#(Load font to use later)
FONT1X 0 base/fonts/micro.thin.fon
#(Load font to use later)
FONT1X 1 base/fonts/tiny.cond.fon

#(Load font to use later)
FONT4X 0 addons/mm-hd/fonts/micro.thin.fon
#(Load font to use later)
FONT4X 1 addons/mm-hd/fonts/tiny.cond.fon

#(Set color)
TC 55FF55

#(Set color)
TBC FFFFFF

#(Load movie)
ANI1X base/cutscene/spins/spathi.ani

#(Load movie)
ANI4X addons/mm-hd/cutscene/spins/spathi.ani

#(Take up entire screen)
DIMS 320 200

#(Set font to use)
FONT 0

#(Ditty)
DITTY spathi

#(Draw ship frame)
DRAW 0

#(Get the bounds of the last frame drawn)
GETRECT

#(Wait for ditty)
WAITDITTY

#(Text for spin)
TEXTSPIN 158 2 SP

#(Text for spin)
TEXTSPIN 174 2 A

#(Text for spin)
TEXTSPIN 183 2 THI

#(Text for spin)
TEXTSPIN 216 2 ELUDER

#(Wait)
SPINWAIT 1000

#(Text for spin)
TEXTSPIN 152 12 (In Attack Position)

#(Wait)
SPINWAIT 1000

#(Text for spin)
TEXTSPIN 190 119 Rear-firing Missile

#(Text for spin)
TEXTSPIN 205 130 Launch Tube

#(Line for spin)
LINESPIN 157 122 186 122

#(Wait)
SPINWAIT 1000

#(Text for spin)
TEXTSPIN 34 77
Main
Crew
Area

#(Line for spin)
LINESPIN 52 44 52 73

#(Line for spin)
LINESPIN 72 104 87 111

#(Wait)
SPINWAIT 1000

#(Text for spin)
TEXTSPIN 226 72
Decoy
Projections

#(Line for spin)
LINESPIN 254 54 254 70

#(Line for spin)
LINESPIN 181 79 219 79

#(Line for spin)
LINESPIN 217 108 233 92

#(Wait)
SPINWAIT 1000

#(Statbox)
STATBOX 3 2

#(Set font to use)
FONT 1

#(Draw stat)
SPINSTAT 6 0 CREW COMPLEMENT

#(Draw stat)
SPINSTAT 2 0 BATT CAPACITY

#(Draw stat)
SPINSTAT 1 0 BATT REGEN.

#(Draw stat)
SPINSTAT 8 0 ACCELERATION

#(Draw stat)
SPINSTAT 8 0 TURNING RATE

#(Draw stat)
SPINSTAT 9 0 MAX VELOCITY

#(Draw stat)
SPINSTAT 5 0 WEAPON RANGE

#(Draw stat)
SPINSTAT 2 0 WEAPON DAMAGE

#(Wait for five minutes, or keypress)
WAIT 300000
