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# Gun: Dart


[General]
Name = short laser
Type = WPN_BEAM
Recoil = 1
Recharge = 1
Drain = 0
ROF = 0

[Beam]
Damage = 1
PlayerDamage = 3
Colour = 0,0,255,150
Length = 999999
InitWidth = 100
WidthIncrease = -0.5
DistributeDamageOverWidth = true

