# this is the remotebomb explosion itself

[General]
Type = PRJ_CIRCLE
Width = 2
Height = 2
Colour1 = 255,0,0,200
ActionNum = 1
Gravity = 0
Dampening = 0.1
Timer = 1

[Hit]
Type = Nothing

[PlayerHit]
Type = Injure
Damage = 50

[Action1]
Event = GrowTimer
Type = ChangeRadius
ChangeRadius = 3,3

[GrowTimer]
Type = Timer
Delay = 0.1
Repeat = true

[Time]
Type = Explode
Damage = 50
