#ifndef BLOCKTYPES_H
#define BLOCKTYPES_H

enum BlockType {
    block_none,
    block_powerup,
    block_view,
    block_breakable,
    block_note,
    block_donut,
    block_flip,
    block_bounce,
    block_throw,
    block_onoff_switch,
    block_onoff,
    block_weaponbreakable
};

#endif // BLOCKTYPES_H
