#(Vega) -- STAR_STRING_BASE
Vega


#(Antliae)
Antliae


#(Apodis)
Apodis


#(Aquarii)
Aquarii


#(Aquilae)
Aquilae


#(Arae)
Arae


#(Arietis)
Arietis


#(Aurigae)
Aurigae


#(Trianguli)
Trianguli


#(Caeli)
Caeli


#(Camelopardalis)
Camelopardalis


#(Cancri)
Cancri


#(Brahe)
Brahe


#(Kepler)
Kepler


#(Copernicus)
Copernicus


#(Capricorni)
Capricorni


#(Carinae)
Carinae


#(Cassiopeiae)
Cassiopeiae


#(Tucanae)
Tucanae


#(Cephei)
Cephei


#(Ceti)
Ceti


#(Crateris)
Crateris


#(Circini)
Circini


#(Columbae)
Columbae


#(Chandrasekhar)
Chandrasekhar


#(Sagittae)
Sagittae


#(Cygnus)
Cygnus


#(Corvi)
Corvi


#(Chamaeleonis)
Chamaeleonis


#(Equulei)
Equulei


#(Delphini)
Delphini


#(Doradus)
Doradus


#(Monocerotis)
Monocerotis


#(Crucis)
Crucis


#(Eridani)
Eridani


#(Fornacis)
Fornacis


#(Geminorum)
Geminorum


#(Altair)
Altair


#(Antares)
Antares


#(Horologii)
Horologii


#(Hydrae)
Hydrae


#(Andromedae)
Andromedae


#(Groombridge)
Groombridge


#(Lacertae)
Lacertae


#(Leonis)
Leonis


#(Hyades)
Hyades


#(Leporis)
Leporis


#(Librae)
Librae


#(Lipi)
Lipi


#(Lyncis)
Lyncis


#(Fomalhaut)
Fomalhaut


#(Menkar)
Menkar


#(Microscopii)
Microscopii


#(Draconis)
Draconis


#(Orionis)
Orionis


#(Normae)
Normae


#(Octantis)
Octantis


#(Ophiuchi)
Ophiuchi


#(Muscae)
Muscae


#(Pavonis)
Pavonis


#(Pegasi)
Pegasi


#(Persei)
Persei


#(Phoenicis)
Phoenicis


#(Pictoris)
Pictoris


#(Piscium)
Piscium


#(Hyginus)
Hyginus


#(Puppis)
Puppis


#(Pyxidis)
Pyxidis


#(Reticuli)
Reticuli


#(Arianni)
Arianni


#(Sagittarii)
Sagittarii


#(Scorpii)
Scorpii


#(Sculptoris)
Sculptoris


#(Scuti)
Scuti


#(Serpentis)
Serpentis


#(Sextantis)
Sextantis


#(Tauri)
Tauri


#(Telescopii)
Telescopii


#(Bootis)
Bootis


#(Olber)
Olber


#(Centauri)
Centauri


#(Ptolemae)
Ptolemae


#(Gorno)
Gorno


#(Velorum)
Velorum


#(Virginis)
Virginis


#(Volantis)
Volantis


#(Vulpeculae)
Vulpeculae


#(Lalande)
Lalande


#(Luyten)
Luyten


#(Indi)
Indi


#(Lacaille)
Lacaille


#(Giclas)
Giclas


#(Krueger)
Krueger


#(Lyrae)
Lyrae


#(Wolf)
Wolf


#(Saurus)
Saurus


#(Raynet)
Raynet


#(Zeeman)
Zeeman


#(Vela)
Vela


#(Mira)
Mira


#(Cerenkov)
Cerenkov


#(Mersenne)
Mersenne


#(Maksutov)
Maksutov


#(Klystron)
Klystron


#(Metis)
Metis


#(Mensae)
Mensae


#(Illuminati)
Illuminati


#(Vitalis)
Vitalis


#(Herculis)
Herculis


#(Gruis)
Gruis


#(Squidi)
Squidi


#(Almagest)
Almagest


#(Alcor)
Alcor


#(Algol)
Algol


#(Betelgeuse)
Betelgeuse


#(Aldebaran)
Aldebaran


#(Achernar)
Achernar


#(Procyon)
Procyon


#(Rigel)
Rigel


#(Bellatrix)
Bellatrix


#(Mizar)
Mizar


#(Hyperion)
Hyperion


#(Regulus)
Regulus


#(Organon)
Organon


#(Pollux)
Pollux


#(Capella)
Capella


#(Deneb)
Deneb


#(Canopus)
Canopus


#(Sirius)
Sirius


#(Sol)
Sol


#(Arcturus)
Arcturus


#(Lentilis)
Lentilis


#(UNKNOWN)
UNKNOWN


#(To 409.1 : 774.8)
To 409.1 : 774.8 (Near Draconis)


#(To 318.4 : 490.6)
To 318.4 : 490.6 (Near Cassiopeiae)


#(To 921.1 : 610.4)
To 921.1 : 610.4 (Near Arcturus)


#(To 567.3 : 120.7)
To 567.3 : 120.7 (Near Sculptoris)


#(To 191.0 : 92.6)
To 191.0 : 92.6 (Near Centauri)


#(To 860.7 : 15.1)
To 860.7 : 15.1 (Near Trianguli)


#(To 5.0 : 164.7)
To 5.0 : 164.7 (Near Olber)


#(To 611.7 : 413.1)
To 611.7 : 413.1 (Near Metis)


#(To 565.8 : 971.2)
To 565.8 : 971.2 (Near Lyncis)


#(To 230.2 : 398.8)
To 230.2 : 398.8 (Near Gruis)


#(To 11.2 : 940.9)
To 11.2 : 940.9 (Near Vega)


#(To 775.2 : 890.6)
To 775.2 : 890.6 (Near Librae)


#(To 36.8 : 633.2)
To 36.8 : 633.2 (Near Circini)


#(To 973.5 : 315.3)
To 973.5 : 315.3 (Near Persei)


#(To 585.0 : 621.3)
To 585.0 : 621.3 (Near Crateris)


#(Falayalaralfali)
Falayalaralfali


#(devices) -- DEVICE_STRING_BASE
devices


#(Quasi Portal)
Quasi Portal


#(Talking Pet)
Talking Pet


#(Utwig Bomb)
Utwig Bomb


#(Sun Device)
Sun Device


#(Rosy Sphere)
Rosy Sphere


#(Aqua Helix)
Aqua Helix


#(Clear Spindle)
Clear Spindle


#(Broken Ultron)
Broken Ultron


#(Broken Ultron)
Broken Ultron


#(Broken Ultron)
Broken Ultron


#(Perfect Ultron)
Perfect Ultron


#(Shofixti Maidens)
Shofixti Maidens


#(Umgah Caster)
Umgah Caster


#(Burvix Caster)
Burvix Caster


#(1 DataPlate)
1 DataPlate


#(2 DataPlate)
2 DataPlate


#(3 DataPlate)
3 DataPlate


#(Taalo Shield)
Taalo Shield


#(Egg Case)
Egg Case


#(Egg Case)
Egg Case


#(Egg Case)
Egg Case


#(Syreen Shuttle)
Syreen Shuttle


#(VUX Beast)
VUX Beast


#(Destruct Code)
Destruct Code


#(Warp Pod)
Warp Pod


#(Wimbli's Trident)
Wimbli's Trident


#(Glowing Rod)
Glowing Rod


#(Moon Base)
Moon Base


#(cargo) -- CARGO_STRING_BASE
cargo


#(Free)
Free


#(Common)
Common


#(Corrosive)
Corrosive


#(Base Metal)
Base Metal


#(Noble Gas)
Noble Gas


#(Rare Earth)
Rare Earth


#(Precious)
Precious


#(Radioactive)
Radioactive


#(Exotic)
Exotic


#(datalog)
datalog


#(Complete!)
Complete!


#(Uploading)
Uploading


#(data...)
data...


#(Hydrogen) -- ELEMENTS_STRING_BASE
Hydrogen


#(Helium)
Helium


#(Lithium)
Lithium


#(Beryllium)
Beryllium


#(Boron)
Boron


#(Carbon)
Carbon


#(Nitrogen)
Nitrogen


#(Oxygen)
Oxygen


#(Fluorine)
Fluorine


#(Neon)
Neon


#(Sodium)
Sodium


#(Magnesium)
Magnesium


#(Aluminum)
Aluminum


#(Silicon)
Silicon


#(Phosphorus)
Phosphorus


#(Sulfur)
Sulfur


#(Chlorine)
Chlorine


#(Argon)
Argon


#(Potassium)
Potassium


#(Calcium)
Calcium


#(Scandium)
Scandium


#(Titanium)
Titanium


#(Vanadium)
Vanadium


#(Chromium)
Chromium


#(Manganese)
Manganese


#(Iron)
Iron


#(Cobalt)
Cobalt


#(Nickel)
Nickel


#(Copper)
Copper


#(Zinc)
Zinc


#(Gallium)
Gallium


#(Germanium)
Germanium


#(Arsenic)
Arsenic


#(Selenium)
Selenium


#(Bromine)
Bromine


#(Krypton)
Krypton


#(Rubidium)
Rubidium


#(Strontium)
Strontium


#(Yttrium)
Yttrium


#(Zirconium)
Zirconium


#(Niobium)
Niobium


#(Molybdenum)
Molybdenum


#(Technetium)
Technetium


#(Ruthenium)
Ruthenium


#(Rhodium)
Rhodium


#(Palladium)
Palladium


#(Silver)
Silver


#(Cadmium)
Cadmium


#(Indium)
Indium


#(Tin)
Tin


#(Antimony)
Antimony


#(Tellurium)
Tellurium


#(Iodine)
Iodine


#(Xenon)
Xenon


#(Cesium)
Cesium


#(Barium)
Barium


#(Lanthanum)
Lanthanum


#(Cerium)
Cerium


#(Praseo- dymium)
Praseo- dymium


#(Neodymium)
Neodymium


#(Promethium)
Promethium


#(Samarium)
Samarium


#(Europium)
Europium


#(Gadolinium)
Gadolinium


#(Terbium)
Terbium


#(Dyprosium)
Dyprosium


#(Holmium)
Holmium


#(Erbium)
Erbium


#(Thulium)
Thulium


#(Ytterbium)
Ytterbium


#(Lutetium)
Lutetium


#(Hafnium)
Hafnium


#(Tantalum)
Tantalum


#(Tungsten)
Tungsten


#(Rhenium)
Rhenium


#(Osmium)
Osmium


#(Iridium)
Iridium


#(Platinum)
Platinum


#(Gold)
Gold


#(Mercury)
Mercury


#(Thallium)
Thallium


#(Lead)
Lead


#(Bismuth)
Bismuth


#(Polonium)
Polonium


#(Astatine)
Astatine


#(Radon)
Radon


#(Francium)
Francium


#(Radium)
Radium


#(Actinium)
Actinium


#(Thorium)
Thorium


#(Protactinium)
Protactinium


#(Uranium)
Uranium


#(Neptunium)
Neptunium


#(Plutonium)
Plutonium


#(Ozone)
Ozone


#(Free Radicals)
Free Radicals


#(Carbon Dioxide)
Carbon Dioxide


#(Carbon Monoxide)
Carbon Monoxide


#(Ammonia)
Ammonia


#(Methane)
Methane


#(Sulfuric Acid)
Sulfuric Acid


#(Hydrochloric Acid)
Hydrochloric Acid


#(Hydrocyanic Acid)
Hydrocyanic Acid


#(Formic Acid)
Formic Acid


#(Phosphoric Acid)
Phosphoric Acid


#(Formaldehyde)
Formaldehyde


#(Cyano- acetylene)
Cyano- acetylene


#(Methanol)
Methanol


#(Ethanol)
Ethanol


#(Silicon Monoxide)
Silicon Monoxide


#(Titanium Oxide)
Titanium Oxide


#(Zirconium Oxide)
Zirconium Oxide


#(Water)
Water


#(Silicon Compounds)
Silicon Compounds


#(Metal Oxides)
Metal Oxides


#(Quantum Black Holes)
Quantum Black Holes


#(Neutronium)
Neutronium


#(Magnetic Monopoles)
Magnetic Monopoles


#(Degenerate Matter)
Degenerate Matter


#(Super Fluids)
Super Fluids


#(Aguuti Nodules)
Aguuti Nodules


#(Iron Compounds)
Iron Compounds


#(Aluminum Compounds)
Aluminum Compounds


#(Nitrous Oxide)
Nitrous Oxide


#(Radioactives)
Radioactives


#(Hydro- carbons)
Hydro- carbons


#(Carbon Compounds)
Carbon Compounds


#(Antimatter)
Antimatter


#(Charon Dust)
Charon Dust


#(Reisburg Helices)
Reisburg Helices


#(Tzo Crystals)
Tzo Crystals


#(Calcium Compounds)
Calcium Compounds


#(Nitric Acid)
Nitric Acid


#(MINERAL SCAN) -- SCAN_STRING_BASE
MINERAL SCAN


#(ENERGY SCAN)
ENERGY SCAN


#(BIOLOGICAL SCAN)
BIOLOGICAL SCAN


#((MORE))
(MORE)


#(Oolite)
Oolite


#(Yttric)
Yttric


#(Quasi-Degenerate)
Quasi-Degenerate


#(Lanthanide)
Lanthanide


#(Treasure)
Treasure


#(Urea)
Urea


#(Metal)
Metal


#(Radioactive)
Radioactive


#(Opalescent)
Opalescent


#(Cyanic)
Cyanic


#(Acid)
Acid


#(Alkali)
Alkali


#(Halide)
Halide


#(Green)
Green


#(Copper)
Copper


#(Carbide)
Carbide


#(Ultramarine)
Ultramarine


#(Noble)
Noble


#(Azure)
Azure


#(Chondrite)
Chondrite


#(Purple)
Purple


#(Super-Dense)
Super-Dense


#(Pellucid)
Pellucid


#(Dust)
Dust


#(Crimson)
Crimson


#(Cimmerian)
Cimmerian


#(Infrared)
Infrared


#(Selenic)
Selenic


#(Auric)
Auric


#(Fluorescent)
Fluorescent


#(Ultraviolet)
Ultraviolet


#(Plutonic)
Plutonic


#(Rainbow)
Rainbow


#(Shattered)
Shattered


#(Sapphire)
Sapphire


#(Organic)
Organic


#(Xenolithic)
Xenolithic


#(Redux)
Redux


#(Primordial)
Primordial


#(Emerald)
Emerald


#(Chlorine)
Chlorine


#(Magnetic)
Magnetic


#(Water)
Water


#(Telluric)
Telluric


#(Hydrocarbon)
Hydrocarbon


#(Iodine)
Iodine


#(Vinylogous)
Vinylogous


#(Ruby)
Ruby


#(Magma)
Magma


#(Maroon)
Maroon


#(World)
World


#(Gas Giant)
Gas Giant

#(Blue Gas Giant)
Blue Gas Giant

#(Cyan Gas Giant)
Cyan Gas Giant

#(Green Gas Giant)
Green Gas Giant

#(Grey Gas Giant)
Grey Gas Giant

#(Orange Gas Giant)
Orange Gas Giant

#(Purple Gas Giant)
Purple Gas Giant

#(Red Gas Giant)
Red Gas Giant

#(Violet Gas Giant)
Violet Gas Giant

#(Yellow Gas Giant)
Yellow Gas Giant

#(The Sa-Matra)
The Sa-Matra

#(Alpha) -- STAR_NUMBER_BASE
Alpha


#(Beta)
Beta


#(Gamma)
Gamma


#(Delta)
Delta


#(Epsilon)
Epsilon


#(Zeta)
Zeta


#(Eta)
Eta


#(Theta)
Theta


#(Iota)
Iota


#(Kappa)
Kappa


#(Lambda)
Lambda


#(Mu)
Mu


#(Nu)
Nu


#(Xi)
Xi


#(Mercury) -- PLANET_NUMBER_BASE
Mercury


#(Venus)
Venus


#(Earth)
Earth


#(Mars)
Mars


#(Jupiter)
Jupiter


#(Saturn)
Saturn


#(Uranus)
Uranus


#(Neptune)
Neptune


#(Pluto)
Pluto


#(Luna)
Luna


#(Io)
Io


#(Europa)
Europa


#(Ganymede)
Ganymede


#(Callisto)
Callisto


#(Titan)
Titan


#(Triton)
Triton


#(Planet I)
Planet I


#(Planet II)
Planet II


#(Planet III)
Planet III


#(Planet IV)
Planet IV


#(Planet V)
Planet V


#(Planet VI)
Planet VI


#(Planet VII)
Planet VII


#(Planet VIII)
Planet VIII


#(Planet IX)
Planet IX


#(Planet X)
Planet X


#(Planet XI)
Planet XI


#(Planet XII)
Planet XII


#(Planet XIII)
Planet XIII


#(Planet XIV)
Planet XIV


#(Planet XV)
Planet XV


#(Planet XVI)
Planet XVI


#(Sa-Matra)
Sa-Matra

#(Unzervalt)
Unzervalt

#(Charon)
Charon

#(Kyabetsu)
Kyabetsu

#(Source)
Source

#(Spathiwa)
Spathiwa

#(Vlik)
Vlik

#(Gaia)
Gaia

#(Fahz)
Fahz

#(Crimson Corp)
Trade HQ

#(Syra)
Syra

#(JAN) -- MONTHS_STRING_BASE
JAN


#(FEB)
FEB


#(MAR)
MAR


#(APR)
APR


#(MAY)
MAY


#(JUN)
JUN


#(JUL)
JUL


#(AUG)
AUG


#(SEP)
SEP


#(OCT)
OCT


#(NOV)
NOV


#(DEC)
DEC


#((In response to your statement)) -- FEEDBACK_STRING_BASE
(In response to your statement)


#(MORE)
MORE


#(( Star Search: F6 | Toggle Maps: F7))
(Star Search: F6 | Toggle Maps: F7)


#((Search: F6  |  Maps: F7))
( Search: F6  |  Maps: F7 )


#(- War Era map from 2133 -)
- War Era map from 2133 -


#(- Known Constellations -)
- Known Constellations -


#(- Known Homeworlds -)
- Known Homeworlds -


#(- Rainbow Worlds -)
- Rainbow Worlds -


#(Starbase) -- STARBASE_STRING_BASE
Starbase


#(Starbase Commander)
Starbase Commander


#(Outfit Starship)
Outfit Starship


#(Shipyard)
Shipyard


#(Depart StarBase)
Depart StarBase


#(SCRAP)
SCRAP


#(Remaining Crew:)
Remaining Crew:


#(Cdr. Hayes)
Cdr. Hayes


#(ships)
ships


#(modules)
modules


#(Planet Lander)
Planet Lander


#(Fusion Thruster)
Fusion Thrust


#(Turning Jets)
Turning Jets


#(Crew Pod)
Crew Pod


#(Storage Bay)
Storage Bay


#(Fuel Tank)
Fuel Tank


#(High-Ef FuelSys)
High-Ef FuelSys


#(Dynamo Unit)
Dynamo Unit


#(Shiva Furnace)
Shiva Furnace


#(Ion-Bolt Gun)
Ion-Bolt Gun


#(Fusion Blaster)
Fusion Blaster


#(Hellbore Cannon)
Hellbore Cannon


#(A.T.S. System)
A.T.S. System


#(Point Defense)
Point Defense


#(PLANET LANDER) -- For 3DO style menu
PLANET LANDER


#(ANTIMAT THRUSTER)
ANTIMAT THRUSTER


#(TURNING JETS)
|1|TURNING JETS


#(CREW POD)
CREW POD


#(STORAGE BAY)
|1|STORAGE |1|BAY


#(FUEL TANK)
|-1|FUEL |-1|TANK


#(HIGH-EF FUELSYS)
|1|HIGH-EF FUELSYS


#(DYNAMO UNIT)
DYNAMO |-1|UNIT


#(SHIVA FURNACE)
|-1|SHIVA FURNACE


#(ION-BOLT GUN)
ION-BOLT |-1|GUN


#(FUSION BLASTER)
|-1|FUSION BLASTER


#(HELLBORE CANNON)
|1|HELLBORE CANNON


#(TRACKING SYSTEM)
TRACKING SYSTEM


#(POINT DEFENSE)
POINT |-1|DEFENSE


#(NO ROOM FOR LANDERS)
|-6|ＮO ROOＭ FOR LAＮDERS


#(ESCAPE POD)
ESCAPE POD


#(ENCOUNTER IN) -- ENCOUNTER_STRING_BASE
ENCOUNTER IN


#(Deep Space)
Deep Space


#(ENCOUNTER AT)
ENCOUNTER AT


#(BATTLE GROUP)
BATTLE GROUP


#(Enemy Ships)
Enemy Ships


#(Destroyed)
Destroyed


#(Debris)
Debris


#(Scavenged)
Scavenged


#(HyperSpace) -- NAVIGATION_STRING_BASE
HyperSpace


#(QuasiSpace)
QuasiSpace


#(OUT OF FUEL)
OUT OF FUEL


#(AUTO-PILOT)
AUTO-PILOT


#(Fuel:)
Fuel:


#(Fuel Use:)
Fuel Use:


#(to)
to


#(->)
->


#(ENTERING PLANETARY ORBIT...)
|5|ENTERING PLANETARY
|3|ORBIT ． ． ．


#(Enter name) -- NAMING_STRING_BASE
Enter a name


#(FLAGSHIP)
FLAGSHIP


#(Vindicator)
Vindicator


#(Zelnick)
Zelnick


#(ISAMU)
ISAMU


#(KAMUI)
KAMUI


#(UNNAMED)
UNNAMED


#(Edit name)
Edit name


#(Empty) -- MELEE_STRING_BASE
Empty


#(Slot)
Slot


#(Team)
Team


#(Name)
Name


#(Balanced Team 1)
Balanced Team 1


#(Balanced Team 2)
Balanced Team 2


#(200 points)
200 points


#(Behemoth Zenith)
Behemoth Zenith


#(The Peeled Eyes)
The Peeled Eyes


#(SUPER-MELEE)
|-8|SUPER-MELEE


#(HUMAN CONTROL)
|-3|ＨＵＭＡＮ |2|ＣＯＮＴＲＯＬ


#(WEAK CYBORG)
|-2|ＷＥＡＫ |1|ＣＹＢＯＲＧ


#(GOOD CYBORG)
|-1|ＧＯＯＤ ＣＹＢＯＲＧ


#(AWESOME CYBORG)
|-1|ＡＷＥＳＯＭＥ ＣＹＢＯＲＧ


#(LOAD)
LOAD


#(SAVE)
SAVE


#(BATTLE!)
ＢＡＴＴＬＥ！


#(EXIT)
|-1|EXIT


#(NETWORK CONTROL)
|-1|ＮＥＴＷＯＲＫ ＣＯＮＴＲＯＬ


#(NET...)
NET...


#(LOAD)
LOAD


#(CANCEL)
CANCEL


#(SCROLL)
SCROLL


#(PICK SHIP)
:-3:|1|PＩＣK SHＩP


#(SHIP INFO)
:-3:|1|SHＩP ＩNFO


#(Saving . . .) -- SAVEGAME_STRING_BASE
Saving . . .


#(Loading . . .)
Loading . . .


#(Unable to save game!)
Unable to save game!


#(Empty Slot)
Empty Slot


#(Saved Game - Date:)
Saved Game


#(Sound) -- OPTION_STRING_BASE
Sound


#(Music)
Music


#(Cyborg)
Cyborg


#(OFF)
OFF


#(ON)
ON


#(Very slow)
Very slow


#(Slow)
Slow


#(Moderate)
Moderate


#(Fast)
Fast


#(Very fast)
Very fast


#(Really Quit) -- QUITMENU_STRING_BASE
Really Quit?


#(Yes)
Yes


#(No)
No


#(Escape Unit)
Escape Unit


#(Game Paused)
Game Paused


#(Cr) -- STATUS_STRING_BASE
Cr


#(RU)
RU


#(UNLIMITED)
UNLIMITED


#(FUEL)
FUEL


#(CREW)
CREW


#(CAPTAIN)
CAPTAIＮ


#(minerals)
minerals


#(starmap)
starmap


#(FUEL)
FUEL:


#(CREW)
CREW:


#(LAND.:)
LAND.:


#(CARGO)
CARGO:


#(Maps)
:Maps


#(Add->)
:Add->


#(Speed)
Speed


#(Search)
:Search


#(Zoom)
:Zoom


#(FUEL)
ＦＵEＬ


#(CREW)
CＲEW


#(CAPTAIN)
ＣＡＰTＡＩN


#(MIN)
MIN


#(DAT)
ＤＡT


#(nose:) -- FLAGSHIP_STRING_BASE
nose:


#(spread:)
spread:


#(side:)
side:


#(tail:)
tail:


#(maximum velocity:)
maximum ｖeloｃity:


#(turning rate:)
turninｇ      rate:


#(combat energy:)
ｃombat   enerｇy:


#(maximum fuel:)
maximum     fuel:


#(gun)
gun


#(blaster)
blaster


#(cannon)
cannon


#(n/a)
n/a


#(none)
none


#(Orbit: ) -- ORBITSCAN_STRING_BASE
Orbit: 


#( a.u.)
 a.u.


#(Atmo: )
Atmo: 


#(Super Thick)
Super Thick


#(Vacuum)
Vacuum


#( atm)
 atm


#(Temp: )
Temp: 


#(Weather: )
Weather: 


#(None)
None


#(Class)
Class


#(Tectonics: )
Tectonics: 


#(Mass: )
Mass: 


#( e.s.)
 e.s.


#(Radius: )
Radius: 


#(Gravity: )
Gravity: 


#( g.)
 g.


#(Day: )
Day: 


#( days)
 days


#(Tilt: )
Tilt: 

#(scan) -- MAINMENU_STRING_BASE
scan


#(starmap)
starmap


#(devices)
devices


#(cargo)
cargo


#(roster)
roster


#(game)
game


#(navigate)
navigate


#(mineral)
mineral


#(energy)
energy


#(biological)
biological


#(exit menu)
exit menu


#(autoscan)
autoscan


#(dispatch)
dispatch


#(save game)
save game


#(load game)
load game


#(quit game)
quit game


#(settings)
settings


#(exit menu)
exit menu


#(converse)
converse


#(attack!)
attack!


#(game)
game


#(fuel)
fuel


#(module)
module


#(game)
game


#(exit menu)
exit menu


#(crew)
crew


#(game)
game


#(exit menu)
exit menu


#(sound)
sound


#(music)
music


#(cyborg)
cyborg


#(reading)
reading


#(captain)
captain


#(flagship)
flagship


#(exit menu)
exit menu


#(must restart)
In order for your changes to take effect, 
you must restart the game.

The game will shut down now -
we apologise for the inconvenience!


#(Addon not found...)
The addon pack for this particular option
was not found within the addons directory
inside the content folder.

This option will now revert back to
its default value.


#()



#()



#(scan)
scan


#(starmap)
starmap


#(manifest)
manifest


#(game)
game


#(navigate)
navigate


#(cargo)
cargo


#(devices)
devices


#(roster)
roster


#(exit menu)
exit menu


#(mineral)
mineral


#(energy)
energy


#(biological)
biological


#(autoscan)
autoscan


#(dispatch)
dispatch


#(exit menu)
exit menu


#(mouse_err)
Mouse input is not supported in UQM.
Use the keyboard or joystick instead.

Please press ENTER or SPACE to return.


#(Difficulty)
Difficulty:


#(Original)
Original


#(Easy)
Easy


#(Hard)
Hard


#(Extended)
 | Extended


#(Nomad)
 | Nomad


#(Main Menu Music by)
Main Menu Music by


#(Saibuster)
Saibuster


#(Rush AX)
Rush AX


#(Mark Vera)
Mark Vera


#(Error 404: Universe Not Found)
Error 404: Universe Not Found


#(Easy)
Various changes to make UQM gameplay easier.


#(Original)
Vanilla difficulty as it was originally intended.


#(Hard)
NOT FOR BEGINNERS!
A multitude of changes to make gameplay much
harder for the veteran UQM player.


#(New Game)
New Game


#(Load Game)
Load Game


#(Super Melee!)
Super Melee!


#(Setup)
Setup


#(Exit) - 73
Exit


#(Unconnected. Press LEFT to connect.) -- NETMELEE_STRING_BASE
Unconnected. Press LEFT to connect.


#(Awaiting incoming connection...)
Awaiting incoming connection

#(Attempting outgoing connection...)
Attempting outgoing connection

#(Connected. Change the control method to disconnect.)
Connected. Change the control method to disconnect.


#(Confirmation cancelled. Press FIRE to reconfirm.)
Confirmation cancelled. Press FIRE to reconfirm.


#(Connection for bottom player not established.)
Connection for bottom player not established.


#(Connection for top player not established.)
Connection for top player not established.


#(Waiting for remote confirmation.)
Waiting for remote confirmation.


#(Bottom player is connected.)
Bottom player is connected.


#(Top player is connected.)
Top player is connected.


#(Bottom player: connection failed.)
Bottom player: connection failed.


#(Top player: connection failed.)
Top player: connection failed.


#(Bottom player: connection closed.)
Bottom player: connection closed.


#(Top player: connection closed.)
Top player: connection closed.


#(Connection for bottom player not ready.)
Connection for bottom player not ready.


#(Connection for top player not ready.)
Connection for top player not ready.


#(Bottom player changed something -- need to reconfirm.)
Bottom player changed something -- need to reconfirm.


#(Top player changed something -- need to reconfirm.)
Top player changed something -- need to reconfirm.


#(Press SPACE to cancel)
Press SPACE to cancel


#(Connect to remote host)
Connect to remote host


#(Wait for incoming connection)
Wait for incoming connection


#(Cancel)
Cancel


#(Host)
Host


#(Port)
Port


#(Net Delay)
Net Delay


#(Disconnect for an unspecified reason.)
Disconnect for an unspecified reason.


#(Connection aborted due to version mismatch.)
Connection aborted due to version mismatch.


#(Connection aborted due to an internal protocol error.)
Connection aborted due to an internal protocol error.


#(Connection aborted because the remote side sent a fake signature.)
Connection aborted because the remote side sent a fake signature.


#(Game aborted for an unspecified reason.)
Game aborted for an unspecified reason.


#(Game aborted due to loss of synchronisation.)
Game aborted due to loss of synchronisation.


#(Game aborted by the remote player.)
Game aborted by the remote player.


#(Only one side at a time can be network controlled.)
Only one side at a time can be network controlled.


#(Netplay with a computer-controlled side is currently not possible.)
Netplay with a computer-controlled side is currently not possible.


#(Roto-Dendron) -- BIOLOGICAL_STRING_BASE
Roto-Dendron


#(Macrocillia)
Macrocillia


#(Splort Wort)
Splort Wort


#(Whackin' Bush)
Whackin' Bush


#(Slot Machine Tree)
Slot Machine Tree


#(Neon Worm)
Neon Worm


#(Stiletto Urchin)
Stiletto Urchin


#(Deluxe Blob)
Deluxe Blob


#(Glowing Medusa)
Glowing Medusa


#(Carousel Beast)
Carousel Beast


#(Mysterious Bees)
Mysterious Bees


#(Hopping Blobby)
Hopping Blobby


#(Blood Monkey)
Blood Monkey


#(Yompin Yiminy)
Yompin Yiminy


#(Amorphous Trandicula)
Amorphous Trandicula


#(Crazy Weasel)
Crazy Weasel


#(Merry Whumpet)
Merry Whumpet


#(Fungal Squid)
Fungal Squid


#(Penguin Cyclops)
Penguin Cyclops


#(Chicken)
Chicken


#(Bubble Vine)
Bubble Vine


#(Bug-Eyed Bait)
Bug-Eyed Bait


#(Goo Burger)
Goo Burger


#(Evil One)
Evil One


#(Brainbox Bulldozers)
Brainbox Bulldozers


#(Zex's Beauty)
Zex's Beauty


#(SCAN) -- TDO_MENU_STRING_BASE
|-1|SCAN


#(STARMAP)
|1|STARMAP


#(DEVICES)
|1|DEVICES


#(CARGO)
|1|CARGO


#(ROSTER)
ROSTER


#(GAMES)
|-1|GAMES


#(NAVIGATE)
|1|NAVIGATE


#(MIN.SCAN)
MIN.  SCAN


#(ENE.SCAN)
ENE.  SCAN


#(BIO.SCAN)
|1|BIO. SCAN


#(EXIT MENU)
EXIT   MENU


#(AUTOSCAN)
AUTOSCAN


#(LANDER)
LANDER


#(SAVE)
|-1|SAVE


#(LOAD)
|-1|LOAD


#(QUIT)
|-1|QUIT


#(SETTINGS)
SETTINGS


#(CONVERSE)
CONVERSE


#(FIGHT!)
FIGHT!


#(FUEL)
|1|FUEL


#(MODULES)
MODULES


#(FLEET)
|1|FLEET


#(SOUND ON)
SOUND  ON


#(NO SOUND)
NO   SOUND


#(MUSIC ON)
|1|MUSIC   ON


#(NO MUSIC)
|1|NO   MUSIC


#(COMBAT)
|1|COMBAT


#(READING)
|1|READING


#(CAPTAIN)
|1|CAPTAIN


#(FLAGSHIP)
FLAGSHIP


#(NO LIMIT) -- LABEL_STRING_BASE
NO	ＬIMIT


#(EMPTY SLOT)
EMPTY SLＯT


#(SAVE GAME)
SAVE GAME


#(LOAD GAME)
LOAD GAME


#(CARGO)
|1|CARGO


#(LANDER)
|1|LANDER


#(DEVICES)
DEVＩCES


#(R.U.)
|1|R.U.


#(CREDITS)
CREDITS


#(AMPLIFIED PRECURSOR BOMB)
|-2|AMPLIFIED PRECURSOR |-1|BOMB


#(ESCAPE POD)
|1|ESCAPE POD