/*****************************************************************************\
     Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
                This file is licensed under the Snes9x License.
   For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/

#if DIRECTDRAW_SUPPORT

#ifdef _WIN64
#pragma comment( lib, "ddraw/ddraw_x64" )
#else
#pragma comment( lib, "ddraw/ddraw_x86" )
#endif

// CDirectDraw.cpp: implementation of the CDirectDraw class.
//
//////////////////////////////////////////////////////////////////////

#include "wsnes9x.h"
#include "../snes9x.h"
#include "../gfx.h"
#include "CDirectDraw.h"
#include "win32_display.h"

#include "../filter/hq2x.h"
#include "../filter/2xsai.h"

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CDirectDraw::CDirectDraw()
{
    lpDD = NULL;
    lpDDClipper = NULL;
    lpDDPalette = NULL;

    lpDDSPrimary2 = NULL;
    lpDDSOffScreen2 = NULL;

    width = height = -1;
    depth = -1;
    doubleBuffered = false;
	dDinitialized = false;
	convertBuffer = NULL;
	filterScale = 0;
}

CDirectDraw::~CDirectDraw()
{
    DeInitialize();
}

bool CDirectDraw::Initialize (HWND hWnd)
{
	if(dDinitialized)
		return true;

    dErr = DirectDrawCreate (NULL, &lpDD, NULL);
    if(FAILED(dErr))
        return false;

    dErr = lpDD -> CreateClipper (0, &lpDDClipper, NULL);
    if(FAILED(dErr))
        return false;

    dErr = lpDDClipper->SetHWnd (0, hWnd);
    if(FAILED(dErr))
        return false;

	if (!SetDisplayMode (GUI.FullscreenMode.width, GUI.FullscreenMode.height, max(GetFilterScale(GUI.Scale), GetFilterScale(GUI.ScaleHiRes)), GUI.FullscreenMode.depth, GUI.FullscreenMode.rate,
		TRUE, GUI.DoubleBuffered))
    {
        MessageBox( GUI.hWnd, Languages[ GUI.Language].errModeDD, TEXT("Snes9x - DirectDraw(7)"), MB_OK | MB_ICONSTOP);
        return (false);
    }

	dDinitialized = true;

    return (true);
}

void CDirectDraw::DeInitialize()
{
    if (lpDD != NULL)
    {
        if (lpDDSPrimary2 != NULL)
        {
            lpDDSPrimary2->Release();
            lpDDSPrimary2 = NULL;
        }
        if (lpDDSOffScreen2 != NULL)
        {
            lpDDSOffScreen2->PageUnlock(0);
            lpDDSOffScreen2->Release();
            lpDDSOffScreen2 = NULL;
        }
        if (lpDDClipper != NULL)
        {
            lpDDClipper->Release();
            lpDDClipper = NULL;
        }
        if (lpDDPalette != NULL)
        {
            lpDDPalette->Release();
            lpDDPalette = NULL;
        }
        lpDD->Release();
        lpDD = NULL;
    }
	if(convertBuffer) {
		delete [] convertBuffer;
		convertBuffer = NULL;
	}
	filterScale = 0;
	dDinitialized = false;
}

bool CDirectDraw::SetDisplayMode(
		int pWidth, int pHeight, int pScale,
		char pDepth, int pRefreshRate, bool pWindowed, bool pDoubleBuffered)
{
	if(pScale < 2) pScale = 2;

    static bool BLOCK = false;
    DDSURFACEDESC ddsd;
    PALETTEENTRY PaletteEntries [256];

    if (BLOCK)
        return (false);

    BLOCK = true;

    if (pWindowed)
        pDoubleBuffered = false;

    if (pDepth == 0)
        pDepth = depth;

    if (lpDDSPrimary2 != NULL)
    {
        lpDDSPrimary2->Release();
        lpDDSPrimary2 = NULL;
    }
    if (lpDDSOffScreen2 != NULL)
    {
        lpDDSOffScreen2->PageUnlock(0);
        lpDDSOffScreen2->Release();
        lpDDSOffScreen2 = NULL;
    }
    if( lpDDPalette != NULL)
    {
        lpDDPalette->Release();
        lpDDPalette = NULL;
    }

    lpDD->FlipToGDISurface();

    if (pWindowed)
    {
        lpDD->RestoreDisplayMode();

        ZeroMemory (&ddsd, sizeof (ddsd));

        ddsd.dwSize = sizeof (ddsd);
        ddsd.dwFlags = DDSD_PIXELFORMAT;
        dErr = lpDD->GetDisplayMode (&ddsd);
	    if (FAILED(dErr))
            pDepth = 8;
        else
        {
            if (ddsd.ddpfPixelFormat.dwFlags&DDPF_RGB)
                pDepth = (char) ddsd.ddpfPixelFormat.dwRGBBitCount;
            else
                pDepth = 8;
        }
        if (pDepth == 8)
            dErr = lpDD->SetCooperativeLevel (GUI.hWnd, DDSCL_FULLSCREEN|
                                              DDSCL_EXCLUSIVE|DDSCL_ALLOWREBOOT);
        else
            dErr = lpDD->SetCooperativeLevel (GUI.hWnd, DDSCL_NORMAL|DDSCL_ALLOWREBOOT);
    }
    else
    {
        dErr = lpDD->SetCooperativeLevel (GUI.hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN|DDSCL_ALLOWREBOOT);
		// XXX: TODO: use pRefreshRate!
        dErr = lpDD->SetDisplayMode (pWidth, pHeight, pDepth);
    }

	if (FAILED(dErr))
    {
        BLOCK = false;
        return false;
    }

    ZeroMemory (&ddsd, sizeof (ddsd));
    ddsd.dwSize = sizeof (ddsd);
    ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
	if(Settings.BilinearFilter)
	{
		ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | (GUI.LocalVidMem ? DDSCAPS_LOCALVIDMEM : DDSCAPS_NONLOCALVIDMEM);
	}
	else
	{
		ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
	}
    ddsd.dwWidth = SNES_WIDTH * pScale;
    ddsd.dwHeight = SNES_HEIGHT_EXTENDED * pScale;

    LPDIRECTDRAWSURFACE lpDDSOffScreen;
    if (FAILED(lpDD->CreateSurface (&ddsd, &lpDDSOffScreen, NULL)))
    {
		ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | (GUI.LocalVidMem ? DDSCAPS_NONLOCALVIDMEM : DDSCAPS_LOCALVIDMEM);
		if(!Settings.BilinearFilter || FAILED(lpDD->CreateSurface (&ddsd, &lpDDSOffScreen, NULL)))
		{
			ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
			if(!Settings.BilinearFilter || FAILED(lpDD->CreateSurface (&ddsd, &lpDDSOffScreen, NULL)))
			{
				BLOCK = false;
				return (false);
			}
		}
    }

    if (FAILED (lpDDSOffScreen->QueryInterface (IID_IDirectDrawSurface2,
                                                (void **)&lpDDSOffScreen2)))
    {
        lpDDSOffScreen->Release();
        BLOCK = false;
        return (false);
    }
    lpDDSOffScreen2->PageLock(0);
    lpDDSOffScreen->Release();

    ZeroMemory (&ddsd, sizeof (ddsd));
    if (pDoubleBuffered)
    {
        ddsd.dwSize = sizeof( ddsd);
        ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP;
        GUI.NumFlipFrames = 3;
        ddsd.dwBackBufferCount = 2;
    }
    else
    {
        GUI.NumFlipFrames = 1;
        ddsd.dwSize = sizeof (ddsd);
        ddsd.dwFlags = DDSD_CAPS;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
    }

    LPDIRECTDRAWSURFACE lpDDSPrimary;

    dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
    if( FAILED(dErr) )
    {
        if (pDoubleBuffered)
        {
            ddsd.dwBackBufferCount = 1;
            GUI.NumFlipFrames = 2;
            if (FAILED(dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL)))
            {
                ddsd.dwFlags = DDSD_CAPS;
                ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;

                pDoubleBuffered = false;
                GUI.NumFlipFrames = 1;
                dErr = lpDD->CreateSurface (&ddsd, &lpDDSPrimary, NULL);
            }
    	}

        if (FAILED(dErr))
        {
            BLOCK = false;
            lpDDSOffScreen2->PageUnlock(0);
            lpDDSOffScreen2->Release();
            lpDDSOffScreen2 = NULL;

            return (false);
        }
    }

    ZeroMemory (&DDPixelFormat, sizeof (DDPixelFormat));
    DDPixelFormat.dwSize = sizeof (DDPixelFormat);
    lpDDSPrimary->GetPixelFormat (&DDPixelFormat);

	clipped = true;
    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary->SetClipper( lpDDClipper)))
		clipped = false;

    if (FAILED (lpDDSPrimary->QueryInterface (IID_IDirectDrawSurface2, (void **)&lpDDSPrimary2)))
    {
        BLOCK = false;
        lpDDSPrimary->Release();
        lpDDSPrimary = NULL;

        return (FALSE);
    }

    lpDDSPrimary->Release();
    lpDDSPrimary = NULL;

    if((!pWindowed && pDoubleBuffered) || FAILED(lpDDSPrimary2->SetClipper( lpDDClipper)))
		clipped = false;

    if (pDepth == 8)
    {
        dErr = lpDD->CreatePalette (DDPCAPS_8BIT | DDPCAPS_ALLOW256,
                                    PaletteEntries, &lpDDPalette, NULL);
        if( FAILED(dErr))
        {
            lpDDPalette = NULL;
            BLOCK = false;
            return false;
        }
    }

    depth = pDepth;
    height = pHeight;
    width = pWidth;
    doubleBuffered = pDoubleBuffered;
    BLOCK = false;

    return (true);
}

void CDirectDraw::GetPixelFormat ()
{
    if (lpDDSPrimary2)
    {
        ZeroMemory (&DDPixelFormat, sizeof (DDPixelFormat));
        DDPixelFormat.dwSize = sizeof (DDPixelFormat);
        lpDDSPrimary2->GetPixelFormat (&DDPixelFormat);
    }
}

static bool LockSurface2 (LPDIRECTDRAWSURFACE2 lpDDSurface, SSurface *lpSurface)
{
    DDSURFACEDESC ddsd;
    HRESULT hResult;
    int retry;

    ddsd.dwSize = sizeof (ddsd);

    retry = 0;
    while (true)
    {
        hResult = lpDDSurface->Lock( NULL, &ddsd, DDLOCK_WAIT, NULL);

        if( hResult == DD_OK)
        {
            lpSurface->Width = ddsd.dwWidth;
            lpSurface->Height = ddsd.dwHeight;
            lpSurface->Pitch = ddsd.lPitch;
            lpSurface->Surface = (unsigned char *)ddsd.lpSurface;
            return (true);
        }

        if (hResult == DDERR_SURFACELOST)
        {
            retry++;
            if (retry > 5)
                return (false);

            hResult = lpDDSurface->Restore();
            if (hResult != DD_OK)
                return (false);

            continue;
        }

        if (hResult != DDERR_WASSTILLDRAWING)
            return (false);
    }
}

void CDirectDraw::Render(SSurface Src)
{
    LPDIRECTDRAWSURFACE2 lpDDSurface2 = NULL;
    LPDIRECTDRAWSURFACE2 pDDSurface = NULL;
	SSurface Dst;
	RECT srcRect;

	RECT dstRect = { 0, 512, 0, 448 };

	DDSCAPS caps;

	unsigned int newFilterScale;

	if(!dDinitialized) return;

	memset(&caps, 0,sizeof(DDSCAPS));
	caps.dwCaps = DDSCAPS_BACKBUFFER;

	if (lpDDSPrimary2->GetAttachedSurface (&caps, &pDDSurface) != DD_OK ||
		pDDSurface == NULL)
	{
		lpDDSurface2 = lpDDSPrimary2;
	}
	else
		lpDDSurface2 = pDDSurface;

	lpDDSurface2 = lpDDSOffScreen2;
	if (!LockSurface2 (lpDDSurface2, &Dst))
		return;

	if (!GUI.DepthConverted)
	{
		SSurface tmp;
		
		newFilterScale = max(2,max(GetFilterScale(GUI.ScaleHiRes),GetFilterScale(GUI.Scale)));

		if(newFilterScale!=filterScale) {
			if(convertBuffer)
				delete [] convertBuffer;
			filterScale = newFilterScale;
			convertBuffer = new unsigned char[SNES_WIDTH * sizeof(uint16) * SNES_HEIGHT_EXTENDED * sizeof(uint16) *filterScale*filterScale]();
		}

		tmp.Surface = convertBuffer;

		if(CurrentScale == FILTER_NONE) {
			tmp.Pitch = Src.Pitch;
			tmp.Width = Src.Width;
			tmp.Height = Src.Height;
		} else {
			tmp.Pitch = Dst.Pitch;
			tmp.Width = Dst.Width;
			tmp.Height = Dst.Height;
		}
		RenderMethod (Src, tmp, &srcRect);
		ConvertDepth (&tmp, &Dst, &srcRect);
	}
	else
	{
		RenderMethod (Src, Dst, &srcRect);
	}

	RECT lastRect = SizeHistory [GUI.FlipCounter % GUI.NumFlipFrames];
	POINT p;

	if (GUI.Stretch)
	{
		p.x = p.y = 0;
		ClientToScreen (GUI.hWnd, &p);
		GetClientRect (GUI.hWnd, &dstRect);
//				dstRect.bottom = int(double(dstRect.bottom) * double(239.0 / 240.0));

		if(GUI.AspectRatio)
		{
			int width = dstRect.right - dstRect.left;
			int height = dstRect.bottom - dstRect.top;

			int oldWidth = GUI.AspectWidth;
			int oldHeight = Settings.ShowOverscan ? SNES_HEIGHT_EXTENDED : SNES_HEIGHT;
			int newWidth, newHeight;

			if(oldWidth * height > oldHeight * width)
			{
				newWidth = width;
				newHeight = oldHeight*width/oldWidth;
			}
			else
			{
				newWidth = oldWidth*height/oldHeight;
				newHeight = height;
			}
			int xOffset = (width - newWidth)/2;
			int yOffset = (height - newHeight)/2;

			dstRect.right = dstRect.left + newWidth;
			dstRect.bottom = dstRect.top + newHeight;

			OffsetRect(&dstRect, p.x + xOffset, p.y + yOffset);
		}
		else
		{
			OffsetRect(&dstRect, p.x, p.y);
		}
	}
	else
	{
		GetClientRect (GUI.hWnd, &dstRect);
		int width = srcRect.right - srcRect.left;
		int height = srcRect.bottom - srcRect.top;

		//if (GUI.Scale == 1)
		//{
		//    width = MAX_SNES_WIDTH;
		//    if (height < 240)
		//        height *= 2;
		//}
		p.x = ((dstRect.right - dstRect.left) - width) >> 1;
		p.y = ((dstRect.bottom - dstRect.top) - height) >> 1;

		if(p.y < 0) p.y = 0;
		if(p.x < 0) p.x = 0;

		ClientToScreen (GUI.hWnd, &p);

		dstRect.top = p.y;
		dstRect.left = p.x;
		dstRect.bottom = dstRect.top + height;
		dstRect.right  = dstRect.left + width;
	}

	lpDDSurface2->Unlock (Dst.Surface);

	memset(&caps, 0,sizeof(DDSCAPS));
	caps.dwCaps = DDSCAPS_BACKBUFFER;

	if (lpDDSPrimary2->GetAttachedSurface (&caps, &pDDSurface) != DD_OK ||
		pDDSurface == NULL)
	{
		lpDDSurface2 = lpDDSPrimary2;
	}
	else
		lpDDSurface2 = pDDSurface;

	// actually draw it onto the screen (unless in fullscreen mode; see UpdateBackBuffer() for that)
	while (lpDDSurface2->Blt (&dstRect, lpDDSOffScreen2, &srcRect, DDBLT_WAIT, NULL) == DDERR_SURFACELOST)
		lpDDSurface2->Restore ();


	RECT rect;
	DDBLTFX fx;

	memset (&fx, 0, sizeof (fx));
	fx.dwSize = sizeof (fx);

	if (GUI.FlipCounter >= GUI.NumFlipFrames)
	{
		if (lastRect.top < dstRect.top)
		{
			rect.top = lastRect.top;
			rect.bottom = dstRect.top;
			rect.left = min(lastRect.left, dstRect.left);
			rect.right = max(lastRect.right, dstRect.right);
			lpDDSurface2->Blt (&rect, NULL, &rect,
							   DDBLT_WAIT | DDBLT_COLORFILL, &fx);
		}
		if (lastRect.bottom > dstRect.bottom)
		{
			rect.left = min(lastRect.left, dstRect.left);
			rect.right = max(lastRect.right, dstRect.right);
			rect.top = dstRect.bottom;
			rect.bottom = lastRect.bottom;
			lpDDSurface2->Blt (&rect, NULL, &rect,
							   DDBLT_WAIT | DDBLT_COLORFILL, &fx);
		}
		if (lastRect.left < dstRect.left)
		{
			rect.left = lastRect.left;
			rect.right = dstRect.left;
			rect.top = dstRect.top;
			rect.bottom = dstRect.bottom;
			lpDDSurface2->Blt (&rect, NULL, &rect,
							   DDBLT_WAIT | DDBLT_COLORFILL, &fx);
		}
		if (lastRect.right > dstRect.right)
		{
			rect.left = dstRect.right;
			rect.right = lastRect.right;
			rect.top = dstRect.top;
			rect.bottom = dstRect.bottom;
			lpDDSurface2->Blt (&rect, NULL, &rect,
							   DDBLT_WAIT | DDBLT_COLORFILL, &fx);
		}
	}

	if(GUI.Vsync) {
		lpDD->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN,NULL);
	}

	lpDDSPrimary2->Flip (NULL, GUI.Vsync?DDFLIP_WAIT:DDFLIP_NOVSYNC);

	SizeHistory [GUI.FlipCounter % GUI.NumFlipFrames] = dstRect;
}

bool CDirectDraw::ApplyDisplayChanges(void)
{
	return SetDisplayMode (GUI.FullscreenMode.width, GUI.FullscreenMode.height, max(GetFilterScale(GUI.Scale), GetFilterScale(GUI.ScaleHiRes)), GUI.FullscreenMode.depth, GUI.FullscreenMode.rate,
		!GUI.FullScreen, GUI.DoubleBuffered);
}

bool CDirectDraw::ChangeRenderSize(unsigned int newWidth, unsigned int newHeight)
{
	return true;
}

bool CDirectDraw::SetFullscreen(bool fullscreen)
{
	if (!SetDisplayMode (GUI.FullscreenMode.width, GUI.FullscreenMode.height, max(GetFilterScale(GUI.Scale), GetFilterScale(GUI.ScaleHiRes)), GUI.FullscreenMode.depth, GUI.FullscreenMode.rate, !fullscreen, GUI.DoubleBuffered))
	{
		MessageBox( GUI.hWnd, Languages[ GUI.Language].errModeDD, TEXT("Snes9x - DirectDraw(2)"), MB_OK | MB_ICONSTOP);
		return false;
	}
	return true;
}

int ffs (uint32 mask)
{
    int m = 0;
    if (mask)
    {
        while (!(mask & (1 << m)))
            m++;

        return (m);
    }

    return (0);
}

void CDirectDraw::SetSnes9xColorFormat()
{
	GUI.ScreenDepth = DDPixelFormat.dwRGBBitCount;
        if (GUI.ScreenDepth == 15)
            GUI.ScreenDepth = 16;

        GUI.RedShift = ffs (DDPixelFormat.dwRBitMask);
        GUI.GreenShift = ffs (DDPixelFormat.dwGBitMask);
        GUI.BlueShift = ffs (DDPixelFormat.dwBBitMask);

        if ((GUI.ScreenDepth == 24 || GUI.ScreenDepth == 32))
            GUI.NeedDepthConvert = TRUE;

		GUI.DepthConverted = !GUI.NeedDepthConvert;

        if ((GUI.ScreenDepth == 24 || GUI.ScreenDepth == 32))
        {
            GUI.RedShift += 3;
            GUI.GreenShift += 3;
            GUI.BlueShift += 3;
        }

	S9xBlit2xSaIFilterInit();
	S9xBlitHQ2xFilterInit();
}

HRESULT CALLBACK EnumModesCallback( LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext)
{
	dMode curmode;
	std::vector<dMode> *modeVector=(std::vector<dMode> *)lpContext;
	HWND hDlg = (HWND)lpContext;

	if((lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount != 15 &&
		lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount != 16 &&
		lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount != 32) ||
        (lpDDSurfaceDesc->dwWidth < SNES_WIDTH ||
		lpDDSurfaceDesc->dwHeight < SNES_HEIGHT_EXTENDED))
	{
		// let them muck with the .cfg file if they really want to set such a poor display mode
		return DDENUMRET_OK; // keep going without adding mode to list
	}

	curmode.width=lpDDSurfaceDesc->dwWidth;
	curmode.height=lpDDSurfaceDesc->dwHeight;
	curmode.depth=lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount;
	curmode.rate=lpDDSurfaceDesc->dwRefreshRate;

	modeVector->push_back(curmode);

	return DDENUMRET_OK;
}


void CDirectDraw::EnumModes(std::vector<dMode> *modeVector)
{
	if(!dDinitialized)
		return;
	lpDD->EnumDisplayModes(DDEDM_REFRESHRATES,NULL,(void *)modeVector,(LPDDENUMMODESCALLBACK)EnumModesCallback);
}

#endif
