event = EndTimer
Type = Disappear2

[GrowTimer]
Type = Timer
Delay = 0.1
Repeat = true

[EndTimer]
Type = Timer
Delay = 1
Repeat = false

[Action3]
Event = BombHit
Type = InjureProj
Damage = 1000

[Action4]
Event = SelfHit
Type = Disappear2

[BombHit]
Type = ProjHit
Target = p_remotebomb.txt
SameWormAsProjOwner = true

[SelfHit]
Type = ProjHit
Target = p_remotebomb_detonator.txt

